ROLE * GAMES
AMidde Earth Role-Playing
Dy John David Ruemmler
The following tale is set in mid-Third
‘Age, after Gondor’ civil war and the Great
Plague of 1636-7, The climactic War of the
Ring is yet to occur. The setting is a de-
cayed watchtower on the lonely and dan-
serous Tirlang Road between Erech and
CCalembe, two rough-and:umble Dunnish
hil towns in northern Gondor.
The high vales ofthe White Mountains of
‘Gondor have long sheltered extraordinary
secrets. The black Stone of Erech, an object,
of reverence and awe, rests yet upon hill
above the partiyruined Hillmen town
‘which lends the stone its name. Not far
away the infamous Paths of the Dead be-
‘in, winding under the mountains toward
the Dead Door at Dunharrow a settlement
founded long ago by a mysterious race of
Men all-but forgotten. Guarding the per-
‘ious Paths is the Army of the Dead, ancient
and accursed pathbreakers and living dead
who strongly “discourage” travel in the
region
‘A lesser but nonetheless commanding
mystery surrounds a crumbling stone
tower on the winding mountain road south
of Erech. Known 35 Troggha Tower, the
site was originally the burial tomb of a high
Dunnish lord, Troggha, who was mur-