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Expansion Voice Editor Owner's Manual

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Expansion Voice Editor
Owner's Manual
2011 Yamaha Corporation. All rights reserved.
The software uses the Qt LGPL (Lesser General Public License).
Copying of the commercially available music sequence data and/or digital audio files is strictly prohibited except for
your personal use.
The software and this owners manual are exclusive copyrights of Yamaha Corporation.
Copying of the software or reproduction of this manual in whole or in part by any means is expressly forbidden
without the written consent of the manufacturer.
Yamaha makes no representations or warranties with regard to the use of the software and documentation and
cannot be held responsible for the results of the use of this manual and the software.
The screen displays as illustrated in this Owners Manual are for instructional purposes, and may appear somewhat
different from the screens which appear on your computer.
The company names and product names in this Owners Manual are the trademarks or registered trademarks of
their respective companies.
Click on the blue-colored text to jump to the related item in this manual.
This owners manual assumes that you are already familiar with basic Windows operations. If you are not, please
refer to the owners manual which came with your Windows software before using the Expansion Voice Editor.
For information about hardware requirements and the installation of the Expansion Voice Editor software, refer to
the separate Installation Manual as well as the Owners Manual for the respective MIDI device.
What is the Expansion Voice Editor?.............2
Setting Up.........................................................3
Creating Normal Voices...................................5
Creating Drum Voices......................................8
Adding Styles..................................................11
Creating an Expansion Pack File...................13
Menu.................................................................15
Main Window....................................................22
Key Bank Window............................................25
Contents
Expansion Voice Editor Owner's Manual
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What is the Expansion Voice Editor?
2
What is the Expansion Voice Editor?
Expansion Voice Editor is a convenient tool which lets you create Expansion Voices and Expansion Pack files.
Expansion Voices can be created by assigning the Wave files to the desired keys. An Expansion Pack file can
be created by combining the Expansion Voices created in this tool and the Style files created in the separate
tool. The created Expansion Pack file can be installed to a compatible digital keyboard, allowing you to play the
Voices and Styles in the Expansion Pack via the keyboard.
Expansion Voice Editor
Voices
Expansion Voices Expansion Styles
Style file
(File extensions ".sty")
Expansion Pack
Styles
(File extension .yep)
Create
Install
USB Storage Device
Expansion Pack-compatible instrument
Computer
Wave file
(File extensions ".aiff")
Wave file
(File extensions ".wav")
(File extension .ypp)
Expansion Voice Editor Owner's Manual
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Basic Procedure
Setting Up
After installing this application by following the Installation Guide, make the setup as follows.
Only the AIFF and WAV format files of 16bit PCM can be recognized by this application.
1.
Prepare the Wave files and Style files
To create Voices, prepare Wave files.
To build Styles to the Expansion Pack, prepare Style files (SFF format).
2.
Click [Start] -> [All programs (programs)] -> [Yamaha Expansion Voice Editor] ->
[Expansion Voice Editor].
If you are starting this application for the first time, go to Step 3. If not, go to Step 5.
3.
After the dialog appears, click [OK] to call up the "Create Project Folder" window.

4.
Select the desired folder, enter the desired name in "Project Folder Name," then click
[Create Project Folder].
The project folder is created in the selected folder.
The main window and the PC# Map window appears.
NOTE
main window PC# Map window
Expansion Voice Editor Owner's Manual
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Basic Procedure
5.
In the main window, select the product to which the Expansion Pack is to be installed.
Expansion Voice Editor Owner's Manual
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Basic Procedure
Creating Normal Voices
You can create multiple Normal Voices in one project.
The maximum memory amount of the Voices which you can install differs depending on the model. Check the
maximum memory from the [Expansion Pack Size Monitor] when creating the Voices.
1.
On the PC# Map window, set the Voice Type to "Normal."
2.
If you want to create a Voice from scratch, select a program change number having no
name, click [New...], enter the desired Voice name in the dialog, then click [OK].
3.
On the PC# Map window, double-click the desired Voice .
The settings of the selected Voice are called up on the main window.
NOTE
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Basic Procedure
4.
On the main window, select the desired amount of Elements.
5.
Select the desired Element to be edited.
6.
Drag and drop the Wave file to the corresponding key of the virtual keyboard.
The pitch of the destination key should be same as that of the Wave file. The destination key will be set
as the center key automatically. Assigning the Wave file once will create an Key Bank (see page 23).
To confirm the sound, click the key.
If you want to confirm the sound by pressing the external keyboard connected to the computer, select "Settings" ->
"Device" from the menu bar, then select the MIDI driver as "MIDI In" (see page 21).
NOTE
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Basic Procedure
Increasing the key range
Decreasing the key range
7.
Adjust the key range for the assigned Wave file.
To increase the key range, drag on the key to which the Wave file has been assigned, then move the
mouse pointer leftward or rightward. To decrease the key range, drag on a key which has no Wave
assignment, then move the mouse pointer to the original key. The pitch of the assigned Wave will match
each key based on this center key.
8.
Edit the Key Bank parameters as desired.
For details on the Key Bank parameters which you can edit, refer to Main Window (page 22) and
"Key Bank Window" (page 25).
9.
As necessary, repeat Steps 6 and 8.
Assigning the next Wave file will create another Key Bank. Repeating this operation will create the Key
Banks to make up the entire Element.
10.
As necessary, repeat Steps 5 to 9 to create multiple Elements of the Voice.
11.
Edit the Voice parameters from the "View" menu (page 18).
For details on the Voice parameters which you can edit, refer to Main Window (page 22).
12.
Save the edited settings as a project file to your computer.
Click [Save] in the menu bar to save the edited settings to the project folder.
Project files cannot be installed to a digital keyboard.
13.
As necessary, repeat Steps 2 to 11 to create multiple Normal Voices.
NOTE
Expansion Voice Editor Owner's Manual
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Basic Procedure
Creating Drum Voices
You can create multiple Drum Voices to a project, as well as Normal Voices.
The maximum memory amount of the Voices which you can install differs depending on the model. Check the
maximum memory from the [Expansion Pack Size Monitor] when creating Voices.
1.
On the PC# Map window, set the Voice Type to "Drum Kit."
2.
If you want to create a Voice from scratch, select a program change number having no
name, click [New...], enter the desired Voice name in the dialog, then click [OK].
3.
On the PC# Map window, double-click the desired Voice.
The settings of the selected Voice are called up on the main window.
NOTE
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Basic Procedure
4.
On the main window, select the desired amount of Elements.
5.
Select the Element to be edited.
6.
Drag and drop the Wave file to a key of the virtual keyboard.
Regardless of the destination key, the pitch of the wave file will be maintained as the center key "C3."
Assigning the Wave file once will create an Key Bank (see page 23). To confirm the sound, click the
key.
If you want to confirm the sound by pressing the external keyboard connected to the computer, select "Settings" ->
"Device" from the menu bar, then select the MIDI driver as "MIDI In" (see page 21).
NOTE
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Basic Procedure
7.
As necessary, adjust the key range for the assigned Wave file.
To increase the key range, drag on the key to which the Wave file has been assigned, then move the
mouse pointer leftward or rightward. To decrease the key range, drag on a key which has no Wave
assignment, then move the mouse pointer to the original key. The pitch of the assigned wave file will not
shifted even if the key range is increased or decreased.
8.
Edit the Key Bank parameters as desired.
For details on the Key Bank parameters which you can edit, refer to Main Window (page 22) and
"Key Bank Window" (page 25).
9.
As necessary, repeat Steps 6 and 8.
Assigning the next Wave file will create another Key Bank. Repeating this operation will create Key Banks
to make up the entire Element.
10.
As necessary, repeat Steps 5 to 9 to create multiple Elements of the Voice.
11.
Edit the Voice parameters from the "View" menu.
12.
Save the edited settings as a project file to your computer.
Click [Save] in the menu bar to save the edited settings to the project folder.
Project files cannot be installed to an external digital keyboard.
13.
As necessary, repeat Steps 2 to 11 to create the multiple Drum Voices.
Increasing the key range
Decreasing the key range
NOTE
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Menu of the project window
Adding Styles
You can add already-created Style files to the current Project. The added Style files will be included in the
Expansion Pack file with the created Voices when creating an Expansion Pack file.
The maximum memory amount of the Styles which you can install differs depending on the model. Check the
maximum memory from the [Expansion Pack Size Monitor] when adding Styles.
1.
Click [Style List] in the menu bar to open the Style List window.
2.
Click [Add] to open the "Select one or more files" window.
3.
Select one or more Style files as desired, then click [OK].
The selected Style files are listed in the Style List window.
NOTE
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Menu of the project window
4.
On the Style List window, click [OK].
5.
Save the edited settings as a Project file.
Click [Save] in the menu bar to save the edited settings to the project folder.
Project files cannot be installed to an external digital keyboard.
NOTE
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Menu of the project window
Creating an Expansion Pack File
After creating the Voices and adding the Style file, create the Expansion Pack file for installing the created
Voices and Styles to the external digital keyboard.
1.
Click [Create Expansion Pack] in the menu bar to open the "Create Expansion Pack"
window.
2.
Enter the desired name in "Title," then set Producer, Target country, Date, and
Comment in the "Create Expansion Pack" window.

3.
Click [Select Voice...] to open the "Select Voice" window.
4.
Remove the checkmark from any unnecessary Voices.
5.
Click [OK] to close the "Select Voice" window.
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Menu of the project window
6.
On the "Create Expansion Pack" window, click [Create Expansion Pack] to open the
"Save Expansion Pack" window.
7.
Select the save destination, then click [Save].
The Expansion Pack file (extension: yep) is saved to your computer.
8.
Save the Expansion Pack file to the USB storage device connected to your computer.
9.
Connect the USB storage device to the USB terminal of the digital keyboard, then install
the Expansion Pack file.
For detailed instructions, refer to the Owners Manual of your keyboard.
Expansion Voice Editor Owner's Manual
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Menu of the project window
Menu
[File] menu

New
Creats a new project file in the current project folder.
Open
Opens a project file.
Save
Saves the current Project with a same file name.
Save as
Saves the current Project with a different file name.
Create Project folder
Changes the Project folder from the current one to a different one.
Change Project folder
Changes the current selected project folder to another project folder.
Import Wave
Lets you assign a Wave file to the desired key. This operation can be done also by dragging and dropping the
Wave file to the key in the main window.
Expansion Voice Editor Owner's Manual
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Menu of the project window
Create Expansion Pack
Calls up the following window and lets you create an Expansion Pack file consisting of Voices and Styles.
1. Product Name (Indication only)
Indicates the product name to which the Expansion Pack file is to be installed. You can change the prod-
uct in the main window.
2. Title
Lets you enter the Expansion Pack name.
3. Producer
Lets you enter the producer name.
4. Target Country
Lets you enter the target country.
5. Date
Lets you enter the creation date.
6. Comment
Lets you enter the explanation or notes about the Expansion Pack file.
7. [Select Voice] button
Calls up the following dialog consisting of the Drum Kit and Normal Voice pages. On this dialog, you can
select the Voices which are to be included in the Expansion Pack file.
8. [Create Expansion Pack] button
Calls up the window which lets you create the Expansion Pack file.
9. [Close] button
Closes the Create Expansion Pack window without creating an Expansion Pack file.
Exit
Closes the project window.
1
2
3
4
5
6
7
8
9
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Menu of the project window
[Edit] menu

Undo
Cancels the changes you made in your most recent editing session, and restores the data to its previous state.
Redo
Redo is available only after using Undo, and lets you restore the changes you made before undoing them.
Copy/Paste
The following data of the Key Bank window (page 25) can be copied and pasted:
-Volume, Pan
-Tuning Center Key/Note, Coarse Tuning, Fine Tuning
-EG Decay Level, EG Sustain Level, EG Attack Rate, EG Decay Rate, EG Sustain Rate, EG Release Rate
-Filter Cutoff Frequency, Filter Resonance
-Velocity Sens Level, Velocity Sens Cutoff Frequency, Velocity Sens Resonance
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Menu of the project window
[View] menu

Voice
Opens the window which lets you set the following parameters:


1. Voice Name
Lets you enter the desired Voice name.
2. Master Volume
Lets you set the volume of the entire Voice.
3. MSB, LSB, and PC No. (Indication only)
Indicates the MIDI message for specifying the currently edited Voice.
4. Element Name
Lets you enter the name for each Element.
5. Element Volume
Lets you set the volume for each Element.
Voice Set
Let you set the Voice Set parameters which differ depending on the target model. Note that these parameters
can be confirmed only on the target keyboard after installing the Expansion Pack file.


1
3
4
5
2
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Menu of the project window
PC #Map
Calls up the window for selecting the Voice to be edited.



1. Voice Type
Lets you select the Voice type: Normal Voice or Drum Kit.
2. PC# 1-16, PC#17-32 ...
Lets you select the desired PC# range.
3. Voice Name
Indicates the already-created Voices which can be selected by clicking. If you want to create a new Voice
from scratch, select an empty number, click [New...], then enter the Voice name. By right-clicking this
area, you can execute the Cut, Copy, Paste, New, Delete, and Rename operations.
4. New
Calls up the dialog for entering the Voice name only when an empty Voice is selected.
5. Delete
Lets you delete the currently selected Voice.
1
3
4 5
2
2
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Parameters of the project window
Style List
Calls up the Style List which lets you add Style files created via the separate tool to the current Project.
1. Add
Calls up the window which lets you select the Style file to be added.
2. Delete
Lets you delete the currently selected Style(s).
3. Move Up
Reverses the order of the selected Style(s) and the previous Style.
4. Move Down
Reverses the order of the selected Style(s) and the subsequent Style.
Expansion Pack Size Monitor
Indicates the current amount of memory after creating the Expansion Pack file. Make sure to check this monitor
after creating the Expansion Pack file, then add the Style file, Voices, or Wave file as desired.

Tips
Shortcut buttons for some menus
Some menus also can be accessed by clicking the shortcut buttons in the main window.

1
3
4
2
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Parameters of the project window
[Setting] menu
Device
Calls up the dialog which lets you select the MIDI In and Audio Out devices.
1. MIDI In
Lets you select the MIDI driver via which the MIDI keyboard connected to the computer can play the
Voice currently being edited.
2. Audio Out
Lets you select the Audio Output driver via which the Voice sound is to be output.
Product
Lets you select a target model to which the created Expansion Pack is to be installed.
[Help] menu
About Expansion Voice Editor
Indicates information including the version number of the Expansion Voice Editor.
1
2
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Parameters of the project window
Main Window
1. Product
Determines a target model to which the created Expansion Pack is to be installed. The memory capacity
and the maximum amount of all the data will differ depending on the selected product.
2. Voice (Indication Only)
Indicates the Voice type, Voice name, Bank MSB/LSB, and Program Change number.
3. Element
Lets you select the maximum number of Elements (at the bottom of this area), then select the Element to
be edited.
4. Velocity
Determines the Velocity value generated when clicking a note on the virtual keyboard.
5. Virtual Keyboard
To this virtual keyboard, you can assign the desired Wave files to create the Element (making up the entire
Voice). Assigning the Wave file once will create a Key Bank (7). Assigning the next Wave file will create
another Key Bank. Repeating this operation will create Key Banks to make up the entire Element.
This section also lets you execute the following operations:
- Setting the Key range (7-1) of the assigned Wave
- Hearing the edited sound
- Deleting the assigned Wave by right-clicking
For detailed instructions, refer to page 6 or page 9.
When the Voice Type is set to Drum Kit, Wave files cannot be assigned to G5 - C6.
1
2
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5
6
8
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Parameters of the project window
6. Mute All/ Unmute All
Lets you mute or unmute the sound of all the keys. If you want to edit with no sound, click Mute All.
7. All Note OFF
Stops the sound.
8. Key Bank
This area becomes available when assigning the Wave file to any key. The key range to which the Wave
is assigned is referred to as Key Bank. You can apply the following parameters to the Wave file of each
Key Bank.
I. Key Range
Lets you expand the key range over which the assigned Wave is to be played. This parameter can be
set also by operating the virtual keyboard (5).
II. Wave File Name (Indication only)
Indicates the name of the Wave file assigned to the keys.
III. Center Key/Note
Determines the note which plays the original pitch of the assigned Wave file. When editing a Normal
Voice, the pitch of the assigned Wave will match each key based on this Center Note.
IV. Pan
Determines the stereo pan position of the Wave sound.
V. Volume
Determines the output level of the Wave sound.
VI. [Detail] button
Opens the Key Bank window which lets you edit additional detailed parameters for this Key Bank. For
details, see page 25.
I
II
III
IV
V
VI
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Parameters of the project window
Terminology
Voice, Element and Key Bank
Please keep in mind the following relationship among the three basic terms:
- The entire Voice consists of one or more Elements.
- Each Element consists of one or more Key Banks. Refer to 8. Key Bank (page 23).
- Wave files are assigned to each of the Key Banks. Refer to 5. Virtual Keyboard (page 22).
Tips
Holding down the [Alt] key and pressing the [W] key calls up the Drag & Drop Wave File window. You can
drag and drop the desired Wave file to the desired key from this window.
From this window, you can select the desired folder in which the Wave files are saved. Then drag and drop
the desired Wave file in the folder to the desired key from the "Drag & Drop Wave File" window.
In your next editing session, you can call up the last selected folder again by holding down the [Alt] key and
pressing the [W] key.
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Parameters of the project window
Key Bank Window
This window can be called up by clicking on [Detail] of the Key Bank section in the main window. From this
window, you can set the following parameters for the Wave assigned to the current Key Bank (specified via
"Element No." and "Bank No.").
1. Element (Indication only)
Indicates the selected Element number and name.
2. Velocity
Determines the velocity generated when you click the note of the current Key Bank on the virtual key-
board.
3. All Note Off button
Stops the sound.
4. Bank No. (Indication only)
Indicates the selected key bank number.
5. High note/ Low note
Equivalent to the Key Range of the main window.
6. Wave Assign
Channel (Indication only)
Indicates whether the Wave file is a stereo or mono signal.
Volume
Determines the Volume of the Wave file. This parameter is equivalent to the Volume parameter in the main
window.
Pan
Determines the Pan of the Wave file. This parameter is equivalent to the Pan parameter in the main win-
dow.
File name (Indication only)
Indicates the name of the Wave file.
3
2
9
10
11
1
4
5
6
7
8
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Parameters of the project window
7. Tuning
Center Key/Note
Determines the original pitch for the Waves. This parameter is equivalent to the parameters in the main
window.
Coarse
Determines the coarse tuning for the pitch of the Wave file in semitones.
Fine
Determine the fine tuning for the pitch of the Wave file in cents.
8. Drum setup
These parameters are available only when creating Drum Voices.
Key
Determines the Drum key to be edited for the Alternate Group and KeyOff parameters.
Alternate Group
Determines the Alternate Group to which the key is assigned. In a real drum kit, some drum sounds
cannot physically be played simultaneously, such as open and closed hi-hats. You can prevent keys from
playing back simultaneously by assigning them to the same Alternate Group.
KeyOff
Determines whether or not MIDI messages are received when the note is released.
9. Envelope
Decay Level
Determines the level which the envelope reaches from the Attack Level after the Decay time elapses.
Attack Rate
Determines how quickly the sound reaches its maximum level after the key is pressed.
Decay Rate
Determines how fast the envelope falls from the Attack Level to the Decay Level.
Sustain Rate
Determines how fast the envelope falls from the Decay Level to the Sustain Level.
Release Rate
Determines how quickly the sound decays to silence after the key is released.
Sus Level
Determines the level which will be maintained while a note is held.
10. Filter
Cutoff Frequency and Resonance can be edited.
Through
If this is checked, the filter setting for the Wave file is bypassed.
Cutoff Frequency
Determines the cutoff frequency for the filter.
Resonance
Determines the amount of resonance (harmonic emphasis) applied to the signal at the cutoff frequency.
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Parameters of the project window
11. Velocity Sense
Level
Determines how the output level of the Wave file responds to velocity.
Cutoff Frequency
Determine how the Cutoff Frequency responds to velocity, or the strength with which you play notes.
Resonance
Determines the degree to which resonance responds to velocity, or the strength with which you play
notes.
U.R.G., Digital Musical Instruments Division
2011 Yamaha Corporation
104YJ-A0

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