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84 EXT EDGE OF THE WOODS - DAY (KUBOTA) 1

84 MCU Strong's foot coming into frame, stretching (transition from Sc 83) 5
84A 2-shot Perf and Strong A 1
84B OTS Strong exits frame running at end A 2
84C OTS Perf B 2
84D MCU Perf Steps into CU, delivers line about "actual friend" (caution subtitle) 3
84E OVERHEAD high angle Perf picks flowers B 1?
84F INSERT talisman 4
84G BONUS POV Strong runs away 6
75 EXT WOODED FOOTHILLS - DAY (KUBOTA) 1
75 LS Establishing group coming forward, sword singing A 1
75A MS Medium on troupe, walks through frame, land on Perf B? 1
75B Perf coverage clean A 2
75C Sword coverage Possibly through hands A 4
75D Strong coverage See Perf in the background A 3
75E Wide, Assassin stops, party in background A 5?
75F CU Assassin A 6
75G POV Assassin Mirror / reflection in distance A Shoot before scene
77 EXT CLEARING - FOREST - DAY (KUBOTA) | Continues in Sc 81 1
77 CU Hands get tied Note: Cover all of 81 as well A 5
77A Wide on party Carrow, Nara, A 1
77B OTS Carrow A 2
77C OTS Nara B 2
77D OTS Perf A 3
77E OTS Sword A 4
77F OTS Strong B 3
LS Raking shot down party line, heads bob in and out. B 1
80 EXT MEETING PLACE - FOREST - DAY (KUBOTA) 2
80 EST woods
Forest, wider, Assassin walks towards camera, BOOM down to reveal Elf
in FG. Play OTS to end. A 1
80A MCU Assassin reaction A 2
80B MCU Elf B 2
80C CU - bonus BONUS: 60fps - CU on ELF, sword swishes thru fame FG, eyes follow. 7D 3
81 EXT CLEARING - FOREST - DAY (KUBOTA) | Continued from Sc 77 1
81 CU Nara Ear Est. in blocking...
81A MS Perf falling
81B MS Assassin Getting hit with rock, chasing Perf, getting tackled by Nara
81C CU Assassin
81D MS Perf Getting hit in face, getting hit in crotch
81E MCU Nara Carrow gnawing through bonds
Scene # Shot Type Description "A" "B" Shooting order Day #
JQ2 Shot List
1
81F CU Rolling/Struggle
81G MCU Assassin holding sword to throat
81H Re-established Master After Carrow leaves
81J OTS High Angle in Tree
Party departs low in distance, pan left across branch revealing Assassin's
hand, arm, ears and face with tatoo.
81K BONUS ECU tatoo
88 EXT EDGE OF RIVER 2
88J TRANSITIONAL MCU shot of stream B
88 2-SHOT MED Carrow and Perf staring ahead, partially blocked or near trees / bushes, Perf enters/exits A 1
88A SAME pt 2 - death appears to end 2
88B MCU Carrow A 3
88C MCU Perf B 3
88D POV Nara, wide and closer on Nara bathing, robing, exiting frame A B 4
88E OTS on Death
Over Carrow's shoulder view of empty spot where Nara once was - JIB
right to reveal Death on rocks behind Carrow's head. 5D
88F MED Death on rock, approaches Carrow on lines B
88G CU Death entering frame for line "You should find another", to end. A
88H CU Carrow entire scene w/ Death B
89 EXT CREEK - DAY
89 MED WIDE shot establishing Wren at creek 1
89A CU Wren looking at map, Assassin behind her, to end. A 2 2
89B CLOSE 2-SHOT scene B 2
89C INSERT knife or missing badge 3
90 EXT. NEW CAMPSITE - DAY 2
90 2-shot Establishing Perf in foreground, Nara walks up into two-shot, stop. A 1
90A OTS Nara until Carrow arrives B
90B OTS Perf until Carrow arrives
Scene # Shot Type Description "A" "B" Shooting order Day #
JQ2 Shot List
2
90C CU Nara from "Thank you for coming back" 1
90D CU Perf " A 2
90E Wide Est. 3-Shot - JIB
Wide Carrow approaching from thicket, brings us to 3-shot. Carrow and
Nara exit. JIB in and down as Perf talks to himself about headband. Exits
frame to throw sword 5D
90F MCU Carrow
90G MCU Perf
90H MCU Nara
90J Med. Perf throws sword in river Shot at river location - EFFECT determined at location A B
22 MAUSOLEUM
22 MED Est. Raking
Perf and Nara thrown inside, we see Assassin at the door, cover 1st two
conversations
22A OTS Perf
22B OTS Nara
22C 3-shot wider off of look
22D MCU Assassin
22E Looking up at Perf through Sword for lines
22F
Low-angle on feet walking, CG flicker in
BG
23 MAUSOLEUM
23 Medium
Establishing Strong - jib up strong to him studying runes, Perf pokes out in
BG, or a dolly along rune writing to reveal his face.
23A Wide if necessary
24 MAUSOLEUM
24 OTS Perf
24A OTS Assassin Moves over to Nara when she leans in
24B Raking 3-shot for sword talk
25 MAUSOLEUM
25 MS Perf with Perf coming around corner - cover until dive
25A POV Reveal Strong - Slider Dolly
25B MCU Perf Show sword at his neck
25C MCU - Strong
25D Medium showing kick from Assassin
25E Dolly around Strong reading scroll
25F Full shot for sweep kick, sword coming in
25G OTS Assassin
25H OTS Nara
25J OTS Strong on ground
25K Establishing of room, wider 3-shot See Nara leave, Strong gets up?
Scene # Shot Type Description "A" "B" Shooting order Day #
JQ2 Shot List
3
25L MCU Perf
25M MCU Strong
25N MCU Nara Looking down through spider webs at her
Scene # Shot Type Description "A" "B" Shooting order Day #
JQ2 Shot List
4

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