OpenGL version 4.5.13417 Compatibility Profile Context 15.301.1801.1001
GLSL version 4.40 Framebuffer ID: 1 Renderbuffer ID: 1 size 1024x1024 New gamepad attached: Description: XInput Controller 1 Vendor ID: 1118 Product ID: 654 Number of axes: 6 Number of buttons: 15 Binding of Isaac: Afterbirth v1.06.0109 Initialize ColorOffset Shader Initialize Pixelation Shader Initialize Bloom Shader Initialize Color Correction Shader Initialize HQ4X Shader Initialize Shockwave Shader Initialize OldTV Shader Initialize Water Surface Shader load archives: 6338 milliseconds preload anm2: 102 milliseconds Viewport: 960x540 Framebuffer Width: 960 Render Width: 960 Window Width: 960 Multiplier: 2.250010 DP per point: 1.000000 Point Scale: 2.000000 Viewport: 1150x732 Renderbuffer ID: 1 size 2048x1024 Framebuffer Width: 1150 Render Width: 1150 Window Width: 1150 Multiplier: 2.875010 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 1150x732 Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. SteamCloud could not find or open ab_gamestate1.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat. SteamCloud could not find or open ab_gamestate2.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat. SteamCloud could not find or open ab_gamestate3.dat. No Game State detected. playing cutscene 1 (Intro). Framebuffer Width: 1150 Render Width: 1150 Window Width: 1150 Multiplier: 0.327422 DP per point: 1.000000 Point Scale: 3.054167 HQX4 size: 1150x733 Viewport: 1150x732 Framebuffer Width: 1150 Render Width: 1150 Window Width: 1150 Multiplier: 2.875010 DP per point: 1.000000 Point Scale: 2.000000 HQX4 size: 1150x732
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat. SteamCloud could not find or open ab_gamestate2.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat. SteamCloud could not find or open ab_gamestate3.dat. No Game State detected. Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat. SteamCloud could not find or open ab_gamestate1.dat. No Game State detected. Queued Path music/afterbirth/regenesis (loop) v3.ogg RNG Start Seed: T948 ZM6E (2149225810) Initialized player with Variant 0 and Subtype 0 Level::Init m_Stage 1, m_StageType 1 Seed 4196073290 [RoomConfig] load stage 2: Cellar allocate 837 rooms. [RoomConfig] load stage 0: Special Rooms allocate 784 rooms. generate... place_room: shape 11 place_room: shape 8 place_room: shape 3 place_room: shape 6 9 rooms in 6 loops not enough dead ends, trying to make new one not enough dead ends, trying to make new one not enough dead ends, trying to make new one placing rooms... [RoomConfig] load stage 13: ??? allocate 6 rooms. Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 2177961336 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. music stopped playing Room 1.405(Copy from Basement) SpawnRNG seed: 218948855 Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(85), Variant(0), Pos(1040.00,200.00) Spawn Entity with Type(10), Variant(0), Pos(600.00,360.00) Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00) Spawn Entity with Type(16), Variant(2), Pos(600.00,400.00) Spawn Entity with Type(16), Variant(2), Pos(600.00,440.00) Spawn Entity with Type(10), Variant(0), Pos(640.00,440.00) Spawn Entity with Type(10), Variant(0), Pos(600.00,480.00) Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00) Spawn Entity with Type(85), Variant(0), Pos(1040.00,640.00) Queued Path music/the cellar layer.ogg Queued Path music/the cellar alt.ogg Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.595(New Room (copy)) SpawnRNG seed: 4129611055 Spawn Entity with Type(256), Variant(0), Pos(280.00,280.00) Spawn Entity with Type(256), Variant(0), Pos(360.00,280.00) Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.218(New Room) SpawnRNG seed: 3360190378 Spawn Entity with Type(5), Variant(50), Pos(480.00,160.00) Spawn Entity with Type(5), Variant(50), Pos(480.00,400.00) Room 1.391(Copy from Basement) SpawnRNG seed: 1268009317 Spawn Entity with Type(14), Variant(1), Pos(120.00,200.00)
Spawn Entity with Type(61), Variant(1), Pos(1040.00,200.00)
Spawn Entity with Type(61), Variant(1), Pos(560.00,280.00) Spawn Entity with Type(61), Variant(1), Pos(600.00,280.00) Spawn Entity with Type(61), Variant(1), Pos(120.00,360.00) Spawn Entity with Type(14), Variant(1), Pos(1040.00,360.00) Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.217(New Room) SpawnRNG seed: 1052929130 Spawn Entity with Type(5), Variant(90), Pos(160.00,400.00) Spawn Entity with Type(5), Variant(90), Pos(480.00,400.00) Room 1.391(Copy from Basement) SpawnRNG seed: 1268009317 Room 1.218(New Room) SpawnRNG seed: 3360190378 Room 1.595(New Room (copy)) SpawnRNG seed: 4129611055 Room 1.405(Copy from Basement) SpawnRNG seed: 218948855 item taken without exchange Total entity spawn time: 162 ms Total ANM2 loading time: 233 ms AnmCache memory usage: 13254040 bytes in 1028 entries. item queue flush Adding collectible 242 (Infamy) Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.2(Start Room) SpawnRNG seed: 2177961336 Room 1.213(New Room) SpawnRNG seed: 380288384 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Room 1.405(Copy from Basement) SpawnRNG seed: 218948855 Room 1.2(Start Room) SpawnRNG seed: 2177961336 Room 1.738(New Room (copy)) SpawnRNG seed: 2691887078 Spawn Entity with Type(12), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(12), Variant(0), Pos(520.00,200.00) Spawn Entity with Type(12), Variant(0), Pos(640.00,200.00) Spawn Entity with Type(12), Variant(0), Pos(120.00,360.00) Spawn Entity with Type(12), Variant(0), Pos(1040.00,360.00) Spawn Entity with Type(12), Variant(0), Pos(1040.00,480.00) Spawn Entity with Type(12), Variant(0), Pos(720.00,640.00) Spawn Entity with Type(12), Variant(0), Pos(960.00,640.00) Room 4.4() SpawnRNG seed: 843498964 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00) item taken without exchange item queue flush Adding collectible 201 (Iron Bar) music stopped playing Total entity spawn time: 253 ms Total ANM2 loading time: 295 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Queued Path music/the cellar layer.ogg Queued Path music/the cellar alt.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.738(New Room (copy)) SpawnRNG seed: 2691887078 Room 4.4() SpawnRNG seed: 843498964 Room 1.738(New Room (copy)) SpawnRNG seed: 2691887078 Room 6.2004(Wrath (copy)) SpawnRNG seed: 1438312963 Spawn Entity with Type(48), Variant(0), Pos(320.00,280.00) TriggerBossDeath: 0 bosses remaining. MiniBoss 2 added to SaveState item taken without exchange item queue flush Adding collectible 37 (Mr. Boom) Total entity spawn time: 307 ms Total ANM2 loading time: 331 ms AnmCache memory usage: 13254040 bytes in 1028 entries. music stopped playing Queued Path music/the calm.ogg Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.738(New Room (copy)) SpawnRNG seed: 2691887078 Room 1.2(Start Room) SpawnRNG seed: 2177961336 Room 1.405(Copy from Basement) SpawnRNG seed: 218948855 Room 1.595(New Room (copy)) SpawnRNG seed: 4129611055 Room 1.218(New Room) SpawnRNG seed: 3360190378 Room 1.391(Copy from Basement) SpawnRNG seed: 1268009317 Room 1.217(New Room) SpawnRNG seed: 1052929130 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.391(Copy from Basement) SpawnRNG seed: 1268009317 Room 1.217(New Room) SpawnRNG seed: 1052929130 Queued Path music/the cellar layer.ogg Queued Path music/the cellar alt.ogg Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.218(New Room) SpawnRNG seed: 3360190378 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.217(New Room) SpawnRNG seed: 1052929130 Room 1.218(New Room) SpawnRNG seed: 3360190378 Total entity spawn time: 348 ms Total ANM2 loading time: 353 ms AnmCache memory usage: 13254040 bytes in 1028 entries. item queue flush Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.391(Copy from Basement) SpawnRNG seed: 1268009317 Room 5.3340(Widow) SpawnRNG seed: 1687397064 Spawn Entity with Type(100), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 34 added to SaveState music stopped playing item taken without exchange Total entity spawn time: 458 ms Total ANM2 loading time: 407 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Queued Path music/the calm.ogg item queue flush Adding collectible 254 (Blood Clot) Level::Init m_Stage 2, m_StageType 0 Seed 3034161401 [RoomConfig] load stage 1: Basement allocate 837 rooms. generate... place_room: shape 4 place_room: shape 8 11 rooms in 7 loops not enough dead ends (5/6) generate... place_room: shape 12 place_room: shape 8 place_room: shape 11 place_room: shape 4 place_room: shape 8 11 rooms in 7 loops not enough dead ends, trying to make new one not enough dead ends, trying to make new one not enough dead ends, trying to make new one not enough dead ends (5/6) generate... place_room: shape 4 place_room: shape 11 11 rooms in 8 loops not enough dead ends, trying to make new one not enough dead ends (5/6) generate... place_room: shape 10 place_room: shape 8 11 rooms in 6 loops placing rooms... Map Generated in 4 Loops Room 1.2(Start Room) SpawnRNG seed: 3906514369 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.742(New Room (copy)) SpawnRNG seed: 994132092 Spawn Entity with Type(256), Variant(0), Pos(120.00,200.00) Spawn Entity with Type(289), Variant(0), Pos(520.00,440.00) Spawn Entity with Type(256), Variant(0), Pos(480.00,480.00) Spawn Entity with Type(256), Variant(0), Pos(160.00,600.00) Spawn Entity with Type(289), Variant(0), Pos(120.00,640.00) Spawn Entity with Type(256), Variant(0), Pos(1040.00,640.00) Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg item queue flush Total entity spawn time: 499 ms Total ANM2 loading time: 437 ms AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
item queue flush Total entity spawn time: 499 ms Total ANM2 loading time: 437 ms AnmCache memory usage: 13254040 bytes in 1028 entries. item queue flush item queue flush Total entity spawn time: 500 ms Total ANM2 loading time: 437 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 4.8( (copy)) SpawnRNG seed: 132522834 Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00) Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00) Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) item taken without exchange item queue flush Adding collectible 330 (Soy Milk) music stopped playing Room 1.742(New Room (copy)) SpawnRNG seed: 994132092 item queue flush item queue flush Room 1.120() SpawnRNG seed: 2979430203 Spawn Entity with Type(12), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(12), Variant(0), Pos(360.00,240.00) Spawn Entity with Type(12), Variant(0), Pos(280.00,320.00) Spawn Entity with Type(12), Variant(0), Pos(360.00,320.00) Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg item queue flush item queue flush item queue flush Total entity spawn time: 607 ms Total ANM2 loading time: 483 ms AnmCache memory usage: 13254040 bytes in 1028 entries. item queue flush Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.163() SpawnRNG seed: 3670287604 Spawn Entity with Type(61), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(61), Variant(0), Pos(560.00,400.00) Room 1.121() SpawnRNG seed: 2507361890 Spawn Entity with Type(12), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(12), Variant(0), Pos(360.00,240.00) Spawn Entity with Type(12), Variant(0), Pos(280.00,320.00) Spawn Entity with Type(12), Variant(0), Pos(360.00,320.00) Room 1.533(New Room) SpawnRNG seed: 4086480729 Spawn Entity with Type(15), Variant(2), Pos(320.00,360.00) Room 1.121() SpawnRNG seed: 2507361890 Room 1.163() SpawnRNG seed: 3670287604 Room 1.120() SpawnRNG seed: 2979430203
item queue flush
item queue flush item queue flush Total entity spawn time: 750 ms Total ANM2 loading time: 555 ms AnmCache memory usage: 13254040 bytes in 1028 entries. item queue flush Total entity spawn time: 751 ms Total ANM2 loading time: 555 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Room 2.2() SpawnRNG seed: 2613566236 Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00) Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00) Queued Path music/store loop.ogg Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.120() SpawnRNG seed: 2979430203 Room 1.742(New Room (copy)) SpawnRNG seed: 994132092 Room 1.2(Start Room) SpawnRNG seed: 3906514369 Room 6.2010(Gluttony) SpawnRNG seed: 1852294189 Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00) TriggerBossDeath: 0 bosses remaining. MiniBoss 3 added to SaveState Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.2(Start Room) SpawnRNG seed: 3906514369 Room 1.742(New Room (copy)) SpawnRNG seed: 994132092 Room 1.120() SpawnRNG seed: 2979430203 Room 1.163() SpawnRNG seed: 3670287604 Room 1.121() SpawnRNG seed: 2507361890 Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg Room 1.533(New Room) SpawnRNG seed: 4086480729 Room 5.1018(Monstro (copy)) SpawnRNG seed: 1757019872 Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00) Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 1 added to SaveState item taken without exchange item queue flush Adding collectible 30 (Mom's Heels)
Total entity spawn time: 1084 ms
Total ANM2 loading time: 721 ms AnmCache memory usage: 13254040 bytes in 1028 entries. music stopped playing Queued Path music/the calm.ogg Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 14.1(Devil (Shop) (copy)) SpawnRNG seed: 1007999104 Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00) Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00) Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00) Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00) Total entity spawn time: 1123 ms Total ANM2 loading time: 733 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Total entity spawn time: 1124 ms Total ANM2 loading time: 733 ms AnmCache memory usage: 13254040 bytes in 1028 entries. item queue flush Adding collectible 145 (Guppy's Head) item taken without exchange item queue flush Adding collectible 122 (Whore of Babylon) Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 5.1018(Monstro (copy)) SpawnRNG seed: 1757019872 Level::Init m_Stage 3, m_StageType 0 Seed 3510801550 [RoomConfig] load stage 4: Caves allocate 774 rooms. generate... place_room: shape 6 place_room: shape 3 place_room: shape 8 place_room: shape 10 place_room: shape 6 15 rooms in 10 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 3847015365 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Queued Path music/the caves layer.ogg Queued Path music/the caves.ogg Room 1.18() SpawnRNG seed: 1093922269 Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(21), Variant(0), Pos(280.00,240.00) Spawn Entity with Type(21), Variant(0), Pos(360.00,320.00) Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00) Room 1.560(New Room (copy)) SpawnRNG seed: 339075943 Spawn Entity with Type(22), Variant(1), Pos(320.00,320.00) Spawn Entity with Type(23), Variant(1), Pos(240.00,360.00) Spawn Entity with Type(23), Variant(1), Pos(400.00,360.00) Total entity spawn time: 1310 ms Total ANM2 loading time: 837 ms AnmCache memory usage: 13254040 bytes in 1028 entries. Room 4.12( (copy))
SpawnRNG seed: 487500867
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) Room 1.560(New Room (copy)) SpawnRNG seed: 339075943 music stopped playing Room 1.234(New Room) SpawnRNG seed: 1028117556 Spawn Entity with Type(226), Variant(0), Pos(240.00,280.00) Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(226), Variant(0), Pos(400.00,280.00) Queued Path music/the caves layer.ogg Queued Path music/the caves.ogg Room 1.252(New Room) SpawnRNG seed: 2192298860 Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00) Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00) Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00) Spawn Entity with Type(23), Variant(0), Pos(160.00,360.00) Room 1.234(New Room) SpawnRNG seed: 1028117556 Room 1.560(New Room (copy)) SpawnRNG seed: 339075943 Room 1.18() SpawnRNG seed: 1093922269 Room 1.2(Start Room) SpawnRNG seed: 3847015365 Room 1.37() SpawnRNG seed: 1428742652 Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00) Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.559(New Room (copy)) SpawnRNG seed: 4083012211 Spawn Entity with Type(25), Variant(1), Pos(520.00,200.00) Spawn Entity with Type(25), Variant(2), Pos(520.00,360.00) Room 13.4() SpawnRNG seed: 3534678120 Spawn Entity with Type(5), Variant(10), Pos(120.00,360.00) Room 1.559(New Room (copy)) SpawnRNG seed: 4083012211 Room 1.368(New Room) SpawnRNG seed: 673991604 Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(237), Variant(0), Pos(640.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(1080.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(237), Variant(0), Pos(520.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(1080.00,400.00) Room 1.559(New Room (copy)) SpawnRNG seed: 4083012211 Room 1.37() SpawnRNG seed: 1428742652 Room 1.2(Start Room) SpawnRNG seed: 3847015365 Room 1.242(New Room) SpawnRNG seed: 3013000024 Spawn Entity with Type(25), Variant(1), Pos(560.00,160.00) Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(25), Variant(1), Pos(80.00,400.00)
Room 6.2030(Sloth) SpawnRNG seed: 1085808571 Spawn Entity with Type(46), Variant(0), Pos(320.00,280.00) Game Over. Killed by (46.0) spawned by (0.0) damage flags (4) Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. CPU time spent on enemy queries: 0.11 seconds. RNG Start Seed: 9QCV VVVQ (4100637202) Initialized player with Variant 0 and Subtype 0 Level::Init m_Stage 1, m_StageType 0 Seed 1631283527 generate... place_room: shape 11 place_room: shape 8 place_room: shape 6 place_room: shape 8 9 rooms in 4 loops placing rooms... Map Generated in 1 Loops Room 1.2(Start Room) SpawnRNG seed: 3625553063 Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.261(New Room) SpawnRNG seed: 1279593994 Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00) Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00) Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00) Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg Room 1.2(Start Room) SpawnRNG seed: 3625553063 Room 6.2011(Gluttony) SpawnRNG seed: 2180005253 Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00) TriggerBossDeath: 0 bosses remaining. MiniBoss 3 added to SaveState Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.2(Start Room) SpawnRNG seed: 3625553063 music stopped playing Room 1.806(New Room (copy)) SpawnRNG seed: 584933070 Spawn Entity with Type(14), Variant(0), Pos(440.00,240.00) Spawn Entity with Type(14), Variant(0), Pos(440.00,320.00) Spawn Entity with Type(14), Variant(0), Pos(840.00,320.00) Spawn Entity with Type(14), Variant(0), Pos(840.00,480.00) Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 4.12( (copy)) SpawnRNG seed: 1017901775 Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00) music stopped playing Room 1.806(New Room (copy)) SpawnRNG seed: 584933070 Room 1.791(New Room) SpawnRNG seed: 1442241581 Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00) Room 1.246(New Room)
SpawnRNG seed: 3175163479
Spawn Entity with Type(214), Variant(0), Pos(560.00,160.00) Spawn Entity with Type(16), Variant(0), Pos(520.00,200.00) Spawn Entity with Type(16), Variant(0), Pos(120.00,360.00) Spawn Entity with Type(214), Variant(0), Pos(80.00,400.00) Queued Path music/diptera layer.ogg Queued Path music/diptera sonata(basement).ogg Room 5.1095(Little Horn (copy)) SpawnRNG seed: 590419720 Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00) Spawn Entity with Type(33), Variant(0), Pos(520.00,160.00) Spawn Entity with Type(404), Variant(0), Pos(320.00,280.00) Spawn Entity with Type(33), Variant(0), Pos(120.00,400.00) Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00) TriggerBossDeath: 0 bosses remaining. deathspawn_boss, color idx -1 Boss 60 added to SaveState item taken without exchange item queue flush Adding collectible 194 (Magic 8 Ball) Action PillCard Triggered music stopped playing Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. Room 1.246(New Room) SpawnRNG seed: 3175163479 Action PillCard Triggered Action PillCard Triggered Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat. CPU time spent on enemy queries: 0.13 seconds. CPU time spent on enemy queries: 0.13 seconds. delete 784 rooms. delete 837 rooms. delete 837 rooms. delete 774 rooms. delete 6 rooms.
(Clinical Sociology - Research and Practice) Howard M. Rebach, John G. Bruhn (Auth.), Howard M. Rebach, John G. Bruhn (Eds.) - Handbook of Clinical Sociology-Springer US (2001) PDF