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Kingdom Keepers V: Shell Game
Unavailable
Kingdom Keepers V: Shell Game
Unavailable
Kingdom Keepers V: Shell Game
Audiobook13 hours

Kingdom Keepers V: Shell Game

Written by Ridley Pearson

Narrated by MacLeod Andrews

Rating: 4 out of 5 stars

4/5

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Currently unavailable

Currently unavailable

About this audiobook

As the five Kingdom Keepers enter high school, everything is about to change. The Maintenance Base that controls all four parks in Disney World is under attack by the Overtakers, a group determined to change Disney forever. Relationships between the Keepers are no longer as simple as they once were. In fact, nothing is as simple as it once was.

An after-hours visit to Typhoon Lagoon is a game changer. The Keepers lose one of their most valuable supporters. But there's work to do.…

The Disney Dream leaves Port Canaveral on a historic cruise to Los Angeles with a special treat in store for guests: the Disney Host Interactive teenage guides are on board.

Finn, Maybeck, Charlene, Willa, and Philby join celebrity guests as the DHI experience moves to one of the most advanced cruise ships in the world.

But all is not right belowdecks. Strange things are happening. Unexplained phenomena. Only the Kingdom Keepers know the truth behind their invitation to be in attendance: nearly every Disney villain is aboard the ship, including Maleficent.

The Overtakers have infiltrated the cast and crew. And no one knows what they have planned.

The Dream sets sail filled with enthusiastic guests and crew. But not for long. Maleficent takes over a video screen and warns the guests of trouble to come. With the ship arriving at the beaches of Castaway Cay-its first of many exotic ports of call-the Kingdom Keepers are under attack; back home the Base is threatened and about to fall. The Overtakers have expanded in ways never foreseen, and it's clear they intend to use this element of surprise to accomplish what has eluded them so far: victory.

But not if Finn Whitman and friends have anything to say about it.

LanguageEnglish
Release dateApr 3, 2012
ISBN9781611069785
Unavailable
Kingdom Keepers V: Shell Game
Author

Ridley Pearson

Ridley Pearson is the bestselling author of over fifty novels, including Peter and the Starcatchers (cowritten with Dave Barry) and the Kingdom Keepers and Lock and Key series. He has also written two dozen crime novels, including Probable Cause, Beyond Recognition, Killer Weekend, The Risk Agent, and The Red Room. To learn more about him, visit www.ridleypearson.com.

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Reviews for Kingdom Keepers V

Rating: 3.8846155 out of 5 stars
4/5

52 ratings7 reviews

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  • Rating: 4 out of 5 stars
    4/5
    Another great addition to this series!
  • Rating: 4 out of 5 stars
    4/5
    In the fifth book of the “Kingdom Keepers” series, the kids are on the Disney cruise ship, The Disney Dream, along with almost every Disney villain. While the Overtakers are getting closer to take control of the Maintenance Base that controls all four parks and the DHIs, the Keepers are struggling with feelings towards each other, new characters that are there to help, and new villains to conquer. Although I enjoyed the adventure in this book, and something was happening around every turn, I found it hard to stay focused and remember what was going on before it cut to a different scene then back. This ended in another cliffhanger, and with more questions than answers.
  • Rating: 3 out of 5 stars
    3/5
    This book did not live up to my expectations for this series. It seems to have been rushed through the writing and editing process. I found it confusing, disjointed, and hard to follow. Characters would appear out of nowhere in one paragraph, disappear in the next paragraph, and then reappear again chapters later. Not to mention the many typos and odd bits of dialogue which had to be sorted through to make sense of what I was reading. Yes, I will read the next book to see what happens; the series is interesting and I enjoy it for the most part. However, I hope the author and editor spend more time preparing the finished product!
  • Rating: 3 out of 5 stars
    3/5
    The Kingdom Keepers are back, this time set to join the launch of the Disney Dream, the newest edition of their cruise line. But all is not right: a journal that belonged to the Disney Imagineers has been stolen by the Overtakers, and more and more teens have joined the ranks of the villains. Finn and the others know that the Dream is the perfect place for the Overtakers to spring a trap, and know that they are sitting ducks. It's a shell game: who can you trust when no one seems trustworthy?First of all, I have loved this series from the very first book, but felt like the last two (including this one) have been a bit of an editing disaster. This book is very long for the age range it's targeted at, and I feel like it's turning Harry Potter-esque in that respect: each book is getting longer and longer and the story seems less tight and concise. Truthfully this book was a bit of a mess; there were typos, lines of dialogue that didn't match up with the speaker, and occurrences where the Kingdom Keepers were in DHI form when they weren't supposed to be, rendering their actions impossible since they were actually in human form. Add to that the addition of new characters, points of view shifting from paragraph to paragraph, and the whole thing was a bit difficult to read and follow at times.That being said, this definitely continues the overarching story line of these five Kingdom Keepers - only freshman in high school - trying to save the Parks from the Disney villains. The stakes keep getting higher and higher, the risks they're taking more dangerous, and the problems they're facing more difficult to manage. This book also has a definite "cannot stop reading" feel to it, even if it does suffer at times from Non-Stop Action Syndrome, which I'm not always a fan of.As for the characters, we're definitely starting to see sides of them that aren't so great; each of them is dealing with changes in their lives, and their feelings for each other. You have watered-down versions of love triangles all over the place, which gets sort of tedious but also fits with this age group. I still really love Finn, but the others have grown on me throughout this book, although I am as annoyed with Philby in this installment as the characters in the book are. I also had qualms with two new editions to the villains: Jack Sparrow and Tia Dalma. I didn't view them as "villains" in the Pirates movie at all, so to see them in that role in the book was a little eyebrow-raising for me personally.This is the fifth of a planned seven books, and it ends with a cliffhanger which won't be resolved until January of next year when book six is released. While I was disappointed with parts of this one, you can bet that I'll be reading the next installment; I just hope more attention is paid to the editing.
  • Rating: 4 out of 5 stars
    4/5
    This is a fun series involving teens who cross over as holograms when they are sleeping and fight evil Disney villains who are trying to take over the parks. There is adventure & intrigue. This is a great series for young readers.
  • Rating: 3 out of 5 stars
    3/5
    In Shell Game (Kingdom Keepers Book 5), the crew are celebrity guests on an inaugural sail of a new ship traveling from Florida to California via the Panama Canal. Their presence also means that a new DHI server is being unveiled that will have their hologram counterparts working the crowd on the cruise ship and on some of the shore excursions.Prior to the trip, we learn that the Overtakers have been mounting an assault in Florida at the site of the main DHI headquarters. The Keepers have recruited various other kids, park employees and Disney characters to help in the battle but a vicious siege is going on and the keepers are hesitant to leave the battle in the hands of others. Still, they are the face of the DHI and it's their job to go on this cruise. Even more important, the Overtakers seem to be coincidentally planning something on the cruise. It seems obvious that they would be interested in the new DHI server outside of the core theme park areas but as the story gets going it's obvious that there may be something even more sinister going on.The first portion of the book takes place in Florida and involves the Keepers making preparations to leave on the cruise securely prepared for whatever problems they may encounter. We learn that the the Overtakers have been recruiting their own forces. It seems that the Evil Queen (Snow White's queen) and Maleficent have been using their powers of "persuasion" (and magical spells) to entrance kids and adults to their cause. The Overtaker humans are usually recognized by their eerie green eyes though it is evident that there are others who are just following orders and may not even know that they are in the service of these wicked characters.The story is generally pretty fun albeit a little convoluted and repetitive. It started off with some running through Epcot and other Florida parks as well as an exciting confrontation in the Typhoon Lagoon water park. The nostalgia that came from reading the descriptions of these parks was, as always, a lot of fun. Once the story moved to the cruise ship I was less familiar with the "real world" environment but cruise ships in general (even Disney ones) are fairly easy to imagine so I was able to envision the author's world fairly easily.This book had a lot of twists and turns and intricate side plots. There were a bunch of new characters introduced and it was made very clear that we as readers should be unsure and uneasy as far as who we should really be trusting. Even within the group of five core Kingdom Keepers there seems to be a little contention in the ranks as the teenagers start acting suspiciously and blatantly mistrustful of each other. The DHI software has received an upgrade and there's a lot of reference to new abilities and changes but there's also the suspicion that maybe Disney is looking to "upgrade" to new actors as well since the kids are getting older. All in all there is a fair amount of suspicion and anxiety at the heart of the story.My main complaint with the series still continues in this book...the interaction and involvement of true Disney characters is far too sparse. We finally have some of the Disney "hero" characters helping out but their appearances are very brief and limited. Most of the Disney "villain" scenes involve the kids spying on them and listening to the villains bicker or plot. When we finally do get a face-to-face confrontation with the villains, the pacing and dialog often feels rather forced and the end of the scene feels a bit anti-climatic. I know he needs to balance the plot by limiting any huge scenes with the full-scale Disney villains and heroes but I keep hoping that maybe a lower-scale hero or two will team up with the kids for the majority of the book and that they might duke it out with some classic Disney henchmen. There is just a lot of potential for fun encounters that I feel are being totally lost.With regards to pacing and plotline, as I started to run out of pages, I worried that the author was going to pull a 'deus ex machina' and come up with some cheesy ending to wrap the story up. Instead, things just kept getting more and more messy. Finally, the last section of the book flashes back to a strange holographic "dream" sequence from the opening chapter and lets us know that this book is not going to tie the story up in a neat little bow. Far from it...we end up with the entire plot literally dangling in midair as we finish the last page.As with the previous books, this book is not deep, amazing, "must-read" literature. It's a fun, light adventure romp aimed at tweens and teens. The plot is often ridiculous and the motivations are sometimes very cheesy. As a warning, the plot is getting heavier and darker as the books progress. We're not venturing into "adult novel" territory yet but the storyline and plot points are becoming more intricate and intense such that younger readers (earlier than middle grade) will likely not be as enamored as maybe they were with the first couple of books. This book, more than previous books, seemed to me to be trying harder to "get into the heads of teenage characters" in a way that felt a little heavy handed at times. Still, to Disney fans and those who enjoy a cheesy teenage adventure, this is a fun read. Overall, this plot and pacing felt more convoluted and confusing than previous books and that left me a little off balance and unsettled. Still, the cliffhanger ending has me itching to read the next book. I admit that the book and series are not fully living up to my expectations or to what I think is their true potential but I'm still having a good time and want to see the end of this journey.***2.5 out of 5 stars
  • Rating: 4 out of 5 stars
    4/5
    The Kingdom Keepers are back! They (and their version 2.0 DHIs) are helping to launch a new Disney cruise ship, the Dream. They are met by the Overtakers , who invited some new members into their club: the Hyenas from The Lion King, Tia Dalma from Pirates of the Caribbean and the Green Army Men from Toy Story, just to name a few. As the Cruise arrives at Castaway Cay, Disney's private Caribbean island, the Keepers are met with their biggest challenge yet.Ridley Pearson's writing improved, specifically his humanization of the Keepers. At times I found Philby as annoying as the rest of the Keepers. As the gang becomes high schoolers, the issues of puberty and hormones arise as they put their mission in front of their (blooming) relationships. This book started with action and ended with a cliffhanger leaving readers ready for the next installment.