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IT 7940: Design and Performance Systems Capstone Winter 2016

Assignment: Educational Experiences Discovery


COURSE SCHEDULE (Tentative!)
The following is a 14-week schedule that follows the chapters of the required textbook for this instruction:
Habgood, J., & Overmars, M. (2006). The Game Makers Apprentice: Game Development for Beginners. Apress.
Week Theme
1
Introduction

Topic
Introduction to GameMaker
Installing and Discovering GameMaker 8.1

Your First Game: Devilishly Easy

More Actions: A Galaxy of Possibilities


Target the Player: Its fun Being Squished
Game Design: Interactive Challenges

Inheriting Events: Mother of Pearl

Maze Games: More Cute Things in Peril

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7
8

Your Foundation

Midterm Exam
Building on your Game Design: Levels and Features
foundation
Cooperative Games: Flying Planes

9
10

11
12
13
14

Show Your Work

Assignments
Textbook: Chapter 1
Submit a description of the screens and menus of GameMaker 8.1
ClickBall Game Tutorial Version 1
Textbook: Chapter 2
ClickBall Game Tutorial - Version 2
Textbook: Chapters 3 & 4
Space Invaders Game Tutorial Version 1
Textbook: Chapter 5
Project Proposal
Space Invaders Game Tutorial Version 2
Textbook: Chapter 6
Space Invaders Game Tutorial Version 3
Textbook: Chapter 7
Normal Distribution Curve Game

Competitive Games: Playing Fair with Tanks


Game Design: Balance in Multiplayer Games

GML: Become a Programmer

Clever Computers: Playing Tic-Tac-Toe

Intelligent Behavior: Animating the Dead

Presentations

Textbook: Chapter 8
Lumosity Game
Textbook: Chapter 9
Mind Reader Game
Textbook: Chapter 10
Textbook: Chapter 11
Memory Game
Textbook: Chapter 12
Textbook: Chapter 13
Textbook: Chapter 14
Final Project Submission and Presentation

Alaa K. Al-Makhzoomy

Final Exam

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