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Assignment front sheet

Assessor name

Learner name

William Jackson
Date issued

Completion date

12th January 2015

23rd January 2015

Qualification

Submitted on

Unit number and title

BTEC Level 3 Extended


Diploma in Creative Media
Production
Assignment title

Unit 74: Computer Game Story Development

Storytelling Essentials

In this assessment you will have opportunities to provide evidence against the following criteria.
Indicate the page numbers where the evidence can be found.

Criteria
reference

To achieve the criteria the evidence must show that


the student is able to:

P1

Summarise accurately the elements of storytelling for


games using some subject terminology appropriately

Task no.

M1

Explain the elements of storytelling for games


with reference to detailed illustrative examples and with
generally correct use of subject terminology

D1

Comprehensively explain the elements of storytelling for


games with elucidated examples and consistently using
subject terminology correctly

Learner declaration
I certify that the work submitted for this assignment is my own and research sources are fully acknowledged.
Learner signature:

Date:

Evidence

Assignment brief
Qualification

BTEC Level 3 Extended Diploma in Creative Media Production

Unit number and title

Unit 74: Computer Game Story Development

Start date

12th January 2015

Deadline
Assessor name

William Jackson

Assignment title

Tasks 1-3

As games have become more and more mainstream entertainment and their development budgets have
grown larger, the importance of good writing has also grown. For a game to be successful it is vital that
developers create a solid story and life-like characters to guide players through the game space while
allowing them to have a personal game experience.
Learners will develop an understanding of how to use elements such as narration, monologue and dialogue to serve
the purposes of their game story and will apply their observations of human attitudes and emotions to the
development of convincing characters for their game concept.
This unit will also develop the learners ability to reflect critically on their own work, as they will need this
professional skill in any future career.

Story creation
Interaction strategies
Narration and dialogue
1. Storytelling forms
2. Story development

3. Script
Assessment for this component will be drawn from assignments across the course that deploy the above techniques as part of the
production of research portfolios as in :
Unit 1: Preproduction Techniques GC1, GC2, GC
Unit 21: Single camera Drama
Unit 24 : Writing for Television and Video

Assignment 1 Storytelling Essentials

Learners will write an article for an online games ezine on how game designers use story to
enhance a players gameplay experience. Write a preview using examples of existing games
to illustrate the content and context of your intended game production.
Article will cover:

Forms of storytelling: cave painting; oral traditions (fable, myth, legend);


theatre; text; film; television
Game genres: action, eg platforms, first-person shooter (FPS), third-person
shooter (TPS), racing, fighting; adventure; puzzle; role-play; simulation and sports,
eg turn-based strategy (TBS), real time strategy (RTS)
Approaches: location; conditions; actions; symbolism; three-act structure
(beginning, middle,
end); heros journey (12 steps); episodic
Representation: emotions; characterisation; stereotypes, eg gender, ethnicity
1. Emotional themes: vengeance; happiness; fear; anger; perseverance; heroism;
valour; hope;
competitiveness

interactive story
writing strategies.

Assignment 2 Project X: Story

Learners receive a brief from a producer to create the story for a new game including
backstory, characterisation and dialogue.
Learners will produce a development log covering:
purpose
components
plot devices
character types
character backstory
narrative flow
reflections on finished game story
Assignment 3 Project X: Narration and Dialogue

Learners will produce a portfolio containing documentation that covers:


game dialogue sources
verbal elements of narration
script
reflections on finished game story.
Sources of information

This brief has been verified as being fit for purpose


Assessor
Signature

William Jackson
Date

Internal verifier
Signature

Date

Internal verification of assignment brief


Unit number and title

BTEC Level 3 Extended Diploma in Creative Media


Production
Unit 74: Computer Game Story Development

Assessor name

William Jackson

Qualification

Internal verifier checklist

Y/N*

Are accurate programme details shown?

Y/N*

Are accurate unit details shown?

Y/N*

Are clear deadlines for assessment given?

Y/N*

Is this assignment for whole or part of a unit?

W/P

Are the grading and assessment criteria to be addressed


listed?

Y/N*

Does each task show which criteria are being addressed?

Y/N*

Are these criteria actually addressed by the tasks?

Y/N*

Is it clear what evidence the learner needs to generate?

Y/N*

Are the activities appropriate?

Y/N*

Is there a scenario or vocational context?

Y/N*

Are the language and presentation appropriate?

Y/N*

Is the timescale for the assignment appropriate?

Y/N*

Overall is the assignment fit for purpose?

Y/N*

Comments

* If No is recorded and the internal verifier recommends remedial action before the brief is issued, the assessor and the
internal verifier should confirm that the action has been undertaken.
Internal verifier
Signature

Date

Action required:

Action taken:

Assessor
Signature

William Jackson
Date

Internal verifier
Signature

Date

Assessor's comments
Qualification

BTEC Level 3 Extended


Diploma in Creative Media

Assessor name

Unit number and title

Unit 74: Computer Game


Story Development

Learner name

William Jackson

Grading criteria

Achieved?

Learner feedback

Assessor feedback

Action plan

Assessor signature

Date

Learner signature

Date

Internal verification of assessment decisions


Qualification

BTEC Level 3 Extended


Diploma in Creative Media Production

Unit number and title

Unit 74: Computer Game Story Development

Assessor name

William Jackson

Assignment title
Learner name
Which criteria has the
assessor awarded?

Pass

Do the criteria awarded


match those targeted by
the assignment brief?

Y/N

Has the work been


assessed accurately?

Y/N

Merit

Distinction

Details

Details

Is the feedback to the


learner:

Constructive?

Linked to relevant
assessment and
grading criteria?

Identifying
opportunities for
improved
performance?

Y/N

Does the grading decision


need amending?

Y/N

Details

Details

Remedial action taken


Confirm action completed
Assessor name

William Jackson

Assessor signature

Date

Internal verifier name


Internal verifier signature

Observation record

Date

Learner name

William Jackson

Qualification

BTEC Level 3 Extended


Diploma in Creative Media Production

Unit number and title

Unit 74: Computer Game Story Development

Description of activity undertaken (please be as specific as possible)

Assessment and grading criteria

How the activity meets the requirements of the assessment and grading criteria

Assessor signature
Assessor name

Witness statement

Date

Learner name

William Jackson

Qualification

BTEC Level 3 Extended

Unit number and title

Unit 74: Computer Game Story Development

Description of activity undertaken (please be as specific as possible)

Assessment and grading criteria

How the activity meets the requirements of the assessment and grading criteria,
including how and where the activity took place

Witness name

Job role

Witness signature
Assessor name
Assessor signature

Date
William Jackson
Date

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