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The students will research an assigned (or chosen) genetic disorder. This is not an infectious disease, but rather a
disorder that is inherited. (example, Colorblindness, Hemophilia, Cystic Fibrosis) Students in biology class will
create an informational movie in a movie making program of their choice discussing the genetic disorder and
complete a brochure in Word or Publisher as a companion to the movie. The role students will assume is one
where they will be educating the public about a certain genetic disorder. This project will simulate authentic
learning because it will connect students with a genetic disorder, hopefully in a real-life way, as they can ask to
research a certain disorder if they know someone who is affected.
Learner Description/Context:
The learner for this project will be a group of7th grade life science students, or a group of 9th-10th grade biology
students. The learning environment will be the science classroom or computer lab and will expand out of the
classroom by involving people in the community or school that have the disorder or have knowledge of the
disorder. Some disorders are specific or way more common in some ethnic groups (such as cystic fibrosis in
caucasians) and can illustrate similarities in DNA. If a students grandmother or aunt has breast cancer, then the
student can research this specific disorder and learn more about it, how it is passed on from one generation to the
next and how it affects the lives of the people that are affected by it.
Time Frame:
This learning experience will take 5-6 55 minute periods or 3-4 1.5 hour blocks. The students will need contestant
access to a computer with movie making and publishing software.
Standards Assessed:
The student(s) will be able to: Identify and describe a genetic disorder, explain how it is passed on from one
generation to the next and analyze how the disorder will affect peoples lives. The teacher will use a specific
rubric to assess the students work.
The hook or Introduction:
Students will be introduced to the project by being told that their research team (learning group) has been hired to
educate the public about a certain genetic disorder.
Process:
Day1: The teacher introduces the project and the students start research, using a website that has all the
instructions for them. The students start to build a Google doc, one for each research team, to keep their research
in one place. This will probably be done on a Friday so the students will have the weekend to find their outside
expert.
Day 2: Students finish their research and their Google doc. Students start to construct their brochures using the
information from their Google doc. The students will also talk to their expert (if they are in the school building)
Day 3: Students work on their brochures and start to plan their movie
Day 4: Students work on their movie
Day 5: Students work on their movie
Day 6: Students put final touches on their work and turn in their brochure to the teacher (either hard copy or
electronically) and upload their movie onto a wikispace
**Throughout the project, the teacher will be walking around and helping the students with any issues that they
are having.**
Product:
Web Tools Blog Series: Tools to Help Students Create. (n.d.). Edutopia. Retrieved July 12,
2014, from
http://www.edutopia.org/blog/webtools-creating-student-work-summer-professionaldevelopment
rubistar4teachers.org. (n.d.). rubistar4teachers.org. Retrieved July 12, 2014, from
http://www.rubistar4teachers.org