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Archetypes

Archetype
Academic
Adventurer
Barbarian
Beastman
Celebrity
Crewman
Criminal
Doctor
Engineer
Everyman
Explorer
Guardian
Healer
Hunter
Lawman
Missionary
Moneyman
Monk
Mystic
Native
Occultist
Outcast
Reporter
Scientist
Soldier
Spy
Survivor
Warrior

Examples
Cultural Anthropologist, Famous Historian, Ancient Language Specialist
Daredevil, Flying Ace, Smuggler
Feral Child, Noble Beastmaster, Reclusive Hermit
Apeman, Lizardman, Moleman
Hollywood Starlet, Movie Director, Playwright
Aeronaut, Deckhand, Submariner
Con Man, Innocent Fugitive, Gangster
Jungle Doctor, Ship Surgeon, Veterinarian
Blacksmith, Civil Engineer, Vehicle Mechanic
Accountant, Mechanic, Taxi Driver
Cartographer, Fearless Leader, National Hero
Keeper of Secrets, Professional Bodyguard, Temple Guardian
Medicine Man, Village Midwife, Witch Doctor
Big Game Hunter, Native Guide, Tracker
Bounty Hunter, G-Man, Private Detective
Evangelist, Jesuit Priest, Theologian
Eccentric Tycoon, Financier, Movie Producer
Hindu Yogi, Shaolin Monk, Tibetan Lama
Tribal Shaman, Prophetic Oracle, Wandering Monk
Cannibal, Cargo Cultist, Noble Savage
Fortuneteller, Occult Investigator, Spiritualist
Exiled Pirate, Social Pariah, Vril-ya Heretic
Biographer, Investigative Reporter, Photographer
Eccentric Inventor, Naturalist, Theoretical Physicist
Government Agent, Ex-Marine, Soldier-of-Fortune
Double Agent, Femme Fatale, Saboteur
Castaway, Political Refugee, Stranded Traveler
Amazon Warrior, Warrior-Poet, Tribal War-Chief

Page 1

Source
HEX
HEX
MHE
MHE
HEX
GMS
HEX
HEX
HEX
SSW
HEX
MHE
MHE
HEX
SSW
HEX
HEX
SSW
MHE
MHE
HEX
MHE
HEX
HEX
HEX
SSW/GMS
HEX
MHE

Motivations
Motivation
Duty
Escape
Faith
Fame
Glory
Greed
Honour
Hope
Justice
Love
Mystery
Power
Preservation
Redemption
Revenge
Survival
Truth
Wisdom

Possessed by
Doctors, Soldiers, Criminals
Adventurers, Criminals, Survivors
Academics, Missionaries, Occultists
Celebrities, Explorers, Reporters
Barbarians, Hunters, Warriors
Adventurers, Criminals, Moneymen
Doctors, Hunters, Monks
Adventurers, Everyman, Survivors
Lawmen, Reporters, Soldiers
Celebrities, Explorers, Reporters
Missionaries, Occultists, Spies
Moneymen, Occultists, Scientists
Academics, Guardians, Healers
Criminals, Missionaries, Soldiers
Hunters, Scientists, Survivors
Doctors, Hunters, Survivors
Academics, Reporters, Scientists
Adventurers, Mystics, Outcasts

Source
HEX
HEX
HEX
HEX
MHE
HEX
SSW
SSW
SSW
HEX
SSW/GMS
HEX
MHE
SSW
HEX
HEX
HEX
MHE

Page 2

Flaws
Flaws
Absent-Minded
Addiction
Amnesia
Blas
Childlike
Code of Conduct
Coward
Curious
Delusion
Depressed
Easily Lost
Hard to train
Illiterate
Impulsive
Indecisive
Malaise
Megalomania
Multiple Personalities
Obsession
Obvious
Ouranophobia
Overconfident
Paranoia
Phobia
Short Temper
Skeptic
Territorial
Thrill-Seeker
Timid
Vow
Bestial
Danger Magnet
Hunted
Pawn of Prophecy
Poor
Primitive
Primitive
Unlucky
Weirdness Magnet
Albino
Blind
Clipped Wings
Clumsy
Cold-blooded
Crippled
De-clawed
Deaf
Dry skin

Type
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Mental
Miscellaneous
Miscellaneous
Miscellaneous
Miscellaneous
Miscellaneous
Miscellaneous
Miscellaneous
Miscellaneous
Miscellaneous
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical

Description
Often forgets or overlooks important details
Hooked on a specific substance or activity
Has lost his memory and may have flashbacks
Easily jaded and bored
A child in an adult body
Lives by an inflexible set of rules
Afraid of conflict and may run from a fight
Fascinated by the unknown
Suffers from hallucinations
Sad and pessimistic
Poor direction sense
-2 penalty to all non-Zero Level Skills
Dyslexic or uneducated and cannot read or write
Impatient and reckless and often gets in trouble
Cannot make up his mind
Constantly ill at ease and lethargic
Delusions of grandeur
Personalities interfere with each other
A compulsion to perform a particular activity
Cannot stay inconspicuous
Irrational fear of falling upward
Foolhardy and sometimes gets in over his head
Anxious and distrusts everyone around him
Scared of a particular thing and will avoid it
Has trouble controlling anger
Never takes anything at face value
Aggressively defends territory and possessions
Addicted to danger
Nervous and anxious
Sworn to an action or organization
Cannot communicate or use tools
Attracts trouble through no fault of her own
Pursued by an individual or organization
Fate controls your circumstances
Destitute and bad with money
Unfamiliar with modern technology
-2 penalty to all technology-related rolls
Cursed, jinxed, or otherwise unlucky
Attracts supernatural occurrences
Lacks skin pigmentation
Automatically fails sight rolls
Cannot fly
Has poor coordination
Becomes sluggish when cold
Cannot walk
Claws and talons do nonlethal damage
Automatically fails hearing rolls
Must wet skin regularly

Page 3

Source
HEX
HEX
HEX
SSW
MHE
MHE
HEX
SSW/GMS
SSW
SSW
MHE
MHE
HEX
HEX
MHE
MHE
SSW
MHE
HEX
MHE
MHE
HEX
HEX
HEX
SSW
SSW
MHE
SSW/GMS
SSW
SSW
MHE
HEX
SSW
MHE
SSW
HEX
MHE
HEX
SSW
MHE
HEX
MHE
SSW
MHE
SSW
MHE
HEX
MHE

Flaws
Dwarf
Dwarf
Dying
Elderly
Flea-Infested
Glass Jaw
Hard of Hearing
Illness
Lame
Low Pain Tolerance
Mange
Mute
Obese
One Arm
One Eye
Poor Vision
Ravenous
Sickly
Skinny
Thumbless
Young
Aloof
Animal Antipathy
Callous
Condescending
Criminal
Disfigured
Dominant
Doomsayer
Exiled
Fanatical
Gullible
Herd Mentality
Honest
Inscrutable
Intolerant
Liar
Lovelorn
Masochism
Merciful
Pacifist
Raised by Wolves
Repulsive
Sadism
Secret
Shy
Speech Impediment
Stubborn
Submissive

Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Physical
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social
Social

Not as big or strong as others


Smaller and weaker of body
Has an incurable disease and may soon die
Advanced in age
Infested with blood-sucking parasites
Easily stunned and knocked out
Poor hearing and may misunderstand speech
May be incapacitated by illness
Has a bad leg or foot and moves slower than others
Has extreme sensitivity to pain
Skin is scabby and infectious
Cant speak and must write or gesture instead
Larger and slower than normal
Missing an arm and has trouble doing work
Missing an eye and has poor depth perception
Bad eyesight and has trouble identifying things
Requires double amount of food
Illness causes major discomfort
Has a weak physique
Cannot use tools
Child or youth
Distant and remote
Instinctively hated by animals
Selfish, uncaring, and insensitive of others
He is better than everyone else
Believed to have committed a serious crime
Ugly, unattractive, and repulsive to others
Seeks to subjugate others
Foretells catastrophic events
Forcibly outcast from society
Zealous and dedicated
Believes almost anything
Resists individualism and aloneness
Never lies
Mysterious and hard to read
Biased and prejudiced against a certain thing
Constantly embellishes the truth
Lovesick and forlorn
Desires pain
Compassionate and forgiving
Opposed to violence and war for any reason
Disregards all forms of etiquette
Repellent to other people
Unnecessarily cruel
Has an embarrassing or shameful secret
Dislikes social situations and tries to avoid them
Trouble speaking and may be misunderstood
Obstinate and hard-headed
Wants others to make the decisions

Page 4

HEX
MHE
HEX
SSW
MHE
SSW
HEX
SSW
HEX
SSW
MHE
HEX
SSW
HEX
HEX
HEX
MHE
SSW
SSW
MHE
SSW
SSW
MHE
HEX
HEX
HEX
HEX
MHE
MHE
MHE
SSW/GMS
SSW
MHE
SSW
SSW
HEX
SSW
SSW
MHE
SSW
HEX
MHE
MHE
MHE
HEX
HEX
HEX
SSW/GMS
MHE

Flaws
Superstitious
Vain

Social
Social

Goes out of her way to follow her unusual beliefs


Egotistical and narcissistic

Page 5

HEX
SSW

Resources
Resource
Allies
Artifact
Contacts
Fame
Followers
Mentor
Rank
Refuge
Status
Wealth
Animal Followers

Description
Close friends and relatives that can be counted on for help
Unique and powerful items in your characters possession
Network of associates that may be called on for items and information
Reputation, notoriety, and influence due to your characters popularity
Faithful friends and retainers that accompany your character
A powerful patron, teacher, or protector who looks out for your character
Rank and membership in a secret or exclusive organization
A safe and comfortable home, private retreat, or secret laboratory
Social status and income due to your characters profession or birthright
Income and assets, plus amount of money available to invest
Faithful, unique animals that accompany your character

Page 6

Source
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
HEX, SSW
MHE

Resources
Notes
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW
Updated in SSW

Page 7

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