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Return of the Lichemaster

WARHAMMER
FANTASY BATTLE
The four battles in Return of the Lichemaster can very easily Wernicke's Farm
be adapted for playing on the tabletop with Citadel Miniatures The farmhouse is a combination of buildings 1, 7 and 37. The
and Warhammer Fantasy Battle rules. barn and dog kennel are 20 and 14 respectively.
Frugelhofen
Forces Bridge - 5; Villagers' houses - 6,8,11,15,19,20,27,28,29; Mill
House - 4 (omit the ramp and mount the wheel in its place);
Forces can be taken from this adventure if you wish, or you Mill store sheds - 7, 37; Store -18; Stables & dairy - 34; Barn -
could select new forces from Warhammer Armies, according to 20; Cairn - this can be made by gluing together small pieces of
the figures you have available. gravel, or you can mark it on the table in some other way.
If you wish to use the forces given in this adventure, you La Maisontaal
should be able to convert the profiles with little difficulty/The The map of La Maisontaal is not based on Warhammer
Skeletons are standard Skeletons, the Dwarfs are standard Townscape; however, a very satisfactory tabletop layout for the
Dwarfs, and in most cases the villagers can be treated as levies. monastery can be put together as follows:
Exceptional characters can be converted to WFB using the
tables at the start of the WFRP Bestiary section, but take care - Main building - use the work shed (34) for the stem of the T ,
particularly in the case of experienced adventurers, WFRP with the jail (32) as the crosspiece. Place the temple (31) at one
characters can have high characteristics when converted to end to produce a rough facsimile of Map 4. Crypt entrance -
WFB. You may prefer to use standard hero profiles. 17; Stables & Barn - 20. The village outside the monastery can
be made up of the same buildings as used for Frugelhofen.
Several magical items are mentioned in the adventure. Most of
them have direct equivalents in the Warhammer Fantasy
Battle rules, and for the others you can either devise your own The Lichemaster Campaign
rules or replace them with standard WFB magic items.
The four battles in this WFRP adventure can be played as a
four-part Warhammer Fantasy Battle campaign, if you wish.
Terrain This can be done simply as follows:
Maps 3, 6, 7 and 8 can be used as the basis for setting up Gimbrin's Mine and Wernicke's Farm: forces as agreed by
terrain on the tabletop; the section on terrain in the WFB both players.
rulebook should help you here. You may have noticed that
most of the maps are based on the card buildings from Frugelhofen: Human player gains survivors from mine and
Warhammer Townscape. These are as follows: farm, undead player gains a number of normal Skeletons equal
to the Human and Dwarf casualties at the mine and farm
Gimbrin's Mine (hand weapon, no armour), and can re-use all Skeletons
Tool store - 37; Bridge - 5; Hall -15; Huts - 6,7,8,29. destroyed in both battles.
The mule pen can be made up out of hedge or wall units, or La Maisontaal: Human player gains survivors from
you can use the lengths of model ranch-style fencing which can Frugelhofen, undead player gains a number of normal
be found in most toy and model shops. The mine entrance can Skeletons equal to the defenders' casualties at Frugelhofen
be marked on the table in chalk, or can be represented by a (hand weapon, no armour), and can re-use all Skeletons
plastic tunnel-end for a small-scale model railway. destroyed at Frugelhofen.

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