Vous êtes sur la page 1sur 83
10. 1987 CHICAGO BEARS Central Division Champions DEFENSIVE GOALS Allow less than 17 Points Per Game. Force 3 or More Turnovers Fer Game. Score on Defense or Give the ball to our offense 2 Times Inside the Opponents 50 Yard Line. ‘Sack the QB 3 Times Per Game. Intercept 1 Out of 17 Passes Thrown. Do Not Allow a Run Over 20 Yards. Do Not Allow a Pass Quer 25 Yards. De Not Allow a TD Following ‘a Sudden Change of Momentum By An Opponent's Pay. (40) ((Turnover, Kick Return, Big Play, etc.)) Stop 65% of Opponent’s 3rd Down Attempts. Keep Opponent's Total Yards Gained Rushing and Passing Below 275 Yards For Game. NAMES OF OFFENSIVE POSITIONS For3 2 Fullback H or 2 1 Halfback M + 3rd Tight End in game or Move Man R : Sth Wide Receiver in game u 2 2nd Tight End in game v 1 dth Wide Receiver in game w Flanker x 2 Tight End y 2 Split End z : 3rd-Wide Receiver in game ‘TYPES OP OFPENSIVE PERSONNEL AND FORMATIONS ACE 2 TE,2WR,1RB cLuBs 2 STE,LRBLLWR PLUSH 4 WR, 1 RB, No TE JACKS + ATE within the Wing Position, 2 RB, No WR in game KINGS 2 1 TE, 3 WRI RB ODDBALL 2 Any exotic formation PRO-REGULAR : 1 7E,2WR,2RB QUEENS : 7 WR, 2 RB (No TE in game) ROYAL PLUSH 5 WR, No RB, No TE STRAIGHT FLUSH 4. WR, 1 TE, No RB TENS 2TE,2RB,1WR UNBALANCED Formation with 2 men on LOS on one side of the Center w (= 7 OPFENSIVE HOLE NUMBERING SYSTEM pr Pod O > : © : OODOOC 1, Odd numbers are always to the left regardless of formation strength. +2, Even numbers are always to the right regardiess of formation strength. 4. Hole numbers 2 through 8 and 3 through 9 ere designated as the area over an offensive lineman. Hole numbers 0 and 1 are the trap holes on either side of center. non Pr3r 8 BACKFIELD SETS HO- "2" Back PF - "3" Back Halfoack Fuliback 1. Positions in backfield ‘A. RED (Split Backs) - HB aligned away from X with FB on X side 3 Or O Ox : dSo0o0n000 oO B. BLUE (Near Backs) - HB aligned to "X” side with FB behind Center 1H P 5 O° ‘ 500000 & C. BROWN (Far Backs) 9° eae away from "X" with FB behind Center P @ Ww 3 Oat 5 oonoo0d D. T(t Backs) = HB gygrec ening eo over tne Center W w @: Oo Oo x OOUCOCO E. Opposite Set (Red) -_can be any of the above sets with FB and HB exchanging positions @: @: 3 ‘i oO : 500000 6 DETERMINING STRENGTH 1. Any two back set formation strength will be called to the two receiver side. Example: RED LEFT BLUE FLOP eee & 5” oO w w 6 on ° y ao ° x SOO@OO 0 lo CO®OCSO 2. Any one back twin set where there are two receivers to either side of Center formation, strength will be determined by the following priorities: A, Two wide receivers to same side ‘TWIN FLOP LEFT ee KINGS LEFT a Hee ° ° Ww Ww +O ° xO x) ° : ° CO@00G S0@006 B. One wide receiver on "X" side with "H” aligned away from "X" TWIN LEFT F(a) oO Ww H(2) oO x o oO Y CO0@900 _ Oo C.’ We will also have ability with H in & "Crack" or "Wide" position, to call strength away from X and W. ‘TWIN LEFT 8 WIDE of KINGS RIGHT Oo Ww H é : ° + © COO@B0oO oOo w Oo DETERMINING STRENGTH (Continued) D. One wide receiver on each side with two tight ends in game ~ normally strength will be called to our left. Personnel may dictate a right call. ACE LEFT F Oo w % O° oO oO u S00@006 3. Any Trips Set where there are three receivers to one side, strength will be called to three receiver side. = TRIPS LEFT ORANGE LEPT FQ oO ae &° (2) od } Oo WO x ° Sco@o0o & foley eae cele IDENTIFYING AND CALLING FORMATIONS In calling formations we will have standard sets that teams use most of the time according to the personnel they have in the game. If they align in that set, we just call the personnel and the strength. Example: Kings Left, Queens Left. w y © o KINGS LEPT QUEENS LEFT H Or & & z Ww ° - lee ° ° oono005d ° oo@o°o If it is any other formation other then standard sets, we must identify where the difference lies. We have a priority order in identifying the differences. vi. vi. vill. Ix, PERSONNEL IN GAME - Ace, Kings, Queens, Jacks, Tens or Flush. We assume it is regular personnel, if we don't, identify something else. SPREAD Identity spread second. DISTRIBUTION OF RECEIVERS - Twin, Trips, Orange, Deuce, Trey, Power If distribution is not standard set for personnel in game, identify next. BACKFIELD SET ~ Red.Brown, Blue, f, Opposite, Orange, Near, Far, T, and Power. If backfield set is different than standard set for personnel in game, identify next. RECEIVER ALIGNMENT STRONG SIDE - Flop, Flip, Speed, Heavy, Big Wing If strong side receivers are different than standard set for personnel in game, identity next. FORMATION STRENGTH - left or right Identify strength of formation next. ALIGNMENT OF INSIDE RECEIVER STRONG - Off, Close, Crack, Wide If first inside receiver on strong side is different than standard set for personnel in game, identify next. ALIGNMENT OF INSIDE RECEIVER WEAK - Off, Tight, Close, Crack, Wide If first inside receiver on weak side is different than standard set for personnel in game, identify next. RECEIVER IN BACKFIELD - W, Y, X, Z If receiver aligned in backfield identify by position and location if different then behind QB. MOTION - Identify any motion. on -3- Regular Personnel Standard set: W LEFT FORMATION "Two wide outs - "W" and #Y*; one TE -"X"; two backs = "H" and "P*, and ¥ on opposite sides in wide alignment; X in tight alignment on strong side; Hand F aligned in backfield. Regular Personnel: Standard Set RED LEPT (Split) P fy i si x © OODO®@OO © TWIN LEFT FORMATION ‘Two wide outs - "W" and "¥"; one TE~"X" two backs - "H" and "Pr. W and ¥ on opposite side wide alignment: X in tight on strong side; Hin close position on weak side; F in FB alignment. TWIN LEFT FE PLP LEFT Regular Personnel: » Two wide receivers - "W* and "Y; one TE - "X" two backs - "HT and "F*. Standard Set: W and ¥ on same side with Y wide and W in crack sition; X is tigh: on week side; H co igned in backfield. o a H LELOP LEFT Or W 7 So A Red Flop Left : Brown Flop Left X-Wide rt : J 3 Co: w w ee ° . ° ° Oo SO@®00S & Q0e@0o0 FLIP LEFT Regwar Personnel: ‘Tio wide receivers - "W" and "Y"; One TE~"X"; twa backs - "H™ and "F*. Standard Set: W and ¥ on same side with W wide and Y in crack position: X is tight on weak side; H and F aligned in backfield. BLUE FLIP LEFT oe (@) x ] oO DO@®OCOS Red Flip Left Brown Flip Left X- Wide Lo} Or w OH OF ° : & o ‘ a ° x x O20@000 Oo 980800 -0-. TWIN FLOP LEPT FORMATION Regular Personnel: Two wide receivers - *W" ang "¥% one TE - *X*; two backs - Standard Set: "HT and "F". W and Y on same side with Y wide and W in crack position, X is tight cue side: H is aligned ‘as Wing on weak side; F is in backfield behind TWIN PLOP LEPT FP Oo oO x. : OOBOOS” TRIPS FLOP LEFT Regular Personnel: Two wide receivers - "Wand "Y™: one TE - "XK" Standard Set: Oo two backs - "H™ and "F*. and Y on same side with ¥ wide and W in ctack position; X is tight ‘on weak side: H is aligned in close position on strong side: F is in backfield behind QB. TRIPS FLOP LEFT_ ie © ci © x OO@MOOO ¢ ACE LEFT ‘Ace Personnels Two wide receivers - "W" and "Y*; two TE’s orfe running back - "Fr, "Xx" and "UY: Standard Set: W and ¥ aligned on opposite sides in wide position off the line: X and U aligned on oppasite sides in tight position; F aligned in backfield behind QB. ACE LEFT ACE LEFT Oo x Oo u COO@OOS © Ace Left ofr Ace Left X-Wide U Off : c : 2 3 7 “ i e e ee ° : ° 2o0@a0o ° c ACE PLOP LEPT Standard Set: W and Y on same side with Y wide and W in crack position: X and U are aligned on same side with X tight and U in wing position; F is aligned in backfield behind Center. ACE PLOP LEFT Ver ACE TRIPS LEFT Two wide receivers - "W" and "Y*; two TE's - "X" and "U"; sone back - "PF". WW and ¥ aligned on opposite sides in wide position: X and U alignea on same side; X in tight position and U in wing position; F aligned in backfield behind QB. nea oe Or ‘Ace Personnel: Standard Set: ‘ on Oo ) OSOOBOO © Ace Trips Near Left UOtt ‘ Ace Trips Left U Wide ‘ oe 5S Ww vu w ° x® ° 7 oO ° oO 20@00 ° Sc00mg00 as ACE TRIPS PLOP LEPT Standard Set: WW and ¥ aligned on same side off the line with ¥ wide and W in crack position; X and U aligned on opposite sides in tight position; F aligned in backfield behind Center. ACE TRIPS PLOP LEPT 3} Se oO ‘ SOOBOOO Ace Trips Flop Le! ‘Wide U-Wide ‘Ace Trips Near Flop Left X Off pe Flop bef Wi i er ¢ xX Ww Screed x x CO ° v e o90@0o0 oe Rings Personnel: Standard Set: -! KINGS LEPT Three wide receivers - "W", "Y" And "Z%; one TZ -"X": one back - "F*, W and Y on same side with ¥ wide and W in crack position: X is aligned on weak side in tight position: Z is aligned on weak side in wide position: F is aligned in backfield behind QB. KINGS LEPT S Oo oO DO@B@OOO Kings Personnel: Standard Set: KINGS TRIPS LEFT Three wide receivers - "W", "Y", and "2"; one TE- "XK"; one back-"P". Y¥ and Won same side with ¥ wide and Win crack position: X is aligned on strong side in tight position: Z is aligned on weak side in wide position. KINGS TRIPS LEFT ODDD® Co@eoc™ . FORMATION 1. Front Row (LE,LT,RT,RED a, Tackle - set huddle two yards from ball. b. Feet shoulder width apart and parallel. c. Hands on knees, eyes on signal caer. +d. Back will be to line of scrimmage. 2. Second Row (Sam, Will) 8. Sam and Will form the end of the huddle, facing each other. b. Mac or Mike - step in huddle and call the signal. 3. Back Row (LC, SS, FS, RC) 8. Backs will line up opposite the Ends and Tackles, facing the offensive team. b. Feet shoulder width apart and parallel. c. Hands on knees, eyes on signal caller, PROCEDURE 1. Designated OLB ~ once huddle has been set, vou call out down and distance. 2. Signal Caller - Mike and Safety will get signal from sideline. Signal caller will then call defense twice (i.e. Bear 3 Sam, Bear 3 Sam). 3. Once defense has been called signal caller will call "READY - BREAK". All players will yell "BREAK", clap hands and break the huddle. 4. Designated Safety - Once huddle has been broken vou will call out personnel ingame (Le. Pro. Ace, Kings, etc). 5. All players be ready to play when Center touches the ball. 6. Signal caller, designated OLB, and designated Safety wil! be only players talking in huddle unless a time out has been called. 1. Always be alert for # quick huddle or no huddle by the offensive team. - CALLING STRENGTH 1. Once formation is deployed signal caller calls out strength of formation and set of backs and designated safety repeats the call. Any change of strength motion is called by designated safety and repeated by other safety. N nor FAST READ non SLOW READ "on - Xors. 27 270" hd aro DEFENSIVE FRONT - CONTROLS CONTROL Control the ares between the inside shoulder of both Guards, keeping the frontside arm free. Control the area between the inside shoulder of both Guards, keeping the backside arm free. Fast read on flow to and slow read on flow away. Penetrate the Center - Guard gap. Control the area between the head of the Guard to the head of the Center. Control the area between the inside shoulder of the Center to the inside shoulder of the Tackle. Control the area between the head of the Guard to the head of the Tackle. Penetrate the Guard - Tackle gap. Control the area between the head of the Tackie to the head of the Guard. Control the area between the outside shoulder of the Guard to the inside shoulder of the Tight End (Close Back). Control the area between the head of the Tackle to the head of the Tight End (Close Back). Penetrate the Tackle - Tight End (Close Back) gap. Control the area between the head of the Tight End (Close Back) to the head of the Tackle. Control the area between the outside shoulder of the Tackle and the inside shoulder of the wing back. Control the area between the head of the Tight End (Close Back) to the head of the wing back. You are the "PLUG". You are the "FORCE. Wing 6-70" B70" Notes: DEFENSIVE PRONTS - NUMBERS ALIGNMENTS Back Close Back DEECD ‘Tight End Tackle “er ge ALIGNMENT Head up on the center. On the TE side shoulder of the center with your feet outside track to the TE. On the SE side shoulder of the center with your feet outside track to the SE. In the center - guard gap. On the inside shoulder of the guard with your feet inside track on his feet. Head on the guard. i On the outside shoulder of the guard with your feet outside track on his feet. + Inthe guard - tackle gap. On the inside shoulder of the tackle with your feet inside track on his feet. Head on the tackle. On the outside shoulder of the tackle with your feet outside track on his feet. ¢ In the tackle - tight end (close back) gap. ‘On the inside shoulder of the tight end or close back (who we treat as a tight end) with your feet inside track on his feet. Head on the tight end, close back or in that area. On the outside shoulder of the tight end or close back with your feet outside track on his feet. In the tight end wing back gag. On the inside shoulder of the wing back with your feet inside track on his feet. Head on the wing back. On the outside shoulder of the wing back with your feet outside track on his feet. 1. Even numbered alignments are head up. 2. Odd numbered alignments are in the gaps- 3. eon an outside track. 4. "I" is an inside track. 5. "Zero" technique is head up wita two gap control. -3- DEFENSIVE PRONTS - CONTROLS (Cont.) 9 Q- PAST READ 0 - SLOW READ 1 pone : +d eC io) —o ae x aco Eo ose aeao ‘ A or u ‘ Sige ArmPree | Armiprec? Dax a “ec 2 ao 2 ° ° ° So) aoe o@e eee oS ce os A A A - ' 4 4m 4-r0" 8 2 ° ro ° oo O° e@cos o@es aeoe § om cise : Ot °° ao Oo ce (asd BeOS @©oco oo0o0c ( PLUG FORCE DEFENSIVE FRON’ Al: PRO 4-3) PRO SQUEEZE SPLIT SQUEEZE L oO ° °o oO °o oO eooroo eooanoods o SET TEW Seri eeeetulet eee M M ALIGNMENT CONTROL POs. ALIGNMENT CONTROL 6"0"-7 Plug or Force _ Sam 60" -7 Plug or Force aro" 40" End "x" aro" 2 2"0" T "x" 2 0 Slow Read Mike ° Quick Read 2 2"0" Ts" 2 zr aco avo" E *s" 470" 40" 6"0"-7 Plug or Force wa 50" -7 Plug or Force PRO SQUEEZE X SQUEEZE PRO SQUEEZE TIGHT SQUEEZE Nea CALL: TIGHT oO ° o Oo ° ° °o ecooodo9o eoonddso oO sET TEN SET TEWNW M M ALIGNMENT CONTROL POs. ALIGNMENT CONTROL Plug or Force ‘Sam 6ror-7 Plug or Force anon End "x" ao" er 2 a" tx a 20" 0 Quick Read Mike 0 Fast Read 2 20" Tos" 2 at acon ao" ECs 470" anor 6"0"-7 Plug or Force witt 60"-7 Plug or Force 10° DEFENSIVE FRONTS AND CONTROLS OVER ~¢ OVER SHADE ( ° ° ° ° ° ©ooeaon ° Bias Ew S M Pos. ALIGNMENT CONTROL Pos. ALIGNMENT CONTROL UX" LB 4-40" Quick Read "X" LB 4-470" Quick Read End ": 6 Plug or Force (Ed)}, End "X" 6 Plug or Force (EE - 2 2"0" TS!" 270" Loop Technique 2-270" Quick Read Mike 2-2"0" Quick Read sae oO o"s" Ts" oO ae End "Ss" 4 4 End "Ss" 4 a “y" LB 660" -7 Plug or Force “Y" LB 6"0"-7 Plug or Force + Swap call will be exchange of assignment ( between "X" LB and E "X"" UNDER UNDER SHADE ae specs ° ° ae ° Hea ea ecrogao ° eecenc ° SE TE Ss) leeds = M Ww M Ww POS. ALIGNMENT CONTROL Pos. ALIGNMENT CONTROL "X" LB 607-7 Plug or Force "X" LB 670"-7 Plug or Force End "X" 4 470" End "X" 4 oT T™X" o o"x" Sere 0 iss" Mike 2-2 "0" Quick Read Mike 2-20" Quick Read Ts" 20" 270" Ts" 270" Loop Technique End "S"" eon bear End "Ss" 670"-7 Plug or Force ‘F. "Y" LB 4 Quick Read "Y" LB 4 Quick Read * Swap call will be exchange of assignment between "Y" LB and ES" * Swap call will be exchange of assignment bet™: "Y" LB and E"S" DEFENSIVE PRONTS AND CONTROLS SWIM SINK ° ° ° ° ° ° ° ° eceeo0 ° ©oogaovo ° ee SoC ie S M WwW M oW Pos. ALIGNMENT CONTROL Pos. ALIGNMENT CONTROL 4-4"0" Quick "Xx" LB 6"0"-7 Plug or Force Plug or Force (Ed)}_ End "X" aro" 40" 2"0" Slow Read | T "xX" 20" fast Read Mike " Quick REad 2"0" Slow Read | T's" 2 10" Slow Ren : Plug or Force {ED} E 60-7 Plug or Force { Quick Read “YT LB 4-40" Quick Read ‘Possible Swap call between E"S" and “¥" LB BEAR BEAR RED LEFT RED RIGHT ° ° ° ° ° ° ° ° Cgoomodo oO ce ooaogoo?o S_TNT.W Wo™NT. § 8 a M B POs. ALIGNMENT CONTROL POs. ALIGNMENT CONTROL LOB (Sam) 6"o" Plug or Force LOB (Will 670" Force LE (LT) 2"0" 2"0" LE (LT) ee ene LT (N) 0 Slow Read LT (N) oO Slow Read RT 20" 2"0" RT 270" 20" RE (Will) 670" Force RE (Sam) 670" Plug or Force Mike (Buck) Left 4-470" Mike (Mac) Left 4-4 "0" Quick Read ROB (Mac) Right 4-470" ROB (Buc) Right 4-470" ‘Quick Read \t7 DEFENSIVE PRONTS AND CONTROLS Sh BEAR 3 SAM KINGS RIGHT. BEAR 3 SAM ACE TRIPS RIGHT. ° oO Oo ° ° fo} o DOOGACE & Clo CO©H900 WM TN T w TNT MS Qo D Pos. ALIGNMENT CONTROL POS. ALIGNMENT CONTROL LOB (Will) ree _ ‘ LOB (wilt) 6 "or Force LE (LT) "o" LE(LT) 2"0" 270" % LT(N) Slow Read LT (N) Oo Slow Read RT 270" 270" RT 2"0" 2"0" RE (Sam) 60" Plug RE (Sam) "gn Force Mike (Buck) 0-4 yds deep Fast Read Mike (Buck) 0-4 yds deep Fast Reed ROB (Mac) opp. 2 wk on LOS Plug ROB (Mac) opp. #30n LOS Plug BEAR SHADE 3 SAM BEAR 9 WILL CALL: LION 5 o- oOo. ° ° ° ° ° Ce©2000 © oo g ° i ° W TNT §S M M a a F POs. ALIGNMENT CONTROL Pos. ALIGNMENT CONTROL LOB (Sam) 670" Plug Los (Will) 670" Force LE (LT) 2 "Oo" Loop Technique LE (LT) 270" 20" LT (N} ee eae LT(N) o Slow Read RT 2"0" 2°0" RT 270" 270" { RE (Will) 670" Force RE (Sam) 6 "Oo" Force Mike (Buck) Left 4-4"0" Quick Read Mike (Afac) Left 4-4 "0" Slow Read ROB (Mac) * Right 4-4 "0" Quick Read ROB (Buc) Right 4-40" Slow Read Fs 0 Fast Read DEFENSIVE FRONTS AND CONTROLS. OKIE, ‘OKIE SHADE ~ SPLIT SHADE CALL: RE ° ° Cc Oo = ° ° ©coeomoo ° ©ococece SE N EW SE N Ew 3B M CG M Pos. ALIGNMENT CONTROL Pos. ALIGNMENT CONTROL Sam 6"O"-7 Plug or Force Sam 6r0"-7 Plug or Force End "x 4 40" End "X" 4 4"or Buck 2-2"0" Slow Read Buck 2-20" Quick Read Nose Qo Fast Read Nose oO 0-x Mac 2-270" Slow Read Mac 2-270" Quick Read End"s* 4 40" End"s" 4 ar will ero" -7 Plug or Force will Br0"-7 Plug or Force OKIE SHADE - TIGHT SHADE OKIE SHADE X SHADE oO oO oO Oo CALh: LIZ oO ° rc ee i ©€@ro0a00 ° SE N EW SE.N EW Bo M 5B OM * Dir. of Shade will be called by Rex, Liz, or Tix POS. ALIGNMENT CONTROL Pos. ALIGNMENT CONTROL Sam "0-7 Plug or Force Sam Plug of Force End "X" 4 er End "x a Buck 2-2"0" Fast Read Buck 2-2"0" Quick Read Nose o Slow Read Nose oO o-s Mac 2-2"0" Fast Read Mac 2-2°0" Quick Read End 4 an End "S” 4 4"0" will Bro" -7 Plug ot Force will 670-7 Plug or Force * Also can shade toward or away from backfield sets. + * Also Penny (Sth defensive back) as will OLBer. DEFENSIVE FRONTS AND CONTROLS GOALLINE TUPFSHADE = —|5 Pen GOAL LINE ‘9000 : ©o Ww QT TrE Sess F c 9 ALo> Ae of BE] | Op OF f ox oF o2- = Ow 0 0 “ 0 Ou 0 0 0 : 0 S 08 =f = Qs 08 = \"| 08s 0 8 Pe \ - 0 - oy 0 0 0° ja, 0, Ou Ow: ‘\ ates it ; me) Oo 0 iS os a Oo oo 0 Jliou Oa 0 Pomme |e o ° a — as ao oo obal sf 498 = R Pe »* 0 \ 0 0 5 . - Onur, a OO = O # 8 0 en 0 wre . oe o«< 8S 2 939] byt feed | fei) LSecese © ' ° aot q q ae q eat t Wis sso S £ ' Qooeoo 1 ‘ i Oo So ee a oS 22 q 9 4 : oy qd “a 24 sss we iil &, | sAccsoop ges eect fash eer) rf = S S “~ : + a q 7 ik dW ef 5&2 ; §oo@ocog ° e - Ont ANTE VOD JACKS BROWN LEPT Tair” ° ° OO@O SSS Hetil: T c 13 b GOAL LINE BANJO COVER “s° TENS BROWN Lert aie" Air" "Air" JACKS TWIN LEPT BROWN PLOP LEFT On our Goal Line defense we will use Banjo coverage if everybody is aligned tight. The purpose of our Goal Line Banjo Cover is to get the best possible run support ind still be good against play action passes. If Receivers are split we will Frank cover out man. Corner Align opposite #1 Receiver on strong side off the line, Flow toward of split flow and #1 tight: ‘A. If your man blocks you are force. B. If pass develops Banjo with the Strong Safety Flow away of #1 is split - cover #1 man to man. If #1 is split and goes in motions cun with him and cover man to man. if #1 is tight and goes in motion; strong safety will pick uo motion and coverage. Close down and play as free safety. if twin set and 81 is aligned tight, align opposite #2 and re Strong Safety 1. Align on Strong Side 1. Flow toward or split flow and #1 Is tight - align on line. A. If #1 blocks, you are Plug. B. If pass develops, Banjo with Corner and Buck. - Flow toward or split flow and #1 is split ~ align off line. A. It #2 blocks, you are Force. B. If pass develops, Banjo with Buck. C. If #2 is split - "0" cover him man to man. 3. Flow away - drop and look for crossing Receivers coming back. 4. 11 #1 is split and goes in motion, Corner will run with it and you play as Weak Safety. : 5. If #1 is Tight and goes in motion, run with him and cover him man to man. UL, 1f Flop, Align to TE side. 1, Flow toward or split flow and #1 is tight - align off line. A. If #1 blocks, you are Force. B. If pass develops, Banjo with Mac. C. If #1 splits out, "0" cover him man to man. Free Safety 1, Align on weak side off the line. 1. Flow toward or split flow and #1 is tight: A. IF #1 blocks, you are Force man. B. If pass develops, Banjo with Ma 2. If #1 is split - "0" cover him man to man. 3. Flow away - drop and look for crossing Receiver coming back. 4. If change of strength motion puts you on strong side. play as SS, 5. If Twins Set and #1 is tight, align opposite #2 and Banjo with Mac. Il. If Flop, Align on strong side and "0" cover #2 man to man. Buck 1. On 2 Back Set, align on strong side. 1. Flow toward or split flow ‘A. Run - mirror back according to defense. B. Pass - Banjo with Strong Safety. 2. Flaw Away A. Run = mirror Back according to defense. B. Pass - Banjo with Mac 3. If #2 is split - cover #3 strong or #3 weak. Il. On 1 Back Set, align opposite remaining Back. 1, Play defense called. |. On 2 Back Set, align on weak side. 1, Flow toward or split flow A. Run - mirror Back according to defense. B: Pass - Banjo with Free Safety. 5 + 2. Flow aw A. Run -+ mirror Back according to defense. B. Pass - Banjo with Buck. (continued) I, On Twins Set 1. If #1 is split, align outside #2 off the LOS. 2. If #1 is tight, align opposite #1 on the LOS - If #1 goes in motion, run with him. HL. On Trips Set 1. Align opposite #3, off the LOS. Sam 1. Run - play defense called. 2. Pass - rush and contain passer. wint 1. Run ~ play defense called. 2. Pass - rush and contain passer. Ends Align play defense called. Tackles Align 2°", play 20". °* Motion Adjustments: 1, Motion of Back - bump out. 2. Motion of Receiver - man aligned opposite runs with him. GOAL LINE BANJO COVER POSITION RUN RESPONSIBILITY PASS RESPONSIBILITY Align Strong = | STRONG pane #1 is tight - B 41 is tight - force if he blocks. Sineaa CORNER #1 is split - secondary force. | #1 is split - "0" cover your man. If twin and #1 is tight, Banjo from L an inside alignment. Align Strong - Unless Flop STRONG aed ee ~ Plug. #2 is tight - Banjo cover ena 41 is split - Force if #2 blocks} *? '§ SeHt ~ “O" cover 42 #2 is split - secondary force. Align Weak Unless Flop Flow To: : SREEST ‘#1 is tight - force if he blocks. 7 ie ae Oncere bi i - 7 er #1 is split - secondary force. | ig twin and #1 is tight, Banjo from an Inside Alignment. SAM Defense called Rush passer and contain QB fue 2 Back Set Banjo cover #3 strong or #3 west BUCK Mirror Back 1 Back Set ‘Align opposite the remaining Dac and cover him. 2 Backs Set Banjo cover #2 weak or #4 strong. MAC Mirror Back Twin Set ~ Tt 41 is split, align opposite #2 ‘and cover him 2. If WL is tight align opposite #1 and Banjo with F.S. Trips Set 1. Align opposite #3 & Banjo mit WILL Defense called Rush passer and contain QB ADJUSTMENTS: 1. Motion of @ man aligned in backfield - bump out. 2. Motion of a man aligned as receiver - man aligned opposite him: run with. ¢ GOAL LINE BASH JACKS BROWN LEFT TENS BROWN LEFT W DIVIDE "Cora" "Sally" "Cora sally! ncoren SACKS TWIN LEFT BROWN PLOP LEPT ‘Cora vSaly* "Backer" "Backer On our Goal Line Bash defense we will play straight Frank coverage if we are not involved in @ blitz. The purpose of our Goal Line Bash defense is to get hard outside force and still be solid inside. The line will play base goal line and Buck and Mac will mirror tne Backs. The man who is the widest unccvered defender to his side is the one who Bashes. Sam and Willie will normally be involved in coverage. Corner Align on strong side A, If #1 is tight Et ‘A. Run- you are force man. B. Pass ~ rush and contain QB, You are Bash Man. 2. If #) is split= "0" cover him man to man. ( 3. If your man goes in motion ~ run with him and cover man to man. Strong Safety "1, a Free Safety 1. Buck Mac Sam Align on strong side 1. If #1 is tight A. Run ~ your men blocks you are plug mar B. Pass - cover #1 with "O” technique. 2. If #1 is split and #2 is tight A. Run = you are force man B. Pass - rush and contain QB. You are Bash Man. 3. If #2 is split- "0" Cover him man to man. 4.__ If your man goes in motion, run with him and cover him. If Flop, align on TE side. If #1 Tight, Bash If 41 Split, "0" cover him Align on weak side 1. If a) is tight A. Run ~ you are force man. B. Pass ~ Rush and contain QB. You are Bash 2. If #1 is split - "0" cover him man to man. 3. If your man goes in motion, run with him and cover him. If Flop, align on strong side and "0" cover #2 man to man. ck Se align on strong side 1, Run - mirror back 2. Pass - cover #3 strong or #3 weak man to man 1 Back Set 1, Align opposite remaining back. Cover him man to man. 2. If your man goes in motion, run with him and cover him. 2 Back Set - align on weak side 1. Run = mirror back 2. Pass - cover #2 weak or #4 strong. Twin Set 1. If #1 weak is tight,elign opposite #1 and cover him 2. If #1 weak is split - rush and contain QB: you are Bash \ Trips Set Align strong. Rush and contain QB; you are Bash Man. 1. WE AZ is tight ‘A. Run ~ your man blocks you are plug man. B. Pass - cover #2 man to man 2, If a2 is split A. Run-= your are force man B. Pass nd contain QB. You are Bash Man. 3. Trips A. Cover #3 strong. 4. If your man goes in motion, cover him. ru ye will Ends Tackles Two Back Set and Trips: 4 te #1 is tight ‘A. Run~ your man blocks you are plug man. B. Pass - cover #} manto man, If #1 is split ‘A. Run = you are force man. B. Pass ~ rush and contain QB. You are Bash M Twins Be A. Cover #2 weak man to man If your man goes in motion, cover him. Align "4" play 4"0" Align 2°" play 2 "I". GOAL LINE BASH POSITION RUN RESPONSIBLITY PASS RESPONSIBILITY Align Strong STRONG ae #1 is tight - rush and contain QB. £ CORNER 1 is split. ~ Secondary Force} #1 is split = "0" cover #1. ‘Align Strong (Unless Flop) STRONG PIgT is tight ~ plug ithe Blocks, | #1 #8 tent "0" cover #1, SAPETY #1 is split - force. 92 ce ate 7 rash and contain QB. Ber #2 is split ~ Secondary Force. tite erates Align Weak (Unless Flop) Flow to: PREE i 1 is tight - rush and contain QB. B #1 is tight ~ Force ae cea #1 is split - Secondary Force | #1 is split-"O" cover #1. Flow to: ae #2 is tight ~ plug if 62 dlocks| 42 is tight - Frank cover #2. #2 is split - force. 42 is split - rush and contain QB. 5 Trips - Cover 63 ie 2 Back Set ‘Align opposite and cover #3 strong BUCK Mirror Backs or #3 weak. 1 Back Set Cover remaining back 2 Back Set 2 Back Set ~RIigy opposite and cover #2 week ae Mirror Backs ara Lh ston “TV is split - rush & contain QB 3 Back Set 2 AL tgne- Cover #8" Plug or Force according to i angnment 1. Align strong; rush & Contain Qt Flow tor ie ' i #1 is tight - Frank cover #1 Lian #1 bs tight ~ plug if #1 blocks.) 91 js split ~ rush and contain QB. 3 41 is split - Force. Twins = Cover #2 weak. ADJUSTMENTS: 1. If your man goes in motion, cover him 2. If you are the Bash man by original alignment; you will Bash regardless of motion PRU OMUAL TARUALE LUVER J at JACKS BLUE LEFT JACKS I LEFT M DIVIDE ir” oO ‘On our Pro Short Yardage Cover 33 Defense we will be in Cover 33 on all formations and motions. FRONTS - LBer RUSHES - BLITZES GOAL LINE BASH Our Gos! Line Bash defense will be a blitz involving the two outside defenders who normelly are the outside force men. If their receiver is split the next inside defender will do the Bashing. POSITION RESPONSIBILITY Corner Align Strong ~ if your man tight - Bash; if your man split - "0" cover Strong Safety Align strong - if widest uncovered defender - Bash; if #2 split - "Om cover. Free Safety Align weak - if your man tight - Bash; if your man solit - "0" cover. Buck Align on and cover @3 strong or #3 weak. Mac Align on and cover #2 weak or #4 strong. Sam If #2 tight - "O" cover him. If #2 split - Bash. Willie If #1 tight - "0" cover him. If #1 split - Bash. 7 Ends - 4 or Tackles 2" ee OQ----+O FRONTS - LB'er RUSHES - BLITZES RED LEPT Backer 9 9 : | [& pido M BEAR "X" BLITZ COVER "0" KINGS LEPT Backer Backer Backer ° + © x\ Cc ° XO\ x a MA ' ' B i" | c jeeeG 1 1 7 i On our Bear "X" Blitz we will always Blitz our two OLB's and the defender that is aligned over "X". Sometimes it will be the Strong Safety and other times it will be the Mac Backer The Nose will Blitz the "1" Loop with the Nose. Gap to the side of "X", and the End on the side of will run a We will align & adjust to motion exactly like we do on Bear 1 Dog Switch. If two Tight Ends or no Tight Ends in game, we will run Blitz from Strong Side. Strong Corner Weak Corner Strong Safety Sam Buck Mac will Free Safety End to X Nose End away from X Cover #1 with "0" Technique. Cover your man with "0" Technique. A. If aligned on "X" - Blitz § Gap. B. If aligned away from "X"~ "0" cover your man. C. Ifno TE, or TE is Split out - Blitz outside & Contain. Contain Rush. If Blitzing Safety or Mac is aligned outside of you. go inside Back's block. "0" Cover your man, Pressure Rush if he blocks. A. If aligned on "X" - Blitz 5 Gap. B. If aligned on "X" and "X" is Split - Contain Rush. C. If aligned away from "X" = "0" cover your man & Pressure Rush if he blocks. Contain Rush - if Blitzing Safety or Mac aligned outside of you, go inside Back’s block. "0" Cover "X". If no TE- "0" cover #2 Strong. Run Loop with Nose. Blitz 1 Gap to "X" Side. Blitz "3" Gap. aE RED LEPT Backer BEAR "Y" BLITZ COVER 10 KINGS LEPT Backer Backer Backer ° 7 O° (e} oO © | 9 foplatgon\: 1s ' ™ ve c é C (On our Bear "Y" Blitz we will always Blitz our Two OLBer's and the Inside Linebacker that is aligned to the Split End side. Sometimes it will be the Mac Backer and other times it will be the Buck Backer. The Nose will Blitz the "1" Gap to the side of "X" and the End on the side of "X” will tun @ Loop with the Nose. ‘The ILB that is rushing will always Blitz the 1 Gap to the SE side. If there are two TE's or no TE ingame, the ILB will Blitz the 1 Gap to the Weak side. We will align and adjust to motion exect!y like we do on Bear 1 Dog Switch. Strong Cotner Weak Corner Strong Safety Sam Buck Mac will Free Safety End to X Nose End away from X Cover #1 with "0" Technique. Cover your man with "10" Technique. "0" Cover your man; if he blocks, Pressure Rush. Contain Rush. If Receiver blocks on you, take him to QB, A. Two Back Set & aligned to X: Cover first Back to your side of second Back away, Pressure Rush if vout man blocks. B. One Back Set, or Two Back Set if aligned to Y: Blitz 1 Gap to Split End Side. One Back Set, or Two Back Set & aligned to X: Cover your man with "0" Technique. Pressure Rush if he blocks. Contain Rush. If Receiver blocks you, take him to QB. Cover First Back out to SE side or Second Back away. If Two TE's ‘or no TE, Cover #2 Weak. (On all One Back Sets- cover the Back) Run Loop with Nose. Blitz 1 Gap to "X" Side. Blitz "3" Gap. FRONTS ~ LBer RUSHES - BLITZES PRO DOG COVER 10 "Backer" . "Backer" YY Qo O, Our Pro Dog Cover 10 defense is a blitz involving the Line, Sam and Will. Once formation is set it becomes a stay defense and the blitz will not change regardless of motion. We will use Cover "1” alignment rules but will run with all motion. Free Safety and Mike must communicate on motion involving their men. Strong Corner Cover #1 strong with "0" technique. Weak Corner 1. If aligned weak - cover #1 weak using "O” technique. 2. If aligned strong - cover #2 strong using "0" technique. Strong Safety 1. If. aligned strong - cover #2 using "O" technique. i 2. If aligned weak ~ cover #1 using "0" technique. sam Contain Rush - Backer Force on run. If Banjo called - Air Force Mike 2 Back Set - Fullback. 1 Back Set - Remaining Back. wit Contain Rush - Backer Force on Run. If Banjo call ~ Air Force. Free Safety 2 Back Set - cover HB weak. 1 Back Set - Cover #3 strong or #2 weak. Strong End 3 Gap Charge Strong Tackle Execute strong Loop technique. Weak Tackle Execute strong Loop technique. Weak End 3 Gap Charge. ( * Possible Banjo between Strong Safety and Free Safety. We will also have Over, Under, Swim, or Sink Dog with Rush lanes being determined by Game Plan. Coverage will stay the same. PRONTS - LEER RUSHES - BLITZES ae DOG COVER 10 VARIATIONS OVER DOG 10 OVER DOG 10 * goxfeyl, Jo AOE | UNDER DOG 10 UNDER DOG 10 s eo 2 ° ° oO I 'O. °o Adcfye] oo oypey 7 E M Ww M SWIM DOG 10 SINK DOG 10 0 * after = fP deat - KEY DOG 10: If Key Dog 10 is called in huddle, Mike will calf one of the above alignments based on Formation. We will then execute appropriate Dog Blitz from that alignment. oO ke \ \ \ Cc "Backer" * oO ht \ i Gi FRONTS - LBer RUSHES - BLITZES PRO SNAKE COVER "O* OQ. "Backer" { Oe ele : SO \ Ry W ‘ c SS \ + Widest Rusher on side of Blitz cover #4 Strong if he swings. 2 "Backer" + Widest Rusner on Ga) 4 7 Side of Butz Cover, 7 #3 Weak if he Swinf nm ~O O' t ge = i , / 1 “Liz Call” ral e S , “Inside” “Rex Call” Fev" : Our Pro Snake is @ Blitz that will invoive the Line, Strong Safety, and OLB on Strong Safety's side, Strong Safety must make Rex or Liz call which indicates side of Blitz. If Regular or Ace personnel are in game, we will flip-flop our Corners to "W" and " as in Cover "I". If both Corners are aligned on one side, Strong Safety must align on ‘opposite side and Blitz from that side. If Kings, Queens or Flush personnel in game, Corners will align left and right, and Strong Safety will align on #2 strong and we will Blitz from that side, Once Formation is Set, it becomes a stay defense and we will Blitz from that side regardless of any change of strength motion. The Defensive Backs will run with their man and 1's will bump motion across and pick it up on other side. Strong Corner. Weak Corner Strong Safety Free Safety oLe OLB Mike Ends Tackles STUNTS - LBer - BLITZES PRO SNAKE COVER "0" Cover #1 Strong using "0" Technique. 1. If aligned weak - cover #1 weak using Technique. Technique. 2. I aligned strong - cover #2 strong using " Regular "1" alignment. Make "Rex" or "Liz" call to indicate side of Blitz. 1. "Outside Call” = Blitz 7 Gap to Force. 2. "Inside Call” - Blitz $ Gap to Plug. MC Back blocks you, go inside his block. '0" Cover Strong Safety's man. I. On Strong Safety side: A. "Outside Call" - Blitz $ Gap. If back blocks you, go inside his block. Plug on Run. B. “Inside Call" - Blitz 7 Gap to Force. I. Away from Strong Safety: Regular Formation - Cover #2 weak or #4 strong. Pro Flop or Ace Flop - Cover #3 strong or #3 weak. Regular Formation - Cover #3 strong or #3 weal Pro Flop or Ace Flop - Cover #2 weak or #4 strong. 1. Onside of Rex or Liz Call - 3 Gap Charge 2. Away from Rex or Liz Call - 5 Gap Charge - Contain Rush 1. On side of Rex or Liz Call - 1 Gap Charge 2. Away from Rex or Liz Call - Free Rush ‘bc STUNTS - LBer RUSHES - BLITZES PRO FOX COVER "0" © geben \ Ss / = a * Widest Rusher Cover #4 Strong or #3 Weak on Swing. (DE's) Our Pro Fox is a Blitz that involves the Line, Mike, and the Free Safety. We will use normal "1" alignment rules. Once strength is set it becomes a stay defense. Change of strength motion will not change the Blitz. Secondary will tun with all motion and Linebackers will bump it across. The OLB's will pressure rush their men. Mike BLitz Strong #1 Gap. Free Safet; Blitz Weak #1 Gap. If Center blocks you, absorb block and drop to hole. ‘sam Pressure rush #3 strong or #3 weak. will Pressure rush #2 weak or #4 strong. Corners "O" cover your man. Strong Safety "0" cover your man. Ends 8 Gap charge - Contain QB. Tackles 3 Gap charge. FRONTS - LBef RUSHES - BLITZES ' NICKEL 51 WILE "Backer" ro) Nickel 51 Will is a blitz involving the defensive line and the "H™ Linebacker. This is a Stay Defense. Once strength is determined, we will Rush {om that side regardless of motion. We will run with our men when they motion across the formation. Bump rules may apply. POSITION RESPONSIBILITY Corners Align left and right, cover #1 Man to Man. Free Safety Deep middie, help stress situation. Nickel Back Cover #2 weak = if he blocks, free to hele. Strong Safety Cover #2 strong, Man to Man. + "EY Backer Cover #3 strong, Man to Man. "H Backer Rush weak side, #1, #3, #5 Gap according to game plan. (i.e. Scrape Cross, Easy Cross) Strong End Contain rush. Weak End Run stunt with "H" Backer according to geme plan. (ie. Scrape Cross, Easy Cross) Defensive Tackles Run stunt according to game plan, + C.P. Our 51 Wil is a variety of movements to the weak side between the "H” Linebacker and the Dysensive Line. O 2 | 1 E 4 FRONTS ~ Ler RUSHES - BLITZES NICKEL 51 SAM "Backer" * ! 1 \ 1 r ado O ae : i Nickel 51 Sam is @ Rush involving the defensive line and the "F" Linebacker. This is a Stay Defense. Once strength is determined, we will blitz from that side regardless of motion. We will run with our men when they motion across the formation. Bump rules may apply. POSITION Corners Nickel Back Free Safety + Strong Safety cP. "H” Backer “F" Backer Weak End Strong End Defensive Tackles RESPONSIBILITY Align left and right, cover #1 Man to Man. Deep middle, help stress situation. Cover #3 strong - if he blocks, free to hole. Cover #2 strong, Man to Man. Cover #2 weak, Man to Man, Rush strong side, #1, #3, #5 Gap according to game plan. (i.e. Scrape Cross, Easy Cross) Contain rush. Run stunt with "F* Backer according to game plan. (ie. Scrape Cross, Easy Cross) Run stunt according to game plan. Our 51 Sam is a variety of movements to the strong side between the "F" Linebacker and the Defensive Line. STUNTS - LB'ER RUSHES - BLITZES 1 MIKE OVER * UNDER Oo °°, Oo oO a ° jo \ 9 Oo a \ 2 oulé eb vag : $ M a ‘swiM p 9 \ |O ” page| © D. Lin KEY 1 MIKE: If Key 1 Mike is called in huddle, Mike will call one of the above alignments - based on Formation. We will then execute appropriate Mike Rush from that aligament. oe ve FRONTS - LBer RUSHES - BLITZES . ‘+ NICKEL SLASH COVER 10 0R 0 Backer! ‘© Widest Rusher on Strong side Cover #4 Strong if he Swings. (SS) Nickel Slash is a blitz involving the defensive line, "EF" Backer, and the Strong Safety. This is a Stay Defense. Once strength is determined, we will blitz from that side regardless of motion. We will run with our men when they motion across the formation. Bump rules may apply. POSITION RESPONSIBILITY Corners Align left and right, cover #1 to your side. + Free Safety Cover #2 strong, Man to Man. * Nickel Back Cover #3 strong. ‘A. Cover 10 ~ if he blocks, free up to help on strong side. B. Cover 0 - if he blocks, close on L.0.S. and look for delay routes. Strong Safety Align on #2 strong on all formations - contain Blitz. "E" Backer ‘Just prior to snap walk outside End and blitz in #5 Gap. If the Back blocks you, stay inside his block. "H" Backer Cover #2 weak from normal alignment. -Defensive Tackles Execute a weak loop. Strong End Blitz #3 Gap. Weak End Contain rush. Possible Banjo between Free Safety and Nickel Back on #2 and #3 strong. FRONTS - LBer RUSHES - BLITZES “he i: NICKEL SPECIAL COVER 0 QUEENS SPREAD LEFT KINGS LEFT 5 ° 2 7 i [o bald} b $ l / BP \ é 4 o---O Our Nickel Spect'il is an inside Blitz involving the Defensive Line, Nickel Back, and Free Safety. Th! F and H Backers will pressure rush if their man blocks. We will align as we do in Zone Alignment. Once strength is set, it becomes a Stay defense and chenge of strength motion will not change the Blitz. We will run with all motion. On ali i Back Sets. the Blitz will involve the Defensive Line and the Free Safety. The Nickel Back will cover #2 Weak or #3 Strong. F and H will pressure rush the 3 Gap, and take the remaining Back if he comes their way. POSITION RESPONSIBILITY Strong Corner Cover #1 Strong with "O" Technique Weak Corner Cover #i Weak with "0" Technique If Kings Speed Formation = cover #3 Strong with "O" Technique Strong Safety Cover #2 Strong with "O" Technique. Nickel ‘Two Back Set: Blitz Weak "1" Gap. If Center blocks you, fall out & help on shallow underneath routes. Qne Back Set: Cover #2 weak or #2 Strong. If your man blocks, Pressure Rush. (Trips Speed- #1 Week) Free Safety ‘Two Back Sets Blitz Strong "I" Gap. If Center blocks you, fall out & help on shallow underneath routes. : One Back Set: Rush over the Center. If he blocks you. & help on shallow underneath routes. ‘Two Back Set: Pressure Cover #2 Weak or #4 Strong. ‘One Back Set: Pressure Cover remaining back thru 3 Gap: if he goes away - Rush. Pressure Cover #3 Strong ar #3 Weak. Pressure cover remaining back thru 3 Gap; ihe goes away - Rush. fall out Two Back Set: One Back Set: Ends Contain Rush Tackles "2" Rush over Guards. we Backer" a------O “© Widest Rusher on side of Blitz ees PRONTS - LBer RUSHES ~ BLITZES BUPPALO WHIP COVER 10-0 ( t oO oO oO say" 1 \ 1 N F hb i 1 - J 1 1 c 1 F Cover #3 Weak if he Swings. (N) Our Buffalo Whip is a blitz involving the defensive line, the “H" Linebacker and Nickel Back This is a Stay Defense. Once strength is determined, we will blitz from that side regardless of motion. We will run with our men when they motion across the formation. Bump rules may apply. POSITION Corners Free Safety Nickel Back Strong Safety "EM Backer +H" Backer Strong Tackle Weak Tackle Weak End Strong End RESPONSIBLITY Align left and right, cover #1 Man to Man. Cover #2 weak, expect him to block. A. Cover 10°- if he blocks, free up to weak side. B. Cover 0 ~ ifhe blocks, close on L.0.S. and look for delay or underneath routes. Contain Blitz. : Cover #2 strong, Man to Man. Cover #3 strong or weak, Man to Man. Blitz § Gap. Go inside Backs block. Execute Strong loop. Execute Strong loop. Blitz 3 Gap. Contain rush, & NICKEL 3 DEEP ZONES - "53" - "Se" a NICKEL 53 eB NICKEL 53 QUEENS LEFT KINGS LEFT W PLY "Cora "Ea "Eg" oO "Cora" ° ° ¥ Avro i id é COBQ0H 2° 5 OLD re Ee ee oO eT & —n <9 PA T ? iy! 2 CF nneut oo NICKEL 56 ‘ NICKEL 56 QUEENS LEFT KINGS LEPT W PLY "sally" "Cora" "Cora" ‘c: "sally" o oO ie Ww : & Qs orn oO x Doo @Booo ae m 40 HO oF © ahh _ ane | ‘On Nickel 3 Deep Zone coverages, we will align our Corners left and right. The Nickel Back will align in a two deep lous on the weak side and the Weak Safety will align ina two deep look on the $ trong side. The Strong Safety and the F-Backer will align on strong side and the H-Backer will align on weak side. All “in” or "out" motion will be bumped tothe next man, Any change of strength motion, the Strong Safety will run across the formation to the new strong side. If it is a strong of weak zone, We must make an appropriate call in secondary designating the new strength. The Corners will always stay left and right. The H and F-Backer will slide with motion and if motion changes strength, they must make opposite drops according to strength and defense called. NICKEL 53 oh POSITION __RUN RESPONSIBILITY PASS RESPONSIBILITY 1. Flat 2. If stutter rout delaying inside close with #1 NICKEL Middle 1/3 If #1 Weak is Split. start drop to give false key. Secondary Force Away: Cut-Back Strong Outside 1/3 TE - Air SE - Secondary Force Away: Arc Weak 1/3 (Tight) No Short Help WEAK CORNER Plug Away: Cut-Back 1. Curt ( 2. If stutter route; widen with #3 swing Strongside - To: Ball Away: Cut-Back Weakside ~ To: Force Away: Cut-Back ‘Strongside ~ Strong - Hole to Strong Hook Weak - Hook to Curl unless #2 go to flat - then widen with To: Ball Strong - Hole to Strong Hook ~ Wales eae Weak - Hook to Curl unless #2 go To: Force to flat - then widen with Away: Cut-Back Strong Safety must go to strong side on change of strength motion. F align strong; you will only be weak on change of strength motion. 3. H align weak; you will only be strong on change of strength motion. 4. On change of strength motion; secondary must re-rotate secondary with Ray of Lou call. NICKEL $3 RED LEFT TWIN LEFT 7 or ot 7 Or poe ° PLS FIg ILS 4 Foe 4 On Na a RED FLgP LEFT ‘TWIN FLOP LEFT 189 9°, 2 = : 0” ackoad 6 cobok 5s 5, eo oie | ge a / ace LEFT ACE TRIPS LEFT F 5 docBens 9] 8 a : ZI L VANEFL BS po LCL KINGS LEFT KINGS TRIPS SPEED LEFT +6 2 0 56.5 «x } ope ‘ocBO0O £LA 0 )) J 7 Sina el teen eat ° 20 1A ~0 10 | a = wo & the line. D. Kings Trips Speed - On number one week ~ off the , in F Backer will align: A. Two Back Set = Opposite the F-Back. B. Twin Set = Align opposite Back. C. Trip Set = Align opposite Back, Once aligned, if your man goes in motion, run with him to the next defender and either Dump it or run with him according to who the next defender is and the personnel in ‘The determining factor is we want to get the best personnel matchup possible. Normally we will bump “in” of Tout" motion and run across with motion to other side and bump it out if Tight End on that side. NICKEL 51 POSITION RUN RESPONSIBILITY pass Respoxsmurry — ( STRONG To: Secondary Force CORNER Away: Are #1 M/M NICKEL Fil Hole FREE a Free to deep middle SAFETY i a (support stress situations) 7 To: TE - Air teens WR - Secondary Force | #1 M/M Away: Are (vs. Speed formation, #3 strong) Ae STRONG vs. TE ~ Force if he blocks. SAFETY vs. WR ~ secondary force 42 strong M/M 2 dack set ~ align opposite "F” back Fr and cover him. Fert 1 back set - remaining back If aligned weak: Force 2 back set - align opposite "Hi" back, i If aligned strong: and cover him. 1.-1f #2 Tight - Plug 2. If #2 Split - Force align on #3 strong. 2. Secondary - run with 3. Bump rules may apply. motion. Twins ~ Align opposite & Cover #2 wi. Trips - #3 strong unless Speed, then #1 weak. 1. Corners align left and right untess Trips Speed, then Weak Corner “ TRIPS LerT w Pa Ouiny Ww. aa: W ? x < - 2 x 9 Lio ox _ : ? Bd080d “9 | § SCO 9 7 FodRoo i Si a : ' Soe OK ] : 45 . c e}e éj;e : F: N ij oN i c—N a LEFT . ‘TWIN FLOP LEFT ‘TRIPS FLOP LEFT 4 a KINGS LEFT u oF . coBoog } $8 O04 i QUEENS LEFT x OF cS = do8od a % 4 Toul OOK $s o--O* On - o-—-O" KINGS TRIPS SPEED LEFT 9 coos sted eee c —_— x O x9% 9 9% 7 GdoBedd e ss F WH NN oF ACE TRIPS FLOP LEFT w F Ox u i 3OCO, 3s F & i od KINGS TRIPS LEFT o--Ox | NOONp ow Nw w 9 wl a aa" eer ema : + u 4 ig? cle é Mila t : cogool; £2 lie : eae DOROO ‘ e 7 7 a NW z < 7 a a SOIAIC A L391 dOW ADV Ald M 1491 dO'ld SOV SOIAIG X 440 X LAAT ADV te Nw ~s a 4 . 9) 9 oS ™D g00 eo 8h i if doogoos a - b ” a a AIG ALAITIOV SQIAIC M L397 39 Ald M £431 O339dS Sd1WL SONTH NN & NY to NN, t—s, Sg | o| 9 4 i i A 7 of {f L ‘ 1 Qo00 COFé B 2! oogoo eit egoRgos « Zz “ C a a 7 2 9 AGIAIG Z L431 SONIN Ald M L491 SONIN Ald M LA97 dOTd G3N N-— “4 NN. ——o4 worn 9 9 2 4 ty o: o A a” H A es 3 pogoog] a 3 Ada 4 La7 aa TSIM OIN 3QIAIG DNIM LA3T GAY oe NICKEL 51 DOUBLE “s "Bracket" POSITION “_RUN RESPONSIBLITY PASS RESPONSIBILITY STRONG To: Secondary Force . CORNER Away: Are #1 MM NICKEL Fill Inside Double on designated receiver —|__ PREE Free to deep middle SAFETY Secondary Force (support stress situations) To: TE - Air CORNER WR - Secondary Force} #1 M/M* Away: Are Vs. Speed formation #3 strong STRONG vs. TE - Force if he blocks. : SAFETY. vs. WR ~ secondary force #2 strong M/M 2back set ~ Align opposite "F~ Beck 7 Ball L back set - remaining back If aligned weak: Force iz oe 2 back set ~ Align opposite "KH" & co 4 ali oni Twins = #2 weak 7 1. If #2 Tight ~ Plug = 2. If #2 Split - Force Tri = #3 strong unless speed. - Pe" then fies ADJUSTMENTS: 1. Secondary run with all motion. Bump rules may apply. 2 3 a Take double with you. Who we double will be determine -d by game plan. Lf Bracket, secure Double, no Sluff If your mar is designated receiver, you have outside of Double. m-O« O-nOe NICKEL 51 DOUBLE eae apa 7 Q Bockoc! OOK COG 3s\¥ Me i --O* Hee ae ice id 7 FLUSH LEFT ro ooo rf L ” Cowon! $7-08 NICKEL $2 WILD POSITION __RUN RESPONSIBILITY ___________PASS RESPONSIBILITY STRONG | To: Force i gag et Ae Flat to Curl To: Secondary Force mienen | 7%... an Deep 1/2 FREE Tor Secondary Force eeeey a a Deep 1/2 WEAK To: Force 3 Ree. Strong: Flat to Curl & Feather CORNER | Away: are 3 Red. Weak: Flat and Feather Cover #2 Strong Man to Man stroxG | To: It #2 Strong goes Flat, look for #1 comi SAFETY ; into Wild. pay oo If #2 goes over, look for #3 to Wild. 3 Ree. Strong - Strong Hock 3 Rec. Weak - Hole (if #2 & #3 release up the field, undercovt F Ball #3. If Trigs Speed, Weak Hook) 3 Rec. Strong - Weak Hook 3 Rec. Weak ~ Pound #2 Drop to Curl 7 oe a Mf #1 & #2 release up the field, undercove eee eee #2, I Trips Speed, align weak-Curl to F —L ADJUSTMENTS: Weak Corner align on #3 Comers align left and right unless Trips Speed; Then, ‘Strong. 2. Secondary run with All motion; if Corner end up of #2 Strong, Execute Wild Technique. 3. Lf "H" is aligned Strong, then "F" and "H" switch responsibilities. 4. If change of strength motion, we will Wild #2 to new strong side. og : N googoso a ° . +_saiaia n ta31 dou N th i b 4 SESS TR ANd 4 143139 wv ie you Ny Is 2 > ecooRgzoe 0-AuS 00 BGIAIG Z L431 BONIN nt A oogo 3 se +007 Ald adda aan 4 ah3 Ald M Ld3'1 Ga3d8 Sd1HL SONI tn ty ob sb 2 @* Ald M ida dOld GH SQIAIG ONIM Lad k ~ NICKEL $4 POSITION RUN RESPONSIBILITY PASS RESPONSIBILITY Force on "Run" call conNER from Safety Funnel outside and run with #1 Away: Arc when sure of run Secondary F ar Secondary Force esi FREE To: Secondary Force SAFETY Away: Fill Deep 1/2 To: Force on “Run” call Funnel outside and cun with #1. cee from Safety vs. sperd formation - align on #3 usin ‘Away: Are when sure of run pecrecmiaia: STRONG Plug if your man blocks Punnel outside and run with #2. SAFETY : | 2dack set - Banjo with H on backs. L back set - remaining back. Posi! Banjo with H. 2 back set - Banjowith F on backs. a Ball Twins = #2 weak: possible Ban}: Trips - #3 strong - unless Spec then #1 weak. Possible Banjo wit! ADJUSTMENTS: 1. Corners align left and right unless Trips Speed, then Weak Corner align on #3 strong. 2. Secondary - run with all motion. 3. Bump rules may apply. / ale" NICKEL $4 eae RED LEFT THIN LEFT ‘TRIPS LEFT # ' it w Qr ne F x }¢ 2 $3 2 < goto? 6/9 os C: é f Herel FR aya & Fs N FS N FS N ee / / | RED Fug? Lert = TRIPS FLOP LEFT w Q ° st R wena ro rues 100 0} Op RQO0, octiot 9 7 Sodkoo’ bs FON q a fee eee Va Fs W Fs " ) ( Ace LEFT Ace TRIPS LEFT ACE TRIPS FLOP LEFT w oO rlow v Q 4 S Q’ aera a x t vu 9 2} 2 Sooo of 7% gootoog. i fireiert ety ira &s 7 il é 3s f c é| é c Fs ‘ 7 ‘ 6 ‘ KINGS LEFT KINGS TRIPS SPEED LEFT raNGs TRIPS LET Book 1 896 oo. 8 Y x x ; © coBoo} fF] 0 Ff YooRoog 7} Googoo 7 i F ‘ eu $s a a s - fs ” fs ” 9 2 SIAIG Z L431 SONY 2 va 4 dosed] AT a La an + 20~—-O $8 THHOIN HCIAIG ONIM L491 Ga BEAR 9 WILL 1 FLOP LEPT W PLY "Backer" "Backer" "Backer" "Backer" "Backer" ACE TRIPS FLOP LEPT "Backer" "Backer" "Backer" Our Bear 9 Will is a Balanced Three Deep Zone Defense with the Will Backer rushing on all Formations. The Free Safety moves up just prior to snap and stacks behind Nose while the Strong Safety moves back to Middle 1/3. ‘The 1LBrers will align Right and Left regardless of formation strength. They will play Buc or Mac responsibilities according to strength of formation. The Mac Backer aligns weak 40" on all formations and drops Weak Curl to Flat. If Big Wing to weakside, Mac will align on #2 on LOS. and kick Will out to #1. IF Twin H Crack, Mac will Sloop to coverage as Will rushes. Free Safety drops to WEak Hook on pass. Sam aligns opposite #2 strong and drops Curl to Flat. Buck aligns strong 4 "0" on all Two Back and Twin Sets. On Trips, Buck aligns opposite #3 strong on the LOS, and is Hook to Curl on pass, and Plug on run. On change of strength motion, nobody runs with motion; we bump it across, but we must make appropriate drop and rush according to new strong side. BEAR 9 WILL POSITION RUN RESPONSI STRONG CORNER Tor Away: Secondary Force Are Outside 1/3 Align opposite #2 Strong; Prior to snap Drop to Middle Fin STRONG SAFETY Middle 1/3 Stack behind Nose (come up late) an Weak Hook #1 split - Secondary Force| #1 Tight ~ Air Force Away: Arc WEAK To: CORNER: Outside 1/9 Align on #2 Strong Curl to Flet 4 Force Align 40" Quick Read IF Trips or Big Wing, align opposite] #3 Strang on LOS. Plug BUCK Hook to Curt Curl to Flat If Twin Set, Sloop to coverage as Will Rushes Align Weak 40" Quick Read If Big Wing - align on #2 LOS #1 Split - Backer Force #) Tight - Air Force ADJUSTMENTS: L. Corners align and stay left and right. Nobody runs with motion. 2. Strong Safety align on strong side. { TWIN LEFT # Or ¥ x bocBoo} 0 w << em co 4 TRIPS Leet THIN FLOP LEFT a 5 > ocBood . ee co 5 QUEENS LEFT x OF OF 6 o ~ oo8oo}, rea J TENS AD LEFT Onto 900 On y Kp my c i < i 4 0 Vee) |s * ¥ ° yp yt ‘ Q Oo, 3 < 7 ge gle’ o\, 0 of l & Plate } (AME UNE A Lt pesre ie Ww ¢C e 7 i c 8 My . c : \ me FY KINGS RIGHT 2 ° b ° ° oe frageda 2 of ¥kpede\ 2 C1 OW Me S +t |p os) | : ; iS ! ; Eli aliige co 4" Mook \ te —_, On our Bear "X" Blitz we will always Blitz our two OLB's and the defender that is aligned over "X", Sometimes it will be the Strong Safety and other times it will be the Mac Backer. ‘The Nose will Blitz the "1" Gap to the side of "X", and the End on the side of "X" will run @ Loop with the Nose. We will align & adjust to motion exactly like we do on Bear 1 Dog Switch. If two Tight Enes of no Tight Ends in game, we will run Blitz from Strong Side. Strong Corner Cover #1 with "0" Technique. Weak Corner Cover your man with "0" Technique. Strong Safety A. If aligned on "X" - Blitz § Gap. B. If aligned away from "X" - "0" cover your man. C. If no TE, of TE is Split out - Blitz outside & Contain. Sam Contain Rush. If Blitzing Safety or Mac is aligned outside of vou. 0 inside Back’s block. Buck "0" Cover your man. Pressure Rush if he blocks. Mac A. If aligned on "X" - Blitz 5 Gap. B. If aligned on "X" and "X" is Split - Contain Rush. C. If aligned away from "X" "0" cover your man & Pressure Rush if he blocks. win Contain Rush - if Blitzing Safety or Mac aligned outside of you, go inside Back's block. Free Safety "0" Cover "X". If no TE - "0" cover #2 Strong, Endto X Run Loop with Nose. is Nose Blitz 1 Gap to "X" Side. Fnd away from X Blitz "3" Gap. BEAK “X" BLITZ COVER 0 Pos! ;——PASS RESPONSIBILITY To: Secondary Force STRONG " ee Away: are '0" Cover your man Ieligned on "XK" - Blitz “§" Gap eae qa Aligned on "X*~ plug}, # et on "X" = "0" cover your man SREETY. Aligned away from | {no TE ~ align on #2 Strong and OX" Sec. Force Blita outside wave atc, PREE Cover TE SAFETY Fit If no TE - Cover #2 Strong WEAK CORNER Secondary Force 0" Cover your man jS=e lll | Rush - Contain Rush : | SAN To: Force If Blitzing Safety or LB'er is outsice vs It Blitzing LB'er or Safety | you, go inside Back's diock is outside of you - Plug | | Two Bake Set: Banjo Backs with Mac | One Back Set: Cover remaining Back Pressure rush if your me BUCK Fast Read to Ball ce Two Back Set: Quick Read Two Back Seti Banjo Backs with Buc : i One Back Set: _ If aligned on "x", Blit One Back Set: Plug if aligned 8 Gap. If aligned on" Mac ce he is Split - Contain BI a Aligned away {rom "X" lie utside ne cover To: Force Rush - Contain Rush If Butzing LB'er or Safety a WoL It Blitzing Safety or LBYer is outside of is outside of you ~ Plug you, go inside Back’s block. ADJUSTMENTS: 1. We will align and adjust as in Bear 1 Dog Switch. 2. Stay Defense - once aligned, we will run with all motion. 3. If two TE’s or no TE’s in 4 game, we will Blitz from the strong sive. RED LEFT ‘TWIN LEFT TRIPs Cert w F a Ww Or 4 w oO O baBoo\ 1 9 NE} Ay ois : Q H { : : (ke a H : & é i) ° ‘ [ib%o \ ae a ' ‘ 1 6 c \ c ‘ plead 7 aati] a € ate RED 7 LEFT r TWIN ieee TRIPS FLOP LEFT Ww Ps F F 5 © feoace, | 5 $ fockosstl, | 9 o Aackoas 7 ESN & feats Qt ToceaS\ i 8 a roe cay eae Nia ceca a i. t 2 t ' ey ie ¢ c — AcE LEFT AcE TRIS LEFT Ace TRIPS FLOP LEFT W Q meet os tow of z u & x 5 f ° * O| oO Ax S190 34 4 ; (chor) 1] ° eco, O] i pchoog Cee ea eles ee ~~e “5 KINGS LEFT KINGS TRIPS SPEED LEFT KINGS TRIPS LEFT F CG 2 ed rey OY eG WO] LO B A 0° 5 PROTA} § Poh, | 99 héokeo, 7 BY ‘ i c 8B ‘ y sou , ¢ / \ 7 a pe’ fee QUEENS LEFT nal ‘TENS RED LEFT FLUSH LEFT W F ot x r ® wo, Or t 6 ff 2} 0 4Q v 10 G 5 YiRobedl 9] /ebo@oag | 6 Yokes § oo fee ee i 7 Ava A aan gov jas iS g .S ‘ oogoop z o 7 a AQHAIG Z 433°? SONDK P g Ald M1491 dO14 G38 Ada 4 daa aa -~ : ns an of a of 3 a ‘SQIAIG ONIM L431 GH BEAR "Y" BLITZ COVER 10 na RED LEFT RED PLOP LEFT el — ° ° ° i ° : = oO ‘ # + ao ‘o \ Oo fee \ : ge Pes wo F eS og \ ewe eines ‘ ya ic / é n 1 \ F F KINGS RIGHT ACE LerT ° = ‘ ° 3 - c ° Ls a : Pol Jeop ied | laces | e] 1 dace RRS 1 ! \ c Se site ‘ ‘ i F F On our Bear "Y" Blitz we will always Blitz our Two OLBer's and the Inside Linebacker that :s aligned to the Split End side. Sometimes it will be the Mac Backer and other times it will ze Buck Backer. The Nose will Blitz the "1" Gap to the side of "X" and the End on the side of“ will run @ Logp with the Nose. The ILB that is rushing will always Blitz the 1 Gap to the SE side. If there are two TE’s or no TE in game, the ILB will Blitz the 1 Gap to the Weak side. We will align and adjust to motion exect: like we do on Bear 1: Dog Switch. Strong Corner Cover #1 with "0" Technique. Weak Corner Cover your man with "10" Technique. Strong Safety "0" Cover your man; if he blocks, Pressure Rush. sam Contain Rush, If Receiver blocks on you, take him to QB. Buck ‘A. Two Back Set & aligned to X: Cover first Back to your sice or second Back away. Pressure Rush if vour man blocks. B. One Back Set, or Two Back Set if aligned to ¥: Blitz 1 Gap to Split End Side. Mac One Back Set. or Two Back Set & aligned to X: Cover your man w!" "0" Technique. Pressure Rush if he blocks. wil Contain Rush. If Receiver blocks you, take him to QB. Free Safety Cover First Back out to SE side ar Second Back away. If Two TE’s of no TE, Cover #2 Weak. (On all One Back Sets- cover the Bac: End to X Run Loop with Nose, Nose Blitz 1 Gap to "X" Side. End away from Xx Blitz "3" Gap. BEAR *Y* BLITZ COVER ( STRONG To: Secondary Force "0" Cover your man CORNER a re Aligned Inside - Plug if your man If aligned on "X" - "0" cover him anc ee blocks Pressure Rush if he blocks or Aligned Outside - Secondary Force | if not aligned on "K" "0" cover #3 SAFETY 2 Strong Two Back Set: Cover Ist Back out to SE side or second Back awey FREE If 2 TEs oF no TE’s - cover #2 Weal Hye Fiu One Back Set: Cover remaining Back WEAK Secondary Force Cover your man with "10" Technique CORNER are { SAM Backer Force Contain Rush If Receiver blocks on you, take him to" Two Back Stir Two Hack Set if aligned to"X"- Cover aligned to X: Quick Read Back out to TE side of 2nd Back ane oe One Back Set.or Two Back if One Back Set, ot Two Back if lignes t ‘aligned to Ys Blitz 1 Gep to Blitz 1 Gap to SE side. If 2 TE's or n myelsigg Blitz Weak 1 Gap Two Back Set it Two Back Set if aligned to "Y"- Blitz! aligned to X: Quick Read to SE side. If 2 TE’s of no TE, Blitz ‘Two Back set if Weak 1 Gap. mac aligned to ¥: Blitz 1 Gap to Y side One Back Set, or Two Back if nligned t One Back Set: Plug if Inside - Cover your man with "10" Tectinique Secondary Force if outside! wm Backer Force Contain Rush If Receiver blocks you, take him to QE ADJUSTMENTS: 1. We will align and adjust as in Bear 1 Dog Switch. 2. Stay Defense - once aligned, we will run with all motion. 3. If two TE’s of no TE's, we wil ill Blitz from the Weak side. BEAR Y "10" RED LEFT ‘TWIN LEFT F H w Or a 52 a De. i x loos) LQ} 4 ce} sa: \ 4 t 3 38 8 ~ ‘ eee ‘ ; F ‘1 3 TAN FLOP LEFT Qr y ees 8? ocRo og SQUIRES = F ee fe Tae fg \ LPO ; Hee ¢ ACE TRIPS LEFT ay oF 0 KAA x : £020 Ho A ? é \ ¢ \. 2 x 9 7 nr ACE TRIPS FLOP LEFT ¥ F On Be och: fay KINGS TRIPS SPEED LEFT toe 2 3 Foceocg\ 1 95F 6 tee teed n----O* FLUSH LEFT Or ¢ O1 of 4d Looe ‘ ¥ BGIAIG % LAAT SONIN ATA M 44341 SONDN A Paes 9 i D 9: DOW Wes: MM 8@gs atodgoodP i. | gloagood? . % ‘ ieee cy Add 4 LAs Ot aanan arta ACIAIG OWIM aa aa iva yy

Vous aimerez peut-être aussi