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Using directory: D:\Trapped Dead\bin

Using loaded Engine Plugin: 'D:\Trapped Dead\bin\SlaughteredGamePlugin.vPlugin'.


Loading Engine Plugin 'D:\Trapped Dead\bin\SlaughteredGamePlugin.vPlugin'.
Plugin 'D:\Trapped Dead\bin\SlaughteredGamePlugin.vPlugin' loaded
InitEnginePlugin:SlaughteredGamePlugin dynamically from 'D:\Trapped Dead\bin\Sla
ughteredGamePlugin.vPlugin'
Using loaded Engine Plugin: 'D:\Trapped Dead\bin\VisionEnginePlugin.vPlugin'.
Loading Engine Plugin 'D:\Trapped Dead\bin\VisionEnginePlugin.vPlugin'.
Plugin 'D:\Trapped Dead\bin\VisionEnginePlugin.vPlugin' loaded
InitEnginePlugin:VisionEnginePlugin dynamically from 'D:\Trapped Dead\bin\Vision
EnginePlugin.vPlugin'
Scripting: Open master state
MISSION_HELPER.LUA loaded
Using loaded Engine Plugin: 'D:\Trapped Dead\bin\vPhysX.vplugin'.
Loading Engine Plugin 'D:\Trapped Dead\bin\vPhysX.vplugin'.
Plugin 'D:\Trapped Dead\bin\vPhysX.vplugin' loaded
InitEnginePlugin:vPhysX dynamically from 'D:\Trapped Dead\bin\vPhysX.vplugin'
Using loaded Engine Plugin: 'D:\Trapped Dead\bin\NavMeshEnginePlugin.vPlugin'.
Loading Engine Plugin 'D:\Trapped Dead\bin\NavMeshEnginePlugin.vPlugin'.
Plugin 'D:\Trapped Dead\bin\NavMeshEnginePlugin.vPlugin' loaded
InitEnginePlugin:NavMeshEnginePlugin dynamically from 'D:\Trapped Dead\bin\NavMe
shEnginePlugin.vPlugin'
Using loaded Engine Plugin: 'D:\Trapped Dead\bin\RagdollPlugin.vPlugin'.
Loading Engine Plugin 'D:\Trapped Dead\bin\RagdollPlugin.vPlugin'.
Plugin 'D:\Trapped Dead\bin\RagdollPlugin.vPlugin' loaded
InitEnginePlugin:RagdollPlugin dynamically from 'D:\Trapped Dead\bin\RagdollPlug
in.vPlugin'
Engine Plugin 'D:\Trapped Dead\bin\VisionEnginePlugin.vplugin' already loaded!
Engine Plugin 'D:\Trapped Dead\bin\vPhysX.vplugin' already loaded!
Using loaded Engine Plugin: 'D:\Trapped Dead\bin\SoundEnginePlugin.vPlugin'.
Loading Engine Plugin 'D:\Trapped Dead\bin\SoundEnginePlugin.vPlugin'.
Plugin 'D:\Trapped Dead\bin\SoundEnginePlugin.vPlugin' loaded
InitEnginePlugin:SoundEnginePlugin dynamically from 'D:\Trapped Dead\bin\SoundEn
ginePlugin.vPlugin'
Initializing engine
Vision DLL path: D:\Trapped Dead\bin\Vision90.dll
Vision version WIN32 DIRECTX9 - 8, 0, 17, 0
Using fast timer
Initializing Vision Graphics Engine
Detecting CPU type and features
Features: FPU MMX ISSE 3DNow!
Vision Core: Allocated 14 kB of memory for Entities
Settings renderer configuration
Initialising Vision Physics Module
PhysX initialized
Initialising video driver: 0
Setting screen mode to x:1366 / y:768 / frontbuffer bpp:32 / refresh:0
Screen Mode is fullscreen
Using Pixel Shader Version: 3.0
Using Vertex Shader Version: 3.0
Using Hardware Instancing.
Initializing WIN32 DirectX9 rendering subsystem
Setting initial Renderer States
Vendor: ID=32902 SubSys=329060419 Rev=
Renderer: nvumdshim.dll
Driver Version: 589842.853138
vPhysXModule::SetCookedMeshFolder: C:\Users\WINDOWS\AppData\Local\Trapped Dead\
success
Engine initialized
WARNING: LevelManager: scene 'testarea.vscene' not found

VisMain_cl::DeInit
DeInitializing Object Data...
DeInitializing World Data...
DeInitializing Surface and Texture Data...
Initializing Vision Graphics Engine
Detecting CPU type and features
Features: FPU MMX ISSE 3DNow!
Vision Core: Allocated 14 kB of memory for Entities
Settings renderer configuration
Vision Core: Allocated 34 kB of memory for Lights
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Char01_94x157.png'
: Texture 'Dialogs\LoadingScreen\Char01_94x157.png' has non-power of two sizes.
Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Char02_502x247.png
' : Texture 'Dialogs\LoadingScreen\Char02_502x247.png' has non-power of two size
s. Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Char03_725x243.png
' : Texture 'Dialogs\LoadingScreen\Char03_725x243.png' has non-power of two size
s. Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Char04_598x307.png
' : Texture 'Dialogs\LoadingScreen\Char04_598x307.png' has non-power of two size
s. Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Char05_591x255.png
' : Texture 'Dialogs\LoadingScreen\Char05_591x255.png' has non-power of two size
s. Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Char06_685x260.png
' : Texture 'Dialogs\LoadingScreen\Char06_685x260.png' has non-power of two size
s. Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\LoadingBar_263x597
.png' : Texture 'Dialogs\LoadingScreen\LoadingBar_263x597.png' has non-power of
two sizes. Mipmaps will not be created.
WARNING: Warning: Loading texture file 'Dialogs\LoadingScreen\Panel01_77x54.png'
: Texture 'Dialogs\LoadingScreen\Panel01_77x54.png' has non-power of two sizes.
Mipmaps will not be created.
VisMain_cl::DeInit
DeInitializing Object Data...
DeInitializing World Data...
DeInitializing Surface and Texture Data...
Initializing Vision Graphics Engine
Detecting CPU type and features
Features: FPU MMX ISSE 3DNow!
Vision Core: Allocated 14 kB of memory for Entities
Settings renderer configuration
Vision Core: Allocated 34 kB of memory for Lights
1 Schalter
WARNING: Warning: Door at 133.319962/-116.382599/121.836052 could not be connect
ed to navigation mesh (ID: 1745606173748363732)
SCRIPT: Game script started
MISSION_0.LUA (gas_station) loaded
WARNING: Primitive count for a static mesh or mesh buffer object is 0.
Device Lost!
VisMain_cl::DeInit
DeInitializing Object Data...
DeInitializing World Data...
DeInitializing Surface and Texture Data...
Initializing Vision Graphics Engine
Detecting CPU type and features
Features: FPU MMX ISSE 3DNow!
Vision Core: Allocated 6 kB of memory for Entities
Settings renderer configuration

Vision Core: Allocated 34 kB of memory for Lights


Deinitializing engine
Deinitializing input
VisMain_cl::DeInit
DeInitializing Object Data...
DeInitializing World Data...
DeInitializing Surface and Texture Data...
Dump resources...
...no resource leaks.

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