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MODSRUS 5,000+ MODDED CONBINATION & SUB MODE XBOX 360 CONTROLLER MANUAL

WWW.MODCONTROLLERS.NET
Thank you for your purchase of our modded gaming controller. Our modded controller was designed with over 5 years of customer
feedback and experience. We have put all this into one easy to use powerful package. Were very excited to deliver its simple but yet
advanced design, giving all player types something to fall in love with. lease read through the next few pages to learn about all the
exciting new features your controller has to offer!
About Ra!" #!$%
"apid fire is an enhancement that will automatically fire your weapons for you! #ll you have to do is hold down the trigger. This means
if youre using a semi$automatic weapon %&#', ()*, +hotguns, +nipers, istols, etc, you wont need to continually hit the trigger as
rapid fire will do it for you. -t can turn any semi$automatic weapon into a sub machine gun! "apid fire has been improved over the
years to include many other features as well. This controller comes e.uipped with these features in addition to rapid fire that allow you
to use practically AN& WEA'ON in AN& (AME)))
Sub Mo"%*
This feature is something our competition doesnt have. -t allows you to use multiple configurations for the same mode. /ou no longer
have to change modes to use advanced features. &or example, if youre playing (W0 and you switch to your secondary weapon which
is an akimbo pistol, you can now simply double tap the sync button to go from mode 1a to mode 1b, giving you automatic akimbo
ability! lease read through the complete mode list to see what each sub mode has to offer!
S+!%$ ,u!-. S-o%
This popular feature allows you to simply tap the 'T button with a sniper rifle in hand and the mod will do the rest. 2ow it works is after
you .uickly tap and release the 'T button, an automatic bullet is fired from "T with pin point accuracy. /ou dont even need to hit the
trigger! #s with most snipers, anything in the upper chest area are one hit kills which makes this sniping mod easy for everyone! -t even
has ad3ustable timing between scope in and shot so you can use it with any sniper weapon in any 4O5 title.
S+!%$ B$%at/
This is an addition to the sniper .uick scope as described above. 6asically, if you hold in 'T versus tapping it, you will automatically do
a sniper breath! 7o more trying to hold down an analog stick to try and keep the sniper breath activated. +imply hold in 'T and the
mod will keep your steady sniper breath going for you. 7ow you can concentrate on perfect aiming, rather than fighting with the analog
stick!
0!tt%$
8itter works with 6lack Ops and (W1. -t will take the ()9 and :)) in 6lack Ops as well as the &amas, ()9#*, and (;0 "affica in
(W1 %all burst weapons,, and turn them into fully automatics. -t also has an 'T cancellation feature which allows you to aim in first if
you dont want to use the 3itter feature. This mod is intended to spray bullets everywhere so there isnt much aiming going on when
holding down "T. -t does unload a clip very, very fast though and you can even ad3ust the speed for use with weapons other than the
burst ones its intended for. +hotguns on a small based map come to mind!
D$o S/ot
2aving 5rop +hot as an option will allow you to dodge bullets by falling to the ground. 4atch your enemy by surprise as they fire over
your head! #lso included is a 'T cancellation mechanism that allows you to cancel the automatic 5rop +hot if you aim in before firing.
This is a great added feature! &or example, if youre hiding behind a barrier, an automatic 5rop +hot would normally place your view
behind the barrier and keep your opponent out of view. Well, not anymore! /ou simply hold in 'T to aim in and the automatic 5rop
+hot feature is deactivated. This feature is offered in both a right trigger and dual<akimbo trigger option.
0u1 S/ot
8ust the opposite of 5rop +hot. 4atch your enemy by surprise as they fire below your feet! 8ust as before, included is a 'T cancellation
mechanism that allows you to cancel the automatic 5rop +hot if you aim in before firing. &or example, if youre crouching, it wouldnt be
a good idea to expose your head! This feature is offered in both a right trigger and dual<akimbo trigger option.
,u!-. A!1 & M!1!-
These features will copy a right trigger pull to the left trigger as well. -ts a feature that has a couple of great benefits. The first and
most obvious being that if you have a pistol in both your right and left hands, pressing only the right trigger will fire both weapons. The
other and more important feature is you can automatically aim in and fire at the same time! -t works great on small fast paced maps as
you run around picking off your opponents. (imic gives you a sub mode option of having rapid fire on both triggers while =uick #im
gives you a sub mode option of having rapid fire on the right trigger only.
a"2u*tab3% 4U*%$ '$o5$a11ab3% 1o" -o1b!+at!o+*6
#ll modes are ad3ustable in some way. (eaning you can ad3ust your fire rate, .uick scope delay, 3itter speed general rapid fire
between the ranges of 5 and )>> shots per second. This customi?ation completely eliminates the need for a new mod controller as you
can 3ust ad3ust your speed to the latest game or to a patch for an older one. -ts completely future proof! (od combination controller
mode break down @ %These are both regular A sub modes, =uick scope B 1>) 8itter B ;9x1 B );1 World at war B ;9x1 B );1 "apid fire
modes ;9x); B ),C1* Without rapid fire B D 6urst <#uto 6urst B D9Cx* B 0,>D1 B 5,>>> E mod combinations total E 01 default
modes
A"2u*tab3% Bu$*t
This gives you the ability to take practically AN& WEA'ON in AN& (AME and turn it into a ) through C round burst! /ou can then
change your rapid fire speed giving you the perfect combination for dead on accuracy across all maps. -t works on practically all
weapons across all games! Fsing mode ; or )> with a speed setting around )1.5 shots per second for fully automatic weapons and
the default speed for semiautomatic weapons.
Auto Bu$*t
This is another great feature that goes along with the ad3ustable burst feature described earlier. Fsing both of these options together is
simply the only way to play the game! -t allows you to use burst shots with a right trigger tap but also gives you rapid fire with a right
trigger hold. +imply put, if you need to conserve your ammo, then tap "T for burst shots and if you need to open fire on a close enemy,
then hold down "T for continuous rapid fire. 5efault speeds are set up for semi$automatics in burst mode so if you want to use a fully
automatic weapon start your speed change around )1.5 shots per second.
Auto A!1
5o you love 7a?i GombiesH #uto #im lets you automatically aim on an enemy by simply holding in the left trigger %aiming trigger,.
(ake every bullet count when ammo is scarce! This mode works with Gombies, +pecial Ops, A 4ampaign missions only that allow the
aim assist option. -t will not work against other human players but does work online against #- or computer enemies. /ou can have
rapid fire on<off while in sub modes and ad3ust the rapid fire speed setting, making it great for all player types.
A.!1bo7Dua3 T$!55%$
This feature allows you to use rapid fire with a weapon in both hands. (eaning if you e.uipped a pistol in your right and left hands, this
mode will allow you to rapid fire them both. This is also perfect for shotgun play using dual 2+)>s on 6lack Ops or dual "angers on
(W1!
888 INSTRUCTIONS888
-f you havent done so already, please hold in the sync button, situated on the front of your controller, and the sync button on your Ibox
09> console at the same time. This JsyncsK your new controller to your Ibox console. #fter doing this, your first player 'L5 light will
turn on and stay solid. This will be the only time that youll need to perform this step and is only needed for wireless units, not wired
ones.
9o: to tu$+ Ra!" #!$% o+ a+" o;;<
When you first turn on your controller the player * 'L5 on the ring of light will turn on. This indicates that rapid fire is enabled. To
disable rapid fire you simply press the sync or added button on the front of your controller %near '6 button,, and the player * 'L5 will
then turn off. This indicates that rapid fire is now disabled and the controller will now act as if it has not been modded. -f you press the
sync or added button again the 'L5 will turn back on, indicating that rapid fire is now enabled.
9o: to C/a+5% Mo"%*<
/ou can cycle to any rapid fire mode at any time. To do this you may first want to pause your game session so that you dont fire off
any bullets.
7ext, /o3" t/% $!5/t t$!55%$ "o:+, tap the sync or added button )$)9 times depending on what mode you would like to be in, and
release the right trigger. /ou will notice that the 'L5 will blink after you release the right trigger. This number of blinks indicates the
mode that you are now in. &or example, if you hold down the right trigger, tap the sync or added button * times, then let go of the right
trigger, the 'L5 will then blink * times to confirm you are now in mode *.
9o: to C/a+5% b%t:%%+ A a+" B 1o"%* 4*ub 1o"%*6<
Lach mode actually has 1 modes built into itself called mode # and mode 6. To alternate sub modes you simply tap the sync or added
button twice in a row .uickly. /ou can move back and forth between sub modes by using this .uick double tap feature at any time. The
'L5 will blink twice for sub$mode 6 and once for sub mode #. &or example, if youve already changed to mode *, as explained above,
and you tap the sync or added button twice in a row .uickly, you will enter mode *6. #gain, to alternate between # and 6 sub$modes,
you simply tap the sync or added button twice in a row .uickly. /ou can change modes and turn off the mod at any time during the
game and the chip will remember your last mode. (eaning, your next controller power on will be in the same mode as you left it. The
default mode configurations and speed charts are included in these instructions.
9o: to A"2u*t Ra!" #!$%, ,u!-. S-o%, a+" 0!tt%$ S%%"*<
To ad3ust the speed of any mode, hold down the left trigger and tap the sync or added button. The *
th
player 'L5 will then turn off
indicating that you are now in programming mode for the selected mode. -f you want to check your current speed setting %while in
programming mode,, simply tap the sync or added button one time and youll see the player 0 and player * lights flash. Lach flash of
player 0 represents a base of )> and each flash of player * represents a base of ). (eaning, if the 0
rd
player light flashes 0 times and
the *
th
player light flashes ; times, youre in rapid fire setting 0; %C.>9 shots per second according to the rapid fire speed chart,.
While in programming mode, you increase the speed by pressing the right trigger and decrease the speed by pressing the left trigger.
The 'L5 will blink once to indicate a speed change. Once youve reached the highest or lowest setting the 'L5 will no longer blink.
We recommend starting out at the lowest speed setting and moving up from there. (ost weapons fire well between D and )> shots per
second. 2owever, there are ;9 different speed settings ranging from 5$)>> shots per second built into the controller. # table of these
speeds is included in these instructions.
Once you have modified the speed to your liking, you then tap the sync or added button twice in a row .uickly, which will save the
speed you have chosen and take you out of programming mode and back into rapid fire mode.
9o: to A"2u*t Bu$*t S/ot*<
When you are in 6urst mode, entering programming mode will take you to the speed ad3ustment section as normal %explained above,.
2owever, once you double tap the sync or added button, which would normally exit programming mode, you will be taken to the burst
shots ad3ustment section instead, %'L5 blinks fast to indicate section change, where you can select )$C shots in the burst. 8ust as
before with normal speed ad3ustments, the "T will move up burst shots and the 'T will move down burst shots and to exit you tap the
sync button twice in a row .uickly.
I1o$ta+" T!*)))
6lack Ops 1M +ave your in game perk and use rapid fire on your controller, not the game. (eaning, dont use the select fire perk in the
game as its already built into your controller, and its faster! Do!+5 t/!* a33o:* =ou a ;$%% %$. :/!-/ -a+ 5!>% =ou u to ? %$.* o+
=ou$ $!1a$= :%ao+)))
'T 4ancellation 5rop +hot, 8ump +hot, and 8itter have a 'T cancellation feature. (eaning, if you aim in before firing, they will not
activate. -ts a really nice feature if youre hiding behind a barrier and have no need for drop shot, or are crouched and dont want to
3ump.
5efault button layout (ost specialty modes re.uire the default button layout, so dont alter your controller settings if possible.
#im #ssist /ou will need to have this option enabled to use auto aim. -f its greyed out and you cant enable<disable it, then auto aim will
not work.
5efault "apid &ire +ettings (ost weapons fire well between D and )> shots per second %default,. #nything faster will give undesired
results.
#a-to$= $%*%t
To reset every aspect of your controller back to its default settings, you first need to turn the controller off by removing the battery pack.
/ou then hold down both the left and right triggers as you turn your controller back on. The 'L5 will blink fast then turn on to indicate
that the whole controller has been reset to default. /ou may now let go of both triggers.
Thanks again for your purchase, and we hope your new controller brings you many years of happy gaming. $ (o5s"u+
888DE#AULT MODES888
Mo"% @A RI(9T TRI((ER RA'ID #IRE 6lack Ops) A 1 USE RA'ID #IRE ON T9E CONTROLLER, NOT T9E (AME. ITAS #ASTER
AND SABES &OU A 'ERC
N6lack Ops 1M &#'$O+W, +)1, 2andguns, +OF$#+, I"$5>, and +W#T$559, (C#) for continuous burstsP
N6lack Ops )M ()*, &#', +#+$)1, 2+)>, istols, and ()9, :)) for continuous burstsP
Mo"% @B DUAL TRI((ER7ACIMBO RA'ID #IRE 6lack Ops) A 1
N+emi #uto dual wielding weaponsP
Mo"% DA RI(9T TRI((ER RA'ID #IRE (W),1,0 NEED TO 9ABE RA'ID #IRE WEA'ON 'ERC ENABLED #OR MW3 M@? USE
N(W0M ()*, +triker, 2andguns, .5>4al, 5ragunov, #+5>, "+#++ and ()9, Type;5 for continuous burstsP
N(W1M &#', +triker, ()>)*, 2andguns, .5>4al, W#1>>>, (1), and ()9, &amas for continuous burstsP
N(W)M :0, ()*, ()>)*, 2andguns, (1), 5ragunov, .5>4al and ()9 for continuous burstsP
Mo"% DB DUAL TRI((ER7ACIMBO RA'ID #IRE (W),1,0
N+emi #uto dual wielding weaponsP
Mo"% 3A RI(9T TRI((ER RA'ID #IRE 2alo *, 2alo 0<O5+T, 4O5 5 World at War
N2alo*M 5(", 6attler "ifle, (agnum, &uel "od 4annon, 4ovenant 4arbine, 4oncussion "ifle, lasma istolP
N2alo0<O5+TM istol and -ncreased accuracy for +piker, needler, assault rifle and recoil reduction for +(:, TurretP
NW#WM ()#) 4arbine, +OT$*>, :ewehr *0, () :arand, and istolsP
Mo"% 3B DUAL TRI((ER7ACIMBO RA'ID #IRE
N+emi #uto dual wielding weaponsP
Mo"% ?A RI(9T TRI((ER RA'ID #IRE 'eft * 5ead),1, 6&),1,0, :T#*, and "ed 5ead "edemption
N'*5 series, 6& series, "5"M +emi$#utomatic weaponsP
N:T#*M +(:, +Q*D, #ssault "ifle, istolP
Mo"% ?B DUAL TRI((ER7ACIMBO RA'ID #IRE
N+emi #uto dual wielding weaponsP
Mo"% 5A RI(9T TRI((ER RA'ID #IRE 6lack Ops 1, :ears Of War ),1,0, and 2alo "each
N6O1M +("P
N:OW +eriesM 2ammerburst, istolP
N"eachM +emi$#utomatic weaponsP
Mo"% 5B DUAL TRI((ER7ACIMBO RA'ID #IRE
N+emi #uto dual wielding weaponsP
Mo"% 6A 0ITTER 6lack Ops ) and (W1. -f 'T is pressed before "T, player will not 8itter.
N6lack OpsM ()9, :))P
N(W1M &amas, ()9#*, (;0 "afficaP
Mo"% 6B DUAL 0ITTER 6lack Ops ) and (W1. layer will 3itter with either 'T or "T press.
N6lack OpsM ()9, :))P
N(W1M &amas, ()9#*, (;0 "afficaP
Mo"% EA SNI'ER BREAT9 #ll 4O5 titles
N+niper "ifles with sniper scope in all 4O5 titlesP
Mo"% EB SNI'ER ,UICC SCO'E & SNI'ER BREAT9 #ll 4O5 titles
N+niper "ifles in all 4O5 titlesP
Mo"% FA AUTO AIM $ #im assist must be enabled in game options.
N(W1,0M +pecial Ops and 4ampaignP
N6lack Ops ) A 1M Gombies and 4ampaignP
Mo"% FB AUTO AIM WIT9 RA'ID #IRE $ #im assist must be enabled in game options.
N(W1,0M +pecial Ops and 4ampaignP
N6lack Ops ) A 1M Gombies and 4ampaignP
Mo"% GA BURST 43 ROUND6 )$C "ound 6urst #vailable $ Works on all weapons. 5efault speed is set for semiautos. +tart at rapid fire
speed )1.5 shots per second for automatic weapons.
N#ll 4O5 titles and most other games as wellP
Mo"% GB AUTO BURST 43 ROUND6 6urst on trigger pull and rapid fire on trigger hold. )$C "ound 6urst #vailable $ Works on all
weapons. 5efault speed is set for semiautos. +tart at rapid fire speed )1.5 shots per second for automatic weapons.
N#ll 4O5 titles and most other games as wellP
Mo"% @0A BURST 45 ROUND6 )$C "ound 6urst #vailable $ Works on all weapons. 5efault speed is set for semiautos. +tart at rapid
fire speed )1.5 shots per second for automatic weapons.
N#ll 4O5 titles and most other games as wellP
Mo"% @0B AUTO BURST 45 ROUND6 6urst on trigger pull and rapid fire on trigger hold. )$C "ound 6urst #vailable $ Works on all
weapons. 5efault speed is set for semiautos. +tart at rapid fire speed )1.5 shots per second for automatic weapons.
N#ll 4O5 titles and most other games as wellP
Mo"% @@A DRO' S9OT -f 'T is pressed before "T, player will not drop. 5efault button layout re.uired as the 6 button is used to drop
N#ll 4O5 titles and other games that use the 6 button to go prone or drop down as wellP
Mo"% @@B DRO' S9OT WIT9 RA'ID #IRE -f 'T is pressed before "T, player will not drop. 5efault button layout re.uired as the 6
button is used to drop.
N#ll 4O5 titles and other games that use the 6 button to go prone or drop down as wellP
Mo"% @DA DUAL DRO' S9OT 5efault button layout re.uired as the 6 button is used to drop.
N#ll 4O5 titles and other games that use the 6 button to go prone or drop down as wellP
Mo"% @DB DUAL DRO' S9OT WIT9 RA'ID #IRE 5efault button layout re.uired as the 6 button is used to drop.
N#ll 4O5 titles and other games that use the 6 button to go prone or drop down as wellP
Mo"% @3A 0UM' S9OT -f 'T is pressed before "T,player will not drop. 5efault button layout re.uired as the # button is used to 3ump
N#ll 4O5 titles and other games that use the # button to 3umpP
Mo"% @3B 0UM' S9OT WIT9 RA'ID #IRE -f 'T is pressed before "T, player will not drop. 5efault button layout re.uired as the #
button is used to 3ump.
N#ll 4O5 titles and other games that use the # button to 3umpP
Mo"% @?A DUAL 0UM' S9OT 5efault button layout re.uired as the # button is used to 3ump.
N#ll 4O5 titles and other games that use the # button to 3umpP
Mo"% @?B DUAL 0UM' S9OT WIT9 RA'ID #IRE 5efault button layout re.uired as the # button is used to 3ump.
N#ll 4O5 titles and other games that use the # button to 3umpP
Mo"% @5A MIMIC $ When "T is pressed 'T will automatically be pressed as well.
N#ll 4O5 titles and most other games as wellP
Mo"% @5B MIMIC WIT9 RA'ID #IRE ON BOT9 TRI((ERS $ When "T is pressed 'T will automatically be pressed and both triggers
will have rapid fire.
N#ll 4O5 titles and most other games as wellP
Mo"% @6A ,UICC AIM $ When "T is pressed 'T will automatically be pressed as well.
N#ll 4O5 titles and most other games as wellP
Mo"% @6B ,UICC AIM WIT9 RA'ID #IRE ON RI(9T TRI((ER $ When "T is pressed 'T will automatically be pressed and only
the right trigger will have rapid fire.

(O5 4O(6-7#T-O7 +LL5 +LTT-7:+
(ode )# @ 6lack Ops ) A 1 4G6 *%%" *%tt!+5*6
(ode )6 @ 5ual<#kimbo 6lack Ops ) A 1 4G6 *%%" *%tt!+5*6
(ode 1# @ (W),1,0 4G6 *%%" *%tt!+5*6
(ode 16 @ 5ual<#kimbo (W1,0 4G6 *%%" *%tt!+5*6
(ode 0# @ 4O5 5 World at War, 2alo *, 2alo 0<O5+T 4G6 *%%" *%tt!+5*6
(ode 06 @ 5ual<#kimbo 4G6 *%%" *%tt!+5*6
(ode *# @ 'eft * 5ead),1, 6&),1,0, :T#*, "ed 5ead "edemption 4G6 *%%" *%tt!+5*6
(ode *6 @ 5ual<#kimbo 4G6 *%%" *%tt!+5*6
(ode 5# @ :ears Of War ),1,0 2alo "each 4G6 *%%" *%tt!+5*6
(ode 56 @ 5ual<#kimbo 4G6 *%%" *%tt!+5*6
(ode 9# @ 0!tt%$ 6lack Ops ) and (W1 4@00 *%%" *%tt!+5*6
(ode 96 @ Dua3 0!tt%$ 6lack Ops ) and (W1 4@00 *%%" *%tt!+5*6
(ode D# @ +niper 6reath #ll 4O5 titles 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode D6 @ S+!%$ ,u!-. S-o% & S+!%$ B$%at/ #ll 4O5 Titles 4D50 *%%" *%tt!+5*6
(ode C# @ #uto #im 4O5 Gombies, 4ampaign, and +pec Ops 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode C6 @ #uto #im with "apid &ire 4O5 Gombies, 4ampaign, and +pec Ops 4G6 *%%" *%tt!+5*6
(ode ;# @ 3 Rou+" Bu$*t )$C #d3ustable, #ll :ames 4E6F *%%" *%tt!+5*6
(ode ;6 @ Auto Bu$*t 0 "ound 6urst 5efault, #ll :ames 4E6F *%%" *%tt!+5*6
(ode )># @ 5 Rou+" Bu$*t )$C #d3ustable, #ll :ames 4E6F *%%" *%tt!+5*6
(ode )>6 @ Auto Bu$*t 5 "ound 6urst 5efault, #ll :ames 4E6F *%%" *%tt!+5*6
(ode ))# @ D$o S/ot #ll 4O5 Titles 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode ))6 @ D$o S/ot :!t/ Ra!" #!$% #ll 4O5 Titles 4G6 *%%" *%tt!+5*6
(ode )1# @ Dua3 D$o S/ot #ll 4O5 Titles 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode )16 @ Dua3 D$o S/ot :!t/ Ra!" #!$% #ll 4O5 Titles 4G6 *%%" *%tt!+5*6
(ode )0# @ 0u1 S/ot #ll 4O5 Titles 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode )06 @ 0u1 S/ot :!t/ Ra!" #!$% #ll 4O5 Titles 4G6 *%%" *%tt!+5*6
(ode )*# @ Dua3 0u1 S/ot #ll 4O5 Titles 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode )*6 @ Dua3 0u1 S/ot :!t/ Ra!" #!$% #ll 4O5 Titles 4G6 *%%" *%tt!+5*6
(ode )5# @ M!1!- #ll 4O5 Titles A (ost Other :ames as Well 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode )56 @ M!1!- :!t/ Ra!" #!$% o+ LT & RT #ll 4O5 Titles A (ost Other :ames as Well 4G6 *%%" *%tt!+5*6
(ode )9# @ ,u!-. A!1 #ll 4O5 Titles and (ost Other :ames 4+o *%%" *%tt!+5* H @ ;o$ t/% o+% a+" o+3= 1o"%6
(ode )96 @ ,u!-. A!1 :!t/ Ra!" #!$% o+ RT O+3= #ll 4O5 Titles and (ost Other :ames 4G6 *%%" *%tt!+5*6
888#A, 9EL' SECTION888
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,< I -a+It -/a+5% *ub1o"%*<
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0ITTER S'EED C9ART
Rapid
Fire
Milli
Seconds
Rapid
Fire
Milli
Seconds
Rapid
Fire
Milli
Seconds
Rapid
Fire
Milli
Seconds
Rapid Fire
Setting
Milli
Secon
1 100 21 80 41 60 61 40 81 20
2 99 22 79 42 59 62 39 82 19
3 98 23 78 43 58 63 38 83 18
4 97 24 77 44 57 64 37 84 17
5 96 25 76 45 56 65 36 85 16
6 95 26 75 46 55 66 35 86 15
7 94 27 74 47 54 67 34 87 14
8 93 28 73 48 53 68 33 88 13
9 92 29 72 49 52 69 32 89 12
10 91 30 71 50 51 70 31 90 11
11 90 31 70 51 50 71 30 91 10
12 89 32 69 52 49 72 29 92 9
13 88 33 68 53 48 73 28 93 8
14 87 34 67 54 47 74 27 94 7
15 86 35 66 55 46 75 26 95 6
16 85 36 65 56 45 76 25 96 5
17 84 37 64 57 44 77 24 97 4
18 83 38 63 58 43 78 23 98 3
19 82 39 62 59 42 79 22 99 2
20 81 40 61 60 41 80 21 100 1
RA'ID #IRE S'EED C9ART
Rapid
Fire
Shots
Per
Rapid
Fire
Shots
Per
Rapid
Fire
Shots
Per
Rapid
Fire
Shots
Per
Rapid Fire
Setting
Shots
Per
1 5.00 21 6.25 41 8.33 61 12.50 81 25.00
2 5.05 22 6.33 42 8.47 62 12.82 82 26.32
3 5.10 23 6.41 43 8.62 63 13.16 83 27.78
4 5.15 24 6.49 44 8.77 64 13.51 84 29.41
5 5.21 25 6.58 45 8.93 65 13.89 85 31.25
6 5.26 26 6.67 46 9.09 66 14.29 86 33.33
7 5.32 27 6.76 47 9.26 67 14.71 87 35.71
8 5.38 28 6.85 48 9.43 68 15.15 88 38.46
9 5.43 29 6.94 49 9.62 69 15.63 89 41.67
10 5.49 30 7.04 50 9.80 70 16.13 90 45.45
11 5.56 31 7.14 51 10.00 71 16.67 91 50.00
12 5.62 32 7.25 52 10.20 72 17.24 92 55.56
13 5.68 33 7.35 53 10.42 73 17.86 93 62.50
14 5.75 34 7.46 54 10.64 74 18.52 94 71.43
15 5.81 35 7.58 55 10.87 75 19.23 95 83.33
16 5.88 36 7.69 56 11.11 76 20.00 96 100.00
17 5.95 37 7.81 57 11.36 77 20.83
18 6.02 38 7.94 58 11.63 78 21.74
19 6.10 39 8.06 59 11.90 79 22.73
20 6.17 40 8.20 60 12.20 80 23.81
SNI'ER ,UICC SCO'E S'EED SETTIN(S
T/% *%%" *%tt!+5* $a+5% ;$o1 @ND50 a+" %a-/ *%tt!+5 $%$%*%+t* 1!33!*%-o+"* 1u3t!3!%" b= t:o. M%a+!+5 *%%" *%tt!+5 @ !*
a-tua33= a D 1!33!*%-o+" "%3a= a+" *%%" *%tt!+5 D50 !* a 500 1!33!*%-o+" "%3a= 4W/at%>%$ =ou$ *%tt!+5 !* 1u3t!3!%" b= D6. T/%
"%;au3t 1!33!*%-o+" "%3a= ;$o1 *-o% !+ to ;!$% !* @D? 1!33!*%-o+"* o$ a Mu!-. *-o% *%tt!+5 o; 6D.

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