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Classroom Observation Tool v3.

0 CT
Enter data in boxes or shaded cells. Click on variable names for definitions. Click to Insert Date Date Project: Setting School Observer Teacher Start Observation Period Start Click variable for definition Lecturing Teacher Roles Interactive Direction Facilitate/ Coaching Modeling Moderate Discussion Other role Click variable for definition Learning Activities Receive Presentation Give Presentation Create Presentation Run Simulations Research Info. Analysis Click variable for definition Ratings Need for Technology (1-4) No Entry 5 <mm/dd/yy> <name or code> <name or code> <name or code> <name or code> Waiting Data Store Data Clear Data Only Clear Form Grade No Entry 18 Subject No Entry 12 # Students # Digital Devices Students/Device <enter #> <enter #> #VALUE!

ISTE 2012 <Setting notes>

EndDEFINITIONS!B9 Observation Period Waiting Data No Observation in Progress -- Click 'Start Observation Period' to Begin Student Groupings Individual Pairs/SmallGroups Whole Class Other group 1 Other group 2 No Observation in Progress -- Click 'Start Observation Period' to Begin <Activities notes> Writing Take Tests Drill/Practice Hands-on Skills Student Discussion Other activity <Roles/Groups notes>

No Observation in Progress -- Click 'Start Observation Period' to Begin <Need/Engagement notes>

Students Unengaged <enter #> Engaged % #VALUE! Click variable for definition Hardware used by: Calculator Computer Digital Camera Teacher Students No Observation in Progress -- Click 'Start Observation Period' to Begin Software used by Teacher Students <Technology notes> Data Analysis Email/Chat Drill/Test Graphics Learn. Mgt System Outline/Concpt Map Multimedia Editor Simulation Text Editor Web Browser Other SW Level No Entry No Entry No Entry No Entry No Entry No Entry Logically organizing and analyzing data No Entry Computational Thinking Formulating problems in a way that enables us to use a No Entry computer and other tools to help solve them.

Technologies Used

Digital Sensors/GPS Interactive White Board Presentation System Response System Handheld/Smartphone Interactive Videoconf Other HW1 Other HW2 NETS for Students - Click indicator for definition 1a. apply existing knowledge to generate new ideas, products, or processes

1. Creativity

1b. create original works as a means of personal or group expression 1c. use models and simulations to explore complex systems and issues 1d. identify trends and forecast possibilities

2. Communication

2a. interact, collaborate, publish w/peers, experts, others employing ..digital environments 2b. communicate information/ideas to ... audiences using a variety of media and formats

2c. develop cultural understanding/global awareness...engaging with learners of other cultures No Entry 2d. contribute to project teams to produce original works or solve problems 3a. plan strategies to guide inquiry 3b. locate, organize, analyze, evaluate, synthesize, ethically use information 3c. evaluate / select information sources / digital tools based on appropriateness to tasks 3d. process data and report results 4a. identify and define authentic problems and significant questions for investigation No Entry No Entry No Entry No Entry No Entry No Entry No Entry No Entry No Entry No Entry

3. Info. fluency

Representing data through abstractions such as models No Entry and simulations

4. Thinking

4b. plan and manage activities to develop a solution or complete a project 4c. collect and analyze data to identify solutions and/or make informed decisions 4d. use multiple processes and diverse perspectives to explore alternative solutions

Automating solutions through algorithmic thinking No Entry (a series of ordered steps) Identifying, analyzing, and implementing possible solutions with the goal of No Entry achieving the most efficient and effective combination of of steps and resources Generalizing and transferring this problem solving process No Entry to a wide variety of problems

5. Citizenship

5a. advocate and practice safe, legal, and responsible use of information and technology

5b. exhibit positive attitude toward technology that supports collaboration, learning, productivity No Entry 5c. demonstrate personal responsibility for lifelong learning 5d. exhibit leadership for digital citizenship 6a. understand and use technology systems 6b. select and use applications effectively and productively 6c. troubleshoot systems and applications 6d. transfer current knowledge to learning of new technologies <Standards notes> No Entry No Entry No Entry No Entry No Entry No Entry

6. Tech. Ops.

Tech Timer

Technology Use (Tech timer off) Cumulative Use % Obs w/Tech Use

No Observation in Progress -- Click 'Start Observation Period' to Begin <Time Notes> By Teachers By Students 0 0:00:00 0% 0 0:00:00 0%

Preview Data

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