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Trapped in a Video Game: Return to Doom Island
Trapped in a Video Game: Return to Doom Island
Trapped in a Video Game: Return to Doom Island
Ebook159 pages1 hour

Trapped in a Video Game: Return to Doom Island

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Alistair Gregory, the man who figured out how to put people into video games, is not what he seems. Jesse Rigsby is sure of that. Jesse’s sure of something else, too—he’s being watched. To unravel the mystery, Jesse’s going to have to transform himself into a superspy with serious retro-gaming skills. Can he pull it off before the bad guys catch on?
LanguageEnglish
Release dateSep 25, 2018
ISBN9781449498757
Author

Dustin Brady

Dustin Brady writes funny, action-packed books for kids. Although he regularly gets locked out of his own accounts for forgetting passwords, Dustin still remembers the Super Mario Bros. 3 game genie code for infinite lives. It’s SLXPLOVS. Dustin lives in Cleveland, Ohio, with his wife, kids, and a small dog named Nugget.

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    Book preview

    Trapped in a Video Game - Dustin Brady

    All rights reserved. No part of this book may be used or reproduced in any manner whatsoever without written permission except in the case of reprints in the context of reviews.

    Andrews McMeel Publishing

    a division of Andrews McMeel Universal

    1130 Walnut Street, Kansas City, Missouri 64106

    www.andrewsmcmeel.com

    ISBN: 978-1-4494-9875-7

    Library of Congress Control Number: 2018932210

    Acknowledgments

    Special thanks to Jesse Brady for the cover and

    interior illustrations. You can check out more of

    Jesse’s sweet artwork at jessebradyart.com.

    Other Books

    by Dustin Brady

    Trapped in a Video Game: Robots Revolt

    Trapped in a Video Game: The Invisible Invasion

    Trapped in a Video Game

    Superhero for a Day: The Magic Magic Eight Ball

    Who Stole Mr. T?: Leila and Nugget Mystery #1

    The Case with No Clues: Leila and Nugget Mystery #2

    Bark at the Park: Leila and Nugget Mystery #3

    Contents

    Preface

    1. The Zipper

    2. Hide and Sneak

    3. Raul Ludbar

    4. Dead Drop

    5. Reactovision

    6. Blink and You’ll Miss It

    7. Doom Island

    8. BUM-BUM

    9. They’re Here

    10. Pee Butter Poopies

    11. Lions’ Den

    12. Marshy Mallow’s

    13. The Safe

    14. Spiky Dungeon

    15. Glitchquake

    16. Mr. Nice Guy

    17. No More Mr. Nice Guy

    18. Planet Bottomless Pit

    19. The White House

    20. Dodo Doody

    21. Sparky the Squirrel Saves the Day

    22. Escape

    23. Code Black

    About the Author

    More to Explore

    PREFACE

    In Case You Missed It

    The only series anyone should ever start with the fourth entry is Star Wars. In fact, Star Wars: Episode IV is so good that you don’t even need to go back to Episodes I through III unless you really want to find out why everyone hates Jar Jar Binks so much. Trapped in a Video Game is not Star Wars. If you start Trapped in a Video Game with Book 4, you will be angry and confused and leave hurtful Amazon reviews. If it’s been a while since you’ve read the first three books, you can catch up by reading the following words scrolling through space:

    A short time ago in this very galaxy, 12-year-old Jesse Rigsby got sucked into a video game. This was bad news for Jesse because he hated video games. Inside the video game, Jesse met up with his friend, Eric Conrad, and battled giant praying mantises, house-sized sand monsters, and a super-powered alien known as the Hindenburg. Eric and Jesse finally escaped, but only because another kid from their class, Mark Whitman, chose to take their place.

    In Trapped in a Video Game: The Invisible Invasion, Jesse and Eric mounted a rescue mission by sneaking into the video game company Bionosoft through Go Wild, a mobile game kind of like Pokémon Go. After surviving attacks by a Bigfoot, a velociraptor, and Bionosoft president Jevvry Delfino, Jesse, Eric, and former Bionosoft employee Mr. Gregory pulled Mark out of his computer prison. Unfortunately, the rescue broke Bionosoft’s system, which released everything else from their computers into the real world.

    In Trapped in a Video Game: Robots Revolt, robots from one of Bionosoft’s games started causing major damage in the real world after escaping their computers. In addition to transforming sewers, factories, and amusement parks around town into deadly levels from their game, they also kidnapped Eric. Jesse teamed up with Mark, a friendly drone named Roger, and an Australian girl named Sam to save Eric before the robots could blast him into outer space. After rescuing Eric, Mr. Gregory caught up to Jesse and asked if he’d said anything to anyone about men in suits working for The Agency. That was strange, but not as strange as the information that Jesse got later from Mr. Gregory’s son, Charlie. That wasn’t Mr. Gregory, Charlie claimed. That was a robot look-alike. The real Mr. Gregory was missing.

    chapter 1

    The Zipper

    You want to see me throw up, don’t you?

    What? No! Come on, this is a fun ride! I said as I pushed my friend, Eric, closer to the Zipper.

    It’s definitely not fun, and it’s barely a ride! Eric said as he fought me. It’s a throw-up machine! A machine literally invented to make people throw up!

    Eric was right. The Zipper, if you’re not familiar, is a carnival ride that tries to answer the question, How many times will the human body handle being flipped upside down in a single minute? Its two-person spinning coffins are rickety and unpredictable and full of hard metal to slam your face into on your flipping journey. It is not a fun ride.

    I smiled as I handed two tickets to the disinterested teenager in charge of the whirling death machine.

    Jesse! Are you listening to me?! Roger, talk some sense into him!

    Beep beep bwyooooooop.

    Roger is a drone from the video game Super Bot World 3. After he got sucked into the real world through a computer glitch, he helped me rescue my friend Eric from the clutches of an enormous robot called Goliatron. If this is the first you’re hearing of Roger, that sentence was probably the most confusing thing you’ve ever read, but I promise that it made sense at the time. Anyway, Roger got smashed to bits during the rescue, but our friend’s dad, Mr. Gregory, rebuilt him from spare parts. After that, Roger became our constant companion—always buzzing back and forth between my house and Eric’s, never letting either of us out of his sight for long. We became famous around the neighborhood for having a drone as a pet, and kids would travel from streets away to watch us do tricks with him. Roger was doing one of those tricks now: wobbling back and forth while making a scary sound.

    See, Roger thinks it’s a bad idea, too, Eric said, trying to turn around.

    Roger, you hang out here. We’ll be right back! I grabbed the back of Eric’s shirt and dragged him onto the Zipper. Eric tried to go limp, but it was too late. I’d wrangled him onto the ride.

    Good luck, the carnival worker said as he clicked our coffin door closed. Not enjoy the ride, have fun, or even be safe. Good luck. I took a deep breath. We were going to need it.

    The teenager returned to the control station and pushed the button to advance us upward and load the next coffin. Once we were in the air, I turned to Eric. The reason I brought you on this ride is that I have something important to tell you, and I needed to do it in private.

    And you couldn’t have done it in my room or your room or literally anywhere else besides the puke machine?

    Listen, do you remember anything being off about Mr. Gregory after the whole robot thing?

    Eric wrinkled his nose. I don’t know, that was like two months ago. He’s kind of a weird guy anyway, right? Isn’t he always off?

    Remember the first thing he asked us after we got rescued? He didn’t ask if we were OK or what had happened or anything. He asked if we’d told anybody about ‘The Agency.’

    Yeah, so?

    We didn’t even know what The Agency was. Doesn’t that seem weird when you think about it?

    He was probably just trying to protect us from something.

    But what if he wasn’t?

    Eric gave me a

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