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Spellcasting
WhatYouNeedtoKnow
Attributes
Magic
Willpower
(DrainResistanceAttribute)
Skills
Spellcasting
Options
SpellCast
Force
DrainDV
MentorSpiritBonus
SpellcastingFocus
WoundModifier
Variables
YourHits
ActualHits
DefendersHits
YourNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosethespellyouwishtocast.
2.Chooseaforceforthespell,uptotwiceyourMagic.
3.AddyourMagicAttributetoyourpool.
4.AddyourSpellcastingSkilltoyourpool.
5.AddthebonusforyourMentorSpirittoyourpool,if
applicable.
6.AddthebonusforaSpellcastingFocustoyourpool,
ifitisofthecorrecttype.
7.SubtractanyWoundModifierfromyourpool.
8.Rollyourpooldice,addupyourhits.Ifyouglitch,tell
thegamemaster.
9.Takethelesserofyourhits,thespellsforceand
yourmentallimit;thisisyouractualhitstotal.
10.Ifthespellisresistedandyourtargetisliving,the
gamemasterwillrollresistancepooland
subtractfromyouractualhits.Ifyourtargetis
nonliving,thegamemasterwillcompareyour
actualhitstothethreshold.Ifyouractualhits
isreducedtozeroorless(intheformercase),
orifyouractualhitsfallsshortofthethreshold
(inthelattercase),skiptostep12.
11.Tellthegamemasteryouractualhitsandtheforce
ofthespell.Yourgamemasterwilldetermine
theeffectofthespell.
12.Startanewpool,addyourWillpowertoit.
13.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
14.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
15.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.
CheatSheet
IndirectCombatSpell
WhatYouNeedtoKnow
Attributes
Magic
Willpower
(DrainResistanceAttribute)
Skills
Spellcasting
Options
SpellCast
Force
DrainDV
ElementalEffect(ifany)
MentorSpiritBonus
SpellcastingFocus
WoundModifier
Variables
YourHits
ActualHits
DefendersHits
YourNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosethespellyouwishtocast.
2.Chooseaforceforthespell,uptotwiceyourMagic.
3.AddyourMagicAttributetoyourpool.
4.AddyourSpellcastingSkilltoyourpool.
5.AddthebonusforyourMentorSpirittoyourpool,if
applicable.
6.AddthebonusforaSpellcastingFocustoyourpool,
ifitisofthecorrect.
7.SubtractanyWoundModifierfromyourpool.
8.Rollyourpooldice,addupyourhits.Ifyouglitch,tell
thegamemaster.
9.Takethelesserofyourhits,thespellsforceand
yourmentallimit;thisisyouractualhitstotal.
10.Thedefenderrollsdefesepoolandsubtractstheir
hitsfromyouractualhits.Ifyournethitsare
zeroorless,skiptostep13.
11.Addyournethitstotheforce;thisisyourmodified
DV.Ifthisnumberisgreaterthanhalfofthe
defendersarmor,thespellcausesPhysical
damage,otherwiseitisStundamage.
12.TellthegamemasteryourfinalmodifiedDV,along
withanyelementaleffectofthespell.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.
13.Startanewpool,addyourWillpowertoit.
14.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
15.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
16.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.
CheatSheet
Summoning
WhatYouNeedtoKnow
Attributes
Magic
Willpower
(DrainResistanceAttribute)
Skills
Summoning
Options
SpiritType
DesiredForce
MentorSpiritBonus
SummoningFocus
WoundModifier
Variables
YourHits
SpiritsHits
DrainDamageValue
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.ChooseatypeofspirittosummonandtheForceyou
wantittohave.
2.AddyourMagicAttributetoyourpool.
3.AddyourSummoningSkilltoyourpool.
4.AddyourMentorSpiritmodifiertoyourpool,if
applicable.
5.AddtheRatingofaSummoningFocustoyourpool,
ifitisoftherighttype.
6.SubrtractanyWoundModifierfromyourpool.
7.Rollyourpooldice,addupthehits.Ifyouglitch,tell
thegamemaster.
8.ThegamemasterrollsthespiritsForceandaddsup
thehits.
9.Subtractthespiritshitsfromyourhits.Ifyouhave
zeroorfewerhits,nospiritappears.Ifyouhave
hitsleftover,eachhitcountsasaservicethe
spiritowesyou.
10.Multiplythespiritshitbytwo.ThisistheDamage
ValueoftheDrain,minimum2.
11.Startanewpool,addyourWillpowerAttributetoit.
12.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
13.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
14.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagicAttribute,Stunotherwise.
CheatSheet
Banishing
WhatYouNeedtoKnow
Attributes
Magic
Willpower
(DrainResistanceAttribute)
Skills
Banishing
Options
TargetSpiritsForce
TargetSpiritsSummonersMagic
MentorSpiritBonus
BanishingFocus
WoundModifier
Variables
YourHits
SpiritsHits
DrainDamageValue
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Chooseatargetspiritandfinditsforce,alongwithits
type,andwheatherishasbeenbound.
2.AddyourMagicAttributetoyourpool.
3.AddyourBanishingSkilltoyourpool.
4.AddyourMentorSpiritmodiertoyourpool,if
applicable.
5.AddtheRatingofaBanishingFocustoyourpool,ifit
isoftherighttype.
6.SubtractanyWoundModifiersfromyourpool.
7.Rollyourpooldice,addupthehits.Ifyouglitch,tell
thegamemaster.
8.ThegamemasterrollsthetargetspiritsForceand
addsupthehits.Ifthetargetisaboundspirit,
thegamemasteralsorollsitssummoners
MagicAttributeandaddsthosehits.
9.Subtractthespiritshitsfromyourhits.Ifyouhave
zeroorfewerhits,nothinghappens.Ifyouhave
hitsleftover,eachhitreducesthetargetspirits
owedservices.Iftheowedservicesarereduced
tozero,itwillleaveonitsnextaction,butany
magicianmayattempttosummonitbeforeit
leaves.
10.Multiplythespiritshitsbytwo.ThisistheDamage
ValueoftheDrain,minimum2.
11.Startanewpool,addyourWillpowerAttributetoit.
12.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
13.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
14.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.
CheatSheet
AstralCombat
WhatYouNeedtoKnow
Attributes
Logic
Willpower
Charisma
Skills
AstralCombat
Options
WeaponFocusUsed(ifany)
WeaponFocusDV
WeaponRating
YourReach
WeaponReach
WoundModifier
Variables
DefendersReach
YourHits
DefendersHits
YourNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosetheweaponfocusyouwanttouse,andnote
itsDV.Ifunarmed,theDVishalfyourCharisma
Attribute,roundedup.
2.Ifyouareaastrallyperceiving(ordualnatured),add
yourWillpowerAttributetoyourpool.Ifyou
areastrallyprojecting,addyourLogictoyour
pool.
3.AddyourAstralCombatSkilltoyourpool.
4.Addyourreachandyourweaponreachtogether,
andcomparethemtothedefenderstotal
reach.Thehigherreachsubtractsthedifference
fromtheiropponentspool.
5.AddtheWeaponFocusRatingifyouareusingone.
6.SubtractanyWoundModifiersfromyourpool.
7.Rollyourpooldice,noteyourhits.
8.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
9.AddyournethitstoyourweaponDV;thisisyour
modifiedDV.
10.DecidewhetheryourattackwillcauseStundamage
orPhysicaldamage,andtellthegamemaster.
11.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.
CheatSheet
RangedCombat
WhatYouNeedtoKnow
Attributes
Agility
Skills
(WeaponSkill)
Options
WeaponUsed
AmmoUsed
Weapon+AmmoDV
Weapon+AmmoAP
WeaponFireMode
RecoilCompensation
LaserSight/SmartlinkBonus
WoundModifier
Variables
NumberofroundsfiredthisActionPhase
(includingthisattack)
RecoilModifier
YourHits
DefendersHits
YourNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosetheweaponandammoyouwanttouse,and
notetheirDVandAP.
2.Chooseafiremodethatyouwanttouse.
3.AddyourAgilityAttributetoyourpool.
4.Addthecorrectweaponskilltoyourpool.
5.Addthebonusforlastersightorsmartlinktoyour
pool.
6.SubtractanyWoundModifiersfromyourpool.
7.SubtractthenumberofroundsfiredthisPhasefrom
theProgressiveRecoilCompensationtotal.If
thisnumberisbelowzero,thatsyourrecoil
modifier.
8.Iftherecoilmodifierislessthanzero,subtractitfrom
yourpool.
9.Rollyourpooldice,noteyourhits.
10.Ifyourattackisfromashotgun,tellthe
gamemaster;thedefenderlosesdefensepool.
11.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
12.Addyournethitstoyourweapon+ammoDV;this
isyourmodifiedDV.Ifthisnumberisgreater
thanthedefendersarmor(modifiedbyyour
weaponAP),itcausesPhysicaldamage,
otherwiseitcausesStundamage.
13.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.
CheatSheet
MeleeCombat
WhatYouNeedtoKnow
Attributes
Agility
Strength
Skills
(WeaponSkill)
Options
WeaponUsed
WeaponDV
WeaponAP
YourReach
WeaponReach
WeaponModifier
Variables
DefendersReach
YourHits
DefendersHits
YourNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosetheweaponyouwanttouse,andnoteits
DVandAP.
2.AddyourAgilityAttributetoyourpool.
3.Addthecorrectweaponskilltoyourpool.
4.Addyourreachandyourweaponsreachtogether,
andcomparethemtothedefenderstotal
reach.Thehighterreachsubtractsthisnumber
fromtheiropponentspool.
5.SubtractanyWoundModifiersfromyourpool.
6.Rollyourpooldice,noteyourhits.
7.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
8.AddyournethitstoyourweaponDV;thisisyour
modifiedDV.Ifthisnumberisgreaterthanthe
defendersarmormodifedbyyourweaponAP,
itcausesPhysicaldamage,otherwiseitcauses
Stundamage.
9.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.
CheatSheet
Defense
WhatYouNeedtoKnow
Attributes
Reaction
Intuition
Body
Willpower
Skills
Gymnastics
(MeleeSkill)
Options
WoundModifier
FullDefenseUsed?
DodgeUsed?
ParryUsed?
BlockUsed?
YourArmorRating
Variables
AttackersWeaponDV
AttackersWeaponAP
AttackersHits
YourHits
AttackersNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.ForRangedDefense,ChoosewhethertousetheFull
Defense(decreasingInitiativescoreby10and
addWillpowerAttributetothedefensetestfor
thewholeCombatTurn).
2.ForMeleeDefense;choosewhethertouseoneofthe
followingdefenseactions:
a.Parry(requiresmeleeweaponinhand;
decreaseInitiativeScoreby5,add(Melee
WeaponSkill)[Physical]tothepool.)
b.Block(requiresemptyhands;decrease
InitiativeScoreby5,addUnarmedCombat
[Physical]tothepool.)
c.Dodge(decreaseInitiativeScoreby5,add
Gymnastics[Physical]tothepool.)
3.AddyourReactionAttributeandIntuitionAttribteto
thepool.
4.SubtractanyWoundModifiersfromyourpool.
5.Rollyourpooldice,noteyourhits.
6.Subtractyourhitsfromtheattackershits.Ifthenet
hitsarezeroorless,youavoidedtheattack;
stopnow.
7.Addtheattackersnethitstotheattackersweapon
DV;thisisthemodifiedDV.Ifthisnumberis
greaterthanyourarmorrating(modifiedbythe
weaponAP),itcausesPhysicaldamage,
otherwiseitcausesStundamage.
8.Startanewpool,addyourBodyAttributetoit.
9.AddyourArmorRating,modifiedbytheweaponAP
toyourpool.
10.Rollyourpooldice,andsubtractthehitsfromthe
modifiedDV.Ifthedifferenceisgreaterthan
zero,applythatnumberofboxestothe
appropriatedamagetrack,PhysicalorStun.
CheatSheet
MatrixCombat
(DeckerVersion)
WhatYouNeedtoKnow
Attributes
Logic
Skills
Cybercombat
Options
WoundModifier
Variables
YourAttackRating
DefendersWillpower
DefendersIntuition
DefendersFirewallRating
YourHits
DefendersHits
YourNetHits
ModifiedDV
YourRunningPrograms
DefendersRunningPrograms
Marks
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosethestyleofattackandinformyour
gamemaster.Alsoinformyourgamemaster
ifyouarerunningaBiofeedbackprogram.
a.BruteForce
b.DataSpike
2.AddyourCybercombatratingtoyourpool.
3.AddyourLogicratingtoyourpool.
4.SubtractanyDamageModifiersfromyourpool
ifyouraTechnomancer.
5.Rollyourdice,noteyourhits.
6.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
7a.IfyouchooseforyourBruteForcetododamage,
youdo1DVforevery2fullnethits.
7b.AddyournethitstoyourAttackRating.
8b.DataSpike:Add2DVforeveryMarkyouhaveon
thetarget.
9.Addanybonusesfromrunningprogramstoyour
modifiedDV.Thedefenderwillattemptto
resistthehorribledamageyouhavejust
caused.
CheatSheet
MatrixDefense
(DeckerVersion)
WhatYouNeedtoKnow
Attributes
Willpower
Intuition
Options
WoundModifier
Variables
YourFirewallRating
YourRunningPrograms
DefendersRunningPrograms
ModifiedDV
Marks
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Thegamemasterwillinformyouofthemethod
oftheattack,theDV(andhowmuchcomes
fromMarks),andifyouaretaking
Biofeedbackdamage.
a. BruteForce
b. DataSpike
c. IC(skip2and3forIC,refertohowyou
resisttheattackforIC(pg.248249)).
2a.BruteForce:AddyourWillpowertoyourpool.
2b.DataSpike:AddyourIntuitiontoyourpool.
3.AddyourFirewallratingtoyourpool.
4.Rollyourdice,noteyourhits.
5.Subtractyourhitsfromtheattackershits.Ifthenet
hitsarezeroorless,youavoidedtheattack;
stopnow.
6.Startanewpool,addyourdeviceratingtoit.
7.AddyourFirewallratingtoyourpool.
8.Addanyrelevantprogramstoyourdicepooltoresist
Matrixdamage(Armor,Shell,Guard).
9.Rollyourdice,andsubtractthehitsfromthe
modifiedDV.Ifthedifferenceisgreaterthan
zero,applythatnumberofboxestotheMatrix
damagetrackofyourdevice.
10.IftheattackwaslacedwithBiofeedbackdamage
thatyourdevicewasnotabletoblock,start
anewpool.AddyourWillpowerandFirewallto
thepool.
11.Addanyprogramsbonusesthathelpresist
Biofeedbackdamagetothepool.
12.Rollyourdice,noteyourhits.Reducetheremaining
damagebyyourhits.
13.Applytheremainingdamagetotheappropiate
damagetrack.Stuntrackifyouarerunning
coldsim,Physicaltrackifyouarerunning
hotsim.
CheatSheet
DroneCombat
WhatYouNeedtoKnow
Attributes
DronesPilot
Autosoft
Targeting
Options
WeaponUsed
AmmoUsed
Weapon+AmmoDV
Weapon+AmmoAP
WeaponFireMode
RecoilCompensation
DamageModifier
Variables
NumberofroundsfiredthisActionPhase
(includingthisattack)
RecoilModifier
YourHits
DefendersHits
YourNetHits
ModifiedDV
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosetheweaponandammoyouwanttouse,and
notetheirDVandAP.
2.Chooseafiremodethatyouwanttouse.
3.AddyourDronesPilotratingtoyourpool.
4.AddtheTargetingAutosoftratingtoyourpool.
5.SubtractanyDamageModifiersfromyourpool.
6.SubtractthenumberofroundsfiredthisPhasefrom
theProgressiveRecoilCompensationtotal.If
thisnumberisbelowzero,thatsyourrecoil
modifier.
7.Iftherecoilmodifierislessthanzero,subtractitfrom
yourpool.
8.Rollyourpooldice,noteyourhits.
9.Ifyourattackisfromashotgun,tellthe
gamemaster;thedefenderlosesdefensepool.
10.Thedefenderrollsdefensepoolandsubtractstheir
hitsfromyourhits.Ifyournethitsarezeroor
less,stopnow.
11.Addyournethitstoyourweapon+ammoDV;this
isyourmodifiedDV.Ifthisnumberisgreater
thanthedefendersarmor(modifiedbyyour
weaponAP),itcausesPhysicaldamage,
otherwiseitcausesStundamage.
12.TellthegamemasteryourfinalmodifiedDV.The
defenderwillattempttoresistthehorrible
damageyouhavejustcaused.
CheatSheet
Compiling
WhatYouNeedtoKnow
Attributes
Resonance
Willpower
Autosoft
Compiling
Options
SpriteType
DesiredRating
WoundModifier
Variables
YourHits
SpritesHits
FadingDamageValue
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.ChooseatypeofspritetocompileandtheRatingyou
wantittohave.
2.AddyourResonanceAttributetoyourpool.
3.AddyourCompilingSkilltoyourpool.
4.SubtractanyWoundModifiersfromyourpool.
5.Rollyourpooldice,addupthehits.Ifyouglitch,tell
thegamemaster.
6.ThegamemasterrollsthespritesRatingandaddsup
thehits.
7.Subtractthespriteshitsfromyourhits.Ifyouhave
zeroorfewerhits,nospriteappears.Ifyou
havehitsleftover,eachhitcountsasataskthe
spriteowesyou.
8.Multiplythespriteshitsbytwo.ThisistheFading
DamageValue,minimum2.
9.Startanewpool,addyourWillpowertoit.
10.AddyourResonancetothenewpool.
11.Rollyourpooldice.SubtractonefromtheFading
DamageValueforeachhit.
12.IfyoudidnotreducetheFadingDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheRatingwasgreaterthan
yourResonance,Stunotherwise.
CheatSheet
Alchemy
WhatYouNeedtoKnow
Attributes
Magic
Willpower
(DrainResistanceAttribute)
Skills
Alchemy
Options
PreperationCast
Force
DrainDV
MentorSpiritBonus
AlchemyFocus
WoundModifier
PreperationTrigger
PreperationLynchpin
Variables
YourHits
ActualHits
ForceHits
YourNetHits
Shadowrun
5
th
Edition
WhatyouNeedtoDo
1.Choosethepreperationyouwishtocast.
2.Chooseaforceforthepreperation,uptotwiceyour
Magic.
3.ChoosetheLynchpinforthepreperation.
4.Choosethetriggerforyourpreperation.
5.AddyourMagicAttributetoyourpool.
6.AddyourAlchemySkilltoyourpool.
7.AddthebonusforyourMentorSpirittoyourpool,if
applicable.
8.AddthebonusforanAlchemyFocustoyourpool,
ifitisofthecorrecttypeandyoudonotwish
tosaveittohelpresistdrainlater.
9.SubtractanyWoundModifierfromyourpool.
10.Rollyourpooldice,addupyourhits.Ifyouglitch,
tellthegamemaster.
11.Rolldiceequaltothepreperationsforce.
12.Subtractthepreperationshitsfromyourhits.The
resultisthepotencyofthepreperation.
13.Startanewpool,addyourWillpowertoit.
14.AddtheAttributethatyouusetoresistDrain,
accordingtoyourtradition.
15.IfyoudidnotaddyourAlchemyFocusRatingto
youralchemypool,additnow.
14.AddinthetriggertypesDrainDamageValue.
Command:+2
Contact:+1
Time:+2
15.Rollyourpooldice.SubtractonefromtheDrain
DamageValueforeachhit.
16.IfyoudidnotreducetheDrainDamageValueto
zero,applythedamagetoyourCondition
Monitor:PhysicaliftheForcewasgreater
thanyourMagic,Stunotherwise.