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Massacro
Qualsiasi trama fantasy che si rispetti a un certo
punto prevede lo scontro tra eserciti: lassedio di
Minas Tirith ne Il Signore degli Anelli; linvasione
di Arborlon ne Le Pietre Magiche di Shannara; le
sanguinose battaglie a difesa della Kamarg ne Il
Gioiello della Morte.
Nel corso degli anni sono stati sviluppati molti
metodi per gestire questi scontri nei giochi di
ruolo: quello pi comunemente usato prevede
che i personaggi svolgano missioni allinterno
della battaglia senza esserne direttamente
coinvolti, influenzandola solo con azioni da
guastatori o commando.
Ma a volte i giocatori e il Master vogliono
distaccarsi per una serata o due dallavventura
che hanno tra le mani, e assumere per un p il
ruolo di Re e Generali, e riportare il gioco alle sue
origini di wargame.
Questo regolamento presenta alcune semplici
regole per realizzare questo obiettivo.
IL REGOLAMENTO
Scontri
In Massacro gli scontri sono classificati come
eroici, leggendari ed epici.
In uno scontro eroico sono coinvolte unit
militari che contano una cinquantina di fanti al
massimo, ogni quadretto misura 5x5 metri e il
campo di battaglia ampio due o trecento metri.
In uno scenario leggendario le unit militari
crescono fino a duecento fanti, ogni quadretto
misura 15x15 metri e il campo di battaglia di
un chilometro quadrato.
In uno scenario epico le unit militari di solito
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Qualit speciali
Ogni unit militare immune agli attacchi contro
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Bonus
+ mod. Carisma
+ mod. Carisma + lvl
variabile
+1
+1
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LA BATTAGLIA DI MONIDA
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Guardia di Monida
Razza: Umani
Classe/Livello: Guerrieri 1
Spazio occupato: 1 quadretto (15m x 15m)
Tipo: Fanteria
Dimensione unit: 200
Punti Ferita Unit: 16
Iniziativa: +1
Movimento: 6 q
Attacchi: Alabarda +1
Portata: no
Danno: 1d10+1 Alabarda
Classe Armatura: 14 (giaco di maglia di ferro)
Salvezza: Tem +2, Rif +0, Vol +0
Talenti: Arma focalizzata
Qualit speciali: Unit Militare, Morale +1 (Alabarda)
Incursori Yrch
Razza: Yrch
Classe/Livello: Guerrieri 2
Spazio occupato: 1 quadretto (15m x 15m)
Tipo: Fanteria
Dimensione unit: 200
Punti Ferita Unit: 26
Iniziativa: +2
Movimento: 6 quadretti
Attacchi: Spadone +5
Portata: no
Danno: 2d6+2 Spadone
Classe Armatura: 17 (corazza a scaglie dacciaio)
Salvezza: Tem +4, Rif +1, Vol +1
Talenti: Arma focalizzata, Correre
Portaterrore Cavalca Worg
Razza: Yrch
Classe/Livello: Guerrieri 4
Spazio occupato: 1 q
Tipo: Cavalleria leggera
Dimensione unit: 100
Punti Ferita Unit: 30
Iniziativa: +3
Movimento: 8 q
Attacchi: Scimitarra doppia +3/-2 o Arco lungo composito +6
Portata: 3 q Arco lungo composito
Danno: 1d6+3/1d6+3 Scimitarra doppia o 1d10+2 Arco
composito
Classe Armatura: 17 (corazza a scaglie dacciaio) o cavalcare
+5
Salvezza: Tem +7, Rif +3, Vol +1
Talenti: Combattere in Sella, Attaccare in Sella
Qualit speciali: Unit Militare
Nave alata
Razza: Yrch
Classe/Livello: Speciale
Spazio occupato: 3 q (1x3)
Tipo: Nave volante
Dimensione unit: 25
Punti Ferita Unit: 40
Iniziativa: -1
Movimento: 12 q (volo - pu passare sopra unit)
Attacchi: Catapulta gettapece +1 (non pu attaccare unit
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CONCLUSIONE
Alfeimur Ambientazione
per giocatori e Master
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Il Naufragio
LUltima Crociata
Capitolo 1
Comincia lavventura
nellAlfeimur
LUltima Crociata
Capitolo 3
LIMPERO OSCURO
Weiraz, Agala e il mistero
celato nel tempio di Shianir
LUltima Crociata
Capitolo 4
IL CALICE DI SANGUE
La ricerca dellartefatto che
riveler il volto del male
Schiavi e Cavalieri
LUltima Crociata
Capitolo 2
Avventure a corte, nei sogni
e in una terra disperata
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8. Identification: If you distribute Open Game Content You
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9. Updating the License: Wizards or its designated Agents may
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10 Copy of this License: You MUST include a copy of this License
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11. Use of Contributor Credits: You may not market or advertise
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12 Inability to Comply: If it is impossible for You to comply
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13 Termination: This License will terminate automatically if You
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14 Reformation: If any provision of this License is held to be
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15 COPYRIGHT NOTICE Open Game License v 1.0 Copyright
2000, Wizards of the Coast, Inc.
Alfeimur Ambientazione Fantasy, Alfeimur Segreti e Bugie,
Alfeimur LUltima Crociata - Il Naufragio della Signora
delle Onde, Schiavi e Cavalieri, LImpero Oscuro, Il Calice
di Sangue, Il Figlio del Male -, Alfeimur La Regione del
Grande Lago, Alfeimur Valorosi e Farabutti, Alfeimur
Chakbash - Humans of the Eternal Night, Alfeimur
LArcipelago Eterno, Alfeimur La Sfida dellOscuro 2002,
2015 Daniele Paganini.
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Requires the use of the Dungeons & Dragons Players Handbook, published by Wizards
of the Coast, Inc. This product utilizes updated material from the v.3.5 revision.
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The mention of or reference to any company or product in these pages is not a challenge to the trademark or
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Designation of Product Identity: The following items are hereby designated as Product Identity in accordance
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and trade dress, including all Alfeimur product and product line names including but not limited to Alfeimur
Ambientazione Fantasy, Alfeimur Segreti e Bugie, LUltima Crociata, any specific characters, monsters,
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geographic locations, gods, historic events, magic items, organizations, spells, and abilities; and any and all
stories, storylines, histories, plots, thematic elements, dialogue, characters, countries, creatures, geographic
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The above Product Identity is not Open Game Content.
Designation of Open Game Content: Subject to the Product Identity designation above, all the Massacro
ruleset is designated Open Game Content. Some portions of this book which are OGC originate from the System
Reference Document and are 1999, 2000, and 2001 Wizards of the Coast, Inc. Some others originte from the
Open Mass Combat System by Mongoose Publishing, OGC 2003. The remainder of these OCG portions of this
book are hereby added to Open Game Content and if so used, should bear the COPYRIGHT NOTICE
Alfeimur Ambientazione Fantasy, Alfeimur Segreti e Bugie, Alfeimur LUltima Crociata, Alfeimur La Regione
del Grande Lago, Massacro 2002, 2015 Daniele Paganini.
This material is protected under the copyright laws of Italy and other countries. Any reproduction,
retransmission, or unauthorized use of the artwork or non-Open Game Content herein is prohibited without
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The original purchaser may print copies for his or her own personal use only.
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