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Danielle Rogers EDUC 240 Dr. Karla Henderson May 6, 2013 Movement Activities in Curriculum Reading/Language Arts 1.

Activity: Bounce to Spell Subjects: Spelling and Movement Goal: To learn how to bounce pass a ball and learn the selected spelling words for the week. Grade level: This could be anywhere from first to fifth grade depending on the difficulty of the words. Brief Description: The students will start by getting partners and a ball to bounce. The teacher will then say a spelling word, for example cat. The students are to bounce pass the ball to their partner, each time saying ONE letter of the spelling word each time they pass the pass. So for example, student #1 would pass the ball to their partner and say c, student #2 would throw the ball back to their partner and say a. Continue until all spelling words are covered. 2. Activity: Find the Rhyme! Subjects: Language Arts and Movement Goal: To work on their locomotor skills and to practice their rhyming words. Grade level: 1st to 2nd grade Brief Description: Cones should be scattered throughout the gym and one note card from each set of rhyming words should be taped to a cone. Students should be scattered throughout the room, starting in their personal space. Pass out the remainder of the note cards to each student (there should be two students for each card). Call out a locomotor skill (skip, jump, run, walk, hop, or gallop). Students should begin doing the locomotor skill while looking at the different index cards on the cone to find the cone that rhymes with the card they are holding. After completing the task all children switch cards and the activity begins again but with a different locomotor skill. 3. Activity: Pop! Bang! Boom!

Subjects: Language Arts and Movement Goal: Students will learn sound devices -- specifically onomatopoeia and catching skills. Grade level: 1st- 2nd Grade Brief Description: Partner students with another student. Give each pair a balloon. The pairs will take turns keeping the balloon in the air by pushing it up with their fingers. (This is working on their tracking for catching.) Each time their fingers touch the balloon they need to come up with an onomatopoeia that describes the sound a balloon makes when it pops. Math 1. Activity: Place Value Tag Subjects: Math and Movement Goal: Students will work on place value skills in numbers, and their locomotor skills. Grade level: 4th to 5th Brief Description: Scatter children in the area with 3/4 as taggers and 1/4 as card holders. On the musical signal, children move using different locomotor skills as directed by the teacher (skip, hop, jog, leap, and jump) and try to tag or avoid the tag. Tagged children freeze in a sports skill statue. In order to move again, a place value card holder must come to them and they have to answer the question. For example, if the place value card has the number 456 on it and the 4 is circled, they need to say what place value it is worth. If correct they move, if not the person needs to help them figure it out. Change taggers and card holders every minute to keep game fresh. 2. Activity: Math Work-out Subjects: Math and Movement Goal: Students will work on their multiplication skills and locomotor skills. Grade level: 3rd Grade Brief Description: Students will partner up. Each group will be given two dice. The students roll the dice and then multiply the two numbers together. For example, if the first dice rolled a 6, and the second a 2, the student would multiply 6 times 2 to get 12. The teacher will then call out an activity, such as jumping jacks, or hopping on one leg, and the student will have to perform the activity the total of their problem. So, the students would do 12 jumping jacks if they rolled a 6 and a 2. Continue doing this but change the activities. 3.

Activity: Dribbling Numbers Subjects: Math and Movement Goal: Students will work on their math skills and dribbling skills. Grade Level: This could be used from 1st grade to 5th grade, depending on the difficulty of the math problems. Brief Description: For this lesson, students will work individually. Each student will need a basketball. The teacher will hold up math flash cards, and the students will have to dribble the basketball the number of the answer. For example if the teacher held up a card that said, 5+3, the student would then dribble the ball 8 times. Social Studies 1. Activity: State Tag Subjects: Social Studies and Movement Goal: Students will work on naming state capitols and locomotor skills. Grade Level: 5th Grade Brief Description: One student will start by being, it. Once students are tagged they have to freeze in place. To get unfrozen free runners must stand in front of the frozen players. The frozen student says the name of a state and the unfrozen student must say the name of the capitol of that state. If the answer is wrong then they can keep trying, try another state name, or they could slide over to another student who is frozen and get help from them. During the guessing process these students cannot be tagged. 2. Activity: Wheres My State? Subjects: Social Studies and Movement Goal: Students will work on their geography of the 50 states and their locomotor skills. Grade Level: 4th or 5th Grade Brief Description: This game will need to be played outside. Start by drawing (the best you can) with chalk an outline of a map of the United States. Have the students start at the edge of the playing area. Each one draws a slip of paper with the name of a state. When the teacher says, "Go" the students jump, skip, or crawl to the area where their state should be. To figure out who they should stand by, the students ask the other students which states they represent until every state is in the correct spot. 3.

Activity: Wheres that Landmark? Subjects: Social Studies and Movement Goal: Students will work on their geography of the world and locomotor skills. Grade Level: 3rd to 5th Grade Brief Description: Begin my posting pieces of paper with the names of several countries around the room. Then hand students notecards with various world famous landmarks on them. When the teacher says go, the students will then skip, hop, or jog to the correct country that their landmark is at. Science and Health 1. Activity: Fun Bone Dance Subjects: Science/Health and Movement Goal: To help students learn the anatomical names of the bones and work on locomotor skills. Grade Level: 5th Grade Brief Description: Students will perform the Fun Bone dance to the tune of the Hokey Pokey. It goes like this, You put your skull in, you put your skull out. You out your skull in and you shake it all about. You do the fun bone dance and you turn yourself around thats what its all about! Replace the underlined word with different bones, until you have covered them all. 2. Activity: Stretch Your Tootsie Roll?! Subjects: Science/Health and Movement Goal: To help students understand why stretching is important and to work on locomotor skills. Grade Level: 3rd Grade Brief Description: Give each of your students a piece of cold taffy or tootsie roll (you can put in refrigerator if you want). Ask the students to try to stretch the taffy. They won't be able to because it is cold. Next have the students do jumping jacks or run while holding the piece of taffy in their hand. After moving for about 5 minutes ask them to stretch the taffy. They should be able to because it is now warm so it is easier to stretch. Explain that is the same principal for appropriately stretching their muscles. That is why we move first when we come to gym class. Then give students a piece of taffy of tootsie roll for good behavior during the lesson. 3. Activity: High Fat and Low Fat Foods

Subjects: Health and Movement Goal: To help students understand the difference between high fat and low fat foods and to work on their locomotor skills. Grade Level: 3rd Grade Brief Description: Place pictures of different food dishes around the playing area. Make sure they are on fairly heavy paper so they don't blow around. The students begin to move around general space using any locomotor pattern. When the children hear the signal they are to pick up a picture closest to them. After looking at it they need to determine whether or not it is a high or low fat food. After making that decision they are to move through the room in a predetermined locomotor pattern (e.g., high fat means to slide sideways, low fat means to skip forward). They hold their picture above their heads while moving so you can see them. On your signal they put the picture down, continue to move freely through the general space, and pick up a new picture on your signal.

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