Académique Documents
Professionnel Documents
Culture Documents
Overview
Welcome Letter
Overview of Bayport Scout Reservation
Getting to Bayport Scout Reservation
Weeks of Operation
Camp Fees
Refund Policy
Provisional Scouts
Month-by-Month Check List
Day of Arrival
Security Policy
Discipline and Standards of Conduct
General Information
Recommended Equipment Lists
Merit Badge Program
High Adventure
Merit Badge and High Adventure Fees
Programs
Merit Badge Schedule
Nighthawk Program
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Forms
Daily Campsite Visitation Form
Bayport T-shirt Order Form
Scholarship Application
Early Release Request
Nighthawk Merit Badge
Leaders Meeting RSVP Form
Fee Transmittal Form
Pre Camp Swim Test
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Scouters,
Let me first welcome you to Bayport Scout Reservation. Whether it is our air-conditioned
Northrop Grumman Dining Hall, our 365,000 gallon Sarfan swimming pool, Joe Frank Captains Lounge
with Wi-Fi, our high quality staff are ready to provide an outstanding camp experience and program
you and your Scouts will not soon forget. As Bayport Scout Reservation continues to grow and expand
we invite you to come to the one stop shop for all of your units needs. If your need is a solid first year
camper program, our full day Nighthawk program will have your Scouts well on their way down the
Scouting Advancement Trail. The more seasoned Scouts can get excited about the extensive merit
badge opportunities that we have to offer including our Trail to Eagle Program. If your Scouts, have
been there and done that our High Adventure program will excite even the most veteran Scouts and
Scouters. If you are new to Bayport Scout Reservation, you will find a camp that has great facilities,
innovative programs, and a staff to match it all. If you are returning to Bayport Scout Reservation, we
are sure to have a couple of new program features for you.
Yours in Service,
Eric Smith
Bayport Scout Reservation Operations and Business Manager
eric.smith@Scouting.org
757-595-3356 ext. 217 - Scout Office
804-758-5140 - Camp Office (in use only during summer camp)
540-493-5409 - Cell
High Adventure
This isnt your daddys campbut it could be yours!
The high adventure programs are a tribute to our unique geographic location on McCanns Bay. Our
port off of the Rappahannock River is among the most breath-taking features of Bayport Scout
Reservation. With 400 feet of sandy shoreline and a three-mile fetch of open water from our shore to
the other side, our program will feature intense sailing, motor boating, water skiing, wakeboarding,
fishing as well as a very unique COPE and Climbing Program. Our high adventure base has a whole
different attitude than your traditional summer camp. Our guests will live it up soaking up the rays on
the beach and enjoying life on the Rivah! Please refer to the high adventure section in this guide for
more information.
Weeks of Camp
June 21 - 27
June 28 - July 4
July 5 - 11
July 12 - 18
July 19 - 25
July 26 - 29
July 30 - Aug 2
*Remember that provisional Scouts, or Scouts coming as an individual without their troops are
always welcome in any of our camps, as long as space is available.*
Camp Fees Bayport Scout Reservation
In Council Fees
Out of Council Fees
Leaders Fees
_____
_____
_____
_____
October
Troops should begin projects to help Scouts with camper fees.
Hold parents night to discuss summer camp programs and why every Scout should attend.
Invite Webelos Dens to attend (fifth graders)
Plan to attend Leaders meeting April 18, 2015
December
_____ Collect and submit payments for Early Bird rate.
January
_____ Collect and submit payments for Early Bird rate.
February
_____ Submit campership form for additional help with fees.
_____ Begin promotion with 2nd year Webelos to ensure transition. (Blue and Gold is a great time to
do this!)
_____
_____
_____
_____
March
Recruit extra leaders for camp.
Review troop finance needs.
Issue each Scout a personal equipment list including a BSA medical form parts A, B, and C.
Send in attached form to RSVP for the Leaders meeting at Bayport on April 18, 2015.
_____
_____
_____
_____
_____
_____
_____
April
Final payment due April 1, 2015 (to qualify for Early Bird rate).
Attend the adult leaders meeting on Saturday, April 18, 2015. At this time we hope to put out
Merit Badge prerequisites based on the National Council changes to the Merit badge program.
This will also include a camp tour, lunch and an over view of camp in 2015.
Troop Leaders Council review camp program and activities.
Review with Scouts, including Webelos dens crossing over, whos not going to camp and
attempt to sign them up.
Set up and take Swim Test with a BSA Certified Lifeguard. Get copy of his/her certificate.
Distribute medical forms for physicals.
Review with Scouts their merit badge schedule.
May
_____ Have Scouts start on any prerequisites for Merit badges.
_____ Submit Tour Plan to local council service center.
_____
_____
_____
_____
June
Review personal and troop equipments needs.
Gather completed medical forms and ensure a doctor and parent/guardian has signed it.
Make sure your merit badge Schedule has been sent in.
Email Swim Test results and Lifeguard certificate to eric.smith@scouting.org
4) Vehicles will be greeted on the road as they enter the camp. All vehicles will be directed to the
parking lot. Staff members in the parking lot will direct these vehicles where to park. Trailers will be
allowed to remain in the designated area for each sub-camp for the week, however, tow vehicles
MUST be unhitched and moved to the provided parking lot. (Anyone caught speeding in camp will
have his/her in-camp driving privilege revoked.)
5) Camp commissioners and site guides will meet the unit at the parking area and assist them with the
check-in process.
6) The Scoutmaster (or their designee) will be directed to the check-in area to complete their units
paperwork. They should have with them receipts, checkbook, troop attendance report,
campership award letter, approved tour plan, proof of insurance, Early Release forms, roster
changes and any other info we should know to make your stay with us the best possible. The
Scoutmaster must leave the units medical forms with their other adult leaders and the senior
patrol leader.
7) The site guide, who will be your liaison between your unit and the camp management for the
week, will begin the camp check-in process. They will make the following stops before going to the
campsite:
(a)
Medical
(b)
Dining Hall
(c)
Trading Post and Quartermaster (This is not a time to purchase supplies for merit badges.)
(d)
Flag Pole
(e)
Health Lodge
(f)
Pool
NOTE: The Scoutmaster should be able to catch up with the unit quickly after completing their
paperwork. **A leader must be with the Scouts at all times during the check-in and tour process.
**
8) On the way to the campsite, the guide will continue the camp tour. He will point out program
areas.
9) The unit will then go to the campsite. Prior to the unit entering the campsite:
a.
The guide and the Scoutmaster will inspect the campsites tents.
b.
Not until the tents have been inspected should the Scouts begin to move in gear.
10) Dining times will be on the schedule provided at check-in.
11) A Leaders/SPL and key staff meeting will be held Sunday after diner in Northrop Grumman Galley.
Time will be on the schedule provided at check-in.
12) Taps 11:00 p.m. Lights out.
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Ship Store:
A stock of necessities will replace the forgotten toothbrushes, flashlights, and soap. Items to enjoy
during their leisure will also be available to Scouts. Campers may need to purchase supplies for their
merit badge sessions from the Ships Store. We will also have a host of snacks and refreshments
available. Scouts are responsible for their own money. Please be aware of posted Ship Store hours.
Those interested in purchasing shirts for the whole unit please fill out the order form in the Forms
section.
Ice:
Ice is for sale in the ships store during normal open hours. Due to the size of the ice machine at Bayport
NO ice will be given to the Scouts or leaders. This includes ice for medication, water bottles/jugs, or
large mugs.
Bikes at Bayport:
Adults only are allowed to have bikes and helmets at Bayport. If you would like to use one of the camp
bikes, limited numbers are available. Helmets must be worn at all times while riding the bikes.
Home Sickness:
This is common for our young Scouts who have not had much camping experience. It is important for
the Scout NOT to call home during this event. It is encouraged that you make our staff aware of the
situation so we can help. (We have many years of experience with this, and there are many solutions.)
Valuables:
Unfortunately, even in Scout camp, losses occur. For self-protection, valuables that are merely creature
comforts (cell phones, IPods, radios, tape/CD players, computers, and other expensive personal items)
should be left at home. All personal items are the sole responsibility of the individual and not of
Bayport Scout Reservation.
Pets:
BSA regulations DO NOT permit Scouts or their families to bring any pet to Bayport at any time. This
includes the first day during check in, family night, and the last day of camp when family members
come for pick-up.
Religious Services:
A Scout is reverent. Camp will host a vespers service on Wednesday nights. All are encouraged to
attend. It will be a non-domination service. If there are special religious requests please let the camp
administration know in advance. There will be a chaplain on duty and area Clergy are on 24-hour call.
Camp Phone:
The phone number for Bayport Scout Reservation is 804-758-5140. A phone is located in the
administration office and is limited to business and emergency use only. Discourage parents from
making calls and remind them that Scouts are not located near a phone. If they do call, they will need
to give the Scouts troop number along with his name. The message will then be given to the
Scoutmaster. In the event of an emergency a Scouts must be accompanied by their unit leader in order
to use the phone.
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_____ Sunscreen
_____ Musical instrument
_____ Alarm Clock battery operated
_____ Pillow
_____ Bible or Prayer book
Troop/Patrol Equipment
_____ 100 ft. Rope
_____ US/Troop/Patrol Flag
_____ Camping and project materials
_____ Propane lanterns/table top lantern
_____ Props for skits
_____ Thumbtacks
_____ Troop first aid kit
Scoutmaster Special Needs
_____ Scoutmaster Handbook
_____ Merit badge books
_____ Troop advancement records
_____ Merit badge application cards
_____ Pens/Pencils and paper
_____ Alarm Clock Battery operated
_____ CPAP machine (medical; must bring
Extension cord)
_____ Skit or Song Book
_____ Blue Cards (filled out and extras)
_____ All troop paper work
Participants in any boating program should
bring water shoes or an old pair of sneakers to
wear in the boat that can get wet.
Optional Gear
_____ Fishing Gear
_____ Mosquito netting
_____ Camera and Film
_____ Bug repellent
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Swimming: Swimming is a leisure activity, a competitive sport, and a basic survival skill. Scouts who
earn this badge will learn about safety when swimming and diving, how swimming can contribute
to overall fitness and health, and gain some basic competitive swimming skills.
Lifesaving: No Boy Scout will ignore a plea for help. However, the desire to help is of little use
unless one knows how to give the proper aid. The main purpose of the Lifesaving merit badge is to
prepare Scouts to assist those involved in water accidents, teaching them the basic knowledge of
rescue techniques, the skills to perform them, and the judgment to know when and how to act so
that they can be prepared for emergencies.
The second program area is our waterfront. We are lucky to have beach access to McKans Bay on the
Rappahannock River. The bay provides an excellent location to learn how to control various
watercraft. The shallow bay and our 1,000+ foot pier allow Scouts to try out new skills and not have to
worry about moving or deep water.
Canoeing: For several centuries, the canoe was a primary method of travel for explorers and
settlers. Today, it remains an important part of the wilderness experience and an enjoyable leisure
activity that teaches communication, teamwork, and physical fitness. Scouts will learn how to
safely enter, exit, control and care for a canoe.
Rowing: Rowing is the use of oars as a means of propelling boats, has grown from a basic method
of transportation to a competitive sport and an enjoyable method of exercising. Scouts will learn
how to safely enter, exit, control and care for a rowboat.
Kayaking: Kayaking has quickly become a premier sport throughout the world. The versatility of
the craft allows it to be used in a variety of environments. Scouts will learn how to safely enter,
exit, control and care for a kayak.
Small Boat Sailing: Sailing is one of the most enjoyable pastimes on the open water. The quiet and
peacefulness of the water can provide a pleasant break from everyday life. However, smooth
sailing requires paying careful attention to safety.
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Motorboating: With the fun of operating a motor boat comes the responsibility for keeping that
boat in first-class condition, knowing and obeying the nautical "rules of the road," and gaining the
general knowledge and skills to operate a boat safely.
Water Sports: Water sports are a fun and exhilarating way to enjoy being outdoors while
developing strength, coordination, and fitness. By developing experience with water sports and
practicing good judgment, Scouts will gain skills that will serve them well for a lifetime and have
extreme fun while they do.
Health and Fitness
Physical fitness is a key element within the Scouting program. Our health and fitness area allows
Scouts to participate different activities and sports. Our program area offers a large multi-use field,
basketball court, and sand volleyball court. The health and fitness staff offer open sports from 4-5pm
Monday through Thursday.
Athletics: Being involved in an athletic endeavor is not only a way to have fun, but it also is one of
the best ways for a person to maintain a healthy and strong body, living up to the promise each
Scout makes "to keep myself physically strong." Scouts will learn how use athletics to keep
themselves in good physical condition.
Personal Fitness: From the importance of cardiovascular activity to caring for their teeth Scouts will
learn about all the aspects of keeping themselves in good physical condition.
Sports: Teamwork and sportsmanship are both values that the Scouting program would like to pass
on to all Scouts. This merit badge will introduce Scouts to a variety of different sports, their rules
and how teamwork is used within each.
First Aid: First aid - caring for injured or ill persons until they can receive professional medical care
- is an important skill for every Scout. With some knowledge of first aid, a Scout can provide
immediate care and help to someone who is hurt or who becomes ill. First aid can help prevent
infection and serious loss of blood. It could even save a limb or a life.
Emergency Preparedness: Scouts are often called upon to help because they know first aid and
they know about the discipline and planning needed to react to an emergency situation. Earning
this merit badge helps a Scout to be prepared by learning the actions that can be helpful and
needed before, during, and after an emergency.
Search and Rescue: Scouts will have the opportunity to learn about and conduct a number of
different search and rescue scenarios. This merit badge takes the offerings of First Aid and
Emergency Preparedness merit badges and takes it to the next level.
Climbing: Climbing is not a sport that requires tremendous muscular strength; it demands mental
toughness and the willingness to practice hard to master a set of skills. The adventure of climbing
can also provide a new way to enjoy the outdoors. Scouts will learn different techniques to safely
climb and assist others in climbing and repelling.
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Scoutcraft
Scoutcraft is the basis of what the Scouting program is. When people think of Scouts they imagine
them in scenarios taught in this area. From knot tying to cooking, to camping, many of the things
Scouts will use on different events and weekends are all learned at Scoutcraft.
Cooking: The Cooking merit badge introduces principles of cooking that can be used both at home
and in the outdoors. Scouts who earn this badge will learn about food safety, nutritional guidelines,
meal planning, and methods of food preparation, and will review the variety of culinary (or
cooking) careers available.
Camping: Camping is one of the best-known methods of the Scouting movement. When he
founded the Scouting movement in the early 1900s, Robert Baden-Powell encouraged every Scout
to learn the art of living out-of-doors. He believed a young person able to take care of himself while
camping would have the confidence to meet life's other challenges, too. Scouts will learn how to
camp using the patrol method and low impact camping.
Fishing: In Scouting for Boys, Baden-Powell offers this advice: "Every Scout ought to be able to fish
in order to get food for himself. A tenderfoot [beginner] who starved on the bank of a river full of
fish would look very silly, yet it might happen to one who had never learned to catch fish."
Wilderness Survival: In their outdoor activities, Scouts learn to bring the clothing and gear they
need, to make good plans, and do their best to manage any risks. But now and then, something
unexpected happens. When things go wrong, the skills of wilderness survival can help make
everything right again.
Pioneering: The knowledge of ropes, knots, and splices along with the ability to build rustic
structures by lashing together poles and sparsis among the oldest of Scouting's skills. Practicing
rope use and completing projects with lashings also allow Scouts to connect with past generations,
ancestors who used many of these skills as they sailed the open seas and lived in America's forests
and prairies.
Orienteering: Orienteering, the use of map and compass to find locations and plan a journey, has
been a vital skill for humans for thousands of years. Orienteering is also a recognized sport at the
Olympic Games, and thousands of people participate in the sport each year in local clubs and
competitions.
Geocaching: The word geocache is a combination of "geo," which means "earth," and "cache,"
which means "a hiding place." Geocaching describes a hiding place on planet Earth - a hiding place
you can find using a GPS unit. A GPS (Global Positioning System) unit is an electronic tool that
shows you where to go based on information it gets from satellites in space.
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Plant Science: Taking on the role of a field botanist, Scouts will get the chance to learn about a
variety of different plants and their effects on the ecosystem around them.
Reptile and Amphibian Study: Boys always have been interested in snakes, turtles, lizards, and
alligators, as well as frogs and salamanders. Developing knowledge about these captivating
creatures leads to an appreciation for all native wildlife; understanding the life cycle of a reptile or
amphibian and keeping one as a pet can be a good introduction to natural history; and knowing
about venomous species can help Scouts to be prepared to help in case of an emergency.
Electricity and Energy: This dual merit badge program allows the boys to work on both badges at
the same time. Electricity is a powerful and fascinating force of nature. As early as 600 BCE,
observers of the physical world suspected that electricity existed but did not have a name for it. In
fact, real progress in unraveling the mystery of electricity has come only within the last 250 years.
Saving, producing, and using energy wisely will be critical to America's future. If we are to leave
future generations with a world in which they can live as well or better than we have, Scouts and
other potential leaders of tomorrow must begin the hard work of understanding energy and the
vital role it will play in the future.
Environmental Science: While earning the Environmental Science merit badge, Scouts will get a
taste of what it is like to be an environmental scientist, making observations and carrying out
experiments to investigate the natural world.
Geology: Geology is the study of Earth. It includes the study of materials that make up Earth, the
processes that change it, and the history of how things happened, including human civilization,
which depends on natural materials for existence.
Astronomy: In learning about astronomy, Scouts study how activities in space affect our own planet
and bear witness to the wonders of the night sky: the nebulae, or giant clouds of gas and dust
where new stars are born; old stars dying and exploding; meteor showers and shooting stars; the
moon, planets, and a dazzling array of stars.
Archeology: Archaeologists are detectives who study how people lived in the past. They figure out
what happened, when, how, and why. Using the clues that people left behind, they try to
understand how and why human culture has changed through time.
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Fish and Wildlife Management: Wildlife management is the science and art of managing the
wildlifeboth animals and fishwith which we share our planet. Maintaining the proper balance
and the dynamics that go with it requires humankind's attention. We use this stewardship tool to
help minimize or eradicate the possibility of extinction of any given species. We want our
descendants to have the opportunity to experience the same animal diversity that we now enjoy.
Dog Care: Dogs are mans best friend and Scouts are no exception to this. While working on this
badge Scouts will learn what it takes to care for another being and how dogs are different from
each other.
Mammal Study: A mammal may weigh as little as 1/12 ounce, as do some shrews, or as much as
150 tons, like the blue whale. It may spring, waddle, swim, or even fly. But if it has milk for its
young, has hair of some kind, is relatively intelligent, and has warm blood, then it is a mammal.
Oceanography: The Ocean is a constant draw to many people and being able to understand it helps
us take better care of it. Scouts will learn about the ocean ecosystem and the affect we have on it
and the affect the ocean has on us.
Space Exploration: Space is mysterious. We explore space for many reasons, not least because we
don't know what is out there, it is vast, and humans are full of curiosity. Each time we send
explorers into space, we learn something we didn't know before. We discover a little more of what
is there.
Sustainability: This new merit badge allows Scouts to learn about their impact on the environment
and climate. They track and analyze their use of energy and goods and determine how we can be
better stewards of the world.
Soil and Water Conservation: Conservation isn't just the responsibility of soil and plant scientists,
hydrologists, wildlife managers, landowners, and the forest or mine owner alone. It is the duty of
every person to learn more about the natural resources on which our lives depend so that we can
help make sure that these resources are used intelligently and cared for properly.
Handicraft
Being skilled with your hands is an important trait within Scouting. Handling a knife or leather punch
correctly can help a Scout develop eye hand coordination and a respect for safety. Handicraft also
gives Scouts the opportunity to look at and analyze some of the finer part of the world. They gain an
understanding of why all forms of art are important and give them a chance to express themselves in a
different format.
Sculpture: This merit badge introduces Scouts to sculpture, an art form that allows an artist to
express what he sees and feels by using these three dimensions by shaping materials such as clay,
stone, metal, and wood.
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Woodcarving: As with any art, woodcarving involves learning the basics of design, along with
material selection and tools and techniques, as well as wood-carving safety. The requirements of
the Wood Carving merit badge introduce Scouts to an enjoyable hobby and that can become a
lifetime activity.
Leatherwork: Scouts who complete the requirements to earn the Leatherwork merit badge will
explore leather's history and its endless uses. They will learn to make a useful leather item using
the same types of raw materials that our ancestors used; be challenged to master skills like handstitching, lacing, and braiding.; and learn how to preserve and protect leather items so they will last
a lifetime and beyond.
Basketry: Basketry is a handy skill for a Scout. A basket can be a sturdy companion on campouts,
carrying clothes snugly and efficiently, holding potatoes and corn for roasting over a campfire, or
carrying the day's fishing catch back to camp for dinner. Baskets and basket-weaving projects also
make great gifts for family and friends.
Art: This merit badge concentrates on two-dimensional art, specifically drawing and painting in
various media, including an introduction to design applications in the fields of graphic arts and
industrial design, history and design principles, and how these fields relate to fine art.
Pulp and Paper: Here's an astonishing number to digest. Each person in the United States uses
about 700 pounds of paper each year. Paper is everywhere in our lives. Every year in the United
States, more than 2 billion individual books, 24 billion newspapers, and 350 million magazines are
published on paper.
Textiles: People use countless fibers and fabrics in their everyday lives: clothes, carpets, curtains,
towels, sheets, upholstered furniture. Add to that list boat sails, book bindings, bandages, flags,
sleeping bags, mailbags, airbags, seat belts, backpacks, parachutes, umbrellas, basketball nets, and
more.
Indian Lore: Far different from the stereotypes or common images that are portrayed on film, on
television, and in many books and stories, American Indians have many different cultures,
languages, religions, styles of dress, and ways of life. To learn about these different groups is to
take an exciting journey of discovery in which you will meet some of America's most fascinating
peoples.
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Shooting Sports
Our shooting sports area allows Scouts to participate rifle, shotgun and archery merit badges. It has
two pavilions along with two certified national camp School Directors we are able to offer multiple
merit badges at the same time on our three separate ranges.
Rifle: Unless a rifle is handled incorrectly or recklessly, it is not dangerous. A rifle, like any other
precision instrument, is manufactured to perform a specific task and can do so at no risk to the user
or others. By earning this badge, Scouts can develop their shooting skills while learning safe
practices.
Shotgun: A shotgun is a precision instrument, designed to shoot a shot charge in a specific pattern
to cover a designated area at a certain distance. Unlike a rifle, the bore of the shotgun is not rifled,
so the shot emerging from the muzzle is not spinning. Scouts will learn how to safely handle, fire
and clean a shotgun.
Archery: Archery is a fun way for Scouts to exercise minds as well as bodies, developing a steady
hand, a good eye, and a disciplined mind. This merit badge can provide a thorough introduction to
those who are new to the bow and arrowbut even for the experienced archer, earning the badge
can help to increase the understanding and appreciation of archery.
Trail to Eagle
This program area is designed specifically for the young men in your troop who have been to camp a
number of times and are only a few steps away from earning their Eagle. The only thing they need is
that last merit badge and then they will be ready to start their eagle project. The trail to Eagle is
designed for boys who are at least age 13 and are at least the rank of Star.
Citizenship in the Community: A nation is a patchwork of communities that differ from each other
and may be governed differently. But regardless of how local communities differ, they all have one
point in common: In the United States, local government means self-government. Good citizens
help to make decisions about their community through their elected local officials.
Citizenship in the Nation: As Scouts fulfill the requirements for this merit badge, they will learn how
to become active citizens who are aware of and grateful for their liberties and rights. They will
understand the need to participate in their governments and protect their freedom, helping to
defend their country and standing up for individual rights on behalf of all its citizens.
Citizenship in the World: Scouts who earn the Citizenship in the World merit badge will discover
that they are already citizens of the world. How good a world citizen each person is depends on his
willingness to understand and appreciate the values, traditions, and concerns of people in other
countries.
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Communication: This clear and concise definition comes from the U.S. Department of Education:
"Communication focuses on how people use messages to generate meanings within and across
various contexts, cultures, channels, and media. The field of communication promotes the effective
and ethical practice of human communication."
American Heritage: Every Scout swears to an oath that includes duty to his country. A better
understanding of American heritage, the ways in which the past has led to our present nation, is
key to truly knowing what it means to be an American. Although not Eagle required, the merit
badge fits well with the others offered in Trail to Eagle.
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COPE/Climbing
Participants in the COPE/Climbing program will learn to push themselves to their limits while gaining
leadership and team building skills on our low and high ropes course and lighthouse climbing tower.
This is offered as two half day programs. COPE in the morning, which is team based low and high ropes
program. This is excellent for older boy or leadership patrols. Climbing is in the afternoon and it takes
climbing merit badge to the next level. Scouts will get a chance try different repelling techniques,
chimney climbs, ascensions and so much more!
Cope/Climbing offers advancement opportunities for Boy Scouts, Venturing Crews, and Sea Scouts.
Boy Scouts who successfully meets all requirements can earn a merit badge and patch for climbing.
Merit Badge and High Adventure Program Fees
Merit Badge
Motorboating
$25 Art
$6
Watersports
$25 Photography
$10
Space Exploration
$15 Leatherwork
$10
Basketry
$8 Cooking
$10
Sculpture
$8 Archery
$12
Woodcarving
$10 Rifle
$12
Indian Lore
$18 Shotgun
$25
High Adventure
Rivah Runners
$60 COPE
$60
Waterman
$120 Climbing
$60
*Camp fees are subject to change due to the availability and accessibility to curtain supplies*
Merit Badge Registration
The Merit Badge registration will be done prior to your Scouts coming to camp. We will host a session
on this during our leaders meeting in April. The merit badge sign up system will then open for
registration on April 20th at noon. If you cannot use the web based registration we will work with you
to input your Scouts choices.
We will give you a print out of you troops roster (even if you turn it in on paper) at the Sunday night
leaders meeting. If changes need to be made please submit a note to the program director.
*Scouts must still submit merit badge applications to their counselors first thing on Monday morning
with any prerequisites.*
PLEASE PRINT CLEARLY ON THESE FORMS AS WELL
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PROGRAM OFFERED
Bayport Scout Reservation has a wide variety of extra programs offered in the program areas. We are
always open to new suggestions too.
Snorkeling Award: Scouts will learn the basics of using snorkeling equipment and become
comfortable snorkeling in a clear and safe location.
BSA Lifeguard: This rigorous course if for Scouts or Scouters 15 and older. This program is all day
every day and very tough to complete. BSA has teamed up with the American Red Cross in order to
align our certifications. A Scout who completes this course can attend a Red Cross challenge event
and earn their Red Cross lifeguard certification separate from camp
Instructional Swim: This program is designed to help Scouts who would like to learn how to swim
or to become stronger swimmers in order to pass the swim test. Our staff is tenured and
experienced in working with Scouts who struggle with swimming.
3 on 3 Basketball Tournament: Do you have a team of boys that can ball??? They can take on
Scouts from other troops in our 3 on 3 tournament held on Thursday evening.
Scoutmaster Cook-off: Does your troop have the one leader that owns more cooking gear than the
entire troop, or someone with a special dish that they have to make every camp out? Well they
can put themselves up against other leaders and test their cooking skills. Leaders must provide all
food and cooking equipment. Staff will provide sophisticated pallets and empty stomachs.
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28
29
Lifesaving
BSA Lifeguard
(All day)
Swimming
11:00 - 12:00
10:45-12:15
Electricity/Energy
Canoeing
Kayaking
Motor boating
Astronomy
Archeology
Scoutcraft
Athletics
First Aid
Shooting
Sports
Cooking
Rifle
Orienteering Shotgun
Camping
Pioneering
Fishing
Basketry
Photography
Art
Electricity/Energy
Environmental Science
Basketry
Geology
Leatherwork
Sculpture
Handicraft
Nature Ecology
Canoeing
Environmental Science
Rowing
Small Boat Sailing
Boating
Swimming
Instructional
Swim
Lifesaving
Swimming
Instructional
Swim
10:00 - 11:00
9:15-10:45
9:00 - 10:00
Instructional
Swim
Pool
American
Heritage
Citizenship in the
World
Communications
Citizenship in the
Nation
Citizenship in the
Community
Trail to Eagle
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4:00 - 5:00
3:45-5:15
3:00 - 4:00
2:15-3:45
Personal Fitness
Climbing
Indian Lore
Leatherwork
Space Exploration
Sustainability
Wood
Carving
Art
Safety/Fire Safety
Open Sports
First Aid
Basketry
Textiles
Wilderness
Survival
Orienteering Shotgun
Cooking
Rifle
Shotgun
Fishing
Camping
Rifle
Shooting
Sports
Pioneering
Camping
Geocaching
Scoutcraft
American
Heritage
Trail to Eagle
Citizenship in the
Nation
Citizenship in the
Community
Communications
Citizenship in the
World
*Sessions are either an hour long, or an hour and a half, do not select merit badges that overlap on times.
Open Swim
Environmental Science
Sustainability
Snorkeling
Oceanography
Environmental Science
Mammal Study
First Aid
Emergency Preparedness
Pulp and
Paper
Dog Care
Sports
Sculpture
Handicraft
Nature Ecology
Space Exploration
Canoeing
Kayaking
Watersports
Boating
Swimming
Instructional
Swim
Pool
NIGHTHAWK PROGRAM
The Nighthawk program is designed specifically for first year campers. It is an all-day program, in which the boys
will work on Tenderfoot, Second, and First Class requirements. From fire starting to lashings, the boys will get
introduced to all the aspects of Boy Scouting. The program is setup in the patrol method format. The boys will
be broken into patrols and then form a troop as a whole. The boys will have a chance to earn first aid,
swimming, and a handicraft merit badge as part of the program. They will also participate in an overnight trek
and cook breakfast for themselves one morning. As part of the nighthawk program, the boys will get a taste of
all the program areas in camp. Each Scout will have the opportunity to earn their Totin Chip and Firemen Chip.
The following is a list of requirements that the Scouts will have an opportunity to work on. Not all Scouts meet
all the requirements because of individual skill and time need to complete the skills.
Boy Scout
Repeat the Pledge of Allegiance
Demonstrate Scout Sign, Salute, Handshake
Square Knot
Live by Scout Oath, Law, Motto, Slogan, and Outdoor Code
Describe the Scout Badge
Tenderfoot
1. Properly dressed for campout. Pack and carry gear
2 .Sleep in a tent that you pitched
3. Assist in preparation, cooking, clean-up of 1 meal
4a. Whip and fuse rope
4b. Tie two half hitches and taut-line hitch
5. Rules of safe hiking- highway/cross-country, day/night and what
to do if you are lost.
6. Display, raise, lower and fold the American Flag
7. Repeat and explain the Scout Oath, Law, Mottos and Slogan.
8. Patrol Name, Yell, Flag
9. Explain the Buddy System
11. ID Poisonous plants and treatment of exposure.
12a. Demonstrate how to care for some who is choking
12b. First Aid: cuts and scratches, blisters, 1st degree burns, bites,
stings from insects
Second Class
1a. Compass, orient a map, map symbols
3c. Care/Sharpen/Use: Knife, saw, ax and when to use each.
3d. Tinder, kindling, fuel
3e. Cooking fire, lightweight stove, when to use and safety
procedures
3. Flight a fire and a cooking stove
4. Participate in a flag ceremony
5. Service Project (minimum of 1 hour)
6. ID/Evidence of @ least 10 wild animals
7a. "Hurry Cases" stopped breathing, serious bleeding, internal
poisoning
7b. Prepare a personal First Aid kit (for a hike)
7c. First Aid: Object in the eye, bite of a rabid animal, puncture
wounds-splinter, nail, fish hook, 2nd degree burn, heat
exhaustion, shock, heat stroke, dehydration, hypothermia,
hyperventilation
8a. Tall the precautions for a Safe Swim
8b. Jump into water over your head, level off, swim 25 feet, turn
and return
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Day
9-10am
10-11am
11-12pm
1:303pm
3-4pm
4-5pm
Mon.
Meet at
NH
Skills or
MB
Skills/MB
Pool
Skills or
MB
Whip and
Fuse Rope
Tu.
NH Skills
Skills or
MB
Skills/MB
Pool
Skills or
MB
Open
Archery
Camp wide
Activity
Wed. Breakfast
at NH
NH Skills
Skills or
MB
Skills/MB
Pool
Skills or
MB
Totin Chip
Vespers/
Volleyball
Thur.
NH Skills
Skills or
MB
Skills/MB
Pool
Skills or
MB
Meet at NH
to set up
for
overnighter
Meet at NH
to go for
Overnighter
and
campfire
Meet @
NH to
build
fires
Finish
any Skills
Finish
any MB
Fri.
7-8:00am
6:30 Take
down
tents
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7:158:15pm
8:15 Closing
Campfire
Possible
Inspection Point
Monday
Tuesday
Wednesday
Uniform/Neatness
All tent flaps rolled up if
10
weather is good
All beds made or rolled
5
Towels, wet clothing
5
hung out on a line (not
tent platforms)
Personal items stored
5
neatly
Tent ropes secured and
5
properly tied
Fireguard tools in place
5
Fireguard chart
5
completed and
displayed
Cleanliness
Overall grounds (-1 for
10
each piece of litter)
Trails to campsite free
5
of litter
Latrine washed down,
5
lids down
Sink area washed down,
5
faucets off
General Appearance
Troop and American
5
Flag properly Displayed
Flammable materials
5
safely locked away
No safety hazards in
5
camp
Gateway improvements
8
Impact on campsite as a
5
minimum
*Improvements while at
7
Rappahannock*
Total Possible
100
Total Points per Day
1. Please post visitation sheet on bulletin board by 9:00am Monday morning or
no points will be awarded
2. Troops sharing a campsite will be scored as a site.
3. Campsite scores for all troops are posted daily on the commissioners board.
Thursday
Friday
*Improvements at Bayport should be organized and performed by Scouts for the benefit of others and should be approved
by a commissioner.*
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Green
Number of Shirts:
S: ______ M: ______ L: ______ XL: ______ 2XL: ______ 3XL: ______
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$__________
$__________
$__________
$__________
In signing this request for release, the BSA, the Colonial Virginia Council, and the troop leaders or their
representatives will not be held liable for any loss or injury to the Scouts person or property.
Parents or guardians signature: _____________________________________________
ADDRESS: __________________________ CITY: ____________ STATE: ______________
ZIP: ______ TELEPHONE NUMBER: (W) _____________ (H) _______________________
Before leaving camp, Scouts must check out with their Troop Leader and the Camp Director and have
their signatures below.
Troop Leader: _______________________ Troop: _______
Date: _________
Date: _________
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6 (circle one)
1st Choice
2nd Choice
Please remember we try to accommodate as many Scouts as possible for their merit badge choices.
37
City: ________________
38
Troop #:
Crew #:
Ship #:
Council:
Name of person submitting this form:
Date:
Phone:
Email:
What week is your unit attending camp?
June 28 - July 4
July 19 - July 25
June 21 - June 27
July 12 - July 18
July 5 - July 11
July 31 - August 2
$_________________
VISA
Mastercard
Discover
Amount Paid
with this Form
Scout's Name
Amount Paid
with this Form
Leader's Name
Amount Paid
with this Form
All fees are due to council at least 2 weeks prior to arrrival day at camp.
39
All persons participating in BSA aquatics are classified according to swimming ability. The classification tests and test procedures
have been developed and structured to demonstrate a skill level consistent with the circumstances in which the individual will be
in the water (e.g., the swimmers test demonstrates the minimum level of swimming ability for recreational and instructional
activity in a confined body of water with a maximum 12-foot depth).
When the unit goes to summer camp, each individual will be issued a buddy tag under the direction of the camp aquatics director
for use at the camp.
TO THE TEST ADMINISTRATOR
The various components of each test evaluate the several skills essential to the minimum level of swimming ability. Each step of
the test is important and should be followed as listed below:
SWIMMERS TEST:
1. Jump feet first into water over the head in depth, level off, and begin swimming.
2. Swim 75 yards in a strong manner using one or more of the following strokes: sidestroke, breaststroke, trudgen, or crawl
3. Then swim 25 yards using an easy resting backstroke.
The 100 yards must be swum continuously and include at least one sharp turn. After completing the swim, rest by floating long
enough to establish the ability to conduct a resting float facing upward.
BEGINNERS TEST:
1. Jump feet first into water over the head in depth, level off
2. Swim 25 feet on the surface, stop, turn sharply, resume swimming as before, and return to starting place.
1. Anyone not able to complete the Beginners test.
LEARNERS
Special note: Although swim tests may be conducted prior to summer camp, the aquatics director is expected to review or retest
any Scout or Scouter whose skills appear to be inconsistent with his classification.
Additionally, the aquatics program director is authorized to retest any Scout or group of Scouts when he is reasonably
concerned that pre-camp swim tests were not properly administered.
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Camp Week:
Troop Number:
E-mail Address:
Submission of this form to Bayport Scout
Reservation certifies that the unit named
above has conducted its own swimming
ability classification testing following the
guidelines of Safe Swim Defense as defined in
the Guide to Safe Scouting. The unit requests
that this classification be used for aquatics
activities at Bayport Scout Reservation.
Units are encouraged to retain a printed
copy for future unit aquatic activities. The
classification of tests should be reviewed
annually.
Please know that it is at the Aquatics
Director and/or Supervisors discretion to
re-test if they feel necessary.
List the appropriate letter for swim level
S=Swimmer, B=Beginner, L=Learner
Camp Scoutmaster:
Council:
Phone Number:
Date Swim-test Conducted:
Location of test:
NAME
NAME
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2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
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15.
16.
17.
18.
19.
20.
Swim
Level
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
32.
33.
34.
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Swim
Level
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