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timeBeginPeriod( 1 )

OpenGL version 4.5.13417 Compatibility Profile Context 15.301.1801.1001


GLSL version 4.40
Framebuffer ID: 1
Renderbuffer ID: 1 size 1024x1024
New gamepad attached:
Description: XInput Controller 1
Vendor ID: 1118
Product ID: 654
Number of axes: 6
Number of buttons: 15
Binding of Isaac: Afterbirth v1.06.0109
Initialize ColorOffset Shader
Initialize Pixelation Shader
Initialize Bloom Shader
Initialize Color Correction Shader
Initialize HQ4X Shader
Initialize Shockwave Shader
Initialize OldTV Shader
Initialize Water Surface Shader
load archives: 6338 milliseconds
preload anm2: 102 milliseconds
Viewport: 960x540
Framebuffer Width: 960
Render Width: 960
Window Width: 960
Multiplier: 2.250010
DP per point: 1.000000
Point Scale: 2.000000
Viewport: 1150x732
Renderbuffer ID: 1 size 2048x1024
Framebuffer Width: 1150
Render Width: 1150
Window Width: 1150
Multiplier: 2.875010
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 1150x732
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
playing cutscene 1 (Intro).
Framebuffer Width: 1150
Render Width: 1150
Window Width: 1150
Multiplier: 0.327422
DP per point: 1.000000
Point Scale: 3.054167
HQX4 size: 1150x733
Viewport: 1150x732
Framebuffer Width: 1150
Render Width: 1150
Window Width: 1150
Multiplier: 2.875010
DP per point: 1.000000
Point Scale: 2.000000
HQX4 size: 1150x732

Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.


SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata2.dat.
SteamCloud could not find or open ab_gamestate2.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata3.dat.
SteamCloud could not find or open ab_gamestate3.dat. No Game State detected.
Loading PersistentGameData from Steam Cloud: ab_persistentgamedata1.dat.
SteamCloud could not find or open ab_gamestate1.dat. No Game State detected.
Queued Path music/afterbirth/regenesis (loop) v3.ogg
RNG Start Seed: T948 ZM6E (2149225810)
Initialized player with Variant 0 and Subtype 0
Level::Init m_Stage 1, m_StageType 1 Seed 4196073290
[RoomConfig] load stage 2: Cellar
allocate 837 rooms.
[RoomConfig] load stage 0: Special Rooms
allocate 784 rooms.
generate...
place_room: shape 11
place_room: shape 8
place_room: shape 3
place_room: shape 6
9 rooms in 6 loops
not enough dead ends, trying to make new one
not enough dead ends, trying to make new one
not enough dead ends, trying to make new one
placing rooms...
[RoomConfig] load stage 13: ???
allocate 6 rooms.
Map Generated in 1 Loops
Room 1.2(Start Room)
SpawnRNG seed: 2177961336
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
music stopped playing
Room 1.405(Copy from Basement)
SpawnRNG seed: 218948855
Spawn Entity with Type(85), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(85), Variant(0), Pos(1040.00,200.00)
Spawn Entity with Type(10), Variant(0), Pos(600.00,360.00)
Spawn Entity with Type(10), Variant(0), Pos(560.00,400.00)
Spawn Entity with Type(16), Variant(2), Pos(600.00,400.00)
Spawn Entity with Type(16), Variant(2), Pos(600.00,440.00)
Spawn Entity with Type(10), Variant(0), Pos(640.00,440.00)
Spawn Entity with Type(10), Variant(0), Pos(600.00,480.00)
Spawn Entity with Type(85), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(85), Variant(0), Pos(1040.00,640.00)
Queued Path music/the cellar layer.ogg
Queued Path music/the cellar alt.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.595(New Room (copy))
SpawnRNG seed: 4129611055
Spawn Entity with Type(256), Variant(0), Pos(280.00,280.00)
Spawn Entity with Type(256), Variant(0), Pos(360.00,280.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.218(New Room)
SpawnRNG seed: 3360190378
Spawn Entity with Type(5), Variant(50), Pos(480.00,160.00)
Spawn Entity with Type(5), Variant(50), Pos(480.00,400.00)
Room 1.391(Copy from Basement)
SpawnRNG seed: 1268009317
Spawn Entity with Type(14), Variant(1), Pos(120.00,200.00)

Spawn Entity with Type(61), Variant(1), Pos(1040.00,200.00)


Spawn Entity with Type(61), Variant(1), Pos(560.00,280.00)
Spawn Entity with Type(61), Variant(1), Pos(600.00,280.00)
Spawn Entity with Type(61), Variant(1), Pos(120.00,360.00)
Spawn Entity with Type(14), Variant(1), Pos(1040.00,360.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.217(New Room)
SpawnRNG seed: 1052929130
Spawn Entity with Type(5), Variant(90), Pos(160.00,400.00)
Spawn Entity with Type(5), Variant(90), Pos(480.00,400.00)
Room 1.391(Copy from Basement)
SpawnRNG seed: 1268009317
Room 1.218(New Room)
SpawnRNG seed: 3360190378
Room 1.595(New Room (copy))
SpawnRNG seed: 4129611055
Room 1.405(Copy from Basement)
SpawnRNG seed: 218948855
item taken without exchange
Total entity spawn time: 162 ms
Total ANM2 loading time: 233 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Adding collectible 242 (Infamy)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2(Start Room)
SpawnRNG seed: 2177961336
Room 1.213(New Room)
SpawnRNG seed: 380288384
Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
Room 1.405(Copy from Basement)
SpawnRNG seed: 218948855
Room 1.2(Start Room)
SpawnRNG seed: 2177961336
Room 1.738(New Room (copy))
SpawnRNG seed: 2691887078
Spawn Entity with Type(12), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(12), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(12), Variant(0), Pos(640.00,200.00)
Spawn Entity with Type(12), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(12), Variant(0), Pos(1040.00,360.00)
Spawn Entity with Type(12), Variant(0), Pos(1040.00,480.00)
Spawn Entity with Type(12), Variant(0), Pos(720.00,640.00)
Spawn Entity with Type(12), Variant(0), Pos(960.00,640.00)
Room 4.4()
SpawnRNG seed: 843498964
Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(33), Variant(0), Pos(560.00,400.00)
item taken without exchange
item queue flush
Adding collectible 201 (Iron Bar)
music stopped playing
Total entity spawn time: 253 ms
Total ANM2 loading time: 295 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Queued Path music/the cellar layer.ogg
Queued Path music/the cellar alt.ogg

Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.


Room 1.738(New Room (copy))
SpawnRNG seed: 2691887078
Room 4.4()
SpawnRNG seed: 843498964
Room 1.738(New Room (copy))
SpawnRNG seed: 2691887078
Room 6.2004(Wrath (copy))
SpawnRNG seed: 1438312963
Spawn Entity with Type(48), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
MiniBoss 2 added to SaveState
item taken without exchange
item queue flush
Adding collectible 37 (Mr. Boom)
Total entity spawn time: 307 ms
Total ANM2 loading time: 331 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
Queued Path music/the calm.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.738(New Room (copy))
SpawnRNG seed: 2691887078
Room 1.2(Start Room)
SpawnRNG seed: 2177961336
Room 1.405(Copy from Basement)
SpawnRNG seed: 218948855
Room 1.595(New Room (copy))
SpawnRNG seed: 4129611055
Room 1.218(New Room)
SpawnRNG seed: 3360190378
Room 1.391(Copy from Basement)
SpawnRNG seed: 1268009317
Room 1.217(New Room)
SpawnRNG seed: 1052929130
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.391(Copy from Basement)
SpawnRNG seed: 1268009317
Room 1.217(New Room)
SpawnRNG seed: 1052929130
Queued Path music/the cellar layer.ogg
Queued Path music/the cellar alt.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.218(New Room)
SpawnRNG seed: 3360190378
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.217(New Room)
SpawnRNG seed: 1052929130
Room 1.218(New Room)
SpawnRNG seed: 3360190378
Total entity spawn time: 348 ms
Total ANM2 loading time: 353 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.391(Copy from Basement)
SpawnRNG seed: 1268009317
Room 5.3340(Widow)
SpawnRNG seed: 1687397064
Spawn Entity with Type(100), Variant(0), Pos(320.00,280.00)

Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg


TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 34 added to SaveState
music stopped playing
item taken without exchange
Total entity spawn time: 458 ms
Total ANM2 loading time: 407 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Queued Path music/the calm.ogg
item queue flush
Adding collectible 254 (Blood Clot)
Level::Init m_Stage 2, m_StageType 0 Seed 3034161401
[RoomConfig] load stage 1: Basement
allocate 837 rooms.
generate...
place_room: shape 4
place_room: shape 8
11 rooms in 7 loops
not enough dead ends (5/6)
generate...
place_room: shape 12
place_room: shape 8
place_room: shape 11
place_room: shape 4
place_room: shape 8
11 rooms in 7 loops
not enough dead ends, trying to make new one
not enough dead ends, trying to make new one
not enough dead ends, trying to make new one
not enough dead ends (5/6)
generate...
place_room: shape 4
place_room: shape 11
11 rooms in 8 loops
not enough dead ends, trying to make new one
not enough dead ends (5/6)
generate...
place_room: shape 10
place_room: shape 8
11 rooms in 6 loops
placing rooms...
Map Generated in 4 Loops
Room 1.2(Start Room)
SpawnRNG seed: 3906514369
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.742(New Room (copy))
SpawnRNG seed: 994132092
Spawn Entity with Type(256), Variant(0), Pos(120.00,200.00)
Spawn Entity with Type(289), Variant(0), Pos(520.00,440.00)
Spawn Entity with Type(256), Variant(0), Pos(480.00,480.00)
Spawn Entity with Type(256), Variant(0), Pos(160.00,600.00)
Spawn Entity with Type(289), Variant(0), Pos(120.00,640.00)
Spawn Entity with Type(256), Variant(0), Pos(1040.00,640.00)
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
item queue flush
Total entity spawn time: 499 ms
Total ANM2 loading time: 437 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.

item queue flush


item queue flush
Total entity spawn time: 499 ms
Total ANM2 loading time: 437 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
item queue flush
Total entity spawn time: 500 ms
Total ANM2 loading time: 437 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.8( (copy))
SpawnRNG seed: 132522834
Spawn Entity with Type(33), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(240.00,240.00)
Spawn Entity with Type(33), Variant(0), Pos(400.00,240.00)
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
item taken without exchange
item queue flush
Adding collectible 330 (Soy Milk)
music stopped playing
Room 1.742(New Room (copy))
SpawnRNG seed: 994132092
item queue flush
item queue flush
Room 1.120()
SpawnRNG seed: 2979430203
Spawn Entity with Type(12), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(12), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(12), Variant(0), Pos(280.00,320.00)
Spawn Entity with Type(12), Variant(0), Pos(360.00,320.00)
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
item queue flush
item queue flush
item queue flush
Total entity spawn time: 607 ms
Total ANM2 loading time: 483 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.163()
SpawnRNG seed: 3670287604
Spawn Entity with Type(61), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(61), Variant(0), Pos(560.00,400.00)
Room 1.121()
SpawnRNG seed: 2507361890
Spawn Entity with Type(12), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(12), Variant(0), Pos(360.00,240.00)
Spawn Entity with Type(12), Variant(0), Pos(280.00,320.00)
Spawn Entity with Type(12), Variant(0), Pos(360.00,320.00)
Room 1.533(New Room)
SpawnRNG seed: 4086480729
Spawn Entity with Type(15), Variant(2), Pos(320.00,360.00)
Room 1.121()
SpawnRNG seed: 2507361890
Room 1.163()
SpawnRNG seed: 3670287604
Room 1.120()
SpawnRNG seed: 2979430203

item queue flush


item queue flush
item queue flush
Total entity spawn time: 750 ms
Total ANM2 loading time: 555 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Total entity spawn time: 751 ms
Total ANM2 loading time: 555 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Room 2.2()
SpawnRNG seed: 2613566236
Spawn Entity with Type(6), Variant(8), Pos(200.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(280.00,200.00)
Spawn Entity with Type(17), Variant(0), Pos(320.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(360.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(200.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(440.00,320.00)
Queued Path music/store loop.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.120()
SpawnRNG seed: 2979430203
Room 1.742(New Room (copy))
SpawnRNG seed: 994132092
Room 1.2(Start Room)
SpawnRNG seed: 3906514369
Room 6.2010(Gluttony)
SpawnRNG seed: 1852294189
Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
MiniBoss 3 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2(Start Room)
SpawnRNG seed: 3906514369
Room 1.742(New Room (copy))
SpawnRNG seed: 994132092
Room 1.120()
SpawnRNG seed: 2979430203
Room 1.163()
SpawnRNG seed: 3670287604
Room 1.121()
SpawnRNG seed: 2507361890
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
Room 1.533(New Room)
SpawnRNG seed: 4086480729
Room 5.1018(Monstro (copy))
SpawnRNG seed: 1757019872
Spawn Entity with Type(18), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(20), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(400.00,280.00)
Queued Path music/afterbirth/cerebrum dispersio (boss alt) loop.ogg
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 1 added to SaveState
item taken without exchange
item queue flush
Adding collectible 30 (Mom's Heels)

Total entity spawn time: 1084 ms


Total ANM2 loading time: 721 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
music stopped playing
Queued Path music/the calm.ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 14.1(Devil (Shop) (copy))
SpawnRNG seed: 1007999104
Spawn Entity with Type(33), Variant(0), Pos(200.00,200.00)
Spawn Entity with Type(33), Variant(0), Pos(440.00,200.00)
Spawn Entity with Type(5), Variant(150), Pos(280.00,320.00)
Spawn Entity with Type(5), Variant(150), Pos(360.00,320.00)
Total entity spawn time: 1123 ms
Total ANM2 loading time: 733 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Total entity spawn time: 1124 ms
Total ANM2 loading time: 733 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
item queue flush
Adding collectible 145 (Guppy's Head)
item taken without exchange
item queue flush
Adding collectible 122 (Whore of Babylon)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 5.1018(Monstro (copy))
SpawnRNG seed: 1757019872
Level::Init m_Stage 3, m_StageType 0 Seed 3510801550
[RoomConfig] load stage 4: Caves
allocate 774 rooms.
generate...
place_room: shape 6
place_room: shape 3
place_room: shape 8
place_room: shape 10
place_room: shape 6
15 rooms in 10 loops
placing rooms...
Map Generated in 1 Loops
Room 1.2(Start Room)
SpawnRNG seed: 3847015365
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Queued Path music/the caves layer.ogg
Queued Path music/the caves.ogg
Room 1.18()
SpawnRNG seed: 1093922269
Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(21), Variant(0), Pos(280.00,240.00)
Spawn Entity with Type(21), Variant(0), Pos(360.00,320.00)
Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
Room 1.560(New Room (copy))
SpawnRNG seed: 339075943
Spawn Entity with Type(22), Variant(1), Pos(320.00,320.00)
Spawn Entity with Type(23), Variant(1), Pos(240.00,360.00)
Spawn Entity with Type(23), Variant(1), Pos(400.00,360.00)
Total entity spawn time: 1310 ms
Total ANM2 loading time: 837 ms
AnmCache memory usage: 13254040 bytes in 1028 entries.
Room 4.12( (copy))

SpawnRNG seed: 487500867


Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
Room 1.560(New Room (copy))
SpawnRNG seed: 339075943
music stopped playing
Room 1.234(New Room)
SpawnRNG seed: 1028117556
Spawn Entity with Type(226), Variant(0), Pos(240.00,280.00)
Spawn Entity with Type(205), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(226), Variant(0), Pos(400.00,280.00)
Queued Path music/the caves layer.ogg
Queued Path music/the caves.ogg
Room 1.252(New Room)
SpawnRNG seed: 2192298860
Spawn Entity with Type(23), Variant(0), Pos(480.00,200.00)
Spawn Entity with Type(240), Variant(0), Pos(80.00,280.00)
Spawn Entity with Type(240), Variant(0), Pos(560.00,280.00)
Spawn Entity with Type(23), Variant(0), Pos(160.00,360.00)
Room 1.234(New Room)
SpawnRNG seed: 1028117556
Room 1.560(New Room (copy))
SpawnRNG seed: 339075943
Room 1.18()
SpawnRNG seed: 1093922269
Room 1.2(Start Room)
SpawnRNG seed: 3847015365
Room 1.37()
SpawnRNG seed: 1428742652
Spawn Entity with Type(25), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(25), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(25), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(25), Variant(0), Pos(560.00,400.00)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.559(New Room (copy))
SpawnRNG seed: 4083012211
Spawn Entity with Type(25), Variant(1), Pos(520.00,200.00)
Spawn Entity with Type(25), Variant(2), Pos(520.00,360.00)
Room 13.4()
SpawnRNG seed: 3534678120
Spawn Entity with Type(5), Variant(10), Pos(120.00,360.00)
Room 1.559(New Room (copy))
SpawnRNG seed: 4083012211
Room 1.368(New Room)
SpawnRNG seed: 673991604
Spawn Entity with Type(33), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(237), Variant(0), Pos(640.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(1080.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(237), Variant(0), Pos(520.00,400.00)
Spawn Entity with Type(33), Variant(0), Pos(1080.00,400.00)
Room 1.559(New Room (copy))
SpawnRNG seed: 4083012211
Room 1.37()
SpawnRNG seed: 1428742652
Room 1.2(Start Room)
SpawnRNG seed: 3847015365
Room 1.242(New Room)
SpawnRNG seed: 3013000024
Spawn Entity with Type(25), Variant(1), Pos(560.00,160.00)
Spawn Entity with Type(229), Variant(0), Pos(320.00,280.00)

Spawn Entity with Type(25), Variant(1), Pos(80.00,400.00)


Room 6.2030(Sloth)
SpawnRNG seed: 1085808571
Spawn Entity with Type(46), Variant(0), Pos(320.00,280.00)
Game Over. Killed by (46.0) spawned by (0.0) damage flags (4)
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.11 seconds.
RNG Start Seed: 9QCV VVVQ (4100637202)
Initialized player with Variant 0 and Subtype 0
Level::Init m_Stage 1, m_StageType 0 Seed 1631283527
generate...
place_room: shape 11
place_room: shape 8
place_room: shape 6
place_room: shape 8
9 rooms in 4 loops
placing rooms...
Map Generated in 1 Loops
Room 1.2(Start Room)
SpawnRNG seed: 3625553063
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.261(New Room)
SpawnRNG seed: 1279593994
Spawn Entity with Type(18), Variant(0), Pos(80.00,160.00)
Spawn Entity with Type(18), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(206), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(18), Variant(0), Pos(80.00,400.00)
Spawn Entity with Type(18), Variant(0), Pos(560.00,400.00)
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
Room 1.2(Start Room)
SpawnRNG seed: 3625553063
Room 6.2011(Gluttony)
SpawnRNG seed: 2180005253
Spawn Entity with Type(49), Variant(0), Pos(320.00,280.00)
TriggerBossDeath: 0 bosses remaining.
MiniBoss 3 added to SaveState
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.2(Start Room)
SpawnRNG seed: 3625553063
music stopped playing
Room 1.806(New Room (copy))
SpawnRNG seed: 584933070
Spawn Entity with Type(14), Variant(0), Pos(440.00,240.00)
Spawn Entity with Type(14), Variant(0), Pos(440.00,320.00)
Spawn Entity with Type(14), Variant(0), Pos(840.00,320.00)
Spawn Entity with Type(14), Variant(0), Pos(840.00,480.00)
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 4.12( (copy))
SpawnRNG seed: 1017901775
Spawn Entity with Type(5), Variant(100), Pos(320.00,280.00)
music stopped playing
Room 1.806(New Room (copy))
SpawnRNG seed: 584933070
Room 1.791(New Room)
SpawnRNG seed: 1442241581
Spawn Entity with Type(5), Variant(0), Pos(320.00,280.00)
Room 1.246(New Room)

SpawnRNG seed: 3175163479


Spawn Entity with Type(214), Variant(0), Pos(560.00,160.00)
Spawn Entity with Type(16), Variant(0), Pos(520.00,200.00)
Spawn Entity with Type(16), Variant(0), Pos(120.00,360.00)
Spawn Entity with Type(214), Variant(0), Pos(80.00,400.00)
Queued Path music/diptera layer.ogg
Queued Path music/diptera sonata(basement).ogg
Room 5.1095(Little Horn (copy))
SpawnRNG seed: 590419720
Spawn Entity with Type(33), Variant(0), Pos(120.00,160.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,160.00)
Spawn Entity with Type(404), Variant(0), Pos(320.00,280.00)
Spawn Entity with Type(33), Variant(0), Pos(120.00,400.00)
Spawn Entity with Type(33), Variant(0), Pos(520.00,400.00)
TriggerBossDeath: 0 bosses remaining.
deathspawn_boss, color idx -1
Boss 60 added to SaveState
item taken without exchange
item queue flush
Adding collectible 194 (Magic 8 Ball)
Action PillCard Triggered
music stopped playing
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
Room 1.246(New Room)
SpawnRNG seed: 3175163479
Action PillCard Triggered
Action PillCard Triggered
Saving PersistentGameData to Steam Cloud: ab_persistentgamedata1.dat.
CPU time spent on enemy queries: 0.13 seconds.
CPU time spent on enemy queries: 0.13 seconds.
delete 784 rooms.
delete 837 rooms.
delete 837 rooms.
delete 774 rooms.
delete 6 rooms.

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