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Initialize engine version: 5.2.

0f1 (89160207ce1a)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dumx.dll 9.18.13.5306]
Renderer: NVIDIA GeForce GTX 750 Ti
Vendor: NVIDIA
VRAM:
1989 MB (via DXGI)
Caps:
Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NUL
L=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Unity
Engine.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\UnityEngine.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assem
bly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-CSharpfirstpass.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assem
bly-CSharp.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-CSharp.
dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assem
bly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-UnitySc
ript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assem
bly-UnityScript.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Assembly-UnitySc
ript.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Unity
Engine.UI.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\UnityEngine.UI.d
ll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Unity
Engine.Networking.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\UnityEngine.Netw
orking.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Accre
te.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Accrete.dll into
Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\DotNu
merics.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\DotNumerics.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Sampl
eClassLibrary.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\SampleClassLibra
ry.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\CShar
pFITS_v1.1.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\CSharpFITS_v1.1.
dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\nunit
.framework.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\nunit.framework.
dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\State
less.dll (this message is harmless)

Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Stateless.dll in


to Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Graph
Logger.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\GraphLogger.dll
into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Squid
.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Squid.dll into U
nity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\ICSha
rpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\ICSharpCode.Shar
pZipLib.dll into Unity Child Domain
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Syste
m.Core.dll (this message is harmless)
- Completed reload, in 0.091 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
The referenced script on this Behaviour is missing!
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The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1496)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
A script behaviour has a different serialization layout when loading. (Read 32 b
ytes but expected 40 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of yo

ur scripts?
(Filename: Line: 1652)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
A script behaviour has a different serialization layout when loading. (Read 32 b
ytes but expected 104 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of yo
ur scripts?
(Filename: Line: 1652)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
A script behaviour has a different serialization layout when loading. (Read 32 b
ytes but expected 56 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of yo
ur scripts?
(Filename: Line: 1652)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
A script behaviour has a different serialization layout when loading. (Read 32 b
ytes but expected 44 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of yo
ur scripts?
(Filename: Line: 1652)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
A script behaviour has a different serialization layout when loading. (Read 32 b
ytes but expected 40 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of yo
ur scripts?
(Filename: Line: 1652)
The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
A script behaviour has a different serialization layout when loading. (Read 32 b
ytes but expected 84 bytes)
Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of yo
ur scripts?

(Filename: Line: 1652)


The referenced script on this Behaviour is missing!
(Filename: Line: 1649)
Platform assembly: D:\Universe.Sandbox.2\Universe Sandbox x64_Data\Managed\Syste
m.dll (this message is harmless)
Setting up 1 worker threads for Enlighten.
Thread -> id: eec -> priority: 1

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