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Student Instructions

Learning Area: History


Target Year Level:
Activity: Who am I? Competition (The Age of Discovery)
Learning Intentions
During this activity you will:

identify and sequence individuals on a timeline in chronological order

pose questions about explorers/navigators

represent a character through role-play

Instructions

Required Resources:

3 iPads (with Budzer app)

Timeline app

Character Cards (See appendix 3)

Props for role-play (costumes, wigs, etc.).

Student oriented task sheet

At the beginning of the activity, the class will be divided into two teams. You will be competing with each other to guess
the explorer/navigator. You need to enter the code provided by the teacher in the app on the iPad.
Each group will take turns to volunteer a group member (one at a time) to represent a particular world
navigator/explorer of the age of discovery (15th to 17th centuries).

There will be a series of character cards at the front of the classroom. These cards contain information about a key
individual from the age of discovery.

The volunteered student:

Select one card from the top, without showing it to the rest of the class, and read it (not out loud).

You need to role-play the character without disclosing his name to the teams, so these can guess whom the
character may be.

The teams:

Listen and observe the volunteer carefully in order to gain the information necessary to guess correctly which
character the volunteer is representing.

Quietly discuss with your groups who you think the character is and press the buzzer to provide an answer.

You have the opportunity to ask the volunteer two questions about achievements, journey, etc. to help you if
you are strugglig to give a response.

The teacher:

The teacher takes on the role of host.

Ensure each team is competing fairly and gives the same amount of time to provide responses to each group.

If one group fails to provide an answer within the timeframe, provide the other team with the opportunity to
respond.

Once a group has given a response the you can validate their response or select wrong answer on the app.

Assign points to each team when they give the correct answer.

Bonus points awarded if the group is able to give additional historical information about the explorer or navigator.

Once each explorer/navigator has been identified, in your teams place each of these individuals on a timeline.
You need to take photographs of the characters in front of you and place these on a digital timeline (RWT Timeline app).
These timelines will then be shown on the projector screen for all students to see. To check the results, the volunteers
will place themselves in the correct order in front of the groups. One point is awarded to each team if they have placed
a character in the correct spot on the timeline.

The group with the most number of points wins - (prize can be negotiated with the teacher).

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