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.'''''' - - ." ..

CAPTAIN E. DOMINIC DARIUS & HALFJACKS


CYGNAR WARCASTER & SOLOS
There is music only a mechanik's ear can hear, and in its pursuit I have seen that mlln stop ill theheQ
of battle and tzme his machhzes for war.
-Field Mecha/lik Crew elliej Garminl\'

FEAT: PIT STOP


Captain Darius drmvs lIpon ARCANTRIK BOLT
•2 10
•• 12
his rmll/{/tcl1f~dlIlechanikal A warjack damaged by this attack becomes stationary for one round
experience fo repair damaged FORTIFY 2 6 YESXO
warjacks in the field quickly. Target warjack in this model's batt1egroup gains +2 ARM. Theaffected
RNG ROF AOE pow Releasing a wave of directed model and anv iriendh' model B2B with it cannot be knocked down,
12 1 4 13 pushed, or sla'mmed. -
energy to augllle/If f1,eir
efforts, lIe works with his FULL THROITLE 3 SELF CTRL
QUAKE HAMMER
Halfjacks af n mind./JOggling Warjacks in this model's battlegroup beginning their activations inits
POW p+s
/Jnce, resforing evwllea<Jily control area can run, charge, or make slam or trample power attacks
7 15 without spending focus that activation. While in this model's controlare~
dnmaged 'lvarjacks fa perfect
models in its battlegroup gain boosted melee attack rolls. Full Throttle
operafing condition.
POW p+s lasts for one tum.
3 11 Darius and the Halfjacks in JACKHAMMER 1 6 NO ~O
his battlegroup currently Target model in this model's battlegroup immediately makes onenoml
FOCUS 6 in his control area can each melee attack.
DAMAGE 22 completely repair one
FIELD ALLOWANCE C friendly Faction warjack
WARJACK POINTS +5 with \vhieh he or it is B2B.
Remove all damage from
TACTICAL TIPS
MEDIUM BASE
those warjacks. PIT STOP- This feat does not affect wreck markers.

DARIUS ACTIVATE HALFJACK


- A Halfjack can activate the turn Dariusputs
Activate Half jack - At the end of your Control Phase, you can it in play.
put one Halfjack into play within 1" of this model if there are REI'AIR- A wreck marker calillot be repaired.
fe\ver than three Halfjacks in play in Darius' battlegroup.
TRE~IOR
- This attack roll is boostable.
Crane (* Action) - Knocked down friendly models within 2" of
this model immediately stand up and can activate normally this
turn. Additionally, you can choose one friendly model within mechanik" in military circles, the Cygnaran warcas\eJ
2" of this model and place that model anywhere within I" of its earned his moniker not only for his mechanikal maste~
current location.
but also for the precision and efficiency with which ~
Detonate - After resolving continuous effects during your decimates the adversaries in his path.
Maintenance Phase, you can detonate any number of friendly
mine markers anyvvhere on the table. Center a 4.' AOE template Darius' warcaster talent was discovered early ana
on each detonated mine and remove the mine marker from
immediately brought him to the attention of the Cygnam
the table. Models in the AGE are hit and suffer an unboostable
POW 14 blast damilge roll. military. He had been recognized for his intellectual gif~
in early childhood and was a young man possessed 0
Repair [9] (*Action) - This model can attempt repairs on any
damaged friendly Faction \varjack. To attempt repairs, this instant and intuitive insight into engineering. He needed
model must be B2B with the damaged warjack and make a no instruction to grasp the most complex clements o!
skill check. If successful, remove d6 damage points from the warjack construction and just as quickly apprehendec
warjack's damage grid.
the inner secrets of cortexes. He completed his training
QUAKE HAMMER as a warcaster in record time, mentoring under sucn
Critical Knockdown - On a critical hit, the model hit is notables as Commander Adept Sebastian Nemo. Sinil
knocked down.
then Captain Darius has become a lynchpin in Cygnar'\
Tremor (* Attack) - Tremor affects every model within 2" of this wartime industries.
model and does not require a target. Make one melee attack roll.
If the roll equals or exceeds the DEF of an affected model, it is Darius is among Cygnar's foremost experts on the
knocked down. This attack roll cannot be rerolled. This model construction of warjacks and related mechanika. No other
can make a Tremor special attack if it charges.
warcaster in the service of the crown has logged more time
elbow-deep in chassis and conduits cleaning, repairin~
Encased in his enormous steam-powered armor, Edward and readying warjacks for battle. Even Nemo defers to
Dominic Darius strides into battle like a man of iron. This the practical expertise of Dominic Darius. Though most
armor is an invention of his own design that encases him warcasters rely on a stable of mechaniks to keep their 'jacks
in a bulwark of solid steel and machinery that augments ready for war, Darius insists on maintaining and repairing
his strength while protecting his hide. KnO\vn as "the his own warjacks. Instead of allowing scrapped warjacksto
h~avyarmor of his rig allows him to withstand astounding
HALFJACK
~ni:l punishment. He can advance into the most destructive
~ Construct
mall J~saultsor artillery barrages alongside his warjacks, which
Bodge (*Action) - This
orth iliords him great control of the battlefield. Surrounded
model performs minor SMALL BASE
ted on ~. his 'jacks, the warcaster can charge into the midst of repairs to one damaged
:l froIn theenemy to tear out the heart of their attack while the friendly Faction warjack
Cygnarantroops advance behind him. with which it is B25. Remove 1 damage point from the warjack.
Dunds.
Companion [Captain E. Dominic Dariusl- This model is
lity to Dariusoccasionally loses sight of the fact that even with his included in any army that includes Captain E. Dominic Darius
nmore ~or, he is not quite as resilient as a warjack. Pausing to and is part of Darius' battlegroup. If Darius is destroyed or
vas, he ~ke repairs in battle has resulted in some close calls for the removed from play, remove this model from play. Place all three
r in one rznds-onmechanik. It was in precisely this kind of situation Halfjacks in play at the start of the game.

-mat
healmost lost his life after exiting his armor during the Prime Mine (*Action) - Replace this model with a mine marker.
You can have up to three mine markers in play at a time.
ghtagainst Cryx at the Temple of Garrodh. After suffering
:mageto a joint in his armored rig, he climbed out to
':pairthe otherwise inaccessible gears. It was during this Able to apply his arcane power to improve the striking
J.oment
of vulnerability that Skarre Ravenmanc ambushed power and fuel efficiency of his 'jacks, Darius and his
dgrievously injured him. Had the Pirate Queen not been battlegroup can respond to any threat with an alacrity
c~tracted
by the imminent collapse of the temple, Dominic that surprises his enemies. More than one Khadoran
Darius
would have lost his life to her sacral blade. He kommander has ordered an attack based on intelligence that
~1medhislesson, and while he still prefers to lead from the suggested Cygnar's warjacks were too far from the front to
I"pt.hedoes so from within the fortified confines of his rig. respond, only to have these plans shattered by the rapid
arrival of Darius and his pack of devastating machines.
lf~most ingenious element of this walking arsenal is
Recent fighting has also given him experience battling both
~ drone deployment system at the rear of the armored
against Menite forces and Cryx. Captain Dominic Darius
irI1iSis.
Darius can unleash a number of self-powered
shirks from no challenge, standing resolute and seemingly
~r":les
affectionately called "half jacks" to serve as both
invincible alongside his men and warjacks even when
)t~ponsand battlefield repair assistants. Each of these
seriously outnumbered.
~';ie5a powerful explosive charge that effectively turns
~~minto
devastating remote landmines after they burrow
tl>the
earth. In addition, the drones can carry out basic
(,iI510damaged warjacks, allowing Darius' battJegroup
.:j.main
functional without distracting his attention with

.'11: thesecapabilities would have been enough to earn


.'ct,the grease-stained, hard-hitting captain is also a
'rL~nseleader and an adept tactician. As much as he
dateshis machines, he is also good with his soldiers.
\i~elsathome with the enlisted men and women, and
nr,dnispragmaticdemeanor and willingness to get his
~di!lya refreshing change from the formal reserve of
Qiii~rs.
He is known for his ability to quickly assess a
ne1dsituation
and ably direct his subordinates amidst
0\ofbloodyengagements.

\ ~\lensi\'emilitary experience stems from frequent


wilhKhadoran forces in the northern theater. He has
~al'ilyinvolved in most of the recent engagements
inomwoodand provided key relief to the fighting
homNorthguardwhen that great fortress was finally
Sincethen he has been kept busy helping maintain
aI1Jck~ employed by the vital border patrols along
a~on's
Tongue River, working closely with peers of
enlaryabilities like Captain Jeremiah Kraye.
CAPTAIN KARA SLOAN
CYGNAR WAR CASTER
It is the cOl1lmander's duty and prerogative to fiud the most efficient route to victory. I find that
victory can typically be achieved through the total elimination of the enemy.

-Captain Kara Sloan

SLOAN FEAT: FIRING SQUAD ISAg,' liiMA@(Mu].g'WWUM"i.


1@"1"',: bl'h"!AA.,jV'dt.!~ Cnl'faiu Knra Sloan is (/ ARCANE BLAST
3 10 3 13 NO YES
6 5 5 8 16 14 8 master of coordinatinx
A magical l'nergy blast radiates from a single point to strike all models in
Cyxnar's formidable firepower. theAOE.
~ SPITFIRE
RNG ROF AOE POW
Invoking her will, Sloan
DEADEYE 2 6 NO NO
enhances the weapolls of
~ 14 1 - 12 T.1rgetfriendly model/unit gains an additional die on each model's first
her men and machines with ranged ,lttack roll this turn.
SWORO gleaming runes of power that
POW p+s
DUST TO DUST 3 10
enable them to deliver an 13 NO YES
3 8 When a \varrior model is boxed by Dust to Dust, center a T AGE cloud
artillery barrage no CllClIIY call
effect on it, then remove the model from play. The AGE remains in play
withstand il/tacl. for one round.
FOCUS 6
DAMAGE 16 While in Sloan's control FIRE GROUP 2 SELF CTRL NO NO
iiii:t1"'1 11.('0'1: ry it area, friendly Faction While in this model's control area, the ranged weapons of models in its
WARJACK POINTS models gain boosted battlegroup gain +2 RNG. Fire Group lasts for one turn.
+6
SMALL BASE
f<lnged attack rolls. REFUGE 2 6
When a model in Sloan's YES NO
When target friendly Faction model hits an enemy model with an attack
battlegroup that is in her during its activation, immediately after its combat action ends the affected
control area hits an enemy model with a normal ranged attack model can make a full advance. It cannot be targeted by free strikes during
during its activation, immediately after that attack is resolved a this movement.
model in Sloan's battJegroup that is in her control area can make RETURN FIRE 1 6 NO NO
one normal ranged attack. A model can make only one Firing \-vhl'lltarget friendly Faction model is targeted by an enemy ranged attack,
Squad attack. Firing Squad lasts for one turn. after the attack is resolved the affected model can make one normal melee
SLOAN or ranged attack, then Return Fire expires. Return Fire lasts for one round.

Arcane Precision - If this model forfeits its movement during


its activation to gain the aiming bonus, it ignores Stealth that
activation. TACTICAL TIPS
SPITFIRE FHUNG SQUAD- Remember, special attacks do not trigger Firing
@ Magical Weapon Squad. Because the other model is not activating, attacks gained
from this feat cannot generate additional attacks. Attack..,gained
@ Weapon Master
from Firing Squad do not count against a ,,,,capon's ROE Firing
Squad damage rolls cannot be boosted because they OCcuroutside
, the model's activation.
Captain Kara Sloan goes to war as a one-'voman rifle
ARCANE
PREClSIOJ
.....
- This includes when casting spells.
brigade. She orchestrates the unremitting onslaught of her
DUST TO DUST - The boxed model does not provide a soul or
battlegroup with a watchmaker's sense of precision. When corpse token.
focused on the destruction of her foe, every warjack she
commands becomes linked to the pull of her rifle's trigger to
simultaneously unleash a barrage of unparalleled accuracy Although she was not Brisbane's first trainee, Sloan
and power. She has concentrated her considerable talent was the first with whom he felt genuine camaraderie.
and skills toward the arcane arts of annihilation, \.vhich He was impressed with the young journeyman's cool
she applies mercilessly. Armed \vith her custom magelock professionalism and her methodical approach to ,varfare.
rifle, she walks into the most vicious of firefights without Sloan quickly internalized the lessons Siege taught her,
hesitation and always emerges the victor. becoming a master of applied force in her own right.

Sloan advanced swiftly through her training in the Militant Most of her formative combat experiences were against
Order of the Arcane Tempest. Her instructors noted her the legions of Cryx along the Broken Coast. The relentless
prodigious talents early and recognized her potential as a undead raiders could not be demoralized or routed, and
warcaster. While Some gun mages approach combat with the necessity of their complete destruction left a lasting
a duelist's disregard, Sloan sees herself as a soldier and her impression on Sloan. Tnaddition to joining periodic patrols
\varjacks as simply another set of weapons at her disposal. with the Third Army, she has proven herself against
When she graduated from the Tempest Academy near Khadoran border raiders while attached to the First and
the top of her class, she was fortunate to be placed under guarded the Black Hiver from Menite incursions alongside
soldiers of the Second.
Markus "'Siege" Brisbane to serve her time as a journeyman
warcaster, a mentor who suited her perfectly.
Soon after her promotion to captain, Sloan was issued
Spitfire, the custom rifle built to her exacting specifications
•....• ,-~ ..

LORD COMMANDER STRYKER


CYGNAR EPIC WARCASTER
TI,ere is 110 tiefcat sa total that Stryker etl1l1lot suatclt victory from it. Ill' will pl'rsollolly pay lIllY
price to protcct til{' Cyglltlrflll pcople.

STRYKER
FEAT: ROLLING , , ,
(WII',.' 9-,1-0''''''1-1' '3 'II' THUNDER
Lord Commander Stryker
DEFLECTION 2 SELF CTRL
\Vhile in this model's control arc,l, friendly F,lction warrior model'gam-_
6 7 7 6 16 16 10
is all unstoppable force of ARM against ranged and magic attack damage rolls. Deflectionla<lsh
MAGNUM one round.
RNG ROF AOE POW
absolute vindicatioll drin'ff
to rage by the atrocities LlGHTNI!\G STORM 3 8 3 10 ~O \IS
10 2 - 12 Models hit suffer a POW 10 elt'Ctrical dam,lgl' roll 1!,. The AOE remain<
committed by CY,r;rllar's
QUICKSILVER MK II ellt'mies. PI/shillg l1't'r in play for one round. Models l'ntering or ending their acti\"ati(ln,inthe
POW P.S AOE suffer a PO\V 10 electrical damage roll.
fonmrd, Stryker's army
8 15 flumdl'rs across tlte battlefield POSITIVE CHARGE 2 6
offerillg IJ(lmc:rcy to those Target friendly Faction warjack gains +2 to melee allack and melt'l.'
FOCUS 6 OppOSiffg them. damage rolls. While within 3- of the affl'cted warjack, friendly Faction
DAMAGE 17 models gain +2 on melt'(' allack and melc(' damage rolls. Po~itil"('Chargt
After all friendly models lasts for one turn.
FIELD ALLOWANCE C
have completed their REBUKE 2 10
WARJACK POINTS +6 NO \IS
activations this turn, Target enemy model/unit cannot give ordcrs. rff'l'ive order~,or make
SMALL BASE friendly Faction models! special attacks for one round.
units currently in Stryker's VELOCITY
control area can advance up to 3"' and then can make one normal * SELF
This model Cilnspl'nd up to 3 focus points to ,ldv,lnce up to 2"immediatrl~
NO NO
melee attack. When resolving these attacks, affected models can for each focus point spent. Vl'lllcily Cilnhe cast only once pl'r turn.
spend focus points to boost attack and damage rolls at 1 focus
point per boost.

STRYKER TACTICAL TIPS


(9 Immunity: Electricity
ROLLI:\G THUND[I{ - This feat affects models that are curJ'(>ntlv
in
Elite Cadre lStormblade Infantryl - Before the start of the Stryker's control area at the time he uses it. '
game, after both playen; have deployed, friendly Stormblade
Infantry models can make a full advance.
Given carte blanche to wage war against the enemies of the
O\'erload - Once per activation, you can roll one to three dice. crown as he saw fit, Lord Stryker assembled a force handpicked
This model gain,,;a STR bonus equal to the tolal of that roll.
Then roll the same dice again. This model suffen; damage equal from the best of the Cygnaran Army to create his "Storm
to the total of that roll. This bonus expires at the end of this Di\'ision" to replace the 6th Division of the Second Anny.He
model's activation. then ordered the ~rrest of every Mcnite man, woman, and child
Warjack Bond - One non-character warjack in Stryker's in eastern Cygnar. Stryker went so far as to pardon former
battlegroup can begin the game bonded to him. The bonded Inquisitors of King Vinter Raclthorne IV and employ themto
warjack gains an additional die on its first mt'lee attack roll help root out hidden Mt'nites among the Cygnaran populace.
during its activation each turn.
\Var barges delivered these civilians to Bloodstone Island,a
MAGNUM prison previously reserved for Cygnar's worst criminals.
~ Magical Weapon
Commander Stryker fought the Sul-Menites \....
'ith a bilter
Disruption - A warjack hit loses its focus points and cannot be
allocated focus or channel spells for one round. hatred that would have b('en unimagin<tble in the young
man just a few ye,Hs earlier. Und('r his command, Major
QUICKSILVER MK II
~ Magical Weapon Brisbane breached the w<tlls of Sui <tnd the flag of Cygnar
was carried almost to the Crt-'at Temple of the Creator.
@Reach
Stryker spent a harsh year embattled in the streets of SuI,
Disruption - A warjack hit lost's its focus points and callnot be
engaged in continuous strife to the extent that he nearly
allocated focus or channel spells for one round.
forgot all memories of peace.

During a brutal clash against Feora, the Protector of the


If King Leto has ever placed his faith in one man, it would
Flame, Stryker's enemy ignited the tl'mple where they
be Coleman Stryker. Few others have been as tested in battle
fought in a desperate gamble to save her own life. Stryker
and character as Stryker has. The warcaster has proven
had to choose between pursuit of his enemy and saving the
his bravery and unfailing loyalty to the Cygnaran crown
innocent Menites around him. This was a choice that offered
in dozens of battles, but the carnage he witnessed during
the last chance of redemption for his soul. After he ensured
the invasion of Llael scourged him c1ei.1I1of his youthful
the safety of the J\.1enites, the burning building collapsed on
ideals. The once-merciful soldier became a man of pitiless
him and nearly ended his life.
inclinations, and many within Cygnar questioned his actions.
-.~ •...•• ,~ ..

TREN"CH.ER CAN"N"ON"CREW
CYGNAR WEAPON CREW UNIT
Jlut some emmOIlS 011that 11ill, tllld I glWrt1utee we'll stilJ 1wld it 1Iext wi1lter.
-Captain ManY/]

Constantly battling their way forward, Trencher arb


LEADER & GRUNTS crews haul their cannons into the fray across any terr
LEADER
SPD STR MAT RAT DEF ARM CMD
@Advance Deployment
The crews dig hasty positions on high ground, lh
4 6 6 5 13 13 9 Dig In (*Action) - This up sandbag barricades, and prepare to fire. TheSf
model gains cover, does not

(J CANNON
RNG RDF ADE PDW
15
TRENCH KNIFE
1 3 13
suffer blast damage. and
docs not block LOS. The
model remains dug in until
it moves, is placed. or is
professional
nerves as their killer's
shout orders
gunners,

above nearby
chosen as much

explosions.
for their stea
eye, calmly consult tactical mapsan
The gunner ch
wind, elevation, and range before launching the sh
POW P+S engaged. The model cannot
3 9 dig into solid rock or man. with a muffled explosion. The cannon crews have gain
made constructions. This a reputation among their fellmvs, not so much for tu
GRUNTS
(iij"ii"Ril'",I.!,'.j .j~13wl model can begin the game the tide of battle themselves as for sending the enem
dug in.
466513139 flying with tremendous precision and clearing the wayf
MIlITARY RIflE CANNON Trencher platoons to pour forth from cover and end
RNG ROF AOE POW Light Artillery - This exchange with a rush of cold steel.
10 1 11 weapon cannot be used
-TRENCH KNIFE to make att<.lcksor speci<.ll With their short barrels the Trencher cannons may re5emb
POW P+S actions during activations close-ranged naval ordnance, but in truth the Cygnar
3 9 this model moves. This
army engineered these quite-modern Cannons to maxinu
model cannot gain the
FIELD ALLOWANCE 2 aiming bonus when portability and accuracy. They enhanced the latter with
LEADER & 2 GRUNTS 3 attacking with this \\'eapon conical shell and rifled barrel instead of the older ballsh
and cannot charge. If and smooth.bore guns. Though the range does not equ
GRUNT SMALL BASE this model attacks with
the Khadoran mortar's, it remains impressive and com.
this \veapon during its
activation, it cannot attack with no appreciable loss of precision. The Khadorans hal'
with any other weapons that activation. learned a grudging respect for these cannons, particularl
Range Finder - While B2B with one or more Grunts in this unit. after discovering them dug in and fortificd right up again
this mOi.:lelgains +2 to attack rolls with this weapon. the forward lines.
TRENCHER CHAIN GUN CREW
CYGNAR WEAPON CREW UNIT
lVe may not !lave a shortage of enemies but at !l'IlSt W(' ""ve enough bullets for tlJe1ll.
-Trencht'r Gunner Hank wrsf'1I

LEADER Light Artillery - This


@Advance Deployment weapon cannot be used LEADER
to make attacks or special 5PD 5TR MAT RAT DEF ARM CMD
Dig In (* Action) - This model gains cover, does not suffer blast 4 6 651313 9
actions during activations
damage, and docs not block LOS. The model remains dug in
this model moves. This CHAIN GUN
until it mOVl'S, is placed, or is engaged. The model cannot dig
model cannot gain the aiming RNG RDF ADE PDW
into solid rock or man-made constructions. This model can begin
bonus when attacking with 10 1 10
the game dug in.
this weapon and cannot
TRENCH KNIFE
GRUNT charge. If this model attacks
POW P+S
with this weapon during its
@Adv.lOce Deployment 3 9
activation, it cannot attack
Ammo Feeder - If B2B with the Leader, the Grunt can forfeit its with any other weapons that GRUNT
action to lise Ammo Feeder. This activation, if the Leader makes a activation. 5PD 5TR MAT RAT DEF ARM CMD
Strafe spl'cial attack, it mJkes +3 ilttacks. 46651313 9
Range Finder - While B2B
Dig In (* Action) - This model gains cover, does not suffer blast with one or more Grunts in
damage, and dot's not block LOS. The model remains dug in rJMI~~TA:Y RNG RDF RIFLE
ADE PDW
11
this unit, Ihis model gains
until it mm'I,,'S, is placed, or is engaged. The model cannot dig +2 to attack rolls with this
into solid rock or man-made constructions.
the game dug in.
This model can begin weapon. 12 TRENCH KNIFE
POW P+S

CHAIN GUN
Strafe Id31 (* Attack) - Make
d3 ranged attacks targeting &1!1 3 9
Covering rire (* Action) - Place a 3 AGE anY'vhere completely
H

a primary target and any FIELD ALLDWANCE 2


within this weapon's Ri'\G. The center point of theAOE must be in number of secondary targets LEADER & GRUNT 2
this model's LOS, ignoring inten'ening models. A model entering within 2" of the first target.
LEADER LARGE BASE
or ending its activation in the AGE suffers a damage roll \vith row Ignore intervening models
GRUNT SMALL BASE
equal to the POW of this \veapon. The AOE remains in play for one when declaring secondary
round or until this model is destroyed or removed from play. targets. A secondary target
cannot be targetl'd by marc attacks than the primary target. Strafe
counts as one attack for ROE

Armed '..vithone of the most pivotal weapons in Cygnar's find the distinct report soothing, a constant reminder that
ar~('nal, chilin gun crews serve a cruciill role. Once in the chilin gunners have their backs in battle.
po~itionthe crews open up on the enemy and force them to
lakecover or be cut down where they stand; the withering Cunners ,He grim even by the standards of the Trencher
"Cr;.wediggers." They know that even with the protection
fireof the chilin guns is more than capable of chewing apart
wholeunits of men in seconds. of shovelL'd.out trenches defended by a weapon delivering
a devastating r;:lteof fire, the odds are stacked ilgainst them.
The chain guns fire so quickly it is scarcely possible to Every chain gunner carries a vast amount of ammunition
distinguish the sound of one shot from another into battle-and prays he lives to fire every shot.
amongthe continuous blaring gunfire as the
weapons arc crilnh'd into action.
The trenchers themseh'cs
•• ".--.M"

TRENCHER COMMANDOS
CYGNAR UNIT
Sergctlllt Botltwell's comlllandos crept i11to tlte woods ami slit tlte throats of sevell Widmvmakers be/or
tlte battle. When I asked hil1l how they did it, Ite smirked tlIld said tltey were "letting off steam," ,
-Lieutenanf Alai" Moorc1lOlIS(', 3321rd Long GUM~t'1l
4

Commandos often operate behind enemy lines. \\~leth


LEADER & GRUNTS crav.!\ing across a no man's land to eliminate enemy sentri~
@ Advance Deployment or appearing out of nowhere to take down units in k~
<D Stealth positions in seconds, they are adept at neutralizing adV3no
Anatomical Precision- threats. They can clear even more substantial fortificati(1
~ GRENADE
RNO ROF AOE POW When this model's melee with coordinated grenade attacks. More than one foxho
~ b 1 3 damage roll fails to exceed full of Winter Guard has been devastated by comrnand~
the ARM of the living
~ -CARBINE model hit, that model lurking just [l few feet away.
RNO ROF AOE POW
suffers 1 damage point.
~ 101 10 Once they have crossed the enemy line, commandos wrea
GRENADE deadly havoc among artillery batteries, advance cornman
~ TREN:H KNIFE
POW p+S Cumbersome -If this posts, and other critical positions. Often squads are taskf
q model attacks with
with specific objectives necessary to ensure the success
this weapon during its
FIELD ALLOWANCE 2 activation, it cannot attack a larger military action. At other times a squad may sper
LEADER & 5 GRUNTS 6 with another ranged \veeks deep in enemy territory, where they disrupt supp
weapon that activation. If trains, sabot<lgc f<lil tracks, and generally cause hell withtl
SMALL BASE this model attacked with
enemy's logistics and morale alike. When their mission
another ranged weapon this
activation, it cannot attack with this weapon. complete they return to their trencher brothers and prepa
for the next ass<lult.

The toughest soldiers of the Cygnaran Army have always


been those who serve in the Trenchers. But even among
these hard-as-nails grunts there exists an elite few. Honed
by years of warfare in some of the most brutal fighting in
all of the Iron Kingdoms, these "best of the best" <Ire singled
out for intense special training in a varit.'ty of advanced
skills, including infiltration, covert [lelion, <lnd knife
fighting. Those who pass this grueling course earn
the right to become commandos, highly
specialized trenchers who arc the
first of Cygn,H's spl'l'i,11 forces
sent into h.nm's \yay.
CAPTAIN MAXWELL FINN
CYGNAR TRENCHER CHARACTER SOLO
[ half believe if 1 sellt Maxwell a/ouc to storm tlte walls of Rnvcllsgard he'd make a go of it. Kllowing
they'd kill him eventually is the only reason I've Hever tried!
-The late General Hagan Cathmore, Earl of 8100dsbane and Lorti oj,\'orthgwrd

FINN Bourne. He joined the Trenchers as soon as he was ablean


@Advance Deployment quickly demonstrated the staminil ilnd strength for whie
~Comm.mder he would become famous. Private Finn was a natural soldie
~ Fearless
who chewed through every challenge his instructors threw
his way and continually rose from the mud to ask formore,
<;i9 Tough
Anatomical Precision- There WilS never any doubt Finn \vould be a lifer, andhe
pow p+S When this model's melee earned the rank of sergeant in record time. He was a man
damage roll fails to exceed who could leild others in battle and sec them throughto
the ARM of the living
DAMAGE 5 safety. As a sergeant he was assigned to Northguard and
model hit, that model
FIELD ALLOWANCE C attached to the prestigious 95th Trencher Company known
suffers 1 damage point.
POINT COST 3
Desperate Pace [Trencher) as the "Northguard Gravediggers," where he served for
SMALL BASE
(* Action) - RNG CMD. nearly a decade and rose to the rank of master sergeant.
Target Friendly Trencher He further distinguished himself fighting with the 95thin
unit. If the Trencher unit is in range, it gains +2" movement
during its activation this turn. key engagements after Khador's invasion of L1ael.,Maxwel
remembers each friend lost in those conflicts and is ableto
Dig In (*Action). This model gains cover, dot's not suffer blast
damage, and docs not block LOS. The model remains dug in
recount battle stories about everyone of them.
until it moves, is placed, or is engaged. The model cannot dig
One particularly notable incident occurred during the
into solid rock or man-made constructions. This model can
begin the game dug in. withdrawal from L1aeI, when several young soldiers go!
separilted from the main column after a miscommunication.
Smoke Bombs (*Action) - Place a 3" AGE cloud effect in play.
Its center point must be within 1" of this model. This AGE Master Sergeant Finn personally went to find them
remains in play for one round. and found the squad taking sniper fire from a pair of
Sprint - At the end of this model's activation, if it destroyed one Widowmakers. \'\Tithhalf the unit shot down and the others
or more enemy models with melee attacks this activation it can under cover, Finn took matters into his own hands. l\'ot
make a full advance.
wanting to reveal his position with gunfire, he detached his
Veteran Leader [Trencher] - Friendly Trencher trooper models trencher knife from his rifle and stalked the Widowmakcrs
gain +2 to attack rolls while this model is in their LOS.
one after the other. He took a bullet in his shoulder before
MINI-SLUGGER bringing down the second sniper, and then he led the
Rapid Fire rd3] - When you decide to make initial attacks with survivors the five miles back to their column. He bled the
this weapon at the beginning of this model's combat action, roll a entire \vay, but he would not allow his wounds to be treated
d3. The total rolled is the number of initial attacks this model can
make with this weapon during the combat action, ignoring ROF. until his men were safe. This event sealed the larger-than.
life status of Maxwell Finn ilnd is often described to young
TRENCH KNIFE
trenchers in training.
Thresher (* Attack) - This model makes one melee [Itt[lckwith
this weapon against each model in its LOS and this weapon's The fighting at Northguard further ccmented Finn's
melee range.
reputation among the Trenchers as "thc toughest bastard
alive." Most of his men were killed in the battle, and he \..•.
a5

TACTICAL TIPS
TlIltlOSllE1l - The melee attacks are all simultaneous.
1 knocked unconscious and listed among the missing. When
he regained consciousness and reillizcd that the front had

.I moved south, putting him behind enemy lines, he wasted


no time in finding the other survivors. The story of how he
Captain Maxwell Finn is a fearless veteran of countless and that ragged group of Trenchers rejoined the Cygnilran
engagements. His scar-riddled skin serves as a reminder Army at Point Bourne quickly became the stuff of legend.
that the best officers lead from the front. Maxwell charges
The brashness and cocksure attitude of his youth never left
forward and dodges bullets to seize key strategic positions
Captain Finn as he fought on the front lines against Khildor.
ahead of his troops, and his inspired soldiers push
In one battle Finn tore loose an old fixed-cmplacement mini-
themselves to emulate his example.
slugger-a precursor of the chain gun too cumbersome to be
None of his men would ever credit it, but Maxwell Finn wielded by most-and chargcd forward, spraying the enemy
was once young, growing up in the military town of Point with bullets. No one has had the guts to tell him to put it
CAPTAltf ARLAtf STRAtfGEWAYES
CYGNAR CHARACTER SOLO
If you waut to learu how to put 'jacks together, go and kneel at tile feet of Ar/tm Strallgewllyts.
-Captain DominicD.1

faith in Cygnaran warjacks. With a Defender,a Storm


STRANGEWAYES
STRANGEWAYES or even a simple Charger in front of him, Strangewa
SPD STR MAT RAT DEf ARM CMD
6) Immunity: Electricity
5 7 5512168
VOLTAIC GAUNTLET
* 'Jack J\larshal
becomes oblivious to peril. He concentrates onlyonthe'j
in his charge, watching pressure gauges and weighing)
Magic Ability impact of damaged systems, and he stands readytouse
RNG ROF AOE pow
SP 8 1 - 10 • Evasive Action (* Action)- potent magic to enhance the capabilities of thesemachin
RNG 5. Target friendly \Vith a little arcane boost, 'jacks near him spring intoabl
FIXER Faction warjack. If the
POW P.s
warjack is in range, it
of motion and nimbly evade blows or destructive magic.
5 12 gains Evasive for one
When not on the battlefield, 5trangewayes (ocuses0
DAMAGE 5 round. (A model with
Evasive cannot be lovingly repairing the machines in his charge. He takes
FIELD ALLOWANCE C
targeted by free strikes. every damaged armor plate, torn connecting rod,andbu~t
POINT COST 2
It (<In advance up to r conduit as il personill affront and goes to great lengthsto
SMALL BASE immediately after an
restore machines to full functionality. Unlike manyarcane
enemy ranged attack
thilt missed it is resolved unless it was missed while advancing.) mechaniks, 5trangewayes prefers to find simplesolution~t()
• Power Boosler (*Action) - RNG 5. Target friendly Faction
repairs in the field. All too aware that a rushed jobcanlead
warjack. If the target warjack is in range and has no focus to breakdmvn in battle, he has developed a hammer-and-
points, it gains 1 focus point. If the warjack is Disrupted, it is nails approach whose results rarely nl'eds to be revisited.
no longer Disrupted.
5trangewayes can ignore many ordinary dangers ofcombat
Repair [lOI (* Action) - This model can ilttempt repairs on
any damaged friendly Faction warjilck. To attempt repairs, becauseof the safety afforded him by his massive customized,
this model must be B2B with the damaged warjack and make steam-powered armor. \Vhile not as elaborate as the fullrig
a skill cht'ck.1f successfuL remove d6 damage points from the preferred by Captain Dominic Darius, 5trangcwayes' armor
warjack's damage grid.
grants considerable protection and allows him to shrugoff
VOLTAIC GAUNTLET explosions or blows that would easily fell an unprotected
'2t Damage Type: Electricity man. He has become quite comfortable in his armor despite
Disruption - A warjack hit loses its focus points ilnd cannot be the hassles of keeping it refueled and maintained-from
illlocilted focus or channel spells for one round. time to time he forgets he is even wearing it. He also relies
FIXER on its enhanced strength to manipulate oversized warjack
@Reach parts during field repairs. Adding to the armor's utility,
5trangewayes adapted Cygnaran voltaic technology to
create an electromechanikal gauntlet that can send fortha
powerful electrical surge capable of frying both men and
REPAIR
- A wreck marker cannot be repaired. machines.

5trangewayes is a paragon of expertise among the field


The arcane mechanik Arlan Strangcwayes views every mechaniks serving the Cygnaran Army, and most o( its best
challenge in life or battle as a puzzle with a corresponding mechaniks heed his advice. Those who spend time under
actionable solutioll. \Yhether handling an arrogant superior, his tutelage find him a grueling taskmaster unforgiving of
repairing a hopelessly mangled arcane turbine, or facing a mistakes and prone to demonstrating design or repair flaws
charging Khadofilll Juggernaut, 5trangewayes discovers in the most painful fashion possible. Though few enjoy such
and executes the best course of action. He finds the chaos of harsh lessons, they rarely forget them. Even in more ca~ual
battle and the complex inner workings of warjacks easier to settings Strangewayes comes across as gruff and difficult
fathom than military politics, and he boasts to have "solved" to please, a man of action and few words. His eyes bore
many of his most difficult dilemmas just by swinging his into anyone addressing him as if suggesting he has more
enormous mechanikal wrench. important things to do than waste time in conversation.
5trangewayes is first and foremost a battlefield mechanik. One might expect a sense of kinship between Sebastian
While some of his colleagues enter the fray only reluctantly, Ncmo and ArIan Strangewayes-and they have indeed
Strange\'I.'ayes seeks out danger. Younger men have often fought together-but the two men share an uncomfortable
mistaken Arlan's recklessness in battle as a death wish, but awareness of their differences. Nemo is a warcaster,
his behavior actually arises from his complete and utter inventor, and theoreticiiln fascinated by ideas for the future,
FIREFLY
CYGNAR LIGHT WARIACK
With a Firefly I'll clean those Klltldorllu treuches Ollt like a spring storm.
-Captain Will Harlow, 18tll Storm/J/Ildes

HmlHTjWwiHT: 8'10-/3.05 TONS


FIREFLY
"R"'~"'(Hl:

Fun LOAD/BuRN
ELECTRO BLADE (RIGHT ARM).

U5ollGE: 321lBS I
STORM BLASTER

7 HRS GENERAL, 70
(LEFT ARM)

"'INS COMBAT
C9 Immunity: Electricity
FIREFLY
SPO STR MAT RAT OEF ARM CMO
lNIIlAl SERVICE DATE: 606 AR Conductor- When a 6 8 661316
friendly 5tormsmith STORM BlASTER
CORIEll MANUFaCTURER: FRAURNAl ORDER OF WIZAfWRY
Storm caller makes a Surge RNG ROF AOE POW
ORIG. CIIA"IS DUIIQN: CYGNARAN ARMORY
or Triangulation Stormcall, 10 1 - 10
this model is considered
to be another friendly
TACTICAL TIPS Stormsmith Stonncaller.

ELECTRO LEAr- The lightning can arc to a model with Immunity: STORM BLASTER
Electricity; it just cannot damage that model. Damage from Electro ~ Damage Type: Electricity
Leapis nnt considered to have bL'e1l caused by a hit or by a melee Electro leap - When a
or ranged attack.
model is hit with this
weapon, you can have
lightning arc to the nean.'St
Crackling with galvanic energy and unleashing lethal bolts
model within 4" of the
of electricity to arc through the enemy, the Firefly was model hit, ignoring the
developed to support Cygnar's stormcallers and electrified aUilcking model. The model
storm knights. It is among the most advanced \varjacks the lightning arcs to suffers M C
an unboostable row 10
stalking the battlefields of western Immoren today and is
electrical damage roll ~. M C
theculmination of years of careful research and design.
ELECTRO GLAIVE FIELD ALLOWANCE U
@Reach POINT COST 5
MEDIUM BASE

The Firefly illustrates the versatility of the Charger chassis.


Nothing spurs innovation like warfare, and the arcane
mechaniks of the Cygnaran Armory have applied many of
their recent breakthroughs to this 'jack. Cygnar's electrified
w('.lpons are increasingly designed to complement each
otlwr, <tnd the Firefly represents the current pinnacle of that
integr<tlion. The Armory went so far as to incorporate
<tn advanced, mechanikally augmented conducting
clement into the Firefly that allows stormsmiths
to use the 'jack in their stormcalling.

The battle machine's powerful


weaponry is not reliant on a
warcaster's guiding hand,
making it a favorite with
'jack marshals. Storm Blades
in particular favor the Firefly
for its outstanding ability
to provide warjack su pport
that complements their own
electrified assaults.

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