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Action Points 0
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DAMAGE WORKSPACE
BLOODIED SURGE VALUE SURGES DAY 2
80 40 23 12 ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS ABILITY: Melee Attacks with Greataxe
DAMAGE ABIL FEAT ENH MISC MISC
DAMAGE
DragonBorn Fury: +1 Attack when bloodied ABIL FEAT ENH MISC MISC
SECOND WIND 1/ENCOUNTER USED Draconic Heritage: Add Con Mod to Healing Surge 1d6+4 4
TEMPORARY HIT POINTS
Dragon Breath: Used as an Encounter Power BASIC ATTACKS
DEATH SAVING THROW FAILURES ATTACK DEFENSE DAMAGE
SAVING THROW MODIFIERS
+14 vs AC Crushing Surge 1d12+6
+14 AC
RESISTANCES
vs Footwork Lure 1d12+6
CURRENT CONDITIONS AND EFFECTS
+11 vs AC Handaxe thrown 1d6+4
CLASS / PATH / DESTINY FEATURES
SKILLS Combat Challenge: Marks target, -2 attack only others +14 vs AC Greataxe 1d12+6
MOD TRND ARMOR
BONUS SKILL NAME
+½LV +5 PEN
MISC free basic attack if mark shifts or attacks only others FEATS
6 Acrobatics DEX 6 +0 +0 Combat Superiorty: +0 on opp. Attacks, hit halts move Hurl Breath
4 Arcana INT 4 +0 +1 to attack with 2 handed Weapons Use Dragon Breath as burst 2 in 10 squares
14 Athletics STR 8 X +0 +1 Improved Vigor
6 Bluff CHA 6 +0 Invigorating powers grant +1 temp HP
7 Diplomacy CHA 6 - +1 Bloodied Invigoration
4 Dungeoneering WIS 4 +0 Weapon Talent: 2 handed Weapons Invigoration grants +2 temp HP when bloodied
12 Endurance CON 7 X +0 +0 Weapon Expertise Axe
4 Heal WIS 4 - +0 +1 to attack
6 History INT 4 +2 Hunting Wolf Style
5 Insight WIS 4 - +1 #N/A
13 Intimidate CHA 6 X +2
4 Nature WIS 4 +0
4 Perception WIS 4 +0
4 Religion INT 4 +0 LANGUAGES KNOWN
6 Stealth DEX 6 +0 +0 Common Draconic
6 Streetwise CHA 6 - +0
6 Thievery DEX 6 +0 +0
POWER INDEX MAGIC ITEM INDEX
List your powers below. List your powers below.
Check the box when the power is used. Check the box when the power is used.
Clear the box when the power renews. Clear the box when the power renews.
WEAPON
SPECIAL IMPLEMENT
DAILY POWERS
1 Comeback Strike
MANNERISMS AND APPEARANCE
5 Crack the Shell
9 Victorious Surge
PATH
SPELL RECALL
NAME NOTES