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This guidebook uses the "Test model.nif" file as an example for editing meshes in 3ds Max, requiring NifSkope version 1.1.0 rc6 or higher and the 3ds Max Nif Importer-Exporter version 3.7.1 or higher. The document instructs users to import the test model or another extracted nif file into 3ds Max, configure the import settings as shown in a video tutorial, and then edit the imported mesh model.
This 3-sentence summary provides the essential information from the document:
This guidebook uses the "Test model.nif" file as an example for editing meshes in 3ds Max, requiring NifSkope version 1.1.0 rc6 or higher and the 3ds Max Nif Importer-Exporter version 3.7.1 or higher. The document instructs users to import the test model or another extracted nif file into 3ds Max, configure the import settings as shown in a video tutorial, and then edit the imported mesh model.
This 3-sentence summary provides the essential information from the document:
This guidebook uses the "Test model.nif" file as an example for editing meshes in 3ds Max, requiring NifSkope version 1.1.0 rc6 or higher and the 3ds Max Nif Importer-Exporter version 3.7.1 or higher. The document instructs users to import the test model or another extracted nif file into 3ds Max, configure the import settings as shown in a video tutorial, and then edit the imported mesh model.
This guidebook uses Test model.nif. Other nif files are similiar.
Guidebook is about editing
only meshes; no animations, skeletons or particles. Watch this my video tutorial on YouTube. 1. You need NifSkope v1.1.0 rc6 or higher and 3ds Max Nif Importer-Exporter v3.7.1 or higher 2. Use my Test model.nif or extract from bsa file existing nif file. 3. Open 3ds Max and import chosen file to 3ds Max. 4. Then will appear window with settings of importing. Set them like in my video tutorial
5. Press Import and now you may edit chosen model.