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Name:

Luna

Date:

12Feb2015

CriterionD.Evaluating

DEADLINE:16Feb(T)12midnight

PartI.ProductTesting
A.Selftesting
Rateyourowngameusingtherubricbelow.

0:Notachieved

12Minimallyachieved

34:Moderatelyachieved

56:Mostlyachieve
d
78:Fullyachieved

Aspects:

SelfScore

ReasonsforScoreGiven

1.Isitfunandengaging?

ithinkitisgoodbecauseitteachesbutidon'tthinkpeoplehavemuchfun.

2.Doesthegamehaveaclearandspecific
educationaltopicorcontent?

geography

3.Aretheinstructionsclear?

Itmightnotbecleartoeverybody.

4.Isthegamechallenging?

notreally

5.Isthegameoriginaloramodification?

modificationaremix

6.Doesthegamehaveaspecifictarget
audience?

notreally

7.Isthescriptorcodecorrectlydone?

no

8.Wereimagesandsoundscreatively
used?

yesitwasfullofimages.

B.PeerEvaluation
1.Askatleast5peopletoplayyourgameandansweryoursurvey.
Putthelinkstoyourgameandsurveyhere:
surveylink:
http://goo.gl/Ki5RCA
gamelink:
http://goo.gl/zagQeA

2.Whenyouhavegathered
atleast5feedbacks
inyoursurvey,postthe
linktothesummaryofresults(theonewith
graphs
below.

https://docs.google.com/spreadsheets/d/17Qjnbt22n6j1nsKA_9K1G4WUezmEl8e4o7M4nOv86gQ/edit#gid=1803012070

3.Comparetheresultsofyourevaluationsurveytoyourselfevaluation.Completethetablebelow.

Accordingtoyourselfevaluation

Accordingtoyoursurveyresults

a.Howwelldidyourfinal
productsatisfy
your
design
specification
?

Notverywell.
Myfirstgamedidn'twork.

Mostlysatisfiedbutnotineverything.

b.Strongpointsofyour
finalproduct

Itmayteachpeoplemorestufftheydidn'tknow.

Itteachespeople.


c.Weakpointsand
suggestionsfor
improvement

thepeopledon'tgettotesttheirownknowledgeand
thereonlyisonequestion.

onlygettoansweronequestion.doesn'tsayifyou
gettherightanswer.

PartII.SuccessoftheFinalProduct
1.Didyoustrictlyandthoroughlyfollowyouroriginalplananddesign?Ifnot,describethechangesthatyoumadetothe
finalproduct,andgivereasonswhyyoumadethesechanges.

Changesmadetotheoriginaldesignandplan:

Reasonsforthesechanges:

1.time

ididn'tputtimebecauseitwasn'taverygoodtypeofgamewhereyou
puttime.

2.points

Thegameisntaansweringquestiongameandsoididn'tputthe
points.

3.answeringquestions

thereisonlyonequestiontheplayeranswers,andmygamewas
supposedtobefullofquestions.

4.

5.

2.Generally,howwelldoyouthinkyourfinalscreencastingsuccessfullyachieveditsoriginalgoalorpurpose:todesignan
engaginglearninggame?
Ithinkitworkedbecausepeoplesaidtheylearntnewthingsaboutgeography.

3.Discussthe
impactofyourfinalproduc
t.

Discussatleast3benefitsofusingyourgamebyyour
targetaudience?

Discussatleast3limitationsordisadvantagesofusing
yourgame?

learningmoreaboutgeography
humour
attentionskills

onlyansweronequestion
doesn'tsayiftheansweriscorrect
long

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