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Ýë„ìS ¿¶æÑ™èl VýS$Æý‡$ÐéÆý‡… 25 íœ{ºÐ]lÇ, 2010
3. If A = −2 1 , B = 2 0
GEOMETRY and C(x, 5/2) are collinear. Find the value 3. Find the point of intersection of the
1. Construct a cyclic quadrilateral ABCD, of 'x'. medians of a triangle whose vertices are
3 −1 5 −3
where AB = 3cm, BC = 6cm, AC = 4cm 5. In what ratio is the segment joining the (–1, 0), (5, –2) and (8, 2).
then show that (AB) = B–1A–1.
–1
and AD = 2cm. points (–3, 2) and (6, 1) divided by y- 4. Find the co-ordinates of the points of
4. Solve the given equations by using
2. Construct a triangle ABC in which BC = axis. Cramer's Method trisection of a segments joining A(–3, 2)
7cm, ∠A = 70° and foot of the 6. Find the point of intersection of the 4x–y = 16 and 3x–7 / 2 = y and B(9, 5).
perpendicular D on BC from A is 4.5cm medians of a triangle whose vertices are 5. Solve the equations by matrix inversion 5. Find the area of the triangle whose
away from B. (2, –5), (–3, 4) and (0, –3). method vertices are A(–4, –1), B(1, 2) and C(4,
3. Construct a triangle ABC in which BC = 7. If A(–1, 2), B(4, 1), C(7, 16) are the three 2x–3y+6 = 0, 6x+y+8 = 0. –3).
5cm. ∠A = 70° and median. AD through vertices of the parallelogram ABCD. 6. Find the equation of the line passing
A = 3.5 cm. Find the co-ordinates of the fourth vertex COMPUTING through (1, 1) and is parallel to 4x–5y+3
D and find its area. 1. Given the principal amount and the rate = 0.
TRIGONOMETRY 8. Find the equation of a line whose slope is of interest, write an algorithm to obtain a 7. Find the equation of the line passing
1. Two pillars of equal height stand at a 4/5 and which bisects the line joining the table of simple interest at the end of each through (4, –3) and perpendicular to the
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Ýë„ìS ¿¶æÑ™èl VýS$Æý‡$ÐéÆý‡… 25 íœ{ºÐ]lÇ, 2010
Item
1. (x - α) (–x –β) < 0 ( α < β)
Polynomials
Explanation/formula
1. Solution: α < x < β
Quick Review
2. (x - α) (x–β) > 0 ( α < β) 2. Solution: x < α ∪ x > β
Analytical Geometry
Name Formula
Linear Programming 1. Slope 'm' 1. m = y2–y1/x2–x1
(x 2 − x1 ) + (y2 − y1 )
2 2
1. Convex set 1. x is convex if the line segment joining any two points P, Q 2. Distance between two points 2.
in x is contained in x
3. General equation of line 3. ax + by + c = 0
2. Linear Programming 2. Minimising or Maximising a function f = ax + 1 a, b ∈ R
4. Slope of ax+by+c = 0 4. m = –a/b
Problem
5. Mid point 5. (x1+x2/2, y1+y2/2)
3. Objective Function 3. In L.P.P, the expression f = ax+by, which is to be Maximised
6. Division of a segment internally m:n is 6. (mx2+nx1/m+n, my2+ny1/m+n)
or Minimised.
7. Divisional of a segment externally in 7. (mx2–nx1/m–n, my2–ny1/m+n)
4. Feasible Region 4. A set of points which satisfy all the constraints of L.P.P.
5. ISO Profit line 5. Any line belonging to the system of parallel lines given by the ratio
8. Gradiant or slope form of line 8. y = mx
the objective function for various values of the objective
9. Slope - intercept form of line 9. y = mx+c
function.
10. Slope - point form of line 10. y–y1 = m(x–x1)
11. Two intercepts form of line 11. x/a + y/b = 1
12. Two points form of line 12. (y–y1) (x2–x1) = (x–x1) (y2–y1)
Real Numbers 13. 1/2 | x1(y2–y3) + x2(y3–y1) + x3 (y1–y2) |
13. Area of a triangle
Item Problem Formula 14. Centroid 14. (x1+x2+x3 / 3, y1+y2+y3 / 3)
1. Modules of a real number |x| 1. |x| = x, if x > 0 = – x if x < 0 = 0 if x = 0
2. |x| = a solution 2. x = a or x = –a
3. |x| ≤ a 3. – a ≤ x ≤ a Matrices Trigonometry
4. |x| ≥ a 4. x ≥ a or x ≤ – a
1. A = AT is Symmetric Matrix 1. Sinθ. Cosecθ = 1
x −a
n n
5. nan–1 2. AT = –A is non-Symmetric Matrix. Cosθ.Secθ = 1
5. Lt = Tanθ.Cotθ = 1
x →a x−a 3. If AB = BA = I then B = A–1
2. Sin2θ + Cos2θ = 1
a b Sec2θ – Tan2θ = 1
xm − am 4. If A = then
6. Lt = 6. m/n am–n c d Cosec2θ – Cot2θ = 1
x →a x n − a n
3. Sin0° = Cos90° = 0
d −b Sin 30° = Cos 60° = 1/2
A–1 = 1/ad–bc
−c a Sin 45° = Cos 45° = 1/√2
Progressions Sin 60° = Cos 30° = √3/2
5. If number of columns of the matrix A is Sin 90° = Cos0° = 1
Item Explanation / Formula equal to number of rows of the matrix 4. Range of Sinθ = [–1, 1]
1. nth term in A.P. 1. tn = a+(n–1) d then AB is exist. Range of Cosθ = [–1, 1]
2. Sum of n terms in A.P. 2. Sn = n/2[2a+(n–1) d] or = n/2 [a + l] 6. If AX = B then X = A–1B. Range of Tanθ = (–α, α)
3. Arithmetic Mean of a, b 3. A.M. = a+b/2
4. nth term in G.P. 4. tn = a.rn–1
5. Sum of n terms of G.P. 5. Sn = a(rn –1)/r–1 if r > 0 or Discoveries in Mathematics
= a(1–rn)/1–r if r < 0 Topic Mathematician
6. Geometric Mean of a, b 6. G.M. = √ab 1. Sets; George Comptor
7. nth term in H.P. 7. tn = 1/a+(n–1) d 2. Binominal Theorem ; Newton
8. Harmonic mean of a, b 8. H.M. = 2ab/a+b 3. Arithmetic Triangle ; Pascal
9. Σn 9. n(n+1)/2 4. Σn, Σn3 formula Aryabhatta
10. Σn2 10. n(n+1) (2n+1)/6 5. Σn2 formula ; Archimedes
11. Σn3 11. n2 (n+1)2/4 6. Basic proportionality theorem; Thales
7. Analytical Geometry ; Rene descartes
8. Trigonometrty; Hipparchus
9. Statistics ; R.A. Fisher
Geometry 10. Matrices ; Author Cayley
Item Discription
1. Basic proportionality 1. In ∆ABC, DE || BC then AD/DB = AE/EC
Statistics
theorem
2. vertical Angle 2. In ∆ABC, the Bisector of A intersect BC inD then AB/AC = 1. Ungrouped data mean = Σx/n 5. Grouped data mode =
Bisector theorem BD/DC 2. Grouped data mean = Σfx/N ∆1C (f − f1 )C
L+ or L +
3. Pythagorean theorem 3. In ∆ABC, right angled at B then AC2 = AB2 + BC2
3. By-short cut method mean = ∆1 + ∆ 2 2f − (f1 + f2 )
Σfd
4. Appolonius theorem 4. ∆ABC, AD is Median, AN ⊥ BC then AB2 + AC2=2(BD2+AD2) A+ ×C
5. Circum Center 5. Concurrence of perpendicular bisectors of the sides of the N
6. The relation between Mean, Median and
4. Grouped N / 2 −F
Triangle L+ ×C Mode is
data median = f Mode = 3 Median – 2 Mean.
6. In center 6. Concurrence point of Angles bisects of the Triangle
7. Centroid 7. Concurrence of the Medians of a Triangle
8. Orthocenter 8. Concurrence of the heights of a Traingle D ÐéÆý‡… "MýSÆð‡…sŒæ AOòœÆŠ‡Þ' ÖÇÛMýS¯]l$ ¯ólsìæ Ýë„ìS "ѧýlÅ' õ³iÌZ ^èl*yýl…yìl.