Vous êtes sur la page 1sur 13

CheatSheet

Spellcasting

WhatYouNeedtoKnow

Attributes
Magic
Willpower
(DrainResistanceAttribute)

Skills
Spellcasting

Options
SpellCast
Force
DrainDV
MentorSpiritBonus
SpellcastingFocus
WoundModifier

Variables
YourHits
ActualHits
DefendersHits
YourNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosethespellyouwishtocast.
2.Chooseaforceforthespell,uptotwiceyourMagic.
3.AddyourMagicAttributetoyourpool.
4.AddyourSpellcastingSkilltoyourpool.
5.AddthebonusforyourMentorSpirittoyourpool,if
applicable.
6.AddthebonusforaSpellcastingFocustoyourpool,
ifitisofthecorrecttype.
7.SubtractanyWoundModifierfromyourpool.
8.Rollyourpooldice,addupyourhits.Ifyouglitch,tell
thegamemaster.
9.Takethelesserofyourhits,thespellsforceand
yourmentallimit;thisisyouractualhitstotal.
10.Ifthespellisresistedandyourtargetisliving,the
gamemasterwillrollresistancepooland
subtractfromyouractualhits.Ifyourtargetis
nonliving,thegamemasterwillcompareyour
actualhitstothethreshold.Ifyouractualhits
isreducedtozeroorless(intheformercase),
orifyouractualhitsfallsshortofthethreshold
(inthelattercase),skiptostep12.
11.Tellthegamemasteryouractualhitsandtheforce
ofthespell.Yourgamemasterwilldetermine
theeffectofthespell.
12.Startanewpool,addyourWillpowertoit.
13.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
14.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
15.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.

CheatSheet
IndirectCombatSpell

WhatYouNeedtoKnow

Attributes
Magic
Willpower
(DrainResistanceAttribute)

Skills
Spellcasting

Options
SpellCast
Force
DrainDV
ElementalEffect(ifany)
MentorSpiritBonus
SpellcastingFocus
WoundModifier

Variables
YourHits
ActualHits
DefendersHits
YourNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosethespellyouwishtocast.
2.Chooseaforceforthespell,uptotwiceyourMagic.
3.AddyourMagicAttributetoyourpool.
4.AddyourSpellcastingSkilltoyourpool.
5.AddthebonusforyourMentorSpirittoyourpool,if
applicable.
6.AddthebonusforaSpellcastingFocustoyourpool,
ifitisofthecorrect.
7.SubtractanyWoundModifierfromyourpool.
8.Rollyourpooldice,addupyourhits.Ifyouglitch,tell
thegamemaster.
9.Takethelesserofyourhits,thespellsforceand
yourmentallimit;thisisyouractualhitstotal.
10.Thedefenderrollsdefesepoolandsubtractstheir
hitsfromyouractualhits.Ifyournethitsare
zeroorless,skiptostep13.
11.Addyournethitstotheforce;thisisyourmodified
DV.Ifthisnumberisgreaterthanhalfofthe
defendersarmor,thespellcausesPhysical
damage,otherwiseitisStundamage.
12.TellthegamemasteryourfinalmodifiedDV,along
withanyelementaleffectofthespell.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.
13.Startanewpool,addyourWillpowertoit.
14.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
15.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
16.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.

CheatSheet
Summoning

WhatYouNeedtoKnow

Attributes
Magic
Willpower
(DrainResistanceAttribute)

Skills
Summoning

Options
SpiritType
DesiredForce
MentorSpiritBonus
SummoningFocus
WoundModifier

Variables
YourHits
SpiritsHits
DrainDamageValue

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.ChooseatypeofspirittosummonandtheForceyou
wantittohave.
2.AddyourMagicAttributetoyourpool.
3.AddyourSummoningSkilltoyourpool.
4.AddyourMentorSpiritmodifiertoyourpool,if
applicable.
5.AddtheRatingofaSummoningFocustoyourpool,
ifitisoftherighttype.
6.SubrtractanyWoundModifierfromyourpool.
7.Rollyourpooldice,addupthehits.Ifyouglitch,tell
thegamemaster.
8.ThegamemasterrollsthespiritsForceandaddsup
thehits.
9.Subtractthespiritshitsfromyourhits.Ifyouhave
zeroorfewerhits,nospiritappears.Ifyouhave
hitsleftover,eachhitcountsasaservicethe
spiritowesyou.
10.Multiplythespiritshitbytwo.ThisistheDamage
ValueoftheDrain,minimum2.
11.Startanewpool,addyourWillpowerAttributetoit.
12.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
13.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
14.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagicAttribute,Stunotherwise.

CheatSheet
Banishing

WhatYouNeedtoKnow

Attributes
Magic
Willpower
(DrainResistanceAttribute)

Skills
Banishing

Options
TargetSpiritsForce
TargetSpiritsSummonersMagic
MentorSpiritBonus
BanishingFocus
WoundModifier

Variables
YourHits
SpiritsHits
DrainDamageValue

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Chooseatargetspiritandfinditsforce,alongwithits
type,andwheatherishasbeenbound.
2.AddyourMagicAttributetoyourpool.
3.AddyourBanishingSkilltoyourpool.
4.AddyourMentorSpiritmodiertoyourpool,if
applicable.
5.AddtheRatingofaBanishingFocustoyourpool,ifit
isoftherighttype.
6.SubtractanyWoundModifiersfromyourpool.
7.Rollyourpooldice,addupthehits.Ifyouglitch,tell
thegamemaster.
8.ThegamemasterrollsthetargetspiritsForceand
addsupthehits.Ifthetargetisaboundspirit,
thegamemasteralsorollsitssummoners
MagicAttributeandaddsthosehits.
9.Subtractthespiritshitsfromyourhits.Ifyouhave
zeroorfewerhits,nothinghappens.Ifyouhave
hitsleftover,eachhitreducesthetargetspirits
owedservices.Iftheowedservicesarereduced
tozero,itwillleaveonitsnextaction,butany
magicianmayattempttosummonitbeforeit
leaves.
10.Multiplythespiritshitsbytwo.ThisistheDamage
ValueoftheDrain,minimum2.
11.Startanewpool,addyourWillpowerAttributetoit.
12.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
13.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
14.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.

CheatSheet
AstralCombat

WhatYouNeedtoKnow

Attributes
Logic
Willpower
Charisma

Skills
AstralCombat

Options
WeaponFocusUsed(ifany)
WeaponFocusDV
WeaponRating
YourReach
WeaponReach
WoundModifier

Variables
DefendersReach
YourHits
DefendersHits
YourNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosetheweaponfocusyouwanttouse,andnote
itsDV.Ifunarmed,theDVishalfyourCharisma
Attribute,roundedup.
2.Ifyouareaastrallyperceiving(ordualnatured),add
yourWillpowerAttributetoyourpool.Ifyou
areastrallyprojecting,addyourLogictoyour
pool.
3.AddyourAstralCombatSkilltoyourpool.
4.Addyourreachandyourweaponreachtogether,
andcomparethemtothedefenderstotal
reach.Thehigherreachsubtractsthedifference
fromtheiropponentspool.
5.AddtheWeaponFocusRatingifyouareusingone.
6.SubtractanyWoundModifiersfromyourpool.
7.Rollyourpooldice,noteyourhits.
8.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
9.AddyournethitstoyourweaponDV;thisisyour
modifiedDV.
10.DecidewhetheryourattackwillcauseStundamage
orPhysicaldamage,andtellthegamemaster.
11.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.

CheatSheet
RangedCombat

WhatYouNeedtoKnow

Attributes
Agility

Skills
(WeaponSkill)

Options
WeaponUsed
AmmoUsed
Weapon+AmmoDV
Weapon+AmmoAP
WeaponFireMode
RecoilCompensation
LaserSight/SmartlinkBonus
WoundModifier

Variables
NumberofroundsfiredthisActionPhase
(includingthisattack)
RecoilModifier
YourHits
DefendersHits
YourNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosetheweaponandammoyouwanttouse,and
notetheirDVandAP.
2.Chooseafiremodethatyouwanttouse.
3.AddyourAgilityAttributetoyourpool.
4.Addthecorrectweaponskilltoyourpool.
5.Addthebonusforlastersightorsmartlinktoyour
pool.
6.SubtractanyWoundModifiersfromyourpool.
7.SubtractthenumberofroundsfiredthisPhasefrom
theProgressiveRecoilCompensationtotal.If
thisnumberisbelowzero,thatsyourrecoil
modifier.
8.Iftherecoilmodifierislessthanzero,subtractitfrom
yourpool.
9.Rollyourpooldice,noteyourhits.
10.Ifyourattackisfromashotgun,tellthe
gamemaster;thedefenderlosesdefensepool.
11.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
12.Addyournethitstoyourweapon+ammoDV;this
isyourmodifiedDV.Ifthisnumberisgreater
thanthedefendersarmor(modifiedbyyour
weaponAP),itcausesPhysicaldamage,
otherwiseitcausesStundamage.
13.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.

CheatSheet
MeleeCombat

WhatYouNeedtoKnow

Attributes
Agility
Strength

Skills
(WeaponSkill)

Options
WeaponUsed
WeaponDV
WeaponAP
YourReach
WeaponReach
WeaponModifier

Variables
DefendersReach
YourHits
DefendersHits
YourNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosetheweaponyouwanttouse,andnoteits
DVandAP.
2.AddyourAgilityAttributetoyourpool.
3.Addthecorrectweaponskilltoyourpool.
4.Addyourreachandyourweaponsreachtogether,
andcomparethemtothedefenderstotal
reach.Thehighterreachsubtractsthisnumber
fromtheiropponentspool.
5.SubtractanyWoundModifiersfromyourpool.
6.Rollyourpooldice,noteyourhits.
7.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
8.AddyournethitstoyourweaponDV;thisisyour
modifiedDV.Ifthisnumberisgreaterthanthe
defendersarmormodifedbyyourweaponAP,
itcausesPhysicaldamage,otherwiseitcauses
Stundamage.
9.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.


CheatSheet
Defense

WhatYouNeedtoKnow

Attributes
Reaction
Intuition
Body
Willpower

Skills
Gymnastics
(MeleeSkill)

Options
WoundModifier
FullDefenseUsed?
DodgeUsed?
ParryUsed?
BlockUsed?
YourArmorRating

Variables
AttackersWeaponDV
AttackersWeaponAP
AttackersHits
YourHits
AttackersNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.ForRangedDefense,ChoosewhethertousetheFull
Defense(decreasingInitiativescoreby10and
addWillpowerAttributetothedefensetestfor
thewholeCombatTurn).
2.ForMeleeDefense;choosewhethertouseoneofthe
followingdefenseactions:
a.Parry(requiresmeleeweaponinhand;
decreaseInitiativeScoreby5,add(Melee
WeaponSkill)[Physical]tothepool.)
b.Block(requiresemptyhands;decrease
InitiativeScoreby5,addUnarmedCombat
[Physical]tothepool.)
c.Dodge(decreaseInitiativeScoreby5,add
Gymnastics[Physical]tothepool.)
3.AddyourReactionAttributeandIntuitionAttribteto
thepool.
4.SubtractanyWoundModifiersfromyourpool.
5.Rollyourpooldice,noteyourhits.
6.Subtractyourhitsfromtheattackershits.Ifthenet
hitsarezeroorless,youavoidedtheattack;
stopnow.
7.Addtheattackersnethitstotheattackersweapon
DV;thisisthemodifiedDV.Ifthisnumberis
greaterthanyourarmorrating(modifiedbythe
weaponAP),itcausesPhysicaldamage,
otherwiseitcausesStundamage.
8.Startanewpool,addyourBodyAttributetoit.
9.AddyourArmorRating,modifiedbytheweaponAP
toyourpool.
10.Rollyourpooldice,andsubtractthehitsfromthe
modifiedDV.Ifthedifferenceisgreaterthan
zero,applythatnumberofboxestothe
appropriatedamagetrack,PhysicalorStun.

CheatSheet
MatrixCombat
(DeckerVersion)

WhatYouNeedtoKnow

Attributes
Logic

Skills
Cybercombat

Options
WoundModifier

Variables
YourAttackRating
DefendersWillpower
DefendersIntuition
DefendersFirewallRating
YourHits
DefendersHits
YourNetHits
ModifiedDV
YourRunningPrograms
DefendersRunningPrograms
Marks

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosethestyleofattackandinformyour
gamemaster.Alsoinformyourgamemaster
ifyouarerunningaBiofeedbackprogram.
a.BruteForce
b.DataSpike
2.AddyourCybercombatratingtoyourpool.
3.AddyourLogicratingtoyourpool.
4.SubtractanyDamageModifiersfromyourpool
ifyouraTechnomancer.
5.Rollyourdice,noteyourhits.
6.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
7a.IfyouchooseforyourBruteForcetododamage,
youdo1DVforevery2fullnethits.
7b.AddyournethitstoyourAttackRating.
8b.DataSpike:Add2DVforeveryMarkyouhaveon
thetarget.
9.Addanybonusesfromrunningprogramstoyour
modifiedDV.Thedefenderwillattemptto
resistthehorribledamageyouhavejust
caused.


CheatSheet
MatrixDefense
(DeckerVersion)

WhatYouNeedtoKnow

Attributes
Willpower
Intuition

Options
WoundModifier

Variables
YourFirewallRating
YourRunningPrograms
DefendersRunningPrograms
ModifiedDV
Marks

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Thegamemasterwillinformyouofthemethod
oftheattack,theDV(andhowmuchcomes
fromMarks),andifyouaretaking
Biofeedbackdamage.
a. BruteForce
b. DataSpike
c. IC(skip2and3forIC,refertohowyou
resisttheattackforIC(pg.248249)).
2a.BruteForce:AddyourWillpowertoyourpool.
2b.DataSpike:AddyourIntuitiontoyourpool.
3.AddyourFirewallratingtoyourpool.
4.Rollyourdice,noteyourhits.
5.Subtractyourhitsfromtheattackershits.Ifthenet
hitsarezeroorless,youavoidedtheattack;
stopnow.
6.Startanewpool,addyourdeviceratingtoit.
7.AddyourFirewallratingtoyourpool.
8.Addanyrelevantprogramstoyourdicepooltoresist
Matrixdamage(Armor,Shell,Guard).
9.Rollyourdice,andsubtractthehitsfromthe
modifiedDV.Ifthedifferenceisgreaterthan
zero,applythatnumberofboxestotheMatrix
damagetrackofyourdevice.
10.IftheattackwaslacedwithBiofeedbackdamage
thatyourdevicewasnotabletoblock,start
anewpool.AddyourWillpowerandFirewallto
thepool.
11.Addanyprogramsbonusesthathelpresist
Biofeedbackdamagetothepool.
12.Rollyourdice,noteyourhits.Reducetheremaining
damagebyyourhits.
13.Applytheremainingdamagetotheappropiate
damagetrack.Stuntrackifyouarerunning
coldsim,Physicaltrackifyouarerunning
hotsim.

CheatSheet
DroneCombat

WhatYouNeedtoKnow

Attributes
DronesPilot

Autosoft
Targeting

Options
WeaponUsed
AmmoUsed
Weapon+AmmoDV
Weapon+AmmoAP
WeaponFireMode
RecoilCompensation
DamageModifier

Variables
NumberofroundsfiredthisActionPhase
(includingthisattack)
RecoilModifier
YourHits
DefendersHits
YourNetHits
ModifiedDV

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosetheweaponandammoyouwanttouse,and
notetheirDVandAP.
2.Chooseafiremodethatyouwanttouse.
3.AddyourDronesPilotratingtoyourpool.
4.AddtheTargetingAutosoftratingtoyourpool.
5.SubtractanyDamageModifiersfromyourpool.
6.SubtractthenumberofroundsfiredthisPhasefrom
theProgressiveRecoilCompensationtotal.If
thisnumberisbelowzero,thatsyourrecoil
modifier.
7.Iftherecoilmodifierislessthanzero,subtractitfrom
yourpool.
8.Rollyourpooldice,noteyourhits.
9.Ifyourattackisfromashotgun,tellthe
gamemaster;thedefenderlosesdefensepool.
10.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
11.Addyournethitstoyourweapon+ammoDV;this
isyourmodifiedDV.Ifthisnumberisgreater
thanthedefendersarmor(modifiedbyyour
weaponAP),itcausesPhysicaldamage,
otherwiseitcausesStundamage.
12.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.

CheatSheet
Compiling

WhatYouNeedtoKnow

Attributes
Resonance
Willpower

Autosoft
Compiling

Options
SpriteType
DesiredRating
WoundModifier

Variables
YourHits
SpritesHits
FadingDamageValue

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.ChooseatypeofspritetocompileandtheRatingyou
wantittohave.
2.AddyourResonanceAttributetoyourpool.
3.AddyourCompilingSkilltoyourpool.
4.SubtractanyWoundModifiersfromyourpool.
5.Rollyourpooldice,addupthehits.Ifyouglitch,tell
thegamemaster.
6.ThegamemasterrollsthespritesRatingandaddsup
thehits.
7.Subtractthespriteshitsfromyourhits.Ifyouhave
zeroorfewerhits,nospriteappears.Ifyou
havehitsleftover,eachhitcountsasataskthe
spriteowesyou.
8.Multiplythespriteshitsbytwo.ThisistheFading
DamageValue,minimum2.
9.Startanewpool,addyourWillpowertoit.
10.AddyourResonancetothenewpool.
11.Rollyourpooldice.SubtractonefromtheFading
DamageValueforeachhit.
12.IfyoudidnotreducetheFadingDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheRatingwasgreaterthan
yourResonance,Stunotherwise.

CheatSheet
Alchemy

WhatYouNeedtoKnow

Attributes
Magic
Willpower
(DrainResistanceAttribute)

Skills
Alchemy

Options
PreperationCast
Force
DrainDV
MentorSpiritBonus
AlchemyFocus
WoundModifier
PreperationTrigger
PreperationLynchpin

Variables
YourHits
ActualHits
ForceHits
YourNetHits

Shadowrun
5
th
Edition

WhatyouNeedtoDo

1.Choosethepreperationyouwishtocast.
2.Chooseaforceforthepreperation,uptotwiceyour
Magic.
3.ChoosetheLynchpinforthepreperation.
4.Choosethetriggerforyourpreperation.
5.AddyourMagicAttributetoyourpool.
6.AddyourAlchemySkilltoyourpool.
7.AddthebonusforyourMentorSpirittoyourpool,if
applicable.
8.AddthebonusforanAlchemyFocustoyourpool,
ifitisofthecorrecttypeandyoudonotwish
tosaveittohelpresistdrainlater.
9.SubtractanyWoundModifierfromyourpool.
10.Rollyourpooldice,addupyourhits.Ifyouglitch,
tellthegamemaster.
11.Rolldiceequaltothepreperationsforce.
12.Subtractthepreperationshitsfromyourhits.The
resultisthepotencyofthepreperation.
13.Startanewpool,addyourWillpowertoit.
14.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
15.IfyoudidnotaddyourAlchemyFocusRatingto
youralchemypool,additnow.
14.AddinthetriggertypesDrainDamageValue.
Command:+2
Contact:+1
Time:+2
15.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
16.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.

Vous aimerez peut-être aussi