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The A-Z of Atari 2600 Games: Volume 1
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Commencer à lire- Éditeur:
- AG Books
- Sortie:
- Feb 16, 2017
- ISBN:
- 9781785386350
- Format:
- Livre
Description
Informations sur le livre
The A-Z of Atari 2600 Games: Volume 1
Description
- Éditeur:
- AG Books
- Sortie:
- Feb 16, 2017
- ISBN:
- 9781785386350
- Format:
- Livre
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The A-Z of Atari 2600 Games - Kieren Hawken
2017
A
Acid Drop
Salu - 1992
Back in the early nineties the 2600 was finally on its last legs after the longest life of any video games console ever. Thanks to Atari’s revival of the machine for the budget market in the late 80’s, with the 2600 Jr., a number of new games were released for the system. In 1992, some 15 years after the original release of the 2600, the German part of Activision, Salu, released Acid Drop, a pretty much direct rip-off of the popular Sega arcade game Columns. For those who have never played Columns it’s a pretty simple puzzle game that many people tend to compare (somewhat wrongly in my opinion) to the classic Tetris. Where in Tetris you have to drop shapes into the pit to make lines in Columns and Acid Drop you must drop coloured blocks into the pit and match them up with others to make them disappear. You drop the blocks in groups of three in vertical alignment and must match three or more in a vertical or horizontal line to make them vanish. The fire button lets you switch the order of the colours. This is a great puzzle game for the system that is extremely addictive, but I do suggest you turn the volume down as the music is horrible.
9/10
Asteroids
Atari - 1981
Developed by the now legendary Ed Logg, Asteroids is officially the most popular arcade game ever produced by Atari. The original coin-op was one of the first games to feature vector graphics and involved you shooting big space rocks into oblivion. You could thrust your spacecraft around the screen and if it went off one side it came back on the other, this technique became known as wrap-around. You also had a handy hyperspace button to get you out of trouble where your ship would disappear and then re-appear in a random place on the screen. Each time you shot a rock it would split into smaller one which would move much faster, after enough shots they vanish completely. Due to the limitations of the VCS the vector graphics have been swapped for big colourful, if a bit blocky, rasters, but you will still recognise it. This version has an incredible 66 different game variations to choose from including big ships, small ships, vanishing rocks, hyper speed and multi-player modes among others which only adds to the already great gameplay. Atari 2600 Asteroids is also very common, so there really is no excuse not to own it!
8/10
Air-Sea Battle
Atari - 1981
One of the earliest titles from Atari, Air-Sea Battle is also an updated conversion of an even earlier Atari arcade game. There are six basic types of game available here and for each of these there are several different variations, giving a total of 27 individual play modes. In each of the games the first variant is the standard game, the second features guided missiles and the last one pits a single player against a computer opponent. The object of each game is simple, to shoot down as many targets as you can and achieve the highest score possible. Each game last about 2 minutes so after that time the player with the highest score wins the spoils. It is also possible to win the game by reaching 99 points before the time is up. Air Sea Battle has fairly simple graphics but its use of colour makes it a lot more interesting than many of the other early releases. The sound is also quite basic but features all the booms and bangs you would expect in a shooting game. Despite its age this game is still pretty good fun to play and offers both a good one and two player experience. Out of the first generation of 2600 games this is definitely one of the best.
7/10
B
Bobby Is Going Home
Bit Corporation - 1983
Atari 2600 games by companies from Taiwan usually fall into one of two categories: pirates or awful crap. So I was pretty shocked to find that this game is neither! No doubt the title of the game has given the plot away, you must get Bobby home! To do this you simply have to guide him through seven levels of platform action. Bobby’s world is like a cartoon - full of bright colours, flowers, animals and little houses. However it’s not all sugar and sweet as all the other beings that inhabit this world don’t seem to like little Bobby very much and would like nothing better than to stop him getting home. One touch from an enemy and you lose one of your five lives, the same if you fall down one of the many holes. Graphically BGH is quite blocky but the clever design and use of colour make it look rather nice. In the sound department we are treated to some pretty good effects and even some in-game music, not something we hear very often on the 2600! It also plays pretty well for the most part, but some people might get a bit frustrated by the need to really perfect your jumps. It’s no Super Mario, but overall BGH is a
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