Académique Documents
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GameDesignDocument
WrittenBy
TaylorKingandNoonSok
DevelopedBy
ZestyZebra
TABLEOFCONTENTS
GameOverview1
GameConcept1.1
TargetAudience1.2
GameFlowSummary1.3
LookAndFeel1.4
Gameplay2
Gameplay2.1
Objectives2.3
Mechanics3
Gravity3.1
Time3.2
ScarceResources3.3
Setting&Character4
Setting4.1
Character&Story4.2
ArtDirection5
ArtStyle5.1
Audio6
Music6.1
SoundEffects6.2
Controls7
KeyboardLayout7.1
2|Page
TargetHardware&Assets8
TargetHardware8.1
Games&Levels8.2
Textures&Sprites8.3
TargetAudience9
DemographicBreakdown9.1
MarketBreakdown9.2
References
ReferenceList
3|Page
1 Game Overview
The game is quite fast paced and relies on intense focus from the player, as well as having a good
reaction time. The hope iswiththemusic and speed of the gameplay, playerswilltransitionintoa flow
statewheretheyarefullyfocusedandimmersedwithinthegamespace.
Trying to get the best time for each track is also an incentive for players to keep trying, as well as
replayinglevelstheyvealreadybeaten.
Grav Boot is set in a retro future world and the theme of the game is retrowave which
featuresbrightneoncoloursandsynthpopstylemusictosuitthetheme.
2 Gameplay
2.1 Gameplay
Playersarerequiredtomovebetweenthebottomandtopthreelanes andusetheirgravityifnecessaryto
avoidincomingobstacles.
The gravity effect allows players to move up onto the top threelanes which is required toavoid larger
incoming obstacles on thebottomlanes.Gravityisdepletedovertimeandcanbereplenishedbypassing
overstreamsoflights.
2.3 Objective/Goal
Theobjectiveistoavoidallobstaclesandcollectasmanyitemsandpointsasyoucan.
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3 Mechanics
3.1 Gravity
The races are alsotimed, so the playerwillhave tobe mindful of how long they have tocompleteeach
track.
3.3 Scarce Resources
4.1 Setting
Setwithinaneofuturisticversionofthe70sand80s.Techandmusicblendseamlesslytogethertocreate
theworldofGravBoot
GravBoot racing isaninternationalsportcraze,peopleeverywherebarrackfortheirfavouriteracer.Grav
racing is also a lucrative avenue for businesses to sponsor athletes, allowing for huge events and
eccentricracetracks.
4.2 Character & Story
T
he character of Grav Boot is Jace Jax who is anestablishedGrav Bootracerand is alsoamemberof
The BootstrapRats whoare a minor league team.Itis his dreamtobecomethebest
GravBootracerin
historyandbecomethechampion.
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5 Art Direction
The artstylefor Gravity Boot is tohave a retro scifisetting. Thecharacterand levelswill featurebright
neoncolourstorepresentwhatpeople
6 Audio
6.1 Music
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7 Controls
GravityBootwillbecreatedforthePCplatform.
GravityBootwillbecreatedwithUnityEngineandwillalsobegreyboxedinUnityEngine
Other assets such as textures, background and sprites will be creating digitally with Photoshop and
similarprograms.
TheseassetswillthenbeimplementedintoUnityEngine.
9 Target Audience
Ourmaindemographicisgoingtobebetweentheagesof1225bothmaleandfemale.Wefeelthatthe
mechanicsofthegamecanworkgreatonamobileplatformwhichiswhereweaimtobreakintothe
markethardest.
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References:
DeviantArt.(2016).
CyberpunkFreerunner
.
RetrievedMarch9,2016,from
http://km33.deviantart.com/art/CyberpunkFreerunner446382979
Hidrico.(2015).
Cyberneticfashion
.
RetrievedMarch9,2016,from
https://www.pinterest.com/pin/536983955550789322/
Inspiration,A.D.
Cyberpunk
.
RetrievedMarch9,2016,fromhttps://www.pinterest.com/pin/261279215858410916/
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