Académique Documents
Professionnel Documents
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PacificGroveMuseumofNaturalHistory
Advisor:PatWatson
May14,2015
ZaneHarvey
CST401CapstoneLab
Spring2015
CaliforniaStateUniversity,MontereyBay
SchoolofComputing&Design
1
CST 401
TableofContents
TableofContents..1
Abstract2
ExecutiveSummary......3
ProjectDescription4
SolutionDescription.5
Methodology6
Changesintheproject.7
ProjectDeliverables......8
Budget&Timeline.9
Evaluation..10
CollaborationStatement11
FinalDocumentation...12
AdvisorSignoffPage..13
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
2
CST 401
Abstract
ThePacificGroveMuseumofNaturalHistorytakesitsmissionstatement,Toinspire
discover,wonder,andstewardshipofournaturalworld,veryseriously.Toaddressthe
goalssetforthbythisstatementtheyhaveanumberofprogramsandfunctions,
includingpreservingheritage,actingasaresourcecenter,andpromotingconservation.
However,servingthesemyriadfunctionsrequiresresourcesandfacilities.Astime
marcheson,populationsexpandandhistoryaccumulates.Thus,itfollowsthatthe
Museummustexpandandadaptinordertocontinuetoservethecommunity.
Tothisend,renovationstothecurrentfacilitieshavebeenproposed.Theplanincludes
animprovedgalleryforspecialexhibitions,anexpandededucationroom,anupdated
researchroom,andalivebutterflypavilion.Thesechangesandadditionswouldgreatly
improvethePGMuseumsabilitytoservethecommunity,butsuchremodelingdoesnot
comecheap.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
ExecutiveSummary
ThePacificGroveMuseumofNaturalHistoryisamuchcherishedandimportantasset
tothecommunityinMontereyBay.TheMuseumhasplanstoexpand,renovate,and
updatetheircurrentbuildinginordertocontinueservingthecitizens.Beinganonprofit
meansthattheadequatefundsrequiredtocompletelargeprojects,suchasthis,relies
largelyonthegenerosityofdonors.
Asawaytogivebacktothecommunity,my3Dmodelingandflythroughanimationof
theMuseumwillprovideawaytoshowpotentialdonorsexactlywhatimprovementsare
beingmadeandwheretheirmoneyisgoing.
All3DmodelswerecreatedusingMaya2015.AdobePhotoshopandIllustratorwere
usedtomakecustomtextures,bumpmaps,andnormalmaps.Afterrenderingover
4000frameswiththeMayasoftwarerenderer,AdobeAfterEffectsandPremierewere
usedinpostproductiontocreatethefinalizedproductwithmusicandtitles.
Thebiggestchangeinmyprojectwasaftermypartnerdroppedouthalfwaythroughthe
schoolyear.Originallywehadplannedtomakeaninteractivegame,butwithout
anothermemberonboard,Ihadtochangethefinaldeliverabletojusta3Danimation
flythrough.
ThisprojectwasstartedintheSpringof2014,andwasfinalizedonMay10th2015.The
costmyentireprojectwasvirtuallyzero.Duetothebenefitsofbeingadesignstudent,I
wasabletousetheAdobeCreativeCloudforfreeandIgota3yearstudentversionof
Maya2015
IdliketothanktheentireclassofCST421Spring2014forhelpingmewiththe
foundationofmyCapstoneproject.Withoutthem,thisprojectwouldhavebeentoo
overwhelmingtohandlebymyself.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
ProjectDescription
Beinganonprofit,theMuseumdoesnothavelargeamountsofcapitalwaitingaround
forlargescaleprojectssuchastheproposedremodelingplanandsincethereisno
admissionfeeitdoesntmakemuchmoneyonadaytodaybasis.Whilethismakesit
moreaccessibletothepublic,italsomeansthattheMuseumisdependentonthe
generosityofdonorstoprovideadequatefundingforsuchventures.
Theproblemariseswiththeunderstandableskepticismofsomepotentialdonors.Itcan
behardtocommitlargesumsofmoneytowardanunfinishedprojectornebulousgoal,
butwithoutdonationstheMuseumsplanswillneverberealized.Toconvincepeopleto
investintheMuseumsfuturetheyneedtogenerateexcitementforthenewfacilities.In
ordertosolvethis,theMuseumneedssomewaytoshowpotentialdonorsexactlywhat
improvementsarebeingmadeandwheretheirmoneyisgoing.
Thetargetaudienceforthisprojecthasawidevarietyofages.Thisarchitectural
animationistryingtoconvincepotentialdonorstogivetheirmoneytoagoodcause.
Thedonationswillbereceivedmostlyfromadultsintheareawhohavethemoneyto
spare.Theprojectmustalsoappealtotheyoungergenerationofchildrenwholoveto
visitthemuseumandincreasetheirknowledgeoftheNaturalHistory.Ifthecommunity
canseeagroupofadolescentsexcitedfortheproposedremodel,thiswillleveragetheir
finaldecisioningivingdonationstothePacificGroveMuseumofNaturalHistory.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
SolutionDescription
MysolutionwastocreateapersuasiveThreedimensionalrepresentationofthecurrent
museumwiththeproposedrenovationsincluded.Ithenproducedananimation
flythroughallowingdonorstogetarealisticviewofhowthemuseumwilllookonce
enoughrevenuehasbeengeneratedtoimplementthecurrentlyplannedremodel.
Thegoalofthisprojectistocreatearecognizable,andconvincing3Dmodelofthe
PacificGroveMuseumofNaturalHistory,inordertoinspireandmotivatelocal
businessesandpotentialdonorstodonatemoneytothemuseum.This3Danimation
willgenerateavisualthatshowcaseswhattheirmoneywillbefunding.Withawellput
togetheranimation,thedonorswillhavenoproblemunderstandingwhereandwhy
theirmoneywillbeused.
Othersolutionsincludecreatingahistoricalgameallowingtheplayertowalkaroundthe
museumandgetadigitalexperienceofhowitwouldlookwiththeaddedrenovation
plans.Thiswayapotentialdonor,oranyoneelseplayingthegame,couldchoose
exactlywhichexhibittheywantedtocheckout,givingthemabetterfeeloftheoverall
experience.
Nootherexistingprojectslikeminehavebeencreatedinordertogeneratedonation
revenueforthePacificGroveMuseumofNaturalHistory.Thisisthefirsttimethe
Museumhasbeenrecreatedina3Denvironmentforthepurposeofshowcasing
proposedrenovations.Similarprojectsfrompreviousyearsincludetheflythrough
animationfortheTanimuraandAntleLibraryoncampus,andtheanimationofthenew
BITBuilding.Bothoftheseprojectsusedsimilarmethodologytomineinorderto
producetheirfinalproduct.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
Methodology
ThesoftwarerequiredformyprojectincludedAutodesksMaya,AdobePhotoshop,
AdobeIllustrator,AdobePremiere,andlastlyAdobeAfterEffects.Forhardware,I
neededcomputerswithpowerfulenoughRAM(atleast8GB)andProcessingpowerto
RenderourFlyThroughAnimation.IhavetakenPatWatsonsCST307Character&
EnvironmentalModelingClass,providingmewiththeskillsneededtouseMaya2015.
BeingaCommunicationDesignstudent,Ihaveacquiredadequateskillsinboth
PhotoshopandIllustratormakingtheprocessofNormalandBumpmapcreationalot
easier.
IusedMaya2015toproducea3Dvisualizationofthearchitecturalplansprovidedby
thePacificGroveMuseum.lwillbecreating3Dassetsoftheexhibits,pictures,trees,
walkways,doors,windows,andsignsusedtomakeamoreconvincingMuseum.After
settingup3pointlightingtocastshadows,IcreatedaCamerapaththatcirclesthe
museumshowingmyworkateveryangle.
AdobeIllustratorandPhotoshoparetheprogramsIusedtocreatecustomtextures,
bumpmaps,andnormalmapstogivetheassetsamuchmorebelievableappeal.This
willallowforviewerstorecognizespecificdetailsofthemuseumthatwouldotherwise
beunattainable.
Afterallassetswerecreated,andalltextureswereappliedIusedtheMayaSoftware
Renderertorenderoutoverfourthousandframes.UsingAdobeAfterEffects,I
combinedtheframescreatingaplayablemoviewith24framesasecond.Adobe
Premierewasusedinpostproductiontoaddsoundandtitles.
Risksincludethelossofdatabeforeasufficientbackupcanbeproduced.Another
potentialriskisoverworkingourhomecomputersandpotentiallydamagingtheCPU
makingthemunabletobeusedtocompletetheproject.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
Changesintheproject
ThebiggestchangeinmyprojecthappenedinthemonthofJanuary.Thiswaswhenmy
projectpartnertoldmethathewantedtopursueadifferentCapstoneentirely,leaving
metofinishwhatwestartedallbymyself.Originallywehadplannedoncreatingan
Interactivegametogoalongwiththe3Dflythrough.Aftercreatingthe3DMuseumin
Maya2015,wewouldimportthemodelsintoUnityandcreateagameenvironmentin
whichyoucouldwalkaroundtheintheMuseum,completingsmallminigamesateach
individualexhibit.
Uponhearingmyprojectpartnersintentionsofdroppingout.Ihadtoquicklymakea
wholenewplaninordertokeepmyselfontracktomeetthedeadlinesofCapstone.
ThismeantIhadtocompletelydroptheinteractivepartofmyprojectallowingmeto
focusfullyonthe3Danimationflythrough.Nothavingastrongbackgroundin
programming,Idohavetheabilitytocodeanentiregameaswellasfinishthe
aestheticsoftheMuseum.
HavingcommunicationissueswithmyclientatthePGmuseum,itwasdifficulttoattain
someofthevitalinformationneededtokeepworkingonmyproject.Thisresultedin
myselfnotabletokeepasteadyworkflow.Originally,themuseumwassupposeto
providemewithdetailedmockupsoftheproposedexhibitsinthenewroom.After
manyemailsthatwerenotanswered,Idecidedtostickwiththeanimationonly
showcasingtheoutsideoftheMuseumwithproposedremodels,andtheinsideisa
replicationofhowthecurrentlayoutissetup.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
ProjectDeliverables
ThefirstdeliverableformyCapstoneisthisFinalReport.Thisreportcoversthewhole
processofmyCapstoneexperience,fromstarttofinish.IwillhavethisFinalReport
printedoutandprofessionallyboundinareportbinderthatallowsthetitlepagetobe
seenthroughthecover.Theprofessionalbinderwillbeatmyposterpresentationfor
anyoneinterestedtolearnallthespecificdetailsoutlinedinthereport.
TheseconddeliverableismyCapstonePresentationPoster.This24x36posterwillbe
showcasedduringmypostersessioninroom156aftertheCapstonePresentations.
Thisposterisbothvisuallyappealingandinformational,allowingtheviewerstogeta
goodfeelforwhatexactlymyCapstoneisallaboutatfirstglance.Theposterbriefly
andefficientlycoversmyProblemStatement,Solution,Methodology,andTools.
ThethirddeliverableismyCapstonePresentationPDF.ThesearetheslidesIwillbe
usingwhileIpresentmyCapstoneonThursday,May14th.ThePDFcoversmyproject
overview,problemstatement,solution,methodology,tools,andwhatIlearnedduring
myyearlongCapstoneexperience.ThisPresentationPDFalsoprovidessomevisuals
ofmyprojectinordertosparkagreaterinterestandkeeptheaudienceentertained
throughout.
ThefourthandfinaldeliverableisaDVDthathasmyfinalCapstone3Danimation
flythroughvideo,thisfinalreport,andmyILPwebsitearchived.ThisDVDcanbefound
atthebackofmyprofessionallyboundfinalreportduringmypostersession.This
providesawayforanyonetoeasilyaccessmyworkingfilesinorderseethestepsIve
takentocompletemycapstone.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
Budget&Timeline
Budget
Actual
Hypothetical
Software:
AdobeCreativeSuite
$0.00
$69.99/moperuser
AutoDeskMaya
$0.00
$185/moperuser
Unity3D
$0.00
$75/moperuser
Labor,DevelopmentCost:
3DAnimation
$0.00
$25/hr
GameDev.
$0.00
$4600/mo
UXDesigner
$0.00
$7000/mo
Activities\Month
Jan.
Feb.
Mar.
Apr.
May.
AnalysisandMethod
DesignPreProduction
DevelopmentProduction
Implementation
Evaluation
Theactualcostoftheprojectiszero,thisismerelyanestimatedrundownforCSUMB
andmyself.Thecostofallsoftwareandlaboraresubsidizedbytheschoolinsomeway
oranother.SalariesanddevelopmentcostsarebelowaveragepurposefullybecauseI
amnewtothis.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
Evaluation
Forour3Dmuseumflythrough,wewillplayavideofiletoshowoffourwork.Testing
willsimplyincludemakingsurethevideoworksonmultipleplatformsmadebydifferent
manufacturers.Sincethisflythroughismeantforavarietyofages,theagesofthe
individualswesamplewerewidespread.Fromthekidswhowillbeatthemuseum
learning,totheboardmemberswhoaredecidingtodonatetothePacificGrove
MuseumofNaturalHistory.
AssoonastheFlythroughanimationwascompletedwebeganourtestsbyshowingit
toourinitialviewersgettingdirectfeedback.Thisinvolvedmeshowingmy3Danimation
tomyroommates,advisor,coworkers,andcolleagues.Ifounditdifficulttofindand
gatherusabledatafromchildrenundertheageof12,soIstucktothefeedbackgivento
mefrommycurrentsocialcircle.
Afterinitialreview,myAdvisor,PatrickWatson,wantedmetochangethemusicIused
inthefirstfinalizedanimationIshowedhim.Heprovidedmewithcopyrightfree
licensedmusicthatIwasabletosiftthroughtofindasongsuitableformyfinished
product.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
11
CST 401
CollaborationStatement
Firstoff,IwouldliketothanktheentireclassofCST421Spring2014Multimedia2.It
wasinthatclass,thisprojectwasstarted.Withatotalofsixinteractivestudentsinthe
course,wewereabletobuildthebasicdesignandstructureofthePacificGrove
MuseumofNaturalHistory.Withoutthehelpofeveryoneinthatclass,Iwouldnothave
beenabletotakethenexttwosemesterstobuildandfinalizetheendproductofmy
Capstone.
StevenBarnettwasresponsiblefortheinitialbuildoftheoutsidewallsandstructureof
theMuseum.DanielHoffmanskillfullycreatedthebutterflyroomandalltheassetsthe
shownonthefinalvideo.MirandaSquireshelpedbycreatingtheupstairsabovethe
BearRoom,makingmanyexhibitcasesIwasabletoutilizethroughoutthemuseum.
ZacharyWoodwardspentagoodamountoftimefinalizingthewhaleroom,thispartof
the3Dmuseumisinmyopinionthemostskillfullydone,andtherenderfootageIgot
fromthatroomlookalmostphotorealistic.
FinallyIdliketogiveaspecialthankstoMichaelChambers,originallypartofmy
Capstonegroup,hegavememuchhelpandsupportthroughouttheentireprocess.
Althoughheeventuallyhadtodroptheprojecthalfwaythroughtheyear,hewaswilling
providemewithalltheassetshecreated.Ontopofallofthat,hehelpedmeout
drasticallywiththe3DmodelsIstillhadtomakeviafacetofaceinstruction.Michael
skillfullycreatedmosttheassetsyouseeinthebackyardpavilionportionofthe
Museumflythrough.Withouthim,thisprojectwouldnothavebeenpossible.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
FinalDocumentation
Thecolorsusedinthecreationof
the3DArchitecturalAnimationfor
theMuseumofNaturalHistory,
stemmedfromacolorpalette
createdtoconveyafeelforPacific
Groveaswellasasenseofthe
naturalworld.Thisprojectisan
exerciseinRealism,takingits
visualcuesprimarilyfromthe
Museumitself.
RGBScale:
CreamyWhite
(R:240G:235B:215),
MahoganyRed
(R:100G:30B:25),
Redbrick
tiles
(R:130G:25B:0),
Grayishorange
(R:100G:75B:65),
Blonde
(R:205G:165
B:95),
MediumBrown
(R:140G:100B:60),
DarkBrown
(R:60G:35B:20),
Grayish
Green
(moregray)(R:40G:60B:60),
Taupe
(R:130G:110B:90),
Eggnog
(R:245
G:220B:160),
Sand
(R:215G:190B:100),
ConcreteGray
(R:110G:110B:110).
Afterhoursoftweakingthecolorsaround,Ifoundagoodbalancebetweennaturalistic
andrealism.AlargeinfluenceonthevisualdirectionItookinmyCapstonecomesfrom
AlexRomansTheThirdandTheSeventh.Thisprovidesanexampleofthelevelof
believabilityanddetailcapableinMaya2015.
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
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CST 401
AdvisorSignoffPage
3D Architectural Animation
PG Museum of Natural History
May 14, 2015
14
CST 401
3D Architectural Animation
PG Museum of Natural History
May 14, 2015