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Jeselle Cris Mallada

BSEDE
Lesson 5
State-of-the-art ET Application Practices
More recent ET in education practice
Recent changes have also occurred in the area of pedagogical theory and practices. It is now
accepted that the contribution of the computer to the pedagogy makes up for good instruction.
The following trends should also be recognized by educators:
Through school or training center computer courses, present day students have become
computer literate.
Following the call for developing critical thinking among students
Shifting focus from lower level traditional learning outcomes, students assessment/
examination have included measurements of higher level learning outcome such as creative and
critical thinking skills
Recent teaching learning models( such as constructivism and social constructivism).
Obstacles to IT pedagogical practice
Especially for educators living in developing or peasant economies , objections are like to be
heard such as that he use of the computers is time consuming and expensive.
lesson 6
IT enters a new learning environment

Meaningful learning
Discovery learning
Constructivism


discovery
learning
generative
learning
constructiv
ism
meaningful
learning
Lesson 7
IT for higher thinking skills and creativity
Higher level learning outcomes
Higher level thinking skills and creativity
Project method for higher learning outcomes
The constructivist paradigm
The process
Resource based projects
Simple creations
Guided hypermedia projects
Web based projects

Lesson 8
Higher thinking skill through IT based projects
Resource based projects
1. The teacher determines the topic for the examination
2. The teacher presents the problem to the class
3. The students find information on the problem
4. Students organized their information in response to the problem
Simple creations
1. Define the task
2. Brainstorm
3. Judge the ideas
4. Act
5. Adopt flexibility
Lesson 9
Computers as information and communication technology
The personal computer (PC) as ICT
MICROSOFT OFFICE
Power point
Excel
Internet explorer
Yahoo or google
Adobe reader
msn
windows media player
cyberlink power
windows media player
gamehouse
lesson 10
The computer as tutor
computer- assisted instruction (CAI)
insure the students
decide the appropriate leaning objectives
plans the sequential and structured activities
evaluate the students achievement by the ways of test the specific expected outcomes
receive information
understand instruction keep in mind the instruction
apply the knowledge and rules
act as a sort of tutor
provide a learning environment
delivers learning instruction
reinforce learning
provide feedbacks
CAI integrated with lessons
Simulation programs
Instructional games
Problem solving software
Multimedia encyclopedia and electronic books
Conclusions
Lesson 11
The computer as the teachers tool
the computer capabilities
informative tool
constructive tool
co-constructive tools
situating tool
Lesson 12
Information Technology in support of students centered learning
the traditional classroom
the SCL classroom
o performing computer
o preparing power-point
o searching for information
o brainstorming on ideas the teacher facilitating instruction
Lesson 13
Cooperative learning with the computer
defining cooperative learning
a common goal
interdependence
interaction
individual accountability
social skills
encourage active learning
increase academic performance
promotes literacy
improves teacher effectiveness
components of cooperative learning
assigning students
establishing positive interdependence
teaching cooperative social skills
insuring individual accountability and;
helping groups process information
Lesson 14
The software as an educational resource
two kinds of software
the system software
the application software
custom software
commercial software
Microsoft windows
Instructional software
Lesson 15
Understanding Hypermedia
Tutorial software package
Knowledge webpages
Simulation instructional games
Learning project management
Characteristic of Hypermedia application
Learning control learner wide range of navigation routes
Variety of media
By the use of hypermedia these following instructional events will prove useful to the teachers:
Get the learners attention
Recall prior knowledge
Inform learners of lesson objectives
Introduce the software
Guide learning
Provide learning feedback
Assess performance
Enhance retention and learning transfer
Lesson 16
The internet and education
Getting around the net
A view of educational uses of the internet
Lesson 17
Educational Technology 2 Practicum
Basic Microsoft words
Microsoft word creating , formatting, editing and saving documents
Assigning pages lay-out
Inserting tabs and tables
Template and wizard
Printing
Microsoft power point
Power-point fundamentals
Enhancement of power-point
Using templates
Presenting a slide show
Internet as tool inquiry
Accessing the internet
Use of internet tool
Search techniques