Académique Documents
Professionnel Documents
Culture Documents
Luna
Date:
12Feb2015
CriterionD.Evaluating
DEADLINE:16Feb(T)12midnight
PartI.ProductTesting
A.Selftesting
Rateyourowngameusingtherubricbelow.
0:Notachieved
12Minimallyachieved
34:Moderatelyachieved
56:Mostlyachieve
d
78:Fullyachieved
Aspects:
SelfScore
ReasonsforScoreGiven
1.Isitfunandengaging?
ithinkitisgoodbecauseitteachesbutidon'tthinkpeoplehavemuchfun.
2.Doesthegamehaveaclearandspecific
educationaltopicorcontent?
geography
3.Aretheinstructionsclear?
Itmightnotbecleartoeverybody.
4.Isthegamechallenging?
notreally
5.Isthegameoriginaloramodification?
modificationaremix
6.Doesthegamehaveaspecifictarget
audience?
notreally
7.Isthescriptorcodecorrectlydone?
no
8.Wereimagesandsoundscreatively
used?
yesitwasfullofimages.
B.PeerEvaluation
1.Askatleast5peopletoplayyourgameandansweryoursurvey.
Putthelinkstoyourgameandsurveyhere:
surveylink:
http://goo.gl/Ki5RCA
gamelink:
http://goo.gl/zagQeA
2.Whenyouhavegathered
atleast5feedbacks
inyoursurvey,postthe
linktothesummaryofresults(theonewith
graphs
below.
https://docs.google.com/spreadsheets/d/17Qjnbt22n6j1nsKA_9K1G4WUezmEl8e4o7M4nOv86gQ/edit#gid=1803012070
3.Comparetheresultsofyourevaluationsurveytoyourselfevaluation.Completethetablebelow.
Accordingtoyourselfevaluation
Accordingtoyoursurveyresults
a.Howwelldidyourfinal
productsatisfy
your
design
specification
?
Notverywell.
Myfirstgamedidn'twork.
Mostlysatisfiedbutnotineverything.
b.Strongpointsofyour
finalproduct
Itmayteachpeoplemorestufftheydidn'tknow.
Itteachespeople.
c.Weakpointsand
suggestionsfor
improvement
thepeopledon'tgettotesttheirownknowledgeand
thereonlyisonequestion.
onlygettoansweronequestion.doesn'tsayifyou
gettherightanswer.
PartII.SuccessoftheFinalProduct
1.Didyoustrictlyandthoroughlyfollowyouroriginalplananddesign?Ifnot,describethechangesthatyoumadetothe
finalproduct,andgivereasonswhyyoumadethesechanges.
Changesmadetotheoriginaldesignandplan:
Reasonsforthesechanges:
1.time
ididn'tputtimebecauseitwasn'taverygoodtypeofgamewhereyou
puttime.
2.points
Thegameisntaansweringquestiongameandsoididn'tputthe
points.
3.answeringquestions
thereisonlyonequestiontheplayeranswers,andmygamewas
supposedtobefullofquestions.
4.
5.
2.Generally,howwelldoyouthinkyourfinalscreencastingsuccessfullyachieveditsoriginalgoalorpurpose:todesignan
engaginglearninggame?
Ithinkitworkedbecausepeoplesaidtheylearntnewthingsaboutgeography.
3.Discussthe
impactofyourfinalproduc
t.
Discussatleast3benefitsofusingyourgamebyyour
targetaudience?
Discussatleast3limitationsordisadvantagesofusing
yourgame?
learningmoreaboutgeography
humour
attentionskills
onlyansweronequestion
doesn'tsayiftheansweriscorrect
long