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The Prima Games logo is a registered trademark oI Random House. Inc.. registered in
the United States and other countries. Primagames.com is a registered trademark oI
Random House. Inc.. registered in the United States.
© 2008 by Prima Games. All rights reserved. No part oI this book may be reproduced or
transmitted in any Iorm or by any means. electronic or mechanical. including photocopying.
recording. or by any inIormation storage or retrieval system without written permission Irom
Prima Games. Prima Games is an imprint oI Random House. Inc.
Senior Product Manager: Donato Tica
Associate Product Manager: John Browning
Design and Layout: Calibre Grafx
ManuIacturing: Suzanne Goodwin
Digital Product Manager: Alexis Scheuble
The author and Prima would like to thank:
Phill Ring. Marc Bolling. Andrea Shochet. John Morgan. Gary Collins. and Luke
Cashmore.
LEGO BATMAN: THE VIDEOGAME SoItware © 2008 TT Games Publishing Ltd. All other
trademarks and copyrights are the property oI their respective owners. All rights reserved.
LEGO. the LEGO logo and the Minifgure are trademarks oI the LEGO Group. © 2008 The
LEGO Group. All Rights Reserved. BATMAN and all related characters and elements are
trademarks oI DC Comics © 2008. All Rights Reserved.
All products and characters mentioned in this book are trademarks oI their respective companies.
Please be advised that the ESRB Ratings icons. 'EC.¨ 'E.¨ 'E10¹.¨ 'T.¨ 'M.¨ 'AO.¨ and 'RP¨
are trademarks owned by the Entertainment SoItware Association. and may only be used with
their permission and authority. Eor inIormation regarding whether a product has been rated by the
ESRB. please visit www.esrb.org. Eor permission to use the Ratings icons. please contact the ESA
at esrblicenseinIo.com.
Important:
Prima Games has made every eIIort to determine that the
inIormation contained in this book is accurate. However.
the publisher makes no warranty. either expressed
or implied. as to the accuracy. eIIectiveness. or
completeness oI the material in this book; nor does
the publisher assume liability Ior damages. either
incidental or consequential. that may result Irom
using the inIormation in this book. The publisher
cannot provide any additional inIormation or
support regarding gameplay. hints and strategies.
or problems with hardware or soItware. Such
questions should be directed to the support
numbers provided by the game and/or
device manuIacturers as set Iorth in their
documentation. Some game tricks require
precise timing and may require repeated
attempts beIore the desired result is achieved.
ISBN: 978-0-7615-6047-0
B|f | | !!| I |Þ B|f8âI| ||!!|II|I|Þ
MichaeI LittIeheId
has been a part
of the Prima
organization since
1999 working hrst
as an editor and then as an
in-house author untiI 2003.
Starting in 2004 MichaeI
became a freeIance author
and has authored such titIes
as Leisure Suit Larry: Magna
Cum Laude, America's Army:
Rise of a SoIdier, and LEGO
Star Wars: The CompIete
Saga. MichaeI attended Chico
State for a BA in EngIish and
Sacramento State for his
teaching credentiaI and MBA.
When not teaching peopIe how
to beat eviI bosses and hnd
hidden Ioot, he can be found
teaching students how to read
and write.
Prima Games
An Imprint oI Random House. Inc.
3000 Lava Ridge Court. Suite 100
Roseville. CA 95661
www.primagames.com
2
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4
WeIcome to This is your ofhciaI guide to your new and
exciting adventure. PIay as the crime-hghting duo Batman and Robin, and use their many
unique hghting suits to stop eviI viIIains from taking over Gotham City. Of course, you
are not aIone in your hght, as there are a few other super heroes, such as BatgirI and
Nightwing, who are wiIIing to join the cause.
But sometimes being bad feeIs so good. When you get the itch to be a IittIe bit naughty
and wreak a IittIe havoc for those goody-goody super heroes, you can pIay as one of the
many super-viIIains in the game, such as the Joker or the Scarecrow. The game has many of
your favorite viIIains to choose from-aII in LEGO form.
In addition to the many unique characters, you aIso get the chance to use some reaIIy
cooI vehicIes. Race through the streets of Gotham in the BatmobiIe or hy through the
night sky in the Batwing. As you progress through the game, more and more vehicIes and
characters wiII be at your disposaI.
Whether you are pIaying as a hero or a viIIain, make sure you have fun on your
adventure! This guide wiII heIp you Iocate aII the hard-to-hnd goodies hidden throughout
the game. Good Iuck!
f
The mean, dark streets of Gotham are no pIace for amateurs. The pIace wiII eat you up, spit you out, then eat you up
again if you aren't carefuI. You must be prepared if you're going to survive. Read over these game basics, because one
day they may save your IittIe LEGO Iife.
9!08f B0ÞI
When you hrst pIay a IeveI, you do so in Story Mode,
where you foIIow the story Iine of the game. This means
you can use onIy the characters and suits that the game
dictates. UnfortunateIy, this aIso means that you usuaIIy
won't be abIe to go everywhere in a IeveI or coIIect
everything you need to fuIIy compIete a IeveI. Certain
areas are onIy accessibIe by certain characters or suits
that you might not have at your disposaI. However, one
of the great things about Story Mode is foIIowing aIong
with the fantastic story and getting to see the humorous
cutscenes of your favorite characters.
I8II f|âf B0ÞI
After you pIay a IeveI in Story Mode, you can unIock it
to pIay in Free PIay Mode. Go back anytime you want
and repIay the IeveI with any character or suit that you
have unIocked or purchased. After seIecting Free PIay
Mode, you can seIect any character and the game wiII
automaticaIIy choose the rest of the party for you. During
the course of the IeveI, you can switch out to any of
these characters whenever you want. The game wiII pick
characters that have different skiIIs, if possibIe, such as
someone with superstrength and someone with super-
jumping abiIity. In this mode, make sure you have a wide
variety of characters and have aII the abiIities avaiIabIe to
you in a mission so you can go everywhere and coIIect
everything the hrst time through.
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They don't caII it
hghting crime for
nothing. You must
know how to defend
yourseIf as weII as
punish your enemies
throughout your
adventure. Different
characters have
different forms of
attack. Batman and
Robin can get in cIose to give their enemies a POW and
a BAM to knock them into IittIe LEGO pieces, or they can
throw a Batarang from a distance to do the damage. Other
characters can use weapons such as a whip and guns.
For more information on unique character abiIities,
check out the character section Iater in this guide.
!â00|80
Because two is
better than one, you
wiII often need your
partner's heIp during
your adventures,
due to the speciaI
characteristics of each
character. SimpIy tag
over to your partner to
take controI of them.
You can tag back
and forth between characters as often as you see ht and
whenever the situation caIIs for it. The game has many
instances where you must have one character do one
thing whiIe you tag over to the other to do something
eIse in order to continue.
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When Batman needs
to reach a higher
Iedge, nothing works
better than a grappIe
area. Stand in the
grappIe circIe and
grappIe upward.
To move horizontaIIy
from buiIding to
buiIding, you must
hnd a zip Iine. Just
grab on to the Iine
and either crawI or
hop aIong to the next
area, depending on
your character.
A Iot of the LEGO
equipment found in
the different IeveIs
is just waiting to be
destroyed. Whether
you use your hsts,
a Batarang, a whip,
or a gun, destroy
everything you can,
because you wiII be
rewarded with studs
and other hidden goodies. Such destructibIe objects
incIude Iights, containers, pictures, pIants, windows, and
so on.
During your
adventure, you wiII
encounter LEGO
pieces bouncing on
the ground. That
means they are ready
to be assembIed
into something you
can use or destroy.
Sometimes these
bouncing LEGOs are
hidden in equipment that you must break apart hrst.
Sometimes you wiII
encounter green-and-
red turnstiIes. Push on
the green side to spin
it around, which wiII
move something eIse
cIose by. Continue
to push untiI the
turnstiIe compIeteIy
stops. To reverse what
you did, just push on
the red side.
6
Hidden throughout
many IeveIs of the
game are speciaI
items you must hnd or
destroy. Some items,
such as Iarge carrots,
are hidden underneath
other objects that you
must destroy hrst.
Other objects such
as igIoos are in pIain
sight. After you discover one of these items, you wiII be
notihed how many are Ieft to hnd in the area. After Iocating
aII the speciaI items on a IeveI, you receive a LEGO canister.
Throughout your
adventures, you
wiII come across
numerous civiIians in
distress, and it is up to
you to heIp them. That
means giving some
goons a beat-down. As
soon as you dispose
of the bad guys, you
successfuIIy save a Iife.
Scattered throughout
Gotham City are many
abandoned vehicIes.
When you hnd one
of these, feeI free to
jump in and take it for
a ride. Some of these
vehicIes can heIp you
access hard-to-reach
pIaces and can smash
indestructibIe items.
There are many different items to coIIect throughout the
game. Some wiII increase your weaIth or your heaIth,
and some wiII heIp you unIock hidden extras. Keep your
eyes peeIed, because you never know where you wiII hnd
hidden items.
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There are four different
kinds of LEGO studs to
coIIect, and each has a
different vaIue. SiIver
studs have a vaIue of
10, goId studs have a
vaIue of 100, bIue studs
have a vaIue of 1,000,
and purpIe studs have
a vaIue of 10,000. SiIver
and goId studs are aII
over the pIace, but the bIue and purpIe studs are more rare,
when you hnd them, coIIect them immediateIy.
As you coIIect studs, your totaI grows, aIIowing you to buy
certain items. After you coIIect studs, return to the Batcave
and access the Batcomputer. There you can purchase new
characters as weII as hints and extras. Some things have a
high stud price, so save up for the items you reaIIy want.
Each IeveI has one red
power brick hidden
somewhere. They
are usuaIIy harder
to hnd and harder
to acquire than the
LEGO canisters, but
if you can hnd them,
they unIock some
cooI bonus features
and extras back in the
Batcave.
8Iâ8!9
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As you pIay aIong in
your adventure, you
are bound to take
some damage and
Iose some heaIth,
which is represented
by a heart meter in
the screen's top Ieft
corner. LuckiIy, as you
defeat enemies or
destroy objects, red
hearts wiII be Ieft behind. Pick them up, each one restores
one of your hearts if you are missing any. Once your heart
meter is fuII, you cannot add more hearts to your totaI.
Each IeveI has 10
LEGO canisters
hidden throughout.
Many are hard to hnd
and require a Iot of
effort and strategy
to acquire. You must
pIay through a IeveI
more than once if you
want to coIIect them
aII. As you coIIect the
canisters, a Minikit modeI starts being buiIt in either the
Batcave (Hero IeveIs) or Arkham AsyIum (ViIIain IeveIs),
depending on what IeveIs you found the canisters in.
After you coIIect aII 10 of a IeveI's LEGO canisters, the
modeI for that IeveI wiII be compIete.
!
f8|Bâ0âBI9.f0B
There are many exciting and coIorfuI characters in the worId of Batman. Some are good, some are bad, and some are
downright ugIy. (Sorry, CIayface!) But many of these unique characters have speciaI abiIities that set them apart from
the rest-for exampIe, the Joker's eIectric hand buzzer restarts oId generators to activate nearby equipment, and KiIIer
Croc's superstrength aIIows him to move extremeIy heavy objects. There are many times throughout the game when
you wiII need to use these abiIities, especiaIIy if you want to hnd aII the hidden goodies. FamiIiarize yourseIf with aII the
different characters and aII the different abiIities you must use during your adventure.
When Gotham City is in troubIe, it Iooks for heIp. FortunateIy there are pIenty of good guys to Iend a hand who just
happen to have enough skiII and speciaI abiIities to cIean up this town.
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GIide Suit: ª This allows you
y Ihrough Ihe air Ior
a shorI duraIioh while
sihkihg lower ahd lower.
DemoIition Suit: ª This
allows you Io place
mulIiple e×plosive
devices ahd Iheh
deIohaIe Ihem aI will.
Heat Protection Suit: ª
This allows you Io
wiIhsIahd e×Ireme
heaI, especially Irom
red-hoI pipes.
Sonic Suit: ª This allows
you Io shaIIer glass ihIo
Iihy pieces, desIroyihg wihdows, doors,
ahd skylighIs.
Magnet Suit ª : This allows
you Io walk slowly alohg
meIal surIaces-up,
dowh, or sideways.
Attract Suit ª : This
allows you Io use a
sucIioh guh Io vacuum
up small LEGO biIs
IhaI you cah Iheh
deposiI ihIo ah
AIIracIo cohIaiher.
Water Suit ª : This
allows you Io dive
deep beheaIh Ihe waIer,
where ho ohe else cah go.
TechnoIogy Suit ª : This allows you Io access greeh
Iechhology pahels Io cohIrol hearby machihery.
8
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Life in Gotham City wouId be so boring if someone wasn't trying to bIow something up or steaI something. Besides, our
super heroes wouId be out of work if there weren't bad peopIe doing bad deeds.
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Every super hero needs some no-name thug to hght whiIe the super-viIIain tries to stay out of harm's way, and every
super-viIIain needs some no-name civiIian to antagonize untiI a hero forces them to stop. These are those unfortunate
characters caught in the middIe of the hght between good and bad.
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In Arkham AsyIum, you have the abiIity to create your own
super hero and super-viIIain. Mix and match different parts to
make unique and horrihc creations.
II
f8|Bâ0âBI9.f0B
Sometimes it's not where you go, but how you get there that reaIIy matters. And if you are Batman and Robin, you
usuaIIy need to get pIaces in a hurry! LuckiIy, during your adventure, you'II have pIenty of opportunities to piIot many
unique and exciting craft, whether you are skimming across the surface of a harbor in your Batboat or racing through
the streets of Gotham in your BatmobiIe.
fâ!f0f!I8
Though not buiIt for speed, the Batcopter is one vehicIe
our super heroes can use to hy through the night sky
in search of exacting justice on the bad guys with its
powerfuI guns. It is aIso equipped with a tow cabIe you
can use to grab and carry bombs in order to bIow up
hard-to-destroy objects.
s o
e n
ys
ow
o b
one vehicIe
night sky
with its
w cabIe you
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The Batwing cuts through the night sky in search of
eviIdoers doing, weII, eviI. This craft is fast and has the
hrepower to drop any opponent. It can aIso pick up
missiIes from missiIe dispensers.
UnfortunateIy, this jet has no hrepower. However, the
good news is it is fast, so hopefuIIy you can get out of the
way when turret guns start bIasting you.
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This aircraft isn't as fancy as some of the others, but it
can stiII carry bombs just Iike any other heIicopter.
The Joker's HeIicopter is no Iaughing matter. It is deadIy
and dangerous and can rain shots down on any enemy.
It has the added beneht of being abIe to drag bombs
through the air.
This vehicIe can hy through the air attacking any enemies
in the way and can stay in a stabIe position.
The good guys need an eye in the sky if they are going
to catch the bad guys. LuckiIy, this heIicopter can aIso
access the bomb dispenser and can drag bombs to
needed Iocations.
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This jet is super-fast and has enough hrepower to get the
job done. You'II traveI in styIe whiIe bIowing your enemies
out of the sky.
This bipIane is used to spread fear and destruction
through the city of Gotham. Armed with some high-
powered weapons, it is aIso perfect to shoot other pIanes
out of the sky.
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This vehicIe is Batman's main mode of transportation on the
water. Not onIy does it Iook cooI and have pIenty of hrepower,
but you can aIso tow bombs with it. Send those bombs into
hard-to-break objects.
If you need to move quickIy across the water, this
watercraft is the soIution. Light and nimbIe, it can go
aImost anywhere, especiaIIy through toxic waste.
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This is a very powerfuI craft that can shoot out icy bIasts
that freeze your enemies. An added bonus is that it can
move through toxic waters without taking damage.
This craft Iooks and feeIs just Iike the Penguin's, onIy it's
smaIIer, however, it can stiII submerge to get to those
hard-to-reach pIaces.
This craft is very Iarge and sIow. To make matters worse,
it can't hre any weapons. The onIy good thing is that you
can smash into objects to destroy them.
Use this speciaI craft to speed aIong the water and to
submerge beneath the surface, aIIowing you to escape
enemies or go under obstacIes.
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The standard watercraft of the poIice, it has pIenty of
hrepower to sink any ships that consider breaking the Iaw.
Sometimes the good guys need to disappear for a IittIe
whiIe, and that is when this vehicIe comes in handy. If
your path is bIocked, try going underwater where there
might be a hidden path.
This craft is Iight and nimbIe and is perfect for cutting
through the water to avoid enemy hre. It might be smaII,
but it has pIenty of hrepower, incIuding normaI guns and
speciaI torpedoes.
This vesseI is a smaIIer vehicIe the poIice use to move
through the water quickIy. It has enough hrepower to turn
other vehicIes into debris.
Avoid this sIow and defenseIess craft at aII costs,
otherwise, you wiII be sIeeping with the hshes in no time.
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The BatcycIe is quick and nimbIe, aIIowing you to get out
of harm's way in a hurry. And when the going gets tough,
its bIasters can assaiI your foes. As an added bonus, it is
equipped with a tow cabIe to tow cars and bombs.
The BatmobiIe is a Iarge and impressive vehicIe. It is
Batman's main form of transportation around the streets of
Gotham. It is armed with bIasters to take out most enemies.
In addition, you can use its tow cabIe to drag bombs to bIow
reaIIy hard-to-move objects out of the way.
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of
ressive vehicIe. It is
ation around the streets of
to take out most enemies.
abIe to drag bombs to bIow
f the way.
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Catwoman Iikes the feeI of the air rushing through her ripped
Ieather outht as she speeds around on her purpIe bike. But don't
underestimate her vehicIe, because it is equipped with guns to
bIast anyone who gets in her way, and it has a tow cabIe.
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This Iarge, sIow-moving vehicIe makes a big target for
your enemies. WhiIe it doesn't have any guns to hre at the
bad guys, it can dump trash out the back, damaging any
vehicIe that runs over it.
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This is the Iargest of aII the vehicIes. It has super-Iarge
tires to run over anything that gets in its path. In addition,
it has great hrepower. This truck can park on speciaIIy
marked parking pads.
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Fitting of a true jokester, the Joker's van Iooks Iike a scary
ice-cream truck. But if you're Iooking for a treat, you'II get
more of a trick when you encounter its deadIy guns. This
van can park on speciaIIy marked parking pads.
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Mr. Freeze aIways brings the coId with him wherever he
goes, and his vehicIe is no exception. It is equipped with a
freeze gun that can chiII your enemies in a bIock of ice!
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This IittIe vehicIe has it aII. Red and bIue hashing Iights to
send a chiII down any criminaI's back. It aIso has pIenty of
hrepower to stop them in their tracks if they try to run.
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This bIack-and-white truck is a heavy-duty machine
with powerfuI guns. Two-Face might have to hip a coin
to decide what to do, but his vehicIe is meant for just
one thing-destruction. Use its powerfuI guns to bIast
through most opponents.
WhiIe this vehicIe does not have any weapons that can
take out enemy vehicIes, it does have those scary red and
bIue hashing Iights sure to make any speeder nervous.
This vehicIe is meant for transporting criminaIs to jaiI, not
for getting into dangerous pursuits. With no weapons, it
is best to Ieave the car chases to other vehicIes.
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This is the room in which
you decide where to go on
your missions. There are
three ways you can go: by
Iand, sea, or air. Each form
of transportation has the
opportunity to take you to
hve different missions. To do
this, you must pIay through
them hrst to open them up. Jump in a vehicIe and a map
appears with different missions that are avaiIabIe to you.
Head right down Arkham
AsyIum's haIIs untiI you
reach this horrihc room. This
is where aII the IittIe LEGO
peopIe can be mismatched
and rearranged to form new,
unique, and sometimes
disturbing characters. Give
Commissioner Gordon the
Arkham AsyIum is just
the pIace to Iock up aII
those crazies who have
been terrorizing Gotham
City. UnfortunateIy, when
there is a security break,
it means aII those viIIains
are back on the street.
Now free, Arkham AsyIum
has become their main base of operation, where they
can hack into the Batcomputer and access aII the same
information that Batman can get. Now that they are free,
the viIIains can get back to what they do best-wreaking
havoc and destruction for Batman to cIean up.
The Batcave contains the Batcomputer, where you can spend those hard-earned studs you
coIIected. Access the computer to use those studs to purchase characters, heIpfuI hints,
powerfuI suit upgrades, and vaIuabIe extras. AII of these things wiII heIp you immenseIy as
you repeatedIy pIay through the missions.
On the Batcave's right side is a supercomputer with a Iarge green screen showing video
footage of some viIIains. PuII the Iever nearby, and this wiII transport you over to Arkham
AsyIum, where you can pIay the game as the viIIains. Just make sure you have hnished
some Hero missions before you go, otherwise, none of the missions there wiII be unIocked.
As you progress through
the game and hnd more
LEGO canisters, you wiII start
creating trophies in the trophy
room. The more canisters
you hnd on a IeveI, the more
compIete the trophy for that
IeveI wiII become. After you
hnd aII 10 canisters on a IeveI,
the trophy wiII be compIete. Just stand on the hoor switch in
front of the trophy to get a cIoser Iook. This is the area where
you can aIso visit Wayne Manor for a bonus mission, which is
covered in the "Bonus Mission" section of the guide.
Head Ieft down Arkham
AsyIum's haIIs to reach this
room. This is where you get
to decide where to go with
your viIIains. And just Iike
the Hero Mission Room,
there are three ways to
enter the different missions:
by Iand, sea, and air. Each
one wiII take you to a map, where you can choose which
mission to pIay. But before you can enter any of the viIIain
missions, you must hrst compIete the corresponding Hero
missions.
Every hero needs a main base of operation, and Batman is no exception. LuckiIy he has the Batcave to store his uItracooI
vehicIes and keep his suits aII nice and cIean. After you start the game, expIore aII the cooI features of the Batcave.
face of the Joker, or take the mask off Batman to reveaI
the face of the Scarecrow and give him some Man-Bat
ears. You can change any part of your creation, incIuding
the weapon, the Iegs, the body, or even the face. But if
you have a hard time deciding just how to rearrange your
new character, you can aIso have a new crazy character
randomIy generated for you.
20
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Actor BasiI KarIo turned into the murderous CIayface,
a creature of shape-changing protopIasm. He now
possesses incredibIe strength, and can transform his
cIay-Iike body into any form!
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Smash the
teIephone in the
Ieft corner to hnd the
hrst of hve hidden
phones in the IeveI.
Down the nearby aIIey,
puII the Iever on the
waII to open the gate.
AssembIe the pieces
on the ground into a
grappIing area you can
use to reach the Iedge above. Run aIong the Iedge and puII
the next Iever to open a gate beIow. CIimb the Iadder to
reach a LEGO canister above, then drop to the ground and
enter the now-open gate for another LEGO canister.
GrappIe to the
buiIding's upper
waIkway, then use the
zip Iine on the right
to cross to the next
buiIding. Run aIong
the waIkway and drop
to the ground. Put the
Ioose parts back on
the vehicIes invoIved
in the accident in the
street. Dispose of the goons trying to shoot you on the
mean streets.
2
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There is a LEGO canister
behind the gIass window
on the street. Use the Sonic
Suit to bust the gIass and
grab your prize. Access the
security checkpoint on the
waII of the buiIding on the
right to open the door on the
buiIding's right side. Run inside and grab the LEGO
canister.
$
GrappIe to the
waIkway above,
then assembIe the
Ioose LEGOs you
hnd to create a zip
Iine. Cross to another
buiIding where you
hnd a DemoIition Suit
changer. Using your
new suit, destroy
aII the shiny metaI
equipment on the ground beIow. Destroy the teIephone
on the buiIding where the road crumbIes, this is the
second phone of hve Iocated on the IeveI.
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Have a super-strong
character puII the heavy
container off the manhoIe
cover on the ground. Use the
DemoIition Suit to bIow the
top off, then jump inside for
a LEGO canister.
Use a super-strong
character to toss the
heavy containers out of the
aIIey. GrappIe to the Iedge
above, then zip-Iine to the
buiIding on the Ieft. Use the
DemoIition Suit to break the
windows, then grab the LEGO
canister inside.
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Use the
DemoIition Suit
to destroy the Iarge
tank on the truck
bIocking your path,
then jump in and
move it out of the
way. Destroy the
teIephone booth in
the right corner at the
street's end to hnd the
third phone. Next, use the DemoIition Suit to cIear the big
rig bIocking the road, then head down the cIeared street.
6
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Use the Sonic Suit to
smash the barreIs and
assembIe the LEGOs into
metaI siding on the waII. Use
the Magnet Suit to cIimb to
the Iedge above for some
studs.
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On the waII
where the road
dips is the fourth
teIephone you must
smash. DemoIish
the objects in the
next courtyard and
assembIe the pieces
into a TechnoIogy
Suit changer. Access
the tech paneI on the
back waII to take controI of a remote-controI car. Steer
it over the yeIIow and green ramp to the right and enter
the buiIding. Once inside, drive aIong the switches on the
back waII and turn the three red Iights to green, the main
door now opens for you.
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Use a character who isn't
affected by toxic sIudge
and break the equipment on
the waII as you run through
the stuff on the road. On
the other side, switch to a
character who can bypass the
security on the waII and open
the red door. Once inside, puII the Iever on the waII
to open the smaII garage door you just passed. Later
in the IeveI, you'II open a door to an area containing
some red cars. Drive one of those cars back into this
area, and the garage door next to it wiII open. Get
another car and drive it into this second garage, the
garage door to the Ieft wiII open, so grab the LEGO
canister inside.
Use a super-strong
character and puII the
heavy box out of the waII.
Head inside a passageway
that Ieads you to a baIcony
above, where you can add
another LEGO canister to
your coIIection.
Use the Sonic Suit on
the gIass fence in the
back right corner to access
an Attracto canister. Destroy
aII the objects around the
area, and use the Attract Suit
to gather 25 LEGOs. FiII up
the Attracto canister machine
with 25 pieces, and it makes a LEGO canister for you.
2
$
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There's CIayface!
A few good
hits and he runs
off to hide. Smash
the hfth and hnaI
teIephone booth on
the right buiIding to
get another LEGO
canister. Use the
DemoIition Suit to
destroy aII the siIver
equipment in the area. PIace bombs aIong the bIack gate
to bust more equipment on the other side. Keep pIacing
bombs aIong the gate and you'II hurt CIayface, who is
trying to hide behind the gate. When you eventuaIIy
destroy part of the bIack gate bIocking your path, head
through it. Use the DemoIition Suit on the siIver waII in
the back to reveaI a red power brick for your coIIection.
After you hit CIayface a certain number of times, he
retreats to the top of a back ceII. Use your Batarang on
the three switches on the back waII. After you hit aII
three, CIayface gets sprayed with a gas and faIIs into a
cage. Your hrst prisoner!
6
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A scientist speciaIizing in cryogenics, Dr. Victor Fries
froze his wife to prevent her death from a rare disease -
but he was injured in the Iab, and found himseIf unabIe
to survive outside a sub-zero environment. As Mr. Freeze,
consumed by anger, he uses frozen weaponry in a battIe
against the city of Gotham, and wears a refrigerated suit
which gives him remarkabIe strength.
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AssembIe the
objects on the
ground into two
separate cannons.
After you compIete
each cannon, jump
muItipIe times on
the circIe switches
behind each one to
make them hre on
the vehicIes in the
distance, destroying them. Smash some objects on the
Ieft and use the Ioose LEGOs to hx the ice-cream truck.
Drive it over aII the metaI objects in the area and then
park it on the Iarge circIe at the area's center. AssembIe
the remaining pieces nearby to form a Iever. PuII the Iever
to make the truck drop down and a giant ice-cream cone
come up. Smash the cone for a LEGO canister.
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Use a super-strong
character to puII the
paneI off the Ieft waII and
grab the LEGO canister
hidden behind it.
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Use a character who can
bypass security at the
Ieft buiIding. Use a super-
jump character to Ieap onto
the pIatform against the back
waII. From there, super-jump
up the waII, going from bar to
bar untiI you reach the LEGO
canister at the top.
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Break the container
aIong the right buiIding
and assembIe the pieces into
a bar high overhead. Use a
super-jump character to Ieap
up and grab it. From there,
jump to the Iedge nearby.
TraveI up the buiIding's
side untiI you reach another LEGO canister to add to
your stash. WhiIe you're up there, smash the boards
covering the window and head inside for another
LEGO canister.
To the right of the giant
mouth is a high bar
you can reach with a super-
jump character. Destroy the
equipment at the top with
a bomb to reveaI a LEGO
canister.
4
6
Smash the
objects in the
corner and assembIe
the LEGOs into a
Magnet Suit changer.
Break the hinges on
the gate with your
Batarang to cIear the
way to the other side
of the fence. Use the
Magnet Suit to cIimb
the metaI siding to the Ieft of the giant mouth, and keep
puIIing the Iever on the pIatform above untiI the giant
ice-cream cone turns red. Drop to the ground and puII
another Iever untiI the giant ice-cream cone next to you
turns bIue. This opens the giant mouth door to the right,
enter it.
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Destroy the
objects on the
ground and assembIe
the Ieftovers to form
a GIide Suit changer
and a turnstiIe. Push
the turnstiIe to Iower
a gun on the waII that
was bIocking your
way so you can gIide
to the waIkway in
the distance, foIIowing the Iine of studs through the air.
AssembIe the gears on the ground to hx the footbridge so
Robin can cross.
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Use a Batarang
to drop the
hanging ice bIocks
and assembIe the
pieces to form some
stairs. CIimb up them
and jump onto the
yeIIow circIe switches,
this makes it safe to
cross over the pink
ice cream. Use the
Magnet Suit to cIimb the metaI waII. AssembIe the pieces
at the top to create a grappIe Iine so Batman can cross.
2
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GIide over to the pIatform
against the back waII.
Access the security paneI
on the waII to open a smaII
door. Head inside and use a
bomb to bIow up the siIver
equipment in the back Ieft
corner. FoIIow the pink
haIIway to the right, pick up a LEGO canister at the
end. Use the Joker's hand buzzer on the generator on
the right waII, and a giant ice-cream cone forms on
the ground for you to smash.
$
After you pass
the Iarge fan in
the ground and the
coiI heading to the
ceiIing, gIide toward
the screen to hnd
a score-muItipIier
pIatform that contains
some vaIuabIes. Next,
using the Magnet
Suit, waIk up the
metaI grating near the right waII, assembIe the pieces
at the top to form a box. Push the box over the edge,
breaking it apart again. AssembIe the new pieces to
create a moving pIatform, then jump on for a ride. Use
the Magnet Suit again to waIk up the metaI side, puII the
Iever you hnd to open the door beIow you.
4

Use a super-jump
character to reach the
waIkway against the back
waII, then use a super-strong
character to puII the grate
off the hoor. Drop down to
the next hoor and smash
everything. Your partner wiII
jump on the circIe switch to raise a crate to your Ieft,
grab the red power brick that is hidden underneath.
$

Use a character who
can withstand toxic
substances and step onto the
orange hoor switch to stop
the deadIy gas. Destroy the
shiny equipment with a bomb
to reveaI a LEGO canister.
6
GIide through the
air, foIIowing the
Iine of studs. Push the
turnstiIe's green side
to send a grappIing
hook over to Robin.
Once he jumps on,
push the turnstiIe's
red side to bring him
over to you. Jump
onto the Iarge circIe
switch to turn the ramp into stairs. Your partner wiII run
up and step on another circIe switch so you can join him.
!
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26
It's time to take
on Mr. Freeze.
Give him some
punches as he traveIs
back and forth across
the room. EventuaIIy
a Iarge fan starts
bIowing and bIocking
you from the back of
the room. AssembIe
the LEGOs in the
room's center to form a gun. Jump muItipIe times on the
circIe switch to hre across the room and break the powerfuI
fan. Next, use the Magnet Suit to cIimb up the metaI waII
on the room's side. Cross to the other side of the mixing
bowI and puII the Iever to make some LEGO pieces appear
on the hoor beIow. Repeat this process for the other mixing
bowI on the room's other side.
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Use a Batarang
to break the
equipment above the
two mixing bowIs,
and they hII with a
purpIe Iiquid. Get
inside the ice gun
on the pIatform, and
bIast the Iiquid to
freeze it so you can
cross. Use the Magnet
Suit to cIimb the metaI waII, and puII the Iever at the top.
Drop down and use the grappIe Iine to reach a waIkway
above.
8
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GIide through the air,
foIIowing the Iine of
studs to the next pIatform.
Break the equipment and
assembIe the pieces to form
a zip Iine so Robin can cross.
Destroy a grate in the waII
with a bomb, then head into
the duct that was behind it. Ride the breeze from the
fan in the ground up to a LEGO canister. PuII the Iever
on the waII to shut off the fan so you can get out.
Use your mind controI to force the thug in the booth
to puII the Iever on the waII and open the door. Head
inside and grab the LEGO canister.
º
Push the cart
aIong the
checkerboard-pattern
hoor untiI you hit the
white equipment.
Jump on the brown
switch on the right,
and your partner wiII
jump on the red one.
This stops the steam
that was bIocking
your exit, now you can Ieave.
I0
I
AssembIe those
LEGOs to form
some carts you can
push across the hoor
to the room's other
side. This causes a
hanging ice bIock to
move over Mr. Freeze,
crashing down on his
head, which forces
him down to your
IeveI. Give him a few punches, untiI he is aII out of heaIth
and you win.
2
I
2
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Former District Attorney Harvey Dent, AKA Two-Face, is
a viIIain with a spIit personaIity. His every decision is
dictated by a doubIe-headed coin, scarred on one side,
which he hips to decide if he'II act for good, or for eviI.
His truck is a heaviIy-armored vehicIe painted with his
distinctive bIack-and-white Iivery.
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It's time to cIean
up the streets of
Gotham. Head down
the street, bIasting
everything in sight.
Shoot out the fence
aIong the buiIdings on
the right and destroy
the vegetabIe cart to
uncover the IeveI's hrst
of three secret items.
I
Head down the
street toward
the screen, and shoot
the Iast red manhoIe
cover on the ground
to receive the LEGO
canister hidden
underneath.
As you drive
aIong the street,
destroy the three
Iarge bIue Dumpsters.
After you obIiterate
the Iast one, you get
a LEGO canister. With
the canister in hand,
roam the streets
bIasting the enemy
vehicIes, knocking the
Iargest one onto its side. Use your tow Iine and drag it to
the poIice so you can move on to the next area.
2
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28
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After you enter
the area, foIIow
the road toward the
screen and shoot the
bIue Dumpster aIong
the Ieft buiIding for a
LEGO canister.
I
Head straight
down the hrst
street, going to the
right. Take out the
scaffoIding aIong the
buiIding to receive
a LEGO canister.
Head north aIong the
streets and cross the
broken road. Take out
more scaffoIding for
another LEGO canister. Hit the vegetabIe cart in the back
right corner to hnd the IeveI's second secret item.
As you drive
around the
streets, shoot the
bIue and white cars.
After you destroy aII
three, you get a LEGO
canister. Continue
aIong the mean
streets and bIast the
three enemy vans in
the area. Drag them
behind your car to the authorities, who are waiting in the
map's back right corner, then head to the next area.
2
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When you are on the
map's other side, head
down the ramp to get cIose
to the water. PIace the Joker's
van on the parking pad, and
a nearby crane drops a crate
onto the docks. Inside is a
LEGO canister for you to nab.
4
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WhiIe stiII on the dock,
drive HarIey Ouinn's
monster truck onto another
parking pad. Again, a crane
drops a crate containing a
LEGO canister, coIIect it.
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After you enter
the area, head to
the hrst park. Drive
into the back Ieft
corner, where you'II
hnd an aIcove with
a red power brick
inside. Destroy the
phone booth nearby
to uncover a hidden
LEGO canister.
I
With your guns,
bIast Two-
Face, who has been
driving around the
streets, then use your
grappIing Iine to drag
his vehicIe to the
poIice on the right,
where they drop a
bomb on him. Do this
two more times untiI
his heaIth is gone.
4
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Use a bomb to destroy
the metaI fence and
bIast the IeveI's third and
hnaI vegetabIe cart to obtain
a LEGO canister.
2
Drag a bomb from the
dispenser on the back
waII into the metaI fence
on the area's right side, and
coIIect aII the hard-to-get
goodies that were inside the
fenced area.
$
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PameIa LiIIian IsIey, AKA Poison Ivy, adores pIants and
uses pIant-based toxins in her criminaI activities. Her
athIetic buiId gives her the abiIity to jump extra high, and
she can create new minions with her mutated seeds.
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PIant the four
sets of seeds in
the back garden to
grow some super-
Iarge carrots. Destroy
the new crop, when
the Iast carrot is
gone, a LEGO canister
appears for you to
snatch. Destroy the
bottom garden and
assembIe the pieces to form a tractor.
I
There are two
more gardens.
Destroy the bottom
one and assembIe
the Ieftover pieces to
create a mower that
takes off mowing.
Now tear up the top
garden, and assembIe
the Ioose LEGOs to
create a sprinkIer and
hx the tractor. Ride the tractor over some newIy sprouted
howers to make them bIoom, then smash them to pieces.
2
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Use a super-strong
character to toss the
Iarge containers, Ieaving onIy
LEGO debris. Use the Attract
Suit to suck up 25 pieces
and deposit them into the
Attracto canister. This forms
a vehicIe you can drive back
across the green ooze.
$
ââ
Use a Batarang to
destroy the moss
hanging from the tree.
AssembIe the Ieftover bits to
form a grappIing Iine you can
use to get into the tree. With
a hying character, gIide to
the tree on the right, where
you can add a LEGO canister to your stash.
4
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Ride the tractor
over the Iarge
metaI box and
assembIe the Ieftover
pieces to form a Sonic
Suit changer. Use the
new suit to shatter
the gIass windows
and the door of the
house you hnd. With
the door gone, head
inside.
$
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Use the DemoIition Suit
on the equipment by
the house and assembIe the
Ieftovers to form a grappIe-
hook area. Use it to reach the
roof for a coIIection of studs.
6
II8II f Iâ
Use the DemoIition
Suit on the metaI gate
protecting the trees. Head
inside and smash away for
some vaIuabIe Ioot.
I
Use the Sonic
Suit to destroy
the gIass tubes on
the buiIding's side.
This kiIIs the taII
howers bIocking your
path, aIIowing you
to continue. Use the
Sonic Suit to shatter
the gIass waII. Head
inside and use the suit
again on the gIass equipment on the waII. There are two
more pieces of gIass equipment you must shatter aIong
the next buiIding. After you break aII three, the howers
bIocking an aIcove wither away, Ietting you through.
Break aII the stuff inside, then assembIe the pieces on the
ground to create an Attract Suit changer.
2
II8II f Iâ
Use the Heat Protection
Suit to run through the
heating Iamp and into the room.
PIant the seeds on the ground,
then puII the Iever on the waII to
turn off that heat Iamp. Use the
TechnoIogy Suit to access the
green tech paneI on the waII.
This activates the sprinkIers overhead, which you can use to
water the seeds on both sides
of the room. After watering
the seeds and growing the
pIants, a LEGO canister
appears in the room's
center-get it.
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A Iarge container with
a Iarge red hower is
bIocking the way to the back
area. Use a super-strong
character to push it out of the
way. Jump on the fan on the
ground, and ride the breeze
to the top of the Iarge hower.
Jump from hower to hower, getting higher in the sky
as you go. From the third and highest hower, jump to
the street to add a LEGO canister to your coIIection.
4
Bash the
container against
the waII to hnd the
hrst of three Iarge
hidden carrots. Smash
the vegetation at
the road's end, and
assembIe the Ioose
pieces to make a
potted pIant. Get a
super-high bounce
off the Ieaves to reach the top Ieaf, then grab the bar on
the waII. Move aIong the bar untiI you can jump and grab
a LEGO canister. There is an Attracto canister next to the
door Ieading out. Use the Attract Suit to coIIect 25 Ioose
LEGOs, then deposit them into the canister. This creates
a bomb that the man-eating pIant promptIy swaIIows.
OuickIy back up, and when the bomb detonates, it
destroys the Iarge pIant bIocking the way to the next area.
$
|I0I8Þ
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Use the Heat Protection
Suit to grab the studs
over the red-hot pipes. Use a
swimming character to jump
in the container of water, at
the bottom, foIIow the tube
to the right to hnd a LEGO
canister.
2
Use a Batarang
to destroy the
equipment overhead,
this forms a Iadder
you can cIimb. Run
aIong the Iedge to
reach the opposite
side of the water tank.
Smash the equipment
to reveaI a second
Iarge carrot and some
Ioose pieces you can turn into a bar on the waII. Smash
more objects and assembIe the Ieftovers into a Heat
Protection Suit.
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Wait for the Iid of
the pIant to cIose,
then jump over to a
nonmoving Ieaf. Wait
for the Iid of the next
pIant to cIose before
you jump across to the
Iedge beyond. Using
Batman, jump to the
red hot Iedge on the
right and assembIe the
pieces on the ground to form a zip Iine, use it to reach the
other side. Run through the doorway on the next pIatform.
$
II8II f Iâ
Use a super-strong
character to puII the box
out of the waII. Head into
the aIcove beyond to reach
a short tunneI beIow, hIIed
with studs. Get to the top
Ieaf nearby, and use a hying
character to gIide to the waII's
high Iedge. Use the Magnet Suit to cIimb the metaI
waII and smash aII the equipment on top. AssembIe
the Ioose pieces to create a turnstiIe you can push.
This opens the container on the Ieft, which has a
LEGO canister inside for you to nab.
4
|I0I8Þ
Smash aII the
equipment in
the area and use the
Attract Suit to pick up
25 pieces. Deposit the
LEGOs in the Attracto
canister in the back
corner. This compIetes
the door in the right
waII so you can move
forward. Before you
go, head around the waII on the right and jump on the red
pipes for a LEGO canister.
I
III I 8III f IIâ
PuII the Iever on the back
waII to hII the yeIIow
tank. Use a bomb to destroy
the shiny equipment, then
assembIe the pieces to form
another Iever and a generator.
PuII this Iever to hII the red
tank. Use the Joker's hand
buzzer to get the generator working and hII the bIue
tank. A gIass door opens in the waII, reveaIing a red
power brick.
2
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Use a bomb to destroy
the red tanks on the
back waII, reveaIing another
carrot. Smash the carrot to
reveaI a fan in the ground,
ride its breeze into the air to
grab a LEGO canister.
$
Smash aII the
equipment
on the Iedge you
are standing on.
AssembIe the Ioose
pieces on the ground
to form some pIants.
Jump on the pIant to
create giant howers,
in the green ooze you
can jump on to get to
the othr side. As you move across the howers, jump to
the bar on the far waII. Leap inside the smaII aIcove for a
LEGO canister. Return to the hower and jump to the other
side. Smash the objects on the ground and assembIe the
Ieftovers into a turnstiIe, push this to open the exit door.
4
FinaIIy, it is time
to bring the
caIamine Iotion to
Poison Ivy. Take out
any enemies who rush
you, and use your
Batarang to chop up
aII the vegetation in
the area. Near the
far Ieft giant pIant,
assembIe some Ioose
pieces into a bomb. When it expIodes, the pIant dies
and Poison Ivy jumps out of its mouth and into the next
giant pIant. Continue hghting and smashing everything
and everybody in sight untiI you see more bomb-making
pieces at the middIe pIant's base. AssembIe these and
repeat what you did on the hrst pIant. Use the process
again to take out the third and hnaI man-eating pIant
untiI onIy Poison Ivy is Ieft to hght. Throw a few punches
at her, then tag over to your partner to throw a few more.
Continue to attack, tagging back and forth untiI this
deadIy Iady is history.
$
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Edward Nigma, AKA The RiddIer, is obsessed with
riddIes, puzzIes and word games. He deIights in
Ieaving cIues for Batman at the scene of his crimes,
which reguIarIy Ieads to his downfaII. Using speciaIIy-
deveIoped technoIogy incorporated into his cane, he
can take controI of peopIe's minds.
B|99|08 f8|II|80 9!08f B0ÞI f8â8âf!I89
Smash the Iarge
equipment after
the barricade, and put
the pieces together to
form a metaI covering.
Bash another object
against the waII to
form some equipment
on the ground. PuII
both Ievers on the
guard booths to Iower
the barricade so you can jump in the nearby money van
and drive it under the metaI covering for inspection.
I
Once you cIear
inspection, the
gate ahead opens for
you to drive through.
Smash the items in
the next area, and
assembIe the pieces
to form a GIide
Suit changer and a
turnstiIe. Put on your
new suit and stand on
the nearby eIevator. Tag Robin so he can push the turnstiIe
and raise you to the pIatform above.
GIide through
the air and over
the gap to the right,
foIIowing the Iine of
studs untiI you reach
the next roadway. Use
your Batarang on the
red and yeIIow sign
to disabIe the Iasers
guarding the Iever.
With the Iasers gone,
puII the Iever to raise a bridge over the chasm you hew
over. Go back and get in the money van you drove earIier.
Park it on the hoor pad in front of the gate to open the
way. Jump on the hve boIIards near the chasm and grab
the LEGO canister that appears.
2
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Inside the next
area is a IittIe
booth with another
red hoor switch.
Destroy aII the items
around the booth. Get
the money van and
park it on the red hoor
pad. This destroys the
booth, Ieaving you
pieces to put together
into a Magnet Suit changer. Run to the area's right corner
and use a grappIe Iine to reach a Iedge overhead, where
you can grab a LEGO canister.
4
Use the money
van to smash aII
the siIver guard posts
protecting the bank's
entrance. AssembIe
these pieces into a
giant money symboI
on the buiIding's
front, and you get
a LEGO canister for
your troubIe.
$
In the back Ieft
corner, use your
Magnet Suit to cIimb
the waII to the Iedge
above. PuII the Iever
to Iower a Iadder so
Batman can join you.
GIide to the right untiI
you can grab some
bars hanging from the
ceiIing.
6
Work your way
aIong the bars
to the right untiI
you can jump to the
rooftop above. Smash
everything you see.
Use the Ioose pieces
to form a zip Iine on
the buiIding's edge
and to hx part of the
eIevator nearby. After
Robin joins you, puII the Ievers on the eIevator and ride it
to the next IeveI.
!
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Use the Attract Suit to
coIIect enough LEGO
pieces to put in the Attracto
container. The machine wiII
activate sprinkIers that wiII
grow some pIants. Get on the
pIants to bounce to a pIatform
on the cIiff face. Now use a
super-jump character to reach a higher Iedge, from
there, you can super-jump to grab a LEGO canister.
8
ââ
Use the TechnoIogy
Suit on the tech paneI
to the bank entrance's Ieft,
this deactivates the Iasers
guarding the entrance.
With the Iasers out of
commission, push the
revoIving door and grab the
LEGO canister in the main entrance.
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Two-Face wants
a piece of you,
so give him a taste
of your hsts. After a
few hits, he runs off
across the room. Head
to the Iedge on the
Ieft and smash some
equipment. Turn the
Ieftover pieces into an
Attract Suit changer.
I
The green ooze
on the hoor is
deadIy, so jump from
waIkway to waIkway
as you head across
the room. As you go,
smash everything and
coIIect aII the LEGO
bits on the ground.
Once you have 25
pieces, deposit them
in the Attracto container in the back right corner. This
creates a IittIe hovercraft and a traiI of studs around the
room for you to foIIow.
2
I8 f|âf â8 I8II f|âf â8Iâ
After Two-Face retreats
across the chasm, use a
toxin-resistant character and
faII into the green goo to nab
a LEGO canister.
4
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After you use the Attract
Suit to buiId the boat,
a LEGO canister appears
in a pipe on the area's Ieft
side. Use a toxin-resistant
character to grab the prize
from the pipe.
$
$8
Jump to the steps
where Two-Face is
waiting, and hit him a
few more times untiI
he scampers off again,
breaking the gate in
the process. Turn that
broken gate into some
Iedges in the next
passage. Jump from
Iedge to Iedge untiI
you safeIy reach the other side. Head up the stairs on the
right, and puII the Iever on the waII. GIide through the air
to the Ieft where you can puII another Iever to open the
door Ieading out of there.
$
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Use Mr. Freeze on the
area's right side to freeze
the water vapor in the air,
creating ice. With a super-
jump character, Ieap onto the
ice so you can reach a LEGO
canister.
Step into the green
ooze on the Ieft and
break everything. AssembIe
the Ieftovers to form four
different-coIored hoor
switches. Step on them in this
order: red, bIue, green, and
purpIe. This opens a vauIt in
the waII, where you can grab the red power brick.
6
!
The next room
stretches into
the distance, and
some pIatforms come
speeding across the
hoor in your direction.
As you run for the
door at the room's
other end, there are
severaI bIue squares
that you need to jump
on and turn green in order to open the door on the far
end. As you do so, jump to the Ieft or right to avoid those
speeding pIatforms. Keep moving untiI you make it safeIy
to the other side and head through the door.
8

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You made it to
the vauIt room.
Say hi to Two-Face
with a few punches,
then smash aII the
cages around the
room. Head farther
inside the room,
smashing and
grabbing Ioot. Destroy
aII hve of the money
chests around the area to get a LEGO canister. WhiIe
you're Iooking for Ioot, head to the area's far right to hnd
a LEGO canister hidden in an aIcove.
I
Smash open
the red Iocks
on the two siIver
vauIts in the room's
center, then bust the
goId that's inside.
AssembIe the pieces
that spiII out to form
some equipment.
A bomb bIasts your
creation into IittIe
pieces, which you can now use to hnish buiIding the
incompIete Iocks on the other two siIver vauIts on the
hoor.
Destroy the
new red Iocks
and the goId inside,
then form some
more equipment on
the ground. A bomb
bounces off this
creation and destroys
some equipment near
the RiddIer, who is on
the high Iedge against
the back waII. Now it's time to hnish off Two-Face! Hunt
him down and hit him untiI he is out of heaIth. Before
you ceIebrate, here comes the RiddIer. Give him a simiIar
beat-down untiI he runs off. Keep giving him a beat down
every time he returns. When he mind controIs Two-Face,
give him a beat down untiI the riddIer decides to face you
again. Continue to hght both enemies untiI the RiddIer is
out of heaIth and you win.
2
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SeIina KyIe, AKA Catwoman, is an accompIished cat
burgIar with a taste for Iuxury. She is extremeIy agiIe
and acrobatic, and is deadIy with her whip.
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Head down the
aIIey to the Ieft
of the buiIding and
give the goons you
hnd a POW and a
BANG untiI they faII
to pieces. Smash the
equipment on the Ieft
side of the road and
assembIe the LEGOs
on the ground to form
a turnstiIe. Push the green side aII the way around to raise
a gate in the waII behind you. Head into the room beyond
and assembIe the LEGOs to form a vehicIe you can drive
around.
I
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Use a character with
superstrength to puII
the Dumpster away from the
waII in the aIIey. AssembIe the
Ioose piece on the ground to
create some pretty howers,
then smash them to IittIe bits.
This reveaIs the hrst of three
hidden carrots on this IeveI.
2
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Use a toxin-resistant
character, such as the
Joker or Mr. Freeze, and
jump in the green ooze to
assembIe the Ioose LEGOs
on the ground to hx the
equipment. PuII the Iever
on the waII, this opens a
gate deep underwater. Run to the wharf's edge and
jump into the green water. Using a character who can
swim, sink to the bottom and enter the now-open
gate, grab the LEGO canister inside.
$
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To the right of
the buiIding you
started at, grappIe to
a Iedge aIong the back
waII and drop to the
right. Run aIong the
waIkway to coIIect
vaIuabIe studs, then
return to the street.
Fight any goons and
head down the next
aIIey to the right. Break aII the equipment on the ground
and assembIe the LEGOs to form a Magnetic Suit changer
for Robin.
4
I8 f|âf I8II f|âf â8Iâ
Against the waII in this
aIIey is another Iarge
Dumpster. Using a super-
strong character, puII it away
from the waII, reveaIing a
garage door. Go back down
the Ieft side of the road where
you assembIe the vehicIe and
drive it up to the garage door, which opens when you
get cIose. PuII the car inside, and a LEGO canister
appears over the Dumpster you moved. Super-jump to
the Dumpster's top and grab the canister.
$
Use your
Magnetic Suit
to waIk up the metaI
duct to reach the
Iedge above. Smash
the window and
move through the
buiIding untiI you
reach the center
window. Smash it
out and head onto
the baIcony, where you can assembIe some Ioose pieces
to form a grappIing area for Batman so he can come up.
Continue to smash aII the windows and coIIect the Ioot.
6
I8 f|âf I8II f|âf â8Iâ
Using a character who
can bypass security, open
the gate on the top baIcony.
Head into the room beyond
the gate and move up the
Iadder. In the room above is
a LEGO canister and some
vegetation for you to smash.
!
I f|âf I8II f|âf â8Iâ
Use the Sonic Suit to
bust out the buiIdings'
windows and grab the Ioot
inside. Then use a super-jump
character to hop the fence
and drop a bomb on the
gIowing barreIs to bIow them
up. AssembIe the remaining
pieces on the waII, then bust them up to form a Iever
there. PuII the Iever and a gate opens in the water far
beIow you. Using a swimming character, dive down to
grab a LEGO canister.
º

Using the DemoIition
Suit, destroy the siIver
grates on the ground that
have steam rising through
them. Jump into the strong
gust of steam and ride it into
the air, coIIecting vaIuabIe
studs as you go. Run aIong
the pier and bIow up aII the siIver boat ties you see.
Two have hidden carrots underneath. After hnding aII
three carrots, you are rewarded with a LEGO canister.
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Use the
Magnetic Suit
and cIimb up the
metaI chute aIong the
buiIding. PuII the Iever
on the waII to Iower
a Iadder to Batman.
CIimb the Iadders
up the buiIding,
smashing windows
as you go. Enter the
buiIding and coIIect more Ioot. Cross the zip Iine at the
buiIding's top to another across the way. GrappIe to the
Iedge above and assembIe some Ioose pieces on the
ground to create a zip Iine back to the buiIding you just
came from. Cross back over to the originaI buiIding and
assembIe more Ioose LEGOs to hnish a Iadder you can
cIimb to the next rooftop.
8
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CIimb the smaII
Iadder and
grappIe to the roof
above to hnd the
GIide Suit for Batman.
Return to the Iarge
rooftop beIow and
head right. Using the
GIide Suit, foIIow the
traiI of studs through
the air to a broken
bridge on the right. AssembIe the remaining pieces on the
ground to hnish the bridge so Robin can cross.
I
I f|âf I8II f|âf â8Iâ
Using a super-strong
character, toss the
Dumpster away from the
waII to reveaI a grappIe area.
GrappIe to the Iedge above
and smash the windows.
Break the goons who jump
out to stop you, then cIimb
through the open windows and smash everything you
see untiI a LEGO canister appears.
2
Dispose of
the goons on
the rooftop, then
smash aII the gIass
greenhouses for a
major payday. PIant
the remaining seeds
to grow some pretty
howers. After aII the
howers bIoom, a
smaII door opens in
the buiIding behind you, reveaIing a riding mower inside.
Jump on and mow down aII those howers. When aII the
howers are gone, a LEGO canister appears.
$
Use the Magnetic
Suit to waIk up
the yeIIow metaI
equipment nearby.
AssembIe the Ioose
pieces at the top to
create a grappIe area
for Batman to use,
then gIide him to the
crane pIatform on the
right. Turn the green
turnstiIe to move the crane's arm over to Robin. Tag over
to Robin, using his Magnetic Suit, waIk aIong the crane's
bottom to get across the gap to the next buiIding. Drop
to the roof beIow and smash the goons and cans. Uh-oh,
there's Catwoman. Rush in cIose and give her a few good
punches untiI she takes off to Iick her wounds.
4
â
Using a strong character,
puII the equipment out
of the doorway. Move into
the open door and foIIow the
path to the Ieft untiI you are
under the giant fan. Wearing
the DemoIition Suit, destroy
the fan, then use a super-jump
character to jump and grab a LEGO canister.
$
Use the GIide
Suit to foIIow the
Iine of studs to the
next rooftop on the
right. Dispose of the
thugs you encounter,
then assembIe the
LEGOs on the ground
to create a zip Iine
for Robin. Use the
Magnetic Suit to
run up the metaI ramp. PuII the Iever at the top to Iower
a Iadder. Run back down the ramp and grab Robin's
TechnoIogy Suit. Head up the Iadder you recentIy Iowered
and get the DemoIition Suit for Batman.
6
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Use a viIIain who
doesn't mind a IittIe
poisonous gas, and head
under the ramp. PuII the
Iever on the waII to stop the
gas from howing. Now use
the DemoIition Suit to drop
a bomb on the shiny metaI
equipment. Once it expIodes, coIIect aII the vaIuabIes
on the ground before they disappear.
!
BIow up the
shiny equipment
with a bomb, then
assembIe the Ioose
pieces to create a
motorized cart. Using
the TechnoIogy Suit,
access the controI
paneI on the waII and
drive the cart into the
greenhouse. Run over
aII the pIants on the ground and the two hoor switches in
the room's center. Once you run over both switches, they
turn from red to green, shiny metaI equipment then rises
to the rooftop nearby. Have Batman pIant a bomb on this
equipment to bIow it up. AssembIe the LEGOs Ieft behind
to create a heIicopter.
8
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Once you jump in the
heIicopter, hy over the
tower to the greenhouse's
Ieft. Jump out of the chopper
and use the Sonic Suit to
destroy the greenhouse's
gIass top. Jump inside and
add another LEGO canister to
your coIIection.
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FIy to the next
rooftop and
dispose of the goons.
Smash the equipment
on the ground and
assembIe the pieces
into two Ievers. After
you and your partner
puII the Ievers, a
trapdoor in the hoor
opens up, enter it.
I0
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CIimb the Iadder and use
the Sonic Suit to destroy
the gIass top. Jump into the
water tank underneath and
put on the Water Suit. Swim
through the tube to the Ieft to
grab a LEGO canister.
II
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44
Smash the goons,
then bust out
the windows to the
baIcony beyond.
AssembIe the LEGOs
to create a zip Iine
to cross. Break more
windows and more
goons. There goes
Catwoman! Run
through the room and
across the bridge to the next rooftop. Get in cIose and hit
her with some good attacks to cause Catwoman to hee.
I
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Use your Sonic Suit to
bust out the window,
then head inside for a red
power brick.
2
AssembIe the
LEGOs on the
ground to create a
Iadder up, and take
out the goons who
rush you. CIimb the
Iadder to the next
rooftop, then use
the grappIing area to
reach Catwoman. You
can get in a few good
attacks before she retreats again. FoIIow her around the
rooftops and take out more goons who charge you. Attack
her when you get cIose and eIiminate more goons as they
come in untiI you hnaIIy take her out.
$
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The Penguin's speciaI submarine aIIows him to commit
crimes from beneath the waters of Gotham Docks. He
can dive beIow the surface to sneak up on his enemies
and hre torpedoes at them.
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Use the grappIe
Iine on the
Batboat to puII a part
off the Iighthouse.
This turns on the
Iight at the top, and
a LEGO canister
appears over the
deck of the Iarge boat
nearby. Head up the
big ramp and hy over
the boat to grab your prize.
I
Use Robin's
watercraft to
take out the coIorfuI
docks, this drops a
crate into the water.
Use the Batboat to
grab a bomb from the
dispenser and drag
it into the crate to
destroy it. Inside is
a LEGO canister. Get
another bomb and drag it into the gate in the right waII to
destroy it so you can continue.
2
I f|âf II8II II f|âf â8IIâ
Use a submarine to
go underwater and hit
the two yeIIow switches on
the waII. This raises some
equipment to the surface,
use Robin's watercraft and
its speciaI torpedo to break it
apart. This drops a ship into
the water, use a few more torpedoes to destroy it,
Ieaving behind a LEGO canister.
$
Boost up the Iarge
ramp and over
the fence. Use Robin's
watercraft to destroy
the hrst of three buoys
hidden on this IeveI as
weII as a gate in the
right waII. After that,
destroy everything
eIse around. With the
Batboat, grab a bomb
from the dispenser in an aIcove on the right side and use it
to bIow up the next gate bIocking your path.
4
Use the Batboat
to puII on a pIug
on the pipes in the
right corner to reveaI
a LEGO canister.
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Use Robin's craft
to destroy the
second buoy on this
IeveI.
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Use a submarine to go
under the fence and the
ice to get the LEGO canister
hoating in the hoIe in the ice.
A shiny metaI box is
hoating in some toxic
sIudge. Grab a bomb from
earIier and reIease it toward
the box. Hidden inside is a
LEGO canister, grab it using a
vehicIe that is immune to the
sIudge's harmfuI effects.
2
$
Grab a bomb and
send it toward
the siIver tube on the
Ieft side of the area.
It bIows a hoIe in the
tubing and spits out a
LEGO canister. Destroy
the third and hnaI
buoy of the area, aIong
the back waII, to reveaI
a LEGO canister.
Use Robin's
watercraft to
destroy the coIorfuI
boards bIocking the
back Ieft aIcove. Shoot
the red Iight inside
to turn it green. Use
the Batboat to drag
a bomb into the gate
bIocking the back
right aIcove, and
shoot another red Iight to turn it green. Shoot out two
more red Iights near the right waII in the main area, the
gate to the next area opens, aIIowing you to continue.
4
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The Penguin's
super craft is
at the center of
the harbor and it
is weII armed. Use
the Batboat to drag
four bombs into
its huII, then use
Robin's craft to speed
around it, bIasting
away whenever
possibIe. The craft starts to smoke as it Ioses heaIth. After
depIeting aII it's heaIth, you win.
I
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Use a submarine to grab
some torpedoes from the
dispenser on the back right
waII, and hit the gate behind
the Penguin's Iarge watercraft.
Head down the passage
beyond the gate, go under the
ice in the corner, and come
back up in the hoIe at the center for a LEGO canister.
StiII using the submarine, head under the fence to
the right and shoot the four targets on the back waII.
After hitting the fourth one, a red power brick appears
in the water.
Drag a bomb into the
metaI boxes hoating
in the green toxic waters to
reveaI a LEGO canister. To get
it, use a vehicIe that can traveI
through the toxic stuff.
2
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WayIon Jones, AKA KiIIer Croc, was born with a terribIe
medicaI condition that has warped his body into reptiIian
form. Having turned against humanity, he possesses
extraordinary strength and is immune to toxins.
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Smash the
debris in front of
the waII grate, then
assembIe the LEGOs
to form a Magnet Suit
changer for Robin.
Put on the new suit
and waIk up the siIver
grate on the waII to
a pIatform overhead.
PuII the Iever to Iower
a Iadder so Batman can cIimb up to the DemoIition Suit
changer nearby. Use this suit to destroy the siIver gate on
the right, then head down the haIIway to the next room.
Grab the studs in the water as you go.
I
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With the TechnoIogy
Suit, access the green
tech paneI on the waII to gain
controI of the bIue boat in the
water. Steer it over the buoys
hoating there. When you run
over one, the red Iight on
top turns green. If you move
quickIy enough to turn aII three buoy Iights green
simuItaneousIy, a red power brick drops to the ground
for you to grab.
2
Smash the goons
who rush you in
the next room, then
use your Batarang
to get the ones
shooting at you from
the waIkways above.
Smash the debris
aIong the water's
edge and assembIe
the LEGOs to form a
turnstiIe, which Batman can push. This raises a red wheeI to
the right that Robin wiII jump on. Tag over to your partner
and jump to the suit changer to grab the Water Suit.
$
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Use the GIide Suit and hy
from the suit changer to
a Iedge on the right waII. With
a character who can bypass
security, open the gate. Run
inside and use a super-strong
character who can aIso
withstand the toxic ooze to
toss the gray box inside. Grab the LEGO canister that
was underneath.
4
GrappIe to the
top of the hrst
water tank and jump
in with your Water
Suit on. Once you
sink to the bottom,
run through the tube
to the right and cIimb
the Iadder in the next
tank. AssembIe the
LEGOs on the Iedge
above to buiId a circuIar switch. Continue to jump on the
switch to drain the water from the tanks. Once the water
is gone, use the DemoIition Suit to bIast open a siIver
door in the tube between the tanks and inside.
$
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Use a super-jump
character to Ieap and
grab the raiIs on the side
of the gray support beam.
From there, jump to the
beam's top and grab a LEGO
canister.
6
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Jump aIong the
narrow Iedges on
the right-hand waII. Use
the DemoIition Suit to
bIast apart the grate on
the waII, then assembIe
the pieces into a
grappIing hook. GrappIe
to the Iedge above to
get the Magnet and
GIide Suits.
I
I f|âf I8II f|âf â8Iâ
Use a super-jump
character to Ieap to a
beam on the suit changer's
Ieft. FoIIow the beam Ieft and
use Batman to gIide around a
post in your way. On the other
side is a LEGO canister.
2
I f|âf I8II f|âf â8Iâ
Use a super-strong
character to puII the
heavy bIue cart away from
the door. Head inside and use
the Sonic Suit to smash the
gIass case at the center. Next,
bomb the gray cage and grab
the LEGO canister inside.
$
With the Magnet
Suit, waIk aIong
the metaI waII to a
pIatform over the
water to the right.
Smash the objects
around the room to
reveaI two red hoor
switches. Step on one
whiIe your partner
steps on the other,
a Iight bIue pIatform comes out of the waII to the Ieft.
Get your DemoIition Suit and destroy the siIver manhoIe
cover, then jump on in.
4
f|âf f|âf â8Iâ
Destroy aII the objects
in the area, and use the
Attract Suit to pick up 25
pieces. From the Iight bIue
pIatform, use a super-jump
character to reach a Iadder
on the waII. CIimb to an
aIcove that has an Attracto
container. Deposit the pieces into the container to
form a smaII boat. Jump in and ride the boat into the
water. Starting from the Ieft side, traveI over the hve
buoys to turn their red Iights green simuItaneousIy. If
you do it quickIy enough, a LEGO canister appears.
$
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Cross the toxic ooze
with a character who can
toIerate it, then puII the Iever
to raise a Iadder on the waII.
CIimb up and grab a LEGO
canister.
I
AssembIe the
LEGOs at the
watersIide's bottom to
hx the gears. Smash
the debris nearby and
assembIe more LEGOs
on the ground to hx a
new set of gears. Use
your Batarang on the
orange vaIves across
the room, hooding
the pIace. Swim across the room to the smaII aIcove, and
assembIe the pieces on the ground into a Iever. PuII this
to create some steps aIong the watersIides.
2
I8 f|âf â8 I8II f|âf â8Iâ
Smash the equipment
around the room to
create some Ioose LEGOs.
AssembIe them into a giant
toiIet. Use a super-strong
character to push it over to
the waII, then jump from the
top to a Iedge on the right
for a LEGO canister. Use a bomb on the back waII to
destroy the gate and grab some Ioot inside.
$
Use the
DemoIition Suit
on the iron bars and
assembIe the green
LEGOs on the ground
to form a crocodiIe.
Keep jumping on its
back, which makes it
spit up studs for you
to coIIect. AssembIe
the pieces at the top
of the stairs to form a Iever, puIIing this creates some
Ioose pieces farther up that you can make into metaI
pIates on the waII.
4
$I
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Use the Magnet
Suit to waIk up
the waII and get the
Water Suit above.
Jump into the water,
and puII the Iever on
the waII to raise the
water IeveI in the tank
to the right. Swim
beneath the third
pIatform for a LEGO
canister. CIimb the Iadder back out of the water, and jump
across the hoating pIatforms to the other side. CIimb the
Iadder on the waII to the next area.
$
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Stand on the gray Iift
whiIe your partner jumps
on the bIue circuIar switch
nearby, raising you into the
air. Use a bomb to destroy the
metaI cap above you, then
jump right into another LEGO
canister.
Break open the
containers near the Iarge
bIue piIIar, and turn the Ioose
pieces into gears. Use the
Joker's hand buzzer on the
right-hand waII's generator
to make the Iift work. Jump
on the Iift and ride it to the
piIIar's top to coIIect a LEGO canister.
6
!
There's KiIIer
Croc! He charges
in fast, so be ready.
Pound him with
your attacks to keep
him off you. As you
attack, avoid the toxic
green sIime. Keep
up your assauIt untiI
KiIIer Croc runs into
the green muck and
bangs on a pipe, creating some junk to throw at you.
Avoid the three pieces KiIIer Croc heaves at you, and he
charges you again. Give him another beat-down, and he
retreats into the toxic muck to get more junk to throw at
you. Avoid this next set of junk untiI he comes back out,
then attack him. Keep this up untiI his heaIth is gone and
you win!
I
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Doctor Kirk Langstrom, AKA the Man-Bat, was an expert
in mammaIian bioIogy who tested a serum on himseIf
to try and cure his growing deafness. UnfortunateIy,
the serum turned him into a man-sized bat, making him
super-strong and giving him the abiIity to hy.
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Bust open the
boarded-up
windows on the
nearby house, then
beat down the goons
who pop out. Destroy
the equipment inside
and assembIe the
Ioose pieces to create
a GIide Suit changer.
Destroy more objects
near the water, and assembIe the pieces to create a giant
penguin you can spin around on.
I
â
Using a strong character,
rip off the grate from
the waII. Head into the room
beyond and use a toxin-
resistant character to get
over the dangerous oiI spiII
on the ground. AssembIe the
LEGOs on the ground to form a
pIatform on the waII. Use a super-jump character to Ieap
to the pIatform and grab a LEGO canister in the air.
2
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Use a character who can
bypass security to open
the gate. With the DemoIition
Suit, destroy the equipment
and the second gate you hnd.
AssembIe the pieces into a
boat on the water and jump
in. Race the boat aIong the
water in a cIockwise direction and hit the hoating
buoys, turning their red Iights to green. OuickIy turn
aII 11 buoy Iights to green simuItaneousIy, and a LEGO
canister appears on the isIand in the water's center.
$
IIâ
Search the ground and
rooftops for LEGO bits
you can coIIect using the
Attract Suit. Don't forget
to smash the second-hoor
windows. Deposit 25 pieces
into the Attracto container
in the Ieft buiIding to earn a
LEGO canister. With a super-jump character, Ieap to
the Iedge above the counter on the room's right side.
From there, doubIe-jump to a Iedge on the room's
Ieft side. There is some shiny metaI equipment on the
Iedge, destroy it with a bomb, then coIIect the LEGO
canister that is Ieft behind.
$
Bust into the
buiIding on the
starting courtyard's
Ieft. Take out the
goons inside, then
switch into the
Magnetic Suit to waIk
up the metaI siding
outside the buiIding.
Break the windows
and assembIe the
4
Ieftover pieces to create a grappIing hook. GrappIe up
with Batman, using the GIider Suit, foIIow the Iine of
studs through the air to the buiIding on the right. FoIIow
another Iine of studs into an encIosed area, and assembIe
the pieces on the ground into a buIIdozer. Jump on and
smash through the gate to get out. Use the dozer again to
smash through the gate in the buiIding nearby.
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Smash the objects in
the area's center and
assembIe the Ieftover pieces
to form a huge scuIpture. A
LEGO canister appears at
the top. Use Poison Ivy to
grow a pIant in the pot near
the scuIpture's base. DoubIe-
jump from the pIant's top to add the canister to your
coIIection.
I
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Use a super-jump character
to traveI up the broken
metaI stairway. Bomb the
circuIar grate at the center, then
use a swimming character to
jump in the water beneath it.
CIimb back out and assembIe
the pieces on the water's edge
to create a red power brick you can coIIect. Go back to the
main traiI and run aIong the fence untiI you see a metaI
gate you can bomb. Head into the Iion area and super-
jump across the stream. Use a bomb on the shiny metaI
equipment against the waII to reveaI a LEGO canister.
2
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Use a bomb to destroy
the metaI gate so you
can enter the eIephant cage.
In the rear Ieft corner, jump
onto one's back and ride it
to the right, grab the LEGO
canister for your troubIe.
$
Smash the items
to the shack's
Ieft and assembIe
the pieces into a
TechnoIogy Suit
changer. Break the
items on the shack's
right and assembIe
those pieces into a
green technoIogy
paneI on the waII.
Then bash the red paneIs on the shack itseIf.
4
GIide over the
crocodiIe-infested
river to the right and
smash everything
you see. AssembIe
the pieces to create
a Iarge turtIe in the
water and a turnstiIe
you can push, which
extends a waIkway
over the river. Access
the technoIogy paneI you passed earIier to take controI of
the turtIe. Move it under the shack's crawI space and onto
the red hoor switch. This opens the gate, enter and get
the Sonic Suit. Use this suit to smash the gIass covering a
Iever near the turnstiIe. PuII the Iever to open the gate to
the next area.
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Make your way
onto the boat and
smash everything in
sight, incIuding the
Iarge steering wheeI.
AssembIe the pieces
Ieft behind into a
bouncy pIank you can
waIk on. Get a good
bounce and jump to
the Iarge IiIy pads
in the water. FoIIow the traiI of studs in the air as you
bounce your way from pad to pad.
I
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FoIIow the traiI
of studs aIong
the IiIy pads on the
area's right side.
Bounce to the Iast
one, where a LEGO
canister appears high
overhead. Use the
super-bouncy IiIy pad
to get a high jump
and grab it.
2
Head to the
shore in the
area's rear and smash
the equipment you
hnd there. Turn the
Ieftover pieces into
a DemoIition Suit
changer and a smaII
Iadder. Put on your
new suit and head
back to the boat.
Bomb the metaI grate at the center, then jump inside.
$
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After you smash the
items in the area's rear
and form a Iadder from the
Ieftover pieces, head to the
Iedge above. Use a super-
strong character to Iift the
statue, reveaIing a hidden
LEGO canister.
Head to the waterfaII
and use Mr. Freeze's
freeze gun on the shimmering
particIes. The IiIy pad you're
standing on sinks beIow the
surface, so you must get off
and wait for it to hoat back
to the surface before you can
continue freezing the water. After you freeze the water
particIes, a LEGO canister appears under the waterfaII.
Jump from the IiIy pad to the stone sIab under the
waterfaII and grab it.
4
$
I
The Man-Bat
is a tough
customer. AssembIe
some equipment
near your starting
Iocation. Use your
Batarang to destroy
some items around
you, then assembIe
these pieces into a
turnstiIe and a device
that wiII knock Man-Bat out of the air. When the device
is compIete, start introducing the Man-Bat to your hsts.
After he Ioses a few hearts of heaIth, he retreats to the
rafters above, where he wiII drop bombs on your head. As
soon as he takes off after his beating, push the turnstiIe
untiI it stops, then hoId it. As the Man-Bat hies by, he wiII
get knocked out of the air and then you can attack him
again. He immediateIy bombs your creation, so you must
rebuiId everything. After hxing the equipment, push the
turnstiIe again to knock the Man-Bat out of the air, where
you can attack him again. Repeat this process of knocking
the Man-Bat out of the air, attacking him, and repairing
the equipment he damages untiI he is out of heaIth and
victory is yours.
I
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OswaId ChesterheId CobbIepot, AKA the Penguin, is a
devious crime boss who is seIdom seen without one
of his trick umbreIIas. He can use an umbreIIa to gIide,
and keeps penguin bombers under his hat, which can
be dispatched at wiII.
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!
Smash aII the
items in this
icy area. PIant some
seeds on the Ieft to
grow your hrst hidden
carrot. Put the pieces
together on the back
waII to form a Iadder
so you can get the
GIide Suit from the
changer above. GIide
from the broken bridge to the right and smash everything
in sight.
I
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Use the Sonic Suit to
break the ice over the
frozen pond. Jump inside the
water for a LEGO canister.
2
Use some LEGOs
on the ground
to hx the giant red
air pump, then jump
on the green switch.
Keep jumping to hII
up an orange Iife
raft in the pond you
crossed, aIIowing
Robin to join you.
$
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Use Mr. Freeze and stand
on the orange raft whiIe
you freeze a smaII chunk of
ice near the back of the smaII
pond. Jump on the ice sIab
you created, and bomb the
metaI grate so you can get a
LEGO canister behind it.
4
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Break the icicIes
off the shack and
turn the Ieftovers into
a heater to meIt the
ice away from the
door. Head inside for
the Water Suit. Bust
some items by the
water's right edge
to hnd some seeds.
PIant them to uncover
a second hidden carrot. Use the Water Suit to dive
underwater and puII a Iever on the back waII, this Iifts a
bridge to the surface.
$
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Use a super-jump
character to cIimb the
bars on the waII. When you
reach the top, jump to the
shack's roof for a LEGO
canister.
6
Chop down the
trees against the
back waII to uncover a
grappIe area. GrappIe
to the top, then gIide
over to a Iedge on
the Ieft. There you
hnd a LEGO canister.
Destroy more items
on the area's right and
pIant the seeds you
uncover. This reveaIs the IeveI's third Iarge carrot and a
LEGO canister.
!
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FoIIow the cIiff's
edge untiI you
see a Iine of studs
in the air. FoIIow the
studs toward the
screen untiI you Iand
on a pIatform, grab
the LEGO canister.
Catwoman and the
Penguin are not happy
to see you. Catwoman
jumps down to scare you away, so give her a few good
hits to send her packing. Next, hit the Penguin with
your Batarang untiI he reIeases his expIoding penguins.
Destroy the penguins on the four treadmiIIs in the aIcoves
around the area by adjusting the turnstyIe so that the
expIoding penguins reIeased by the Penguin bounce off of
it and into the aIcoves. Once the penguins and treadmiIIs
are gone, use your Batarang to destroy the corresponding
Iights above each aIcove. After the fourth Iight is gone, a
LEGO canister appears.
I
After the
penguins in the
aIcove are gone, the
Penguin hoats around
above you. Batarang
him to get him out
of the sky, and then
pummeI him untiI he
cries penguin.
2
ââ
ââ
Send a penguin bomb
through the toxic
waste to bIast the metaI cap
covering the grate, then cIimb
inside for a LEGO canister.
Use the Sonic Suit to
destroy the door in the
ice bank on the room's right
side and head inside. Smash
the paneIs on the back waII
and use your Heat Protection
Suit to assembIe what's Ieft
into a LEGO canister. GrappIe
up the back waII and gIide over to a hanging bar on
the right waII. The bar Iowers as you hoId on, opening
some tubes in the ceiIing that reIease penguins. As
the penguins jump on the nearby treadmiIIs, you need
to jump on the hrst one. As you run on the treadmiII,
the red Iights near it turn green. After aII three Iights
are green, run to the right waII and jump on the circIe
switch. This brings up a red power brick for you to
coIIect.
$
$
â
Use a super-jump
character to jump in
the air and grab the LEGO
canister on the right waII.
4

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Jervis Tetch, aka the Mad Hatter, is a crazed viIIain
whose criminaI identity is inspired by the Iunacy of
AIice's Adventures in WonderIand. He uses his mind-
controI technoIogy to bend peopIe to his wiII and is
never seen without a Iarge and fantastic hat.
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Bust out the
gate bIocking
your path, then use
a Batarang to knock
out the support
beams on the Iarge
structure against the
back waII. This makes
some boxes faII to
the ground, spiIIing
out Ioose LEGOs.
AssembIe the pieces into an Attract Suit changer. Smash
aII the objects in the area and use the suit to pick up 25
LEGO parts. Deposit the parts in the Attracto container to
form a vacuum hover car.
I
Drive your new
car around to
suck up aII the deadIy
green goo in the area.
Then Ieave it and
cIimb to the next
IeveI. Don't worry,
you'II be back for
more goo sucking
Iater.
2
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GrappIe to the
rooftop above
and assembIe the
pieces into a GIide
Suit changer. Drop off
x the
equipment aIong the
fence. Use the GIide
Suit to foIIow the Iine
of studs through the
air and connect the
pieces on the ground. This forms a zip Iine for Robin to
cross before you cIimb the Iadder to the next rooftop.
$
Jump and hang
from the pIatform
attached to the waII,
your partner wiII do
the same to the other
side. This breaks the
pIatform, and the items
on it faII to the ground,
creating a hoIe for you
to drop through.
4
I f|âf II8II II f|âf â8IIâ
Use a bomb to destroy
the shiny equipment on
the pIatform. AssembIe the
Ieftovers to create a fan on
the steaming grate. Ride the
steam into the air for a LEGO
canister.
$
Bust open the
gate bIocking
your way, then push
the box aIong the
oor's checkerboard
pattern untiI it drops
off the edge and
breaks. FoIIow the
Iine of studs through
the air and gIide to
the room's other side,
where you can push another box to the ground. GIide
toward the screen to avoid Ianding in goo. Break aII the
items in the area and use the Attract Suit to suck up 25
LEGO bits. Deposit these pieces into the Attracto canister
to create a Iarge cannon that immediateIy destroys the
gate nearby.
6
â
Use the Joker's hand
buzzer on the Ieft waII's
generator. Super-jump to the
Iadder nearby and cIimb to
the Iedge above. Move aIong
nd a smaII
room with a LEGO canister for
your coIIection.
!
ââ
Use a character who can
bypass security to access
the security paneI on the
Ieft waII and head through
the gate. Push the container
oor
untiI it stops under the pipes.
Smash the equipment in
the area, and use a Heat Protection Suit to put the
yeIIow piping back together. Move around the room
and put the rest of the Ioose pieces back on the Iarge
equipment in the back. The equipment is operationaI
for onIy a short span before it breaks again, Ieaving
behind a LEGO canister.
8
Move through
the open gate
and return with the
vacuum hover car
to suck up aII the
green goo.Once you
have done that, the
parking pad in the
opening area wiII be
unIocked. Go there to
drop off your suppIy
of goo and coIIect a LEGO canister. When the room is safe,
x the gears on
the waII. Now you and your partner can puII the Ievers to
open the gate to the next area.
º
6I
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CIimb the short
ight of stairs
to reach the upper
waIkway, then push
the two boxes off the
edge, they break on
the ground beIow.
Jump on the crate
against the back waII
and gIide across the
room, foIIowing the
traiI of studs. Push another box off the waIkway, then
drop to the ground beIow and assembIe aII the Ioose
pieces into a forkIift you can drive.
I
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Use a bomb to destroy
the shiny metaI items
near the entrance, then
assembIe the Ieftovers into a
Iadder you can cIimb. CIear
the rafters of enemies and
studs.
2

Use the TechnoIogy Suit
to access the green tech
paneI to gain controI over
the machine in the next
room. Move the equipment
to the back Ieft corner and
grab a bomb from the
pIatform. Move the bomb
over one of the gIowing objects on the ground, then
reIease to destroy it. Grab another bomb and repeat
untiI you destroy aII three of the Iarge gIowing pieces
of equipment and a door to the Ieft opens. Head
inside the room you just cIeared and assembIe aII the
oor switches for
you and your partner to step on, opening a gate in the
back waII, go snatch the LEGO canister inside.
$
Smash the tanks
on the ground
with the forkIift
you created earIier.
AssembIe the pieces
into another forkIift
and a Iadder that
Ieads up to a higher
pIatform. Before you
go up, smash the red
and green tanks in the
4
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waIkway's middIe and assembIe the pieces into a switch
on the back pIatform. Jump on the Iarge switch to shut
off the steam bIasting out on the pIatform overhead. Now
cIimb the Iadder to the top. GIide through the air to the
oor switch
to shut off the steam bIocking the path beIow.
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use a character who can
withstand hazardous
materiaI and jump into the
green toxic-waste area. PuII
the Iever to stop the Iiquid
from pouring out the right
pipe, then head inside it for
a LEGO canister. Use a smaII
Iedge on the front right corner to jump out of the area.
$
Drive the forkIift
into the area and
smash aII the shiny
equipment. AssembIe
the pieces into a
turnstiIe. Use the bar
on the back waII to
reach the pIatform
above, and gIide to
the back Ieft corner.
AssembIe the LEGOs
x the equipment overhead. Drop to the
ground and push the turnstiIe to move the equipment you
IIs
the Iarge tank on the right with green sIime.
6
Jump aIong the
items in the Iong
tank to reach another
pIatform on the other
side. GIide aIong the
waII to a yeIIow and
bIack pIatform and
then to some bars
hanging on the next
pIatform. At the top,
puII the Iever on the
waII to raise a waIkway beIow you.
!
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There is a tan
parking pad at
the waIkway's end.
Get the forkIift vehicIe
you created earIier
and park it on the
pad. This Iowers an
eIevator nearby that
you can ride to a
higher waIkway.
8
ââ
Use a super-strong
character to puII the
metaI gate out of the way,
and assembIe the pieces on
the ground to form a bar on
the Ieft waII. With a super-
jump character, Ieap to that
new bar, then over to some
bars on the right waII. CIimb to the Iedge above for a
hidden LEGO canister.
º
CIimb down the
Iong Iadder to
reach a smaII pIatform
on the edge of the
deadIy green water.
Jump and gIide aIong
oating in
the toxic water untiI
you reach a smaII
pIatform on the right
waII, nab the LEGO
canister there. Head back to the upper waIkway and
foIIow it to the right.
I0
to the right.
6$
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Use Mr. Freeze to create
ice chunks over the green
water to the Ieft and cross to
the other side. Use the Sonic
Suit to bust out the gIass
on the back waII so you can
access the Ievers. There are
three tubs against the waII:
purpIe, green, and orange. When the tube hanging
from the ceiIing is over a tub, puII the appropriate
coIored Ievers to create the coIor of each tub.
Remember, red and yeIIow make orange, yeIIow and
bIue make green, and red and bIue make purpIe. After
IIed, a red power brick appears for
you to grab. Use the Magnet Suit to cIimb a metaI
waII for some bonus studs.
I
Use your
Batarang to
shatter the items
hanging from the
ceiIing. AssembIe
the pieces that faII
into a Magnet Suit
changer. With your
new suit, cIimb the
metaI waII to the right
and assembIe some
x the bIue equipment. Push it
oor and a turbine wiII
start spinning, raising part of a waIkway beIow that you
can cross.
2
Use the GIide
Suit and cross
the partiaIIy compIete
waIkway. AssembIe
the pieces on the
nish
the work so Robin
can cross. Use the
Magnet Suit to cIimb
a metaI waII. Push the
turnstiIe at the top to
open a door in the Ieft waII you can enter.
$
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Use the eIectric hand
buzzer to start the
generator and open the bIue
gate nearby. Jump on the
eIevator and ride it to a room
at the top. Push the turnstiIe
nd to drain the green
Iiquid from a vat, reveaIing a
LEGO canister.
4
It's Mad Hatter
time! When he
charges you, give him
a few good hits to
send him retreating
to the back of the
room. Head to the
room's opposite
side and waIk up the
metaI siding with the
Magnet Suit. Head
down the gray waIkway, making it coIIapse, now Batman
can join you. Step on the red switches near the rear waII
to send the Mad Hatter into the goo. He's ready for more
ghting, so give him a few punches. If he tries to stop
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you with his mind controI, tag over to your partner so
you can continue the attack. After a few more hits, he
retreats again. Smash the objects near the entrance and
use the Ief x the eIevator. Ride it to the
oor switches with
your partner to send the Mad Hatter crashing back into
ght him again. Keep this
up untiI you defeat him. The onIy hat he'II be wearing now
wiII feature bIack and white prison stripes.
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Use a bomb to destroy
the shiny equipment
aIong the right waII to reveaI
another LEGO canister.
6
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Dr. HarIeen OuinzeI was the Joker's psychiatrist at
Arkham AsyIum, untiI she feII in Iove with him and
reinvented herseIf as the madcap viIIain HarIey Ouinn.
She is an accompIished acrobat, who wiII do anything
to demonstrate her adoration of the CIown Prince of
Crime.
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Use a strong character to
move the bus bIocking
the big tent. Continue using
that character to puII a heavy
container from the Ieft waII
to the area's center. Switch
to a super-jump character to
Ieap atop the container to
the pIatform overhead. AssembIe the LEGOs there to
create a zip Iine. FoIIow the zip Iine to a pIatform on
the right with a LEGO canister.
I
Destroy the
door on the
third buiIding, and
go inside to get the
DemoIition Suit.
Use it to destroy the
boarded-up windows
of the second buiIding
and the shiny siIver
bars in between the
structures.
2
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Use the TechnoIogy Suit
to access the metaI door
covering the windows of the
nearby shack and raise them
up. Inside is a duck-shooting
gaIIery. Use your Batarang
to destroy aII the ducks and
earn a LEGO canister.
$
Destroy aII the
objects in the
area, then assembIe
the Ieftovers into
a Iadder Ieading
up and two siIver
pieces of equipment.
Use the DemoIition
Suit to destroy the
equipment and create
a hoIe in the gate that
you can move through to the next area.
4

Use the Iadder on the
waII and jump to the
nearby roof. Jump to the next
roof and bomb the metaI
grates on top. Leap in the
center hoIe with your Water
Suit to get the LEGO canister
down beIow.
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Use the Sonic Suit to
destroy the windows
rst buiIding on the
boardwaIk. Head inside and
smash everything you see,
and a LEGO canister appears
on the roof. Use the Iadder
near the area's exit to reach
the rooftops. GIide Ieft untiI you snag the canister.
6

ying character
to gIide over the broken
boardwaIk to the right. Once
on the other side, assembIe
some LEGOs into a zip Iine so
your partner can cross. PuII
the Iever in the IittIe booth
nearby to open the next gate.
Head into the foIIowing area, and puII the Iever of the
machine against the back waII for a stud payday. Keep
puIIing untiI the studs run out.
Use the TechnoIogy Suit to access the green tech
paneI on the Iarge game to gain controI of the hook
inside. Use the controIs to grab and drop three pink
toys in the hoIe, smash each one as it comes out.
After destroying aII three, grab the red power brick
and drop it in the chute to add it to your coIIection.
!
66
Grab the Sonic
Suit in the corner
and use it to break
the gIass dome on
the equipment to
the buiIding's Ieft.
Destroy the rest of
the container, then
assembIe the pieces
to form a grappIe area.
Use your Batarang to
destroy the window overhead, then grappIe up and enter
the room to get a LEGO canister.
I
Use the Sonic
Suit again to
smash the buiIding's
windows. AssembIe
the LEGOs on the
oor inside to create a
Magnet Suit changer.
Smash the objects in
the area outside and
assembIe the LEGOs
to create a turnstiIe
you can push. CIimb the metaI waII, and assembIe the
nd at the top to create a grappIe Iine that
wiII get you over the fence.
2
Break the tabIes
and chairs and
put together the
Ieftovers to form an
Attract Suit changer.
Using your Sonic Suit,
smash aII the items in
the area, incIuding the
gIass windows, coIIect
25 LEGO bits. Deposit
these into the Attracto
canister, and a Iadder forms on the waII for you to cIimb.
Head into the dark doorway of the tower to the Ieft, and
you come down the sIide at the top. Grab the LEGO
canister on your way down.
$
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Use the Joker's eIectric
hand buzzer on the
generator to the Ieft of
the teacups to get the ride
spinning. After a moment, a
LEGO canister appears.
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Smash the
windows on the
tower, then grab the
Ioot inside. Use the
grappIe hook area
to reach the second-
story window for
more Ioot. FoIIow the
boardwaIk to the right
and smash everything
nd. AssembIe
some LEGOs Ieft behind to create a turnstiIe. Push it to
open the gate to the next area.
I
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Use the TechnoIogy Suit
to access the green tech
paneI next to the coIorfuI
boats. Steer each coIored boat
into its corresponding coIored
boathouse. After aII four boats
are in their boathouses, a
LEGO canister appears over
the water. Use a toxin-resistant character to get it.
Cross the deadIy green
ooze with a toxin-
resistant character. GrappIe
rst post to reach a
pIatform overhead. BuiId a
zip Iine to cross over to the
pIatform on the Ieft for a
LEGO canister.
2
$
There's HarIey
Ouinn, and she
wants to pIay with
you. Chase her around
the bIack-and-white
area whiIe she does
ips to get away.
Keep up the chase
untiI she gets tired
and stops. Attack her
and then she is off, so
keep up the chase untiI she tires again. She takes a quick
break from the chase to drop some deadIy jack-in-the-
boxes on you as weII as some of her eviI thugs, so take
them out quickIy before they hurt you. When HarIey Ouinn
comes back, chase her once more so you can attack her
again. EventuaIIy you wear her heaIth down and win!
4
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use a super-strong
character to puII the
gate off the back right fence
to access the bumper cars.
Jump in one of the cars, and
some goons join you. Ram
each bumper car a few times
to disabIe it. After aII three
enemy cars are disabIed, a LEGO canister appears in
the rink's center.
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Professor Jonathan Crane, AKA the Scarecrow, is a
twisted scientist whose fear toxin stimuIates the
phobias of his victims. He uses his bipIane to rain terror
on the citizens of Gotham City from the skies, causing
havoc with his scare gas bombs.
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in cIose to the
buiIding on the right,
a Iarge biIIboard of
the Scarecrow drops
down, bIocking
your path. Shoot
the objects on the
rooftop nearby to
reveaI a missiIe
Iauncher where you can Ioad up with three missiIes at
rst of six
missiIe Iaunchers as weII as the biIIboard. Now you can
head through the broken biIIboard to the next section of
buiIdings.
I
Train tracks run
through the area's
center. Use a missiIe
to destroy the missiIe
Iauncher on the track
to break it apart. Head
up the tracks for a
LEGO canister. Shoot
four more missiIe
Iaunchers in the area
for a totaI of six, and you get another LEGO canister
added to your stash.
2
Use the Batcopter
to grab a bomb
from the dispenser
y
through the broken
biIIboard. Drag the
bomb to the far right
buiIding and send it
into a metaI box on
the Iedge under the
hoteI sign. This breaks
open the box, snatch the LEGO canister inside. FIy into
the back right corner and grab the LEGO canister hovering
in the air.
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The Scarecrow
bIocked the way
to the next area with
a burning pipe. Grab
another bomb and
drag it into the pipe to
cIear the way so you
can move forward.
4
FIy to the back
waII and use a
missiIe to destroy part
of the pipe and get a
LEGO canister.
I
FIy aIong the
rooftop to
the right, bIasting
everything in sight,
incIuding some Joker
boxes. Use a missiIe
on the siIver fan in
the corner to reveaI a
weight in the area's
front Ieft corner. Use
the Batcopter to
drag the weight over to the orange switch to get a LEGO
canister.
There are three
metaI vaIves on
the rooftop. Grab
a bomb from the
dispenser and drop
one on each vaIve.
After you destroy the
third one, a LEGO
canister appears.
2
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Destroy the pipes and
fence in the back right
corner to reveaI a giant
turnstiIe. Shoot its green
edges to rotate it around,
raising another one to the
right. Shoot this second
turnstiIe to raise a barreI out
nd a red power brick.
4
!0
Use your missiIes
on the eIectric-
fence posts near the
right waII. After you
hit both posts, the
fence is deactivated
and you can continue.
$
When you reach
the next area,
y toward the screen
and shoot everything
you see. Grab the
LEGO canister
hovering in the air. The
Scarecrow's bipIane
is buzzing around
the area. Grab him
with the Batcopter
and when the reticuIe turns purpIe, Iet him have it with
a missiIe from the Batwing. Once you take away aII his
heaIth, you win.
2
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FIy through the green
toxic cIoud and shoot the
three gargoyIes in the area
to receive a LEGO canister.
Switch to a heIicopter and
y over the heIipad on the
rooftop, marked with an
"H", you get another LEGO
canister to add to your stash.
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the Dark Knight, and deveIoped Batman-Iike equipment
to assist in his criminaI activities. His FIight Suit enabIes
him to gIide siIentIy over the streets of Gotham.
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Fix the broken
Batwing for a
huge payday. Break
the objects in front
of the buiIding and
assembIe the pieces
x the eIevator.
Jump to the bar
above and then
again to get atop the
eIevator. FoIIow the
Iine of studs through the air and over the fence.
I

Use a super-strong
character to rip the
brown doors off the buiIding.
Head inside and use the
Sonic Suit to shatter the
gIass cages and then pick up
the LEGO canister.
2
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Use the Joker's hand
buzzer on the generator
in front of the buiIding to
Iower a Iadder to the right.
With a super-jump character,
get up to the Iadder and
cIimb it to the top. Use the
Sonic Suit to bust out a
window, grab the LEGO canister that was behind it.
$
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Super-jump from the
indestructibIe objects
on the street to a bar on the
back buiIding and jump to
the pIatform overhead. Next,
use a grappIe hook to reach
the rooftop above. Smash
everything you see and grab a
LEGO canister.
4
Smash the
containers in the
aIIey, then assembIe
the LEGOs to create
a fan. CompIeteIy
smash the phone
booth around the
corner and puII the
switch hidden behind
it to get the fan
bIowing. Ride the gust
of air to a Iedge above and foIIow the Iine of studs to a
room with Iots of breakabIe things. AssembIe the Ieftover
pieces into a turnstiIe. Have Batman stand on the gray
pIatform whiIe you push the turnstiIe to raise him up. Tag
nd the DemoIition Suit changer.
$
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Use a super-jump
character whiIe on the
Iedge above the street to
reach a Iadder on the waII.
CIimb it to the roof. Smash
nd
on the roof to reveaI the
rst of three hidden objects
scattered around the area.
6
Smash the
objects in the
area and assembIe
the Ioose pieces
into a car and into
some handraiIs up
the buiIding. CIimb
the raiIs to the smaII
Iedge above and
foIIow it around the
top for some studs.
Use the DemoIition Suit on the equipment in the street to
form a pump that sucks up some of that green ooze. Use
the suit to destroy aII the manhoIe covers in the road.
!
Use the
DemoIition
Suit to destroy the
buiIding's siIver bars,
then run inside and
smash everything. Put
together the pieces on
the ground to create
an oven containing
a deIicious cake.
Destroy it to reveaI
the second hidden item on this IeveI.
8
â
Use a character with
mind-controI abiIities to
take over the person in the
buiIding and have him puII
the Iever on the waII. This
deposits a metaI box on the
street, use a bomb to bIow it
open. AssembIe what's Ieft
on the brown door to create some handIes, then use
a strong character to toss the doors out of the way.
Smash everything inside the room, and assembIe the
nd the third hidden
object and get a LEGO canister for your troubIe.
º
Destroy the
objects at the
street's end, then
assembIe the pieces
to create a IittIe red
car to drive. Use the
DemoIition Suit to
destroy the shiny
metaI van bIocking
the doors and head on
through.
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The cIub has a
Iot of cooI things
to break, such as a
bar and pooI tabIes,
afterward, assembIe
the pieces at the
entrance to form a
grappIing area. Smash
more stuff near the
second bar and
assembIe more Ioose
LEGOs to create part of a zip Iine overhead. GrappIe to the
Iedge overhead and put together more pieces to create
the second part of a zip Iine and then cross. Use the
DemoIition Suit on the Iights to break them apart.
I
AssembIe the
pieces from the
x
the checkerboard
oor, then push the
equipment against
the waII. Destroy aII
the objects in the
x the other
piece of equipment
nearby. Push it against
the waII to activate the Ievers there. PuII the Ievers and
the eIevator door opens in the waII, get in.
2
I8 f|âf â8 II8II II f|âf â8IIâ
Use a character with
speciaI pIant abiIities to
grow the pIants in the pots
aIong the water tank. Jump
to the top of the taIIest pIant,
then super-jump into the
water. With the Water Suit,
dive to the water's bottom to
add a LEGO canister to your stash.
$

Use the Attract Suit to
coIIect LEGO bits around
the area, deposit them into
the Attracto container to
form a smaII heIicopter. Put
on the TechnoIogy Suit to
access the tech paneI, and
y the chopper toward the
screen and into the disco Iights hanging from the
ceiIing. After you hit each one, turning them on, you
get a LEGO canister.
4
Break aII the
stuff in the room
and assembIe the
pieces Ieft behind to
create a disco baII in
the ceiIing and two
bumping speakers.
This opens a trapdoor
in the room's center
with a giant robot
for you to take out.
Use the DemoIition Suit on the giant siIver statue, and
assembIe the pieces to create a TechnoIogy Suit changer.
Use the new suit to access the green tech paneI on the
waII, move the robot to the back right corner to smash a
hoIe in the waII so you can get out.
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Smash the
objects on the
ground and turn the
Ioose pieces into a
brown Iadder Ieading
up. Some nearby
pieces turn into a
Magnet Suit changer
when assembIed. Use
the new suit to waIk
aIong the metaI waII
over the green ooze and break things on the other side.
AssembIe the pieces to create a pump that sucks up aII
the green toxic ooze so your partner can join you.
I
I8 f|âf I8II f|âf â8Iâ
AssembIe some handIes
on the bIue vehicIe, then
use a super-strong character
to puII it out of the way,
reveaIing a hidden room. Head
inside and use a bomb to
destroy the metaI equipment,
you get a LEGO canister to
add to your coIIection.
2
Destroy the metaI
containers on the
ground with a bomb,
then turn the Ieftovers
into metaI waII siding
that you can cIimb
using the Magnet
Suit. Grab the LEGO
canister on the Iedge
above, then foIIow the
zip Iine to the buiIding
on the right. PuII the Iever on the waII to Iower a Iadder so
Batman can join you. Use the DemoIition Suit to destroy
the siIver gate bIocking your path. Smash everything on
$
â
Use a bomb to destroy
the metaI Dumpsters
against the waII, then, with
the Heat Protection Suit, turn
the Ieftovers into a red Iadder.
CIimb to the Iedge above and
gIide to the next Iedge on
the buiIding. Super-jump to a
higher Iedge for a red power brick.
4
Destroy aII the
objects in the
area. Use a bomb on
the manhoIe cover
in the street. Jump
inside and grab a
LEGO canister. Head
through the doorway
in the back buiIding to
move to the next area.
$
xtures, use the Ieftovers
x the water gun on the edge. Jump on the coIored
re beIow.
If
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Time to squash
KiIIer Moth! Use
the DemoIition Suit
to destroy the shiny
metaI containers, use
the Ieftover pieces to
x the Iarge turbine
on the Ieft. With the
DemoIition Suit,
destroy the bars in the
back Ieft corner and
grab the TechnoIogy Suit inside. Use your new suit to access
xed, and get the
gears spinning. Once the giant IightbuIb in the room's rear
is Iit, the turbines wiII expIode by themseIves. When KiIIer
Moth or his goons try to stop you, give them a beat down.
I
Use the debris
rst
x the
second one in the
room. Head into the
side room on the
right and push the
equipment aIong the
oor to
the end, where it hooks
up with the pipes in
the waII. Access the tech paneI on the new equipment you
xed to spin the gears, then puII the Ievers on the back
nish off KiIIer Moth.
2

Use the Sonic Suit to
shatter the gIass window
in the back waII. Destroy
everything inside, then
x the
nearby equipment. Use the
Joker's hand buzzer to power
the generator. This causes a
minor expIosion but gives you a LEGO canister.
$
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The Joker's cIown-Iike appearance and big smiIe hide
a devious mind bent on creating as much troubIe
as possibIe for his archenemy Batman. His array of
weapons incIudes an eIectric hand buzzer, deadIy
machine guns, and Iaughing gas.
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Smash the
shrubbery in front
of the cathedraI, and
turn the Ieftovers into
a DemoIition Suit
changer. Jump to the
bar hanging on the
pIatform on the far
right tower. Use it to
reach the Iedge above
and use your bombs
rst of three gargoyIes of the IeveI. Lob
nd a Magnet Suit changer.
I
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With a super-jump
character, jump from the
tower with the Magnet Suit
changer to the cathedraI's
right side. PuII the Iever you
nd to create a stone pIatform
in the waII. Super-jump from
the Iedge to the pIatform you
created, and from there to a LEGO canister.
2
Run to the Ieft
fence and bomb
the second metaI
gargoyIe of the IeveI.
Smash the objects
near the buiIding
and turn the Ieftover
pieces into a Iadder
up the waII. CIimb
to the Iedge above,
and stand on the red
oor switch whiIe your partner does the same. A window
opens, reveaIing a LEGO canister.
4
ââ
Smash aII the items in
the area, and use the
Attract Suit to pick up 25
LEGO bits. Put them into
the Attracto container on
the area's right side to form
a bomb. Hit the bomb to
destroy part of the waII, head
into the area behind it for a LEGO canister.
$
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Run to the back
Ieft tower and
use a bomb to destroy
the piIIars of the back
Ieft tower. AssembIe
the pieces into some
metaI siding up the
waII. Push the Iarge
bIock statue to the
right, then use the
Magnet Suit to waIk
to the Iedge above. Jump aIong the pIatforms to the right
untiI you reach a turnstiIe to push. This opens a window
in the cathedraI, reIeasing HarIey Ouinn.
$
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Use the Sonic Suit to
shatter the gIass window
of the back Ieft tower, and
grab the LEGO canister inside.
6
Shoot HarIey
Ouinn with the
water gun. She wiII
eventuaIIy destroy
both guns, but
reassembIe them
and shoot the bIue
gargoyIe in the center
of the cathedraI.
HarIey Ouinn wiII
then retreat inside.
AssembIe the debris into a fan and ride it to the Iedge.
Run and jump aIong the Iedges to the Ieft untiI you
reach the Ieft tower, bomb the third gargoyIe of the IeveI
and receive a LEGO canister. GrappIe back to the high
cathedraI Iedge and head in through the window.
!
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Smash the jack-
in-the-box around
the right corner
of the entrance.
AssembIe the pieces
on the ground into
a Iever you can
puII. This Iowers
a pIatform with a
gargoyIe bIocking the
Iedge ahead of you.
Continue to foIIow the Iedge aIong the waII and up some
stairs untiI you reach a piIe of LEGOs on the ground. Turn
these into some metaI siding on the waII that Robin can
cIimb. Jump to the narrow Iedge on the Ieft and foIIow it
to a LEGO canister. Head back and foIIow the haIIway to
the right, smashing objects as you go, coIIect the LEGO
canister at the end. PuII the Iever on the waII to move a
chandeIier beIow you.
I
raI Iedge and head in through the w
!8
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Use the Joker to power
the generator in the
cathedraI's back Ieft corner
to Iower a pIatform. CIimb
the Iadder around the corner
and jump to the pIatform you
Iowered. From there, jump to
a pIatform on the right for a
LEGO canister.
2
Jump from the
Iedge beIow you
to the chandeIier,
and from there Ieap
to the next Iedge.
FoIIow the short set of
stairs around the poIe
nd a GIide Suit
changer, head up the
Iadder. GIide over to
the Iedge on the right
and push the green turnstiIe, moving a bar over to Robin.
Once he grabs on, push the turnstiIe's red side to bring
him over to you.
Smash the items
nearby, reveaIing
oor switch.
Have Batman step on
it, Iowering a gargoyIe
next to you. With the
Magnet Suit, cIimb
the metaI waII to
the right. FoIIow the
pIatforms overhead to
the Ieft and assembIe
the LEGOs at the edge of one of them. This forms a
grappIe area so Batman can join you. FoIIow the rest of
the path to the Ieft and behind the stained-gIass windows
nd some Ievers on the waII. PuII these to open
a door, enter it.
$
4
â
After the turnstiIe is a
oor
for you to faII through. Use a
strong character to puII the
piano to the right. Jump on
the circIe switch on the right
untiI you receive a red power
brick.
$
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nd yourseIf
in the cathedraI's
attic. Head down
the stairs to the Ieft
and assembIe some
pieces on the ground
to form a heavy anviI.
This Iowers some
equipment, creating a
grappIe area you can
use to reach the next
pIatform. Before you go up, gIide to a room in the area's
center and smash everything you see. CoIIect what's Ieft
behind, then cIimb the Iadder to return to the main area.
Head to the Ieft again and grappIe to the Iedge overhead.
From there, gIide to the next pIatform on the right.
I
Use the pieces
on the ground
to form a bar on the
edge that Robin can
use to cIimb up. Jump
on the orange circIes
nearby, making a
Iarge hammer bang
the Iarge beII. HarIey
Ouinn faIIs out.
2
I f|âf I8II f|âf â8Iâ
Use a super-jump
character to Ieap into the
air from the back pIatform
near the Ieft beII. Get the
LEGO canister there.
$
Fix the
checkerboard
oor on the attic's
right side, then sIide
the heavy statue
aIong it to the end.
Use the Magnet Suit
to cIimb the metaI
chute nearby up to
a Iedge above. Turn
the Ioose LEGOs
into some bars Batman can use to cIimb up. FoIIow the
pIatforms to the Ieft and jump on the orange circIes. This
makes a hammer bang the Iarge beII, the Joker faIIs out
and retreats to a Iedge high overhead.
4

Use a bomb to destroy
the metaI box next to
oor on the
room's right side. CoIIect the
LEGO canister that was inside.
$
The back waII
coIIapses
and a heIicopter
starts bIasting you,
take cover on the
ies
off for a few seconds,
so quickIy assembIe
the parts where the
waII used to be into
a Iarge turret gun.
Jump into one of the guns and bIast that chopper when it
returns. Wait for it to go away and then come back again,
then bIast it once more. Keep this up untiI its heaIth is
gone and it faIIs from the sky.
With the
heIicopter out of
commission, it is the
ght
you. Give him a few
good punches untiI he
tries zapping you with
his hand buzzer. When
he does, tag over
to your partner and
continue the beating.
Keep tagging over whenever you get shocked. When the
Joker's heaIth is gone, you win.
6
!
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When is a safe not a safe7 When THE RIDDLER'S in town! No safe
is safe - and you, my Face of CIay, you wiII be my right-hand.
weII, for want of a more accurate term, my right-hand MAN.
Once we've made it to the bank vauIt, nothing matters but the key.
PULL YOURSELF TOGETHER, and stay focused on the job!
B|99|08 f8|II|80 9!08f B0ÞI f8â8âf!I89
Use CIayface's
superstrength
and toss some
Dumpsters out of the
way to reveaI a LEGO
canister. Break the
items in the area and
assembIe the pieces
to create a Iever. PuII it
to open the windows
of the guard booth,
use your mind-controI abiIity to have the guard push the
turnstiIe to raise the next gate.
I
Use CIayface to
puII the heavy
van to the room's
center, then doubIe-
jump from its top to
get a LEGO canister.
In the room's rear,
push the gray-and-
orange vehicIe out
of the way, and puII
the Ievers that were
hidden behind it. Knock out the guards who run out of
oor
switches to go up.
There is a shack
on the room's
right side. Drive one
of the vehicIes into it
to break it open and
reveaI a LEGO canister
to grab.
$
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Super-jump
to the bIue
baIcony and then
to the Iedge above.
Head to the Ieft and
super-jump to the
hanging Iadder to
drop it down to the
RiddIer. FoIIow the
waIkway to the Ieft
to get past the gate.
I8II f|âf â8Iâ I8II f|âf â8Iâ
I8 I8II f Iâ
Use the grappIe hook on
the eIevator's right side.
Break the window at the top
and grab the LEGO canister
inside.
Use the Sonic Suit to
smash out the window
and grab the LEGO canister
inside.
I
$
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Use a bomb to destroy
the metaI window frame,
and grab the LEGO canister
inside.
2
$
Use some super-
strength to toss
aside the piIe of
nd in
the junkyard. PuII the
Iast one over to the
parking pad in the
area's center. Using
your mind-controI,
have the guard puII
the Iever on the waII
next to him. AssembIe the two piIes of LEGOs near the
vehicIe you moved to compIete a crane. When you are
done, drive it through the next two siIver doors bIocking
your exit.
4
and grab the LEGO canister
inside inside.
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CIimb the metaI duct on
the back waII using your
Magnet Suit, then smash out
a window on the Iedge above,
wearing your Sonic Suit. Jump
to the bar atop the arrow sign
to puII it down, smashing it on
the ground beIow. AssembIe
the pieces into a car, drive it back to the junkyard you
discovered earIier and onto the compactor. Use a Batarang
on the yeIIow pieces of the bars bIocking the operator's way.
Then mind-controI the compactor's operator to crush the
car into a cube, then smash the cube for a red power brick.
6
Drive your vehicIe
into the shiny
equipment down the
street to the right.
With the equipment
out of the way, have
CIayface puII a cover
off the waII and enter
the buiIding.
!
Use the bars on
the buiIdings to
super-jump up to an
aIcove that hoIds a
LEGO canister.
I
Jump in the van
and use it to
smash aII the objects
in the area. AssembIe
the Ieftover pieces into
a detonator for you to
jump on, then grab the
LEGO canister on the
Ieft side of the bank.
2
AssembIe the
LEGOs on the
right waII into a Iadder
for you to cIimb.
AssembIe more pieces
at the top into a zip
Iine, use this to cross
to the next buiIding.
Mind-controI the
person in the buiIding
to have him puII the
bar on the waII. This makes a statue faII to the ground,
smashing into debris you can assembIe into a giant
bomb. Jump on the red switch to bIow the bank open.
4
|âf f|âf â8IIâ
Use your Sonic Suit to
smash the window atop
the Iedge, then grab the LEGO
canister inside.
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Use a bomb to destroy the door of the buiIding to
the Ieft and grab the LEGO canister inside.
$
8$
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Freeze, I'm taking you out for ICE CREAM. I know it's your favorite!
We need your FREEZE CANNON, and it's deep-frozen in your oId
factory.
Come on, now - I hope you're not getting COLD FEET. HA!
B|99|08 f8|II|80 9!08f B0ÞI f8â8âf!I89
Smash the
objects on the
ground, then use the
x the ice-
cream truck. With the
truck, bash the siIver
manhoIes on the road
and the equipment
against the back waII,
this opens the garage
to the right. Park the
vehicIe inside, and a canister appears on the Iedge above.
Destroy the Iarge pIant in the street's bottom right corner
rst of three hidden snowmen.
I
Use your super-
strength to puII
the cover off the tube
in the Ieft corner and
ride the breeze to
the roof above. PuII a
cover off the waII and
head into the buiIding.
FoIIow the haII to the
right and grab a LEGO
canister.
2
Jump over the
buiIding's edge,
where you see the
Iarge snowman
biIIboard, before
Ianding on a smaII
Iedge. Grab the LEGO
canister you created
by opening the
garage. Run to the
right and smash the
Iarge ice-cream cone. AssembIe the Ieftovers into a Iever
you can puII.
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Smash the
equipment on
the rooftop to reveaI
a smaII snowman
underneath. Go down
the Iadder on the
buiIding's right, and
smash another Iarge
cone. AssembIe the
Ieftover pieces into a
Iever, puII it to open
the door to the next area beIow.
4
ââ
Use the Sonic Suit to
shatter the gIass door
on the area's right side. PuII
the Iever on the red machine
on the back waII and coIIect
the studs that come out.
Use mind controI on the
man inside to puII the Iever
to reveaI the third snowman in the area, and a LEGO
canister appears back outside. CIimb the roof so you
can get it.
$
Use your super-
strength to puII
the box out of the
waII. CIimb on top and
then use the bar on
the waII to move right.
Use your freeze gun
on the water particIes
in the pink Iiquid river
to create IittIe ice
isIands you can jump
aIong. When you get cIose to the other bank, mind-controI
the guard to assembIe the LEGOs on the ground into a
IIs up the river high enough
for you to jump to the bank.
I I8 f|âf â I8II f|âf â8Iâ
Put on the Magnet Suit
and cIimb the metaI
waII on the Ieft. FoIIow the
Iedge above and grab a LEGO
canister.
2
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Break the objects
in the area, then
x
the equipment on the
waII. This breaks as
weII, so use the new
x the gate
on the right. Use your
superstrength to push
the gate open and
head to the next area.
4
I f|âf I8II f|âf â8Iâ
Destroy the siIver grate
on the edge of the
pink river, and use a toxin-
resistant character to go
through the tube beyond.
This takes you to a Score
MuItipIier room with a LEGO
canister. Smash everything
inside and use the Ieftovers to construct a Iadder out
of there. FaII over the side to the right and smash
a cone you see. Turn the pieces into a Iever to puII,
which brings up a waIkway to cross. AssembIe the
x the
equipment, this reveaIs a red power brick. Use some
bars on the previous room to heIp you cIimb out.
$
I f|âf I8II f|âf â8Iâ
Smash everything in the
area and use your bomb
to destroy aII the metaI items.
With your Attract Suit, pick up
25 LEGO bits and put them
in the Attracto container to
receive a LEGO canister.
I
Stand on the
eIevator to the
guard booth's Ieft,
using your mind
controI, have the
guard create a Iever
to puII. This raises
the eIevator to the
waIkway above. Move
to the Ieft waII and
drop to the Iedge
2
beIow. AssembIe the LEGOs on the ground to create a
Iadder so you can get back. Drop over the Iedge's side,
nd a
LEGO canister.
Push the box
off the guard
booth's top to reveaI
a hoIe in the ground,
jump in it. Use your
superstrength to puII
the pipe out of the
way, then cIimb the
next Iadder back to
the surface.
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Step on the circIe
switch on the
ground, mind-controI
the guard in the next
booth to step on a
oor switch next to
him, creating some
stairs you can cIimb.
Jump to the top of
the guard booth to
the next waIkway, and
smash everything you see. AssembIe the pieces into a
II the tub in front of you with pink Iiquid.
Freeze it and jump from the new ice isIand you created
to the next waIkway. With the RiddIer, access the security
paneI to open the next door.
4
I f|âf II8II II f|âf â8IIâ
Use a bomb to destroy
the shiny manhoIe atop
the guard booth. Use another
bomb on the ice bIock in the
front right corner to reveaI
a LEGO canister for your
coIIection.
$
ââ
Use the Magnet Suit to
cIimb up the metaI waII
on the room's Ieft. Super-jump
over the Iarge vat and grab
the LEGO canister.
I
AssembIe the
pieces in the
room's center to
create a Iarge cannon
res across the
room and destroys a
fan bIocking your way.
Run to the room's
other side and mind-
controI the guard
above to take out aII
of his buddies, then have him push the box over the edge.
Use the broken pieces to create a Iadder you can cIimb to
the next pIatform.
2
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Grab the LEGO
canister on the
room's Ieft side.
There are four pieces
of equipment with
different-coIored
Iights on top. Step
oor
switch in front of the
equipment with the
bIue Iight. Next step
oor switch in front of the one with the green
naIIy the red Iight. This
opens a case with the speciaI gun you were Iooking for.
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I never reaIIy Iiked you, Ivy. But YOU'RE GROWING ON
ME! HA HA! Oh, that one's good enough for the Joker.
Those mutant vine seeds in the Botanic Gardens wiII give us
the Iift we need.
Let's go, GREEN FINGERS!
B|99|08 f8|II|80 .9!08f B0ÞI f8â8âf!I89

Use the TechnoIogy Suit
to access the green tech
paneI on the waII near the
start to raise the bIue barrier.
Head down the road to a
racetrack. Jump in the car you
nd and compIete a Iap by
ags,
turning them green. You get a LEGO canister for your
troubIe.
I
Smash the
objects near the
fence, then assembIe
the pieces into a
ower cart that you
can drive through the
fence to the house's
right. Break the items
in the area and turn
the Ieftovers into a
turnstiIe. There's a
brown eIevator ahead. Once the RiddIer jumps on, push
the turnstiIe's green side to raise it up.
2
ower car
to smash through
the gate to the house's
Ieft. CIimb the bars
Ieading up the waII
untiI you reach the
top, where you can
super-jump in the air
for a LEGO canister.
Jump onto the
baIcony on the right.
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88
AssembIe the
LEGOs on the
baIcony's right side
into a zip Iine so your
partner can join you.
PuII the Ievers on the
house to open a door
beIow for you to enter.
4
I f|âf I8II f|âf â8Iâ
Use a bomb to destroy
the metaI gate in the
right courtyard. Smash
everything inside and put the
x
the Iawnmower. Drive it over
owers on the ground.
Next, use the grappIe area
in the back to get atop a Iedge in the tree. Work your
way up the trees untiI you can super-jump to a high
Iedge for a LEGO canister.
$
Use Poison Ivy's
pIant abiIity on
the two pots in the
water to grow some
owers,
this aIIows the RiddIer
to get across the
green ooze. Use the
pIant abiIity again on
a pot against the waII
to grow a mushroom.
Bounce from the smaII mushroom to the one against the
waII. Jump to the Iedge above.
I
Push the statue
over the edge,
destroying the Iarge
monster pIant beIow.
AssembIe the Ieftover
pieces to form a
security paneI on
the waII, and use the
RiddIer to access it,
this opens a door for
you to enter.
2
â
Bomb the metaI door in
the upper baIcony's Ieft
waII and head inside. Smash
everything you see, then use
your Attract Suit to pick up 25
LEGO bits. Deposit them in
the Attracto container to form
a IittIe cake car. Access the
green paneI on the waII using your TechnoIogy Suit,
and drive the cake into the oven in the back waII to
get a Red Power Brick for your troubIe.
$
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2
$

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Move around
the area and
chop down aII the
vegetation, using your
hands as mowers.
Mind-controI the
guard in the booth to
puII the Iever behind
him. This deposits
some Ioose pieces in
the area. AssembIe aII
the LEGOs to create a Iarge man-eating pIant for you to
ride. Use it to smash aII the siIver trees.
I
I f|âf I8II f|âf â8Iâ
Bomb the metaI door in
the area's back Ieft corner.
Head inside and push the
red bIock to the red square,
the green bIock to the green
square, and the yeIIow bIock
to the yeIIow square to receive
a LEGO canister.
2
Smash through
the gate in
the right waII and
assembIe the LEGOs
on the ground to
create a Iarge white
oat
around in. Steer the
swan through the
water, coIIecting
studs, then smash
through the gate across the way.
$
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Use a swimming
character to dive in the
hoIe in the pond's center to
reach a smaII room against
the back waII. Use the Sonic
Suit to shatter the gIass
covering the Iever. PuII the
Iever to start the water
owing in the pond. Jump on the center
fountain and ride the water up to a LEGO canister.
4
Use the grappIing
hook to get into
the tree branches
above for some
vaIuabIe studs.
$
Use mind controI
on the scientist
in the courtyard to
smash the tanks of
gas. Then have him
jump on the red
circIe switch to open
the gate. Then go
in, eIiminate them,
assembIe the Iever,
and go to the next
area.
6
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6
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Use the Sonic Suit to
break the gIass LEGO
case and assembIe the
Ieftover pieces to create a
metaI waII. Put on the Magnet
Suit and cIimb the waII to a
LEGO canister.
!
Use Poison Ivy to
cross the deadIy
gas in the room's
center, and smash
everything on the
other side. AssembIe
the pieces on the
x the
tractor, then drive it
back to the door you
came in. The RiddIer
can use this vehicIe to cross the gas safeIy. Next, have
him access the security paneI on the waII to open the
door so you can continue.
8
Use Poison Ivy to
run through the
green gas on the right
and step on the red
switch on the pipe to
stop the gas. CIimb
the Iadder to the pipe
above and puII the
Iever on the waII and
step on another red
switch.
º
I f|âf I8II f|âf â8Iâ
ââ
Use a bomb to destroy
the door in the Ieft waII
and smash the items inside.
Use the Ieftovers to create a
metaI waII, then use a strong
character to push it next to
the rest of the waII. With the
Magnet Suit, waIk up the
metaI siding and over to the next room for a LEGO
canister.
GrappIe to the top of
the red-hot pipes using
Batman's Heat Protection
Suit. Run into the waII, and
it takes you to a smaII room
with a LEGO canister.
I0
II
FoIIow the
haIIway to the
right, and smash the
objects in the next
room to reveaI some
pieces with which to
x the eIevator in the
room's center. Use
your pIant abiIity to
grow the pIants in
the pot. Jump up the
pIants to the pIatform above, and smash the equipment
there to reveaI more LEGOs. Put these on the eIevator,
oor switches to go for
a ride.
I2
â
Use the Sonic Suit to
shatter the door in the
right waII, then, with the
Water Suit, dive to the tank's
bottom and step on the red
oor switch to drain the
water, then head into the
next tank. Step on the new
II the tanks back up, and grab the
LEGO canister at the top.
I$
ºI
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Smash the
objects on the
oor.
There are three red
Ievers near the room's
center. Jump on the
middIe one to grow
a big red rose behind
it. Mind-controI the
guard on the upper
pIatform to the Ieft
and have him push the box over the edge. AssembIe the
pieces to create some equipment against the waII, then
jump on the Ieft red Iever at the room's center.
I
AssembIe some
LEGOs on the
greenhouse's right
side into a red circIe
switch on the ground.
Keep jumping on the
switch, and some
equipment wiII rise up
the waII on the right.
When it reaches the
top, you can jump on
oor Ievers in the room's center.
$
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Use a bomb to destroy
the metaI cage on the
room's Ieft side, and coIIect
the LEGO canister inside.
2
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It's just you and me now, HARVEY. The perfect match!
My endIess questions and your coin to answer them.
ip one for me, oId paI. ShaII we break into Wayne
Tech and steaI their SUPER LASER7 Not sure7 I'II give
you a CLUE.
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Use the Sonic Suit to
break the gIass cases
on the Ieft waII, and smash
what's inside. Put the
Ieftovers together to form
some Ievers on the waII, puII
them to raise the cases in the
air. Jump from case to case
untiI you reach the LEGO canister.
Use the Sonic Suit to
shatter the gIass doors
of the rooms on the buiIding's
right. Head into the right
room and smash everything in
sight. AssembIe the Ieftovers
to form some speakers, a
dancing skeIeton, and a Iarge
robot dog you can ride. Jump on and steer it out of
the room and into the door in the waII to the Ieft of
the escaIators. A door to the Ieft opens for you to
enter.
Use the TechnoIogy Suit to access the waII paneI.
oor in
oor switches
as you go. Some Iasers wiII bIock your path, so wait
for them to stop before moving past them. Steer the
canister to the traiI's end, turning aII the switches
green, and it faIIs through a chute. Head into the gIass
room to the Ieft of the one with the robot dog and
grab the canister.
I $
Smash the
objects on
the ground, then
assembIe the Ieftovers
into a turnstiIe. Push
the green side to
change the down
escaIator to up. Head
to the upper waIkway
and smash more
items. AssembIe
the pieces in the back Ieft corner to form four different-
oor switches. Step on the switches in the order
of bIue, red, yeIIow, and green, and the door to the next
area opens.
2
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4
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Use a bomb to destroy
the shiny metaI box on
the right waII and assembIe
oor
switch. Jump on the switch
a few times to open the door
nearby, then head inside for
a LEGO canister. Use the
Sonic Suit to shatter the window on the back waII so
you can grab another LEGO canister.
4
CIimb the Iadder
against the waII,
then use the bars on
the waII to cross to a
pIatform on the right.
AssembIe the LEGOs
on the ground into a
red switch, jump on
ood the room
with green toxic water
that onIy Two-Face
seems to enjoy.
I
Jump aIong the
smaII pIatforms
oating on the water
over to the room's
Ieft side. Smash out
part of the waII and
assembIe the LEGOs
inside to partiaIIy
unIock a door on the
room's other side.
2
FoIIow the
oating pIatforms
over to a pIatform on
the right. Smash the
equipment on the
waII, and assembIe
the pieces into a box
on the checkerboard
oor. Push the box
up to the waII, this
unIocks the other haIf
of the door, aIIowing you to move on to the next area.
$

Bomb the metaI gate
in the room's back
Ieft corner. AssembIe the
pieces that come out
into a heIicopter. Use the
TechnoIogy Suit to access
the tech paneI on the waII,
y the chopper to the
ceiIing in the room's center for a LEGO canister.
4
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Use a mind-controI
character to make the
scientist behind the gIass puII
the Iever on the waII. A metaI
case in the main room opens.
Jump inside the case for a
LEGO canister.
$
Put the LEGOs
on the ground
back on the creation
nearby. Head up the
ramp, and use Two-
Face to puII more
pieces out of the
nish
the creation-a giant
robot. Mind-controI
the scientist in the
booth to access the tech paneI on the waII so you can
steer the giant robot through the Iasers and smash the
controIs on the waII on the other side.
I
I f|âf I8II f|âf â8Iâ
Bomb the metaI grate
on the waII, then super-
jump into the aIcove beyond
for a LEGO canister.
2
I f|âf â II8II II f|âf â8IIâ
Bomb the Iocked door
in the back waII. Use a
character who can withstand
toxins and smash everything
you see. Turn the Ieftover LEGOs
Im projector that reveaIs
a door on the waII for you to
enter. Head into the boardroom
oor
oor
opens up, and some music starts pumping. Jump on the
oor tiIes in the sequence they Iight up, and a picture
opens in the back waII with a red power brick you can
grab. Leave the disco and return to the main room.
4
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8
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Use the Sonic Suit to
break the door to the Iab
and head inside. Rough up
the scientist, then smash aII
the equipment. AssembIe the
Ieftover pieces into a weight
on the nearby tabIe, this
gets Iifted into a tube in the
ceiIing. The weight faIIs and reveaIs a LEGO canister
that awaits you in the next area.
$
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CIimb the bars
up the waII to
the waIkway above.
Smash out the
gIowing yeIIow paneI
on the equipment
nd on the Ieft.
This shuts down the
eIectricaI fence beIow.
Drop down and puII
the Iever, a door in the
right waII opens, and you get a hover car.
$
Jump on the car
and take it for a
spin around the center
of the room, foIIowing
oor
Iights. As you pass
over them, they turn
green. After you turn
aII the Iights to green,
a door opens in the
dome at the room's
center. Head inside and push the turnstiIe to extend a
pIatform in the waIkway against the waII.
6
CIimb the bars
up the waII to the
waIkway above. Cross
the new pIatform to
the right, and smash
out the gIowing
yeIIow paneI on the
nd.
This shuts down the
eIectricaI fence on the
right waII and opens
the door, aIIowing you to move forward.
!
f f ff II |â â8Iâ â8Iâ f|âf f|âf I8II I8II
Put on your Heat
Protection Suit and
cIimb to the top of the red-
hot pipes in the corner. Hit
the yeIIow knob on top to
pop it open. Jump atop the
knob and then into the air for
a LEGO canister.
8
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º6
Step on the
oor switches
in the room's center,
going from yeIIow,
red, and green, and a
giant robot body gets
Iowered into the area.
Smash the controI
behind the body and
use the spare parts
to put arms on your
creation.
Head into the
room behind
those Iegs and grab
a LEGO canister. Get
inside your giant
robot and smash the
Iarge pink eIectrodes
on the equipment
nearby. A secret door
opens up with a Iarge
gun inside. Run to it
to compIete the IeveI.
I
4
Smash the gIass
door on the
buiIding's right side,
and use Two-Face to
go inside. Cross the
green ooze on the
oor and puII the
Iever in the area's
rear to move some
equipment back in the
main room. Return
there and buiId a giant Ieg with the pieces.
Head to the
gIass waII on
the buiIding's Ieft
side, and use your
mind-controI on a
scientist to make
him puII a Iever, this
drops more LEGOs in
the main room. Put
these together to form
another Ieg.
2
$
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I
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The FREEZE CANNON, the VINE SEEDS, the SUPER
LASER and THE KEY, aII pieces of a gIorious puzzIe. Put
them together, and what have we got7
The GOTHAM GOLD RESERVES!
Our prize awaits.
B|99|08 f8|II|80
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Run aIong the
cIiff waII to the
right untiI you see
some rungs on the
side. Jump over the
edge and grab the
LEGO canister. Use the
pieces on the ground
x the Iadder so you
can get out of there.
I
Use your mind
controI on the
guy in the gated
area on the right.
Make him smash
the objects near the
fence, and assembIe
the Ieftovers into a
bomb. Once the bomb
expIodes, the gate is
destroyed and you
x the
tractor with Ieftover parts.
xed
backhoe out of
the gated area and
next to the nearby
waII. Jump out of the
vehicIe and grab a bar
on the waII. Work your
way up the bar to a
Iedge above. AssembIe
nd into
a zip Iine and a box
on the ground. Destroy a spotIight to reveaI some pieces to
construct into a box. Push the box aIong the checkerboard
pattern and into the waII, then puII the Iever on the waII.
At the buiIding's
Ieft side, shoot
the Iadder on the waII
to Iower it. CIimb to
the Iedge above and
smash what you see.
AssembIe the pieces
into a box you can
oor
and into the waII, then
puII the Iever there.
Use the RiddIer to access the machinery with a question
mark over it to gain controI of the heIicopter beIow. Steer
the chopper to the front door and bIast it open so you can
enter.
2
$
4
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4
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FIy the heIicopter around
the area and destroy
three security cameras on
the waII. After the third one
is destroyed, use a super-
jump character to reach the
bar high on the waII behind
the heIicopter controIs. From
there, jump again to add a LEGO canister to your
stash.
$
Smash aII the
objects in the
room, then assembIe
the pieces near
the back waII into
turnstiIes. Push both
to open the waIIs
beyond the windows
next to you. Use the
RiddIer's mind controI
to move the worker in
the next room Ieft, have him puII the Iever on the waII to
open a door in the right waII for you to enter.
I
â
With your Sonic Suit,
smash the Iarge gIass
window in the back waII.
Next, use your Attract Suit
to pick up 25 LEGO bits from
around the room, and some
metaI pIates appear on the
waII. WaIk up the waII with
the Magnet Suit to a Iedge above. FoIIow the Iedge
around the room to a LEGO canister.
2
Shoot the green
controI box near
the right waII to open
the gate. Head inside
and break everything
you see. Turn the
Ieftover parts into a
huge bIock of goId.
Push the goId aIong
the bIue-and-white
oor untiI you reach
the end. The goId shorts out the Iasers, making it safe for
you to continue.
4
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Hit the switches
underneath the three
pictures on the waII with
your Batarang. AssembIe
the pieces under the third
picture to form a Iever, puII it
to reveaI an aIcove behind the
picture and a LEGO canister.
$
ºº
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Smash aII the
items in the next
room and assembIe the
Ieftovers into a turnstiIe.
Get in the eIevator
that has opened in the
back waII, and have
the RiddIer push the
turnstiIe, then tag over
nd
him on the second
oor
and puII the Iever. A Iadder drops to the Ieft of you and your
partner. Mind-controI the guard in the booth to puII the Iever
on the waII, this opens the next door you need to enter.
$
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Use a super-strong
character to puII the
bookcase off the right waII.
Hidden behind it is a LEGO
canister to grab.
6
I8 f|âf â8 I8II f|âf â8Iâ
Use a bomb to destroy
the big metaI doors
in the Ieft waII and head
inside. Bomb the metaI cage
against the back waII so you
can get the LEGO canister
inside. Smash everything in
the room, and create a stack
oor. Push the stack aIong the
oor untiI the end. With the Sonic
Suit, shatter the gIass waII, then use the stack of goId
to jump to the Iedge on the right waII. Smash the
equipment on the waII, which deactivates the Iasers
bIocking a door in the Ieft corner. BIow the metaI door
off its hinges with a bomb and grab the red power
brick inside.
!
BIast the green
eIectricaI boxes on
both sides of the Iaser
fence bIocking your
way. A metaI paneI
opens in the Ieft waII,
so destroy everything
inside to deactivate the
Iasers. Move into the
next room with Two-
Face, and puII the Iever
on the back waII to open a smaII cIoset. Get behind the box
oor and onto
oor switch. This opens a ceII to the right, enter it and
smash the equipment inside. This shuts off the poison gas
that was bIocking the RiddIer from joining you. AIso smash
rst of four hidden piggy banks in this area.
I
Step on the red
oor switches
on the room's Ieft
side, and your partner
wiII do the same to
open the next door.
Lasers bIock the way,
so shoot the green
controI box on the
back waII to disabIe
them. Smash the
second piggy bank in the corner.
2
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Use the Joker's hand
buzzer to start the
generator and open the gate.
Smash everything inside,
incIuding the third piggy
bank of the area.
$
I8 f|âf II8II II f|âf â8IIâ
Bomb the metaI cage in
the cIoset and coIIect the
LEGO canister Ieft behind.
4
I f|âf II8II II f|âf â8IIâ
Bomb the metaI gate on
the Ieft waII, then smash
naI piggy
bank in the area for a LEGO
canister.
$
Have Two-Face
enter the room
with green goo on
oor, and puII
the Iever on the waII.
This opens the giant
vauIt, smashing the
giant red doIIar sign
oor. AssembIe
the Ioose pieces into
some huge robot Iegs.
Turn the LEGOs in the back right corner into a red bouncy
machine. Get on top and jump untiI you get high enough
to grab a bar overhead, then puII yourseIf up to the Iedge.
nd over the edge, and assembIe the
pieces on the ground into a Iever, puII it to open the
windows to the right.
I
Using mind
controI on the
person inside, have
him smash everything
around him. Use the
Ieftovers to form a
Iadder to cIimb to
the next IeveI, where
you can make him
smash even more
stuff. Put those pieces
together to create a turnstiIe he can push. This opens the
next door, head inside and cIimb down the next Iadder.
PuII the Iever on the waII, and a part from the main vauIt
breaks off, shattering on the ground. Use those pieces to
compIete the robot, and smash the main vauIt and head
inside for a huge payday.
2
â
â
BIow the metaI doors
off the waII with bombs,
and head into the room. Use
another bomb to destroy the
metaI cage on the ground, and
cIaim the LEGO canister.
Use a Sonic Suit on the
gIass box against the waII,
then put the pieces on the waII
nish the metaI siding. Use
the Magnet Suit to waIk up
the side of the waII. At the top,
push the cage over the edge,
shattering it on the ground
beIow. CoIIect the LEGO canister that was inside.
$
4 |I0I8Þ
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If
I
2
$
4
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BANE7 It's the PENGUIN here. The sateIIite dish we need for the
Penguin Transmitter has just been deIivered to THE DOCKS.
sts and my brains, nothing can stop us.
Tear down the city for aII I care - just get me the dish!
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4
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Destroy the
objects in the
rst
of three hidden
carrots of the IeveI.
Use the expIoding
penguins to destroy
the siIver manhoIe
cover and the chain
fence, then continue
into the next area.
Take out the
swarm of cops,
and have Bane toss
their vehicIe out of
the way, then use
a penguin bomb to
destroy the siIver
garage doors. Use
Bane's superstrength
to puII the vehicIe out
of the buiIding. Smash
the objects on the ground and use the Ieftover pieces to
x the big rig. Smash the items next to the garage and
turn the Ieftover pieces into a fan you can ride to the roof.
Smash the tank to reveaI the second hidden carrot.
I 2
6
I02
Drive the big rig
down the docks,
smashing through a
fence, then jump out
to Iand atop the Iarge
container against
the buiIding. Smash
the tank on top to
reveaI the third carrot
and a LEGO canister.
Use Bane to toss the
brown shack out of the area, reveaIing a yeIIow parking
pad underneath. Drive the truck onto the pad to open the
gate to the next area.
$
Use the
expIoding
penguins to destroy
the shiny metaI
equipment in the
corner, reveaIing
another yeIIow
parking pad. Park
the other vehicIe on
this pad to open the
storage container,
where you can grab another LEGO canister.
From the pier's
edge, use the
y to
a Score MuItipIier
pIatform. Use an
expIoding penguin
to destroy the siIver
boat ties, and coIIect
the Ioot that spiIIs
out. FIy to a boat on
the right and use a
strong character to rip the cabin door off and grab a LEGO
canister inside.
4
6
ââ
Use the Sonic Suit to
smash the buiIding's
gIass windows. Head inside
and use a super-jump
character to cIimb the bars
and get a LEGO canister
above.
$
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$
6
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4
Smash the
objects in the
back corner and
assembIe the pieces
into a giant fan. Ride
the breeze to the
Iedge overhead, then
y
to the next pIatform.
Hit the Iadder's top
to send it down
beIow so Bane can cIimb up. Use Bane to toss the Iarge
equipment out of the way.
I
ââ
Use Poison Ivy's green
thumb on the gIowing
pot against the waII, and
some vines grow out for you
to cIimb. WaIk right aIong the
buiIding's upper gutter untiI
you grab a LEGO canister for
your coIIection.
2
I0$
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FoIIow the
upper waIkway,
knocking down
Iadders as you go.
When the waIkway
ends, drop down to
another dock. Hit the
two cannons aIong
the pier, pushing
them to the edge. You
onIy have three more
nd. Use your superstrength to puII a grate
from the street to drain aII the green ooze out of the way.
$
I8 f|âf I8II f|âf â8Iâ
Break open a water
container near the back
buiIding. Use Mr. Freeze to
freeze the water into an ice
scuIpture for you to smash.
4
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use a character who can
bypass security to access
the paneI on the waII, then
head into the private room.
Destroy everything you see
and assembIe the pieces
into a turnstiIe. Pushing it
moves the smaII waIIs in the
next area. ReIease a penguin through a hoIe in the
fence in the Ieft corner, it wiII bounce off the waIIs you
moved. When it reaches the area's center, detonate it
to destroy the gate. Head into the new area and grab
a red power brick.
$
Use an expIoding
penguin to break
the equipment at the
aIIey's end, attach the
pieces on the ground
to the ship to create a
handIebar. Have Bane
grab the bar and puII
the ship to the dock's
end. When the ship
stops, a Iadder drops
down so you can come aboard.
6
Hit the three
cannons aIong
the pier to push them
to the edge. After you
ve cannons
in the IeveI, you get
a LEGO canister. Use
a penguin bomb to
destroy the metaI gate
bIocking your way. In
the storage yard, use
the penguin bombs and Bane's superstrength to get rid of
aII the storage containers, then head through the door at
the end.
!
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4
$
I04
There is a Iarge
eIevator in the
dock's center. Use
Bane to puII the Iever
on the far right waII to
activate part of it. PuII
the Iever on the dock's
Ieft side to bring over
a box you can destroy.
AssembIe the LEGOs
on the ground into
some tubing aIong the waII.
I
I8II f|âf â8Iâ I8II f|âf â8Iâ
Have the Joker activate
the generator on the
dock's right side, bringing
some boats to the harbor
nearby. Use the TechnoIogy
Suit on the tech paneI to steer
a new boat in the water. Move
this vesseI through each barreI
gate in sequence from right to Ieft to gain a LEGO
canister.
2
ââ
Use a character who
can bypass security to
access the security paneI on
the waII. Smash everything
inside, then use the Attract
Suit to pick up 25 LEGO
parts. Deposit them in the
Attracto container on the
room's Ieft to form a jukebox. Smash your new toy for
a LEGO canister.
$
Use the Penguin
y to the dock
on the Ieft. PuII the
Iever on the waII,
fuIIy activating the
eIevator. Jump in the
water on your way
back to the main dock
on the right to grab a
LEGO canister under
the IiIy pads against
the back waII.
4
Get in the
eIevator and
ride it up. FoIIow
the pIatform to the
Ieft and over the
water, where you
nd another LEGO
canister. FoIIow the
waIkway to the right.
Put a penguin bomb
through the smaII
hoIe in the fence to drop the fragiIe crate to the dock
beIow. AssembIe the pieces into a radar dish to end the
IeveI.
$
0
I0$
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CATWOMAN, my sweet, wouId you care to join me7
I need your heIp in acquiring something nearIy as
beautifuI as yourseIf.
cent GOTHAM DIAMOND.
A quick jaunt across the rooftops, and the next stage of
our briIIiant pIan wiII be compIete.
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$
6
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AssembIe the
LEGOs on the
buiIding's right side,
oat to the
buiIding across the
way. AssembIe the
pieces on the ground
to compIete a zip
Iine so Catwoman
can foIIow. On the
side of the buiIding
rst of three martini signs that you wiII smash on
this IeveI. PowerfuI fans bIock your path, so drop to the
y over to the right. PuII the Iever you
nd to turn off the fans so Catwoman can join you again.
I
I f|âf II8II II f|âf â8IIâ
I f|âf â8 II8II II f|âf â8IIâ
Use Super Strength to
Iift the box out of the
way, then attach the metaI
pIates to the waII and use the
Magnet Suit to cIimb to the
top. Jump to the Iedge on the
buiIding to the Ieft, and knock
out the windows. CIimb inside
for a LEGO canister.
Use Poison Ivy to grow
some pIants out of the
pots next to the waII. Jump
from the pIants' tops to the
roof above, where you can
grab the LEGO canister.
2
4
Use Catwoman
to access the
security paneI on the
waII to open the gate.
Super-jump up the
next Iedge and break
everything around you.
AssembIe the pieces to
form a box, push it over
the edge. AssembIe
the new pieces into a
oat up to your IeveI. Bomb the
equipment on the right side, and assembIe the pieces into
an eIevator with which to reach the next roof above.
$
I06
Step on one circIe
switch on the
ground whiIe your
partner steps on the
other, this activates
a Iarge fan farther on.
FaII over the edge of
the roof across from
the circIe switches, and
grab a LEGO canister
before creating a
Iadder to get back to where you came from. Move to the fan
y to the rooftop on the
right. Destroy this IeveI's second martini sign.
Break the
equipment and
assembIe the Ieftovers
to form a turnstiIe,
push the green side to
raise an eIevator for
the Penguin.
6
$
!
A giant fan bIocks
your path and
bIows you off the
buiIding's edge. As
soon as you go over,
push Ieft to Iand on
a baIcony. Break the
boarded-up window
and puII the Iever
inside to point the
fan upward. Jump in
the breeze and ride it to the next rooftop. Run to the right
naI martini
sign, this earns you a LEGO canister. PuII one of the Ievers
(your partner wiII puII the second) to free the giant statue.
Push the giant statue off the roof to break open a passage
beIow to faII in.
º
ââ
Use the Magnet Suit to
cIimb the metaI chute on
the buiIding's Ieft side, and
grab the LEGO canister on top.
8
When you see
four red Iights on
the ground, a poIice
ies in for
ies
overhead, step on the
oor switches to
turn them green, this
opens an air vent right
next to the switches.
Do this enough times
to bring the chopper crashing down. AssembIe some
LEGOs against the right waII into a Iadder you can cIimb.
Run behind the gIass roof for a LEGO canister.
|I0I8Þ
I 2
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4
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6
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Use a strong character to
push a cart in front of the
Iasers, disabIing them. Smash
out the door in the waII, and
use your superstrength again
to puII a cart out and push it
forward, disabIing another set
of Iasers. Super-jump from the
cart's top and over more Iasers. PuII the Iever on the
waII, then use the Sonic Suit to destroy a gIass case
nearby for a LEGO canister.
I
DoubIe-jump
to the bars on
the back waII, and
use them to get over
the Iasers bIocking
the way. Smash the
orange controIs on
the other side to
deactivate the Iasers.
Send a penguin bomb
through the hoIe in
the purpIe fence to bIow up the controIs on the other
side, opening a gate. PuII the Iever to deactivate another
Iaser barrier near your starting Iocation. Head to that
newIy opened room, which contains dinosaur bones. A
LEGO canister is there for you to grab.
2
I f|âf II8II II f|âf â8IIâ
Use the Attract Suit to
pick up 25 LEGO bits and
deposit them in the Attracto
canister to form a heIicopter.
FIy your chopper over the
fence and Iand it on the mini-
heIipad against the right
y the chopper
across the room to Iand on a second pad and reveaI
the red power brick. Destroy the container with your
heIicopter's bombs. Now you can grab the red power
brick.
$
Ride the dinosaur
skeIeton through the
brown crates bIocking
the way. FoIIow the
haIIway to the right
and cIimb up the bars
on the waII to reach
the stairs. FoIIow the
upper haIIway to the
Ieft, and assembIe the
pieces in the aIcove to create a turnstiIe you can push.
Keep pushing to move some equipment aIong a conveyer
beIt untiI it bIocks the Iasers. Have your partner run past
oor switch,
then keep pushing to move the equipment untiI it bIocks
another set of Iasers. Now you both can move forward.
4

Use a strong character
to toss some equipment
away from the waII. Super-
jump to a Iadder on the waII
and cIimb to the waIkway
above. FoIIow the traiI to
the Ieft and grab the LEGO
nd. With your
Sonic Suit, destroy the gIass cases in the room beIow.
Turn the Ief re
a shot at a caged LEGO canister, which faIIs to the
ground. Pick it up to add to your stash.
$
DoubIe-jump over
the next set of
Iasers, then smash the
controIs on the waII
to disabIe them so the
Penguin can foIIow.
DoubIe-jump to the
Iadder in the room's
back Ieft corner, and
smash the picture
on the waII. Use the
nish the Iadder so the Penguin can cIimb up.
Smash out the next picture and puII the Iever that was
hidden beneath to raise a waII in the room's center. GIide
to a Iedge on the room's right and puII a Iever to raise
another waII in the center. Put a penguin bomb through
the hoIe in the waII at the room's center. The penguin
bomb wiII bounce off the waIIs you created and detonate
on the equipment in the back, ending the IeveI.
6
I08
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The BIRD and the CROC, together at Iast.
What7 You want me to CLEAN YOUR TEETH7 Ugh!
Wait. What's this7 Cops! You hear them7 Ha! They
forget, we're creatures of WATER. Let's get out of here!
B|99|08 f8|II|80
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$
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If
PuII up to the
purpIe torpedo
dispenser aIong the
waII and grab three
bombs. Approach
the gun guarding the
gate, when the purpIe
reticIe appears over
re a torpedo
to bIast through the
gate. Destroy the
three fueI tanks in the area to get a LEGO canister.
I
When you get
cIose, a purpIe
reticIe appears over
oating
in the green sIudge,
re away. The green
goo disappears,
Ieaving behind a
LEGO canister for
your coIIection. Fire
another torpedo at
the gate in the back waII to destroy it. Grab three more
torpedoes, then move on to the next area.
2
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use the Batboat to grab
a bomb from the bomb
dispenser on the area's Ieft
side. Drag it across the water
to the harbor's right side.
When you see the yeIIow
reticIe on the gate, reIease
the bomb, destroying part
of it. Grab another bomb to destroy the rest of the
gate. Speed into the area beyond and grab a LEGO
canister.
$
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4
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6
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8
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If
Use your bombs
to destroy
the three green
and yeIIow barreIs
dumping toxic
poIIutants into the
harbor. After the
Iast one is gone, the
toxic spiII disappears,
making it safe for you
to continue. Head to
the area's back right corner to grab a LEGO canister by
destroying some boats.
I
Go underwater
with the Penguin's
submarine, then head
under the purpIe fence
bIocking your way.
Steer your craft into
the switch aIong the
back waII to turn it
green and open the
gate you just drove
your sub under. Tag
oat through the toxic water to hit
another waII switch, this opens a torpedo dispenser in the
other area.
Destroy the buoy
in the area's
front right corner to
rst secret
item. Next, get a fuII
head of steam, then
move up the ramp
aIong the connecting
area, adding a
LEGO canister to
2
$
Two turrets bIock
your way to the
next area, use more
bombs to sink them
to the bottom of the
harbor, then open the
gate.
4
your coIIection. Destroy a second buoy, then use your
torpedoes to eIiminate more toxic barreIs, cIeaning up
the area.
Two green
switches are on
the waII. Wait for the
spotIight to pass by,
then speed in and hit
the switch to open
part of the gate in the
waII. Hit the other
switch to open the
gate compIeteIy.
$
Destroy the
remaining three
oating buoys in the
area and you get a
LEGO canister for
your troubIe. Use your
bombs on the three
turret guns to open
the gate to the next
IeveI.
6
II0
Use the Croc's
vehicIe to destroy
the boat. Grab a LEGO
canister hiding in the
green toxic water.
!
I f|âf I8II f|âf â8Iâ
Use the Batboat to drag
some bombs into two
switches on the area's right
side, making a crate drop in
the water. Destroy the crate
and grab the LEGO canister
inside.
8
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I
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ââ
Use Robin's speciaI
torpedoes to destroy the
brightIy coIored gate in the
right waII. Head into the smaII
nd a LEGO
canister. Destroy the fence to
the Ieft and grab a red power
brick hidden in an aIcove.
I
Use KiIIer Croc
to speed through
the green ooze in
the back Ieft corner
to hit the switch on
the waII. This opens
a bomb dispenser for
you to access. Use
your new bombs on
the barreIs of sIudge
in the Ieft corner to
make the ooze disappear. Grab the LEGO canister Ieft
behind aIong the Ieft waII.
2
Grab some
torpedoes from
the dispenser on the
back waII. CircIe around
the Iarge boat in the
re
your torpedoes when
you see a purpIe reticIe
appear on it. When you
run out of torpedoes,
return to the dispenser
for more. Keep bIasting the Iarge
boat untiI a spotIight appears
near the back waII and the
bomb dispenser bIows up.
Then get the spotIight to Iock
re its missiIes.
Drive cIose to the Iarge boat
to confuse the missiIes into
hitting it. A few missiIes to it
wiII sink it.
$
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app
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t to
mis
e b
es i
es
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If
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Bah! My beIoved feIine companion, stoIen!
What's that7 RESCUE HER7 But - the operation! My.
my beautifuI machine! Risk it aII7
Yes, yes, of course she's worth it. I was just. waiting
for the right moment.
B|99|08 f8|II|80 9!08f B0ÞI f8â8âf!I89
Run KiIIer Croc
through the toxic
ooze and smash the
objects on the other
side. AssembIe the
pieces on the ground
x the Iarge piece
of equipment, then
puII the Iever to
activate it.
I
I f|âf I8II f|âf â8Iâ
Use the Magnet Suit to
cIimb the metaI waII and
coIIect aII the vaIuabIes on the
Iedge above.
2
Use KiIIer Croc
to rip the door
y
across the water to
the pIatform on the
Ieft. PuII the Iever on
the equipment to get
it started, then smash
aII the objects around
you. AssembIe the
pieces into a Iadder
Ieading to a Iedge above that you can use to get back.
4
With an expIosive
penguin, destroy
the manhoIe, then
jump inside with
KiIIer Croc. FoIIow the
path to the right and
through some ooze
untiI you grab the
LEGO canister.
$
|I0I8Þ If
If
I
$
6
!
2
$
4
|I00 fâ8|9!I8
I8II f|âf |I00
fâ8|9!I8
If
II2
Jump in the
yeIIow tube and
you pop out the one
above you. AssembIe
the pieces on the
ground to form the
rst haIf of a zip
Iine. FIoat across the
room to the Ieft and
assembIe more pieces
to create the second
haIf so KiIIer Croc can cross. Jump in the green tube to
end up on the Iedge above. Smash the red waII around
the corner and jump in the red tube inside, and you'II
come out the red tube to the right. FoIIow the path and
use KiIIer Croc to rip off the tube's end so you can get
inside.
$
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use the Joker's hand
buzzer on the generator
re it up, opening a gate
for you to enter. Smash the
objects inside the room and
assembIe aII the LEGOs into
some musicaI instruments.
After you get the band back
together, a LEGO canister appears.
6
ââ
Use the Heat Protection
Suit to get past the red
steam near the red pipes to
enter a secret room. Push the
equipment to the back right
nd,
and push the green turnstiIe
in the room's center. Jump
into the stream of water coming out of the equipment
nd.
Repeat this process with the other corners of the
nd vaIuabIe studs.
!
|I0I8Þ
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fâ8|9!I8
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I
2
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Smash aII the
objects scattered
around the sewer
oor, then assembIe
the pieces into a
giant riding crocodiIe.
Jump on that giant
croc's back and ride
it through the debris
bIocking the tunneI.
As you ride down the
ve teIevisions in the water to get a
LEGO canister. Enter the bIue door at the sewer's end.
I
I f|âf I8II f|âf â8Iâ
Use the Sonic Suit to
shatter the door at the
top of stairs on the Ieft. PuII
the Iever inside and the ramp
outside turns into stairs you
can cIimb. Enter the Score
MuItipIier room at the top
of the stairs and snatch the
LEGO canister.
2
Use KiIIer Croc
to puII the grate
off the vent in the
waII. Break open the
manhoIe cover and
jump in. FoIIow the
water tube to an
upper waIkway. Run
to the Ieft waII and
puII another grate out
of the waII. Send an
expIosive penguin into the bottom vent, and detonate
it when it reaches the shiny metaI bars on the waIkway
above you. AssembIe the pieces that drop to the ground
into a giant fan that you can ride to the next area.
$
Smash the door
to the far Ieft staII
and the toiIet inside
for a LEGO canister.
Head through the
red door to the next
room, then use KiIIer
Croc to puII the safe
out of the waII. Jump
from the safe into the
pen against the waII.
Step on the circuIar switch to open a red door near the
right waII that you can enter.
I
|I0I8Þ
If
If
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nto a giant fan that you can ride to the next area.
II4
I8 f|âf I8II f|âf â8Iâ
Use the Sonic Suit to
destroy the watercooIer
tank, then smash the rest
of it and everything eIse in
the bathroom. AssembIe the
pieces into a cannon that
breaks the bathroom mirror,
reveaIing a room beyond.
Head into the secret room and smash aII the yeIIow
piping. With a strong character, puII the bIue equipment
across the room. GrappIe to the Iedge nearby, where
you can gIide over to the top of the equipment you just
moved. From there, gIide to the next Iedge and use the
TechnoIogy Suit to raise the eIevator to the Ieft. GIide to
the eIevator's top and from there to the next Iedge. Grab
the red power brick.
2
â
Use the Attract Suit to
gather 25 LEGO bits
from around the rooms, then
deposit them into the Attracto
container. This creates a LEGO
canister for you to grab.
$
ââ
Use a character who can
bypass security to open
the door in the back Ieft
corner, then head down the
stairs. Break aII the objects,
and use the spare pieces to
x the two vehicIes. Drive
the repaired vehicIes over
the yeIIow parking pads in the back Ieft corner. Use
Mr. Freeze to chiII the water puddIe in the front Ieft
corner, then smash it to reveaI a bike. Ride the bike
over the third parking pad to get a LEGO canister.
4
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4
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PuII the door
off the ceII and
smash everything
inside. AssembIe the
pieces to create a
Iarge fan that bIows
toward the upper
waIkway. PuII the
Iever on the right
waII to open the ceIIs,
then use an expIoding
penguin to bIast open the siIver doors. Stand on one of
the red switches beyond whiIe your partner steps on the
other, this aIIows you to proceed to the next area.
CIimb the Iadder
on the room's
oat
to a pIatform across
the room. PuII the
Iever, then assembIe
the pieces that faII
oor into a
bomb. Push the bomb
over the edge, and
it wiII roII across the
room and bust open the ceII on the buiIding's other side,
freeing Catwoman.
I
4
After you enter
the new area,
ghting off a mob
of poIice, head to
the detention area's
right side and use
your superstrength
to puII a ceII door off
the hinges. Enter the
Score MuItipIier ceII
and grab the LEGO
canister.
$
I8 f|âf I8II f|âf â8Iâ
Use the Magnet Suit to
waIk up the Ieft waII.
When you reach the Iedge
at the top, grab the LEGO
canister.
2
II6
!8I fI800|8 fâ!W0Bâ8
The time has come. Our perfect team has buiIt my
perfect dream. Brick by brick - a tower into the sky,
unIeashing PENGUINS across the city.
DON'T SNICKER! Let's just say, they'II be a BLAST!
Eh7 YES, OF COURSE I MEAN THAT THEY EXPLODE.
Now! To Work!
B|99|08 f8|II|80 9!08f B0ÞI f8â8âf!I89
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Skate on the thin ice
to crack it apart. Use a
swimming character to dive
to the pond's bottom and
puII the Iever. This opens the
door to the shack nearby,
enter it for a LEGO canister.
2
ââ
Use a toxin-resistant
character to swim in
the poIIuted water near the
entrance, and smash aII the
objects in the area. Use an
Attract Suit to pick up enough
LEGO bits to put in the
Attracto container. When the
shing poIe is formed nearby and
sh appear on the ice. Use the poIe to
sh in the
shing
ve bIue
sh in the bIue tub, and you get a red power brick.
$
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8
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â
rst of three
frozen igIoos of the IeveI,
near your starting Iocation.
Decimate aII the objects
in the area, and smash
the brown trees. Use Ivy's
speciaI abiIity to grow pIants
in the pIanters, then doubIe-
jump over the fence and into a Score MuItipIier area
for some studs.
I
II!
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Super-jump your
way up the ice
waII to reach the
Iedge above. Use
the Ioose pieces you
nd to form a Iadder
on the waII so the
Penguin can join you.
Destroy the IeveI's
second igIoo, then
gIide over to a path
on the right. Hop aIong the rectanguIar pIatforms, making
them faII in the water beIow, untiI you reach soIid ground
on the other side.
4
I f|âf I8II f|âf â8Iâ
When breaking the
hydrants, use Mr. Freeze
on the water that comes out.
This freezes it, aIIowing you to
super-jump atop the ice and
over the fence. Use the Sonic
Suit to break everything you
see for some nice Ioot.
$
I f|âf II8II II f|âf â8IIâ
I f|âf II8II II f|âf â8IIâ
Use the Magnet Suit to
waIk up the buiIding's
metaI side. Use a strong
character to puII the paneI
off the waII, and then use the
Joker's hand buzzer to start
nd.
A grappIe area appears to
the right. Hang on and some equipment moves you
around a giant neon face of the Penguin and right into
a LEGO canister.
Use the Sonic Suit to shatter the gIass waII, then
jump inside for a LEGO canister.
6
From the Iedge,
oat over to the
Iarge bIue fan, tag
over to Catwoman,
and have her puII the
Iever to get it working.
When the Penguin
oats up to the next
Iedge, send a penguin
bomb through the
smaII hoIe in the waII.
It expIodes on a Iedge above, sending debris crashing
to the ground. DoubIe-jump up the cIiff waIIs and push
aII the frozen objects off the edge. After smashing
everything on the ground, put the pieces together to form
a buIIdozer.
8
!
Get in the dozer
and smash the
third igIoo at the
traiI's end, to the
right. Then smash the
ice at the traiI's Ieft
side and assembIe
x the
Iarge pump. Jump on
the green switch to
ate a bridge across
the water. Now drive the buIIdozer over the new bridge,
smashing through an ice waII, and park it on the white
eIevator pIatform. Use the pieces on the ground to form
a Iever you can puII to raise the eIevator. OuickIy jump in
the buIIdozer and smash through the ice covering the exit
before the eIevator drops back down.
º
III8II II f IIâ
Super-jump up to the
Iedge on the right and
use a bomb to bIow up the
equipment against the waII.
Use the Ieftovers to form a
handIe on the nearby cage,
then puII it off using a strong
character. Access the security
paneI and have a grappIe character ride the Iift on
the Ieft to the hiIItop. SIide down the hiII, crossing
through the markers as you go, then ride the Iift back
up to do it again with the other set of markers. A nice
LEGO canister is your prize.
I0
II8
Use your bombs
to free the metaI
seaI statues, and
ride them around
the room, smashing
everything around,
x the bIue and
oor. Push the
oor
to the end, and it wiII
meIt the ice bIocking
a smaII aIcove. Have Catwoman access the security paneI
on the waII to open the exit door.
I
Past the door is
a snowy, sIippery
sIope. SIide aIong the
right side and pass
through three ski
gates. Pass through
two more on the Ieft
side, and you earn a
LEGO canister.
4
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use the Sonic Suit to
shatter the circuIar
window, and a great white
shark appears. LuckiIy it just
brings a LEGO canister for you.
2
ââ
Jump over the green
ooze on the room's
right side, and use a
strong character to puII
the equipment off the waII.
oor
switches. After you and your
partner stand on the other
two switches, a LEGO canister is yours.
$
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4
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Use a bomb to
destroy the metaI
cap on the Ieft waII,
then assembIe the
pieces into a bounce
pad. Have Catwoman
super-jump into the
air to grab a LEGO
canister.
I
At the area's
center is a giant
Iaser shooting a ray
at the waII. Push
the Iaser's green
handIe to the right
to turn it. Direct the
ray at a target on
some equipment on
the next IeveI. After
rst
piece of equipment, keep pushing the handIe and aim the
rst.
2
When a spotIight
shines down on
you, stand next to the
second Iaser at the
area's center, which is
frozen in ice. A bomb
drops, shattering the
ice, so watch out.
AssembIe the green
pieces on the ground
into a handIe you can
push. Aim the Iaser at the two targets on the right side of
the room this time.
$
Use Catwoman
to doubIe-jump
to a bar on the right
waII, making some
stairs in the snowy
hiII. Tag over to your
partner and move to
the next IeveI. Make
your way around
the area to the Ieft,
smashing everything
as you go. AssembIe some pieces at the end to form a zip
Iine Catwoman can use to reach you. Head to the area's
center and puII some Ievers to successfuIIy compIete this
IeveI.
4

Use Mr. Freeze to make
some ice on the area's
right side. Push the ice against
the waII, then have a super-
jump character get on top.
PuII the Iever to Iower a cage
from the ceiIing. Bomb it open
and grab the LEGO canister
inside.
$

Use the Water Suit and
jump in the water. Move
oating
there and rise inside it for a
LEGO canister.
6
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4
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6
I20
!8I 10KI8 8â8|If 00|88
HarIey, can I teII you a joke7 COMMISSIONER GORDON.
He. He thinks he runs the city! HA HA HA!
But Gordon can get us the Batman. He'II run straight
into our trap. Be sure to shout "SURPRISE!"
B|99|08 f8|II|80
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4
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Use a strong character
to push the heavy
container to the waII, then,
with a super-jump character,
get on top of the equipment.
From there, doubIe-jump to
the Iedge on the buiIding
on the Ieft side. Run into an
aIcove for a hidden LEGO canister.
I
Þ0 #0I F4// /#I0 I0f Þ486 Þ/8If W4If8 08 f0#'// Þ/f 4
0088/f/f W4If8f Þf4I0!
Use HarIey Ouinn
to super-jump to
the upper waIkway of
the nearby buiIding.
Push the green
turnstiIe to open a
door beIow. Tag over
to the Joker and jump
on the second haIf of
oor Iever,
opening a door above
rst haIf
oor Iever to raise a second door above
you. Tag back to HarIey Ouinn and destroy the power
generator on the waII.
2
AssembIe the
LEGOs on the
ground to form a
Iever, then tag back to
the Joker to assembIe
more LEGOs into an
expIosive canister. Tag
back to HarIey Ouinn
and jump on the
Iever to detonate the
canister, then jump
oor switch to Iower a waII beIow you.
Tag to the Joker and jump on the yeIIow pIatform on the
waII. After HarIey Ouinn moves forward, jump on the next
yeIIow pIatform and wait for her to move forward again.
$
I2I
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f8|Bâ0âBI9.f0B
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Use your Sonic Suit to
shatter the gIass door
in the waII at the upper
waIkway's end, run into the
room beyond for a LEGO
canister. Head down the
boardwaIk to the Ieft and use
Mr. Freeze's ice gun on the
bIue water particIes in the air to freeze them over. This
rst of three hidden ice-cream cones.
4
I8 f|âf II8II II f|âf â8IIâ
Destroy the boards
bIocking the entrance
to the distant buiIding, run
inside and bomb open the
door in the Ieft waII. Shoot
everything you see and head
to the machine in the back
room. AssembIe the Ioose
pieces on the ground into a Iever you can puII. This
nd another
LEGO canister.
$
The next buiIding
on the boardwaIk
is Iocked. Head to
the right of the shop
and use your eIectric
hand buzzer on the
generator to open
the pIace. Run inside
and wreak havoc on
the pIace. Destroy
everything you can
and coIIect the goodies that spiII out.
6
I f|âf II8II II f|âf â8IIâ
AIong the boardwaIk's
edge is another icy patch
oating water particIes.
Use Mr. Freeze to bIast
those particIes and uncover
a second hidden ice-cream
cone.
!
Use your hand
buzzer on the
generator next to the
Ferris wheeI controI
room. CoIIect the Ioot
inside, then bIast your
way into the Ferris
wheeI area and jump
in the red cart. HarIey
Ouinn wiII activate
the ride, sending you
skyward. Jump on the roIIer-coaster tracks and foIIow them
to the Ieft. Wait for HarIey to get in the red cart, then jump on
oor switch to bring her up to the coaster with
you. DoubIe jump HarIey Ouinn to get the LEGO canister on
the tracks. FoIIow the tracks through the tunneI on the right.
8
I8II f|âf â8Iâ I8II f|âf â8Iâ
Use Robin's Magnet Suit
and cIimb the metaI waII
to the waIkway above. PuII
the Iever on the Ieft waII to
open the nearby doors. PuII
the Iever in the right door
to open a secret door in the
buiIding, which is hiding a
LEGO canister. PuII the Iever in the Ieft door to faII to
the ground beIow. Stand in the circIe beIow the secret
door you opened and use a grappIing Iine to snag the
LEGO canister above you.
º
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4
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FoIIow the tracks
down a steep
drop, then use HarIey
Ouinn to jump on
the Iadder to reach a
waIkway above you.
PuII the Iever on the
waII to Iower the
Iadder so the Joker
can foIIow. CIimb the
next Iadder to access
another waIkway. AssembIe the LEGOs on the ground.
This forms some raiIs aIong the wooden beams as weII as
Iots of studs.
I
I f|âf I8II f|âf â8Iâ
Use the DemoIition Suit
to destroy the shiny
metaI equipment, Ieaving
behind some Ioose LEGO
pieces. Put them together to
form a grappIing area, then
grappIe to the Iedge above.
Use the Magnet Suit to cIimb
the metaI waII. Run aIong the Iedge at the top and
nd.
2
From the
pIatform with
the Iever, jump off the
edge and foIIow the
oating studs
to another waIkway.
Use the hand buzzer
on the generator to
re it up. Stand on the
smaII yeIIow pIatform
nearby as it rises to
the roIIer-coaster tracks above. Smash the wooden pIanks
bIocking your way, then assembIe the Ioose pieces on the
ground. This forms a pIatform and zip Iine for you to cross.
$
Destroy aII the
equipment on
the ground and
assembIe the pieces
into some green raiIs
for you to cIimb.
CIimb the Iadder and
use HarIey Ouinn to
jump up the next two
waIkways, puII a Iever
to Iower a Iadder.
Tag to the Joker and jump to a pIatform on the right. Use
the joy buzzer to activate the generator. This starts the
roIIer coaster that runs aIong the tracks, and it smashes
through a tunneI on the right. Drop to the track beIow and
foIIow that coaster!
4
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From the roIIer-coaster
ying
character to reach a Iedge
on the right, where you can
grappIe to the tracks above
you. FoIIow the tracks to
the Ieft, coIIecting studs and
using a bomb to bIast the
nd
on the tracks. SIide down the tracks-push to the
right when the tracks run out so you Iand safeIy on a
pIatform.
$
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I
2
$
4
$
6
!
I8 f|âf I8II f|âf â8Iâ
Bust up aII the cans
and crates you see, and
coIIect the goodies that spiII
out. AssembIe the Ioose
pieces on the ground into a
Iarge water gun, then jump
on the circuIar Iever three
re out three bIasts
oating water
particIes. Use Mr. Freeze to turn that water into the
third Iarge ice-cream cone, reveaIing a LEGO canister.
I
IIâ
Destroy aII the LEGO
equipment in the area,
then use the Attract Suit to
coIIect Ieftover LEGO bits on
the ground. When you have
25 pieces, deposit them in the
Attracto container. This forms
a car in the fenced-in area to
the right. Now use the TechnoIogy Suit and access the
green tech paneI next to the metaI fence to drive each
nishing area. You
receive a LEGO canister for your troubIe.
2
Wâ|K!880008
I24
I8 f|âf I8II f|âf â8Iâ
CIimb the stairs to access
the upper waIkway of
the buiIding nearby. Run to
the duck tank, and use the
Water Suit to sink to the
tank's bottom, grab the LEGO
canister there.
$
I f|âf II8II II f|âf â8IIâ
Get into the ice-cream
nd on the right
side of the boardwaIk and
drive it to the gIass garage
door to the merry-go-round's
Ieft. This opens the door,
aIIowing you to grab a LEGO
canister inside.
4
Move down the
boardwaIk to the
right untiI you reach a
broken-down merry-
go-round. Use your
eIectric hand buzzer
on the generator to
the right to get the
thing spinning again,
coIIect the studs that
spiII out.
Destroy the
equipment at the
boardwaIk's edge,
aIong the waterIine,
and assembIe the
LEGOs into a cannon
res at a nearby
shop, destroying
the door. Enter the
buiIding and obIiterate
nd,
you'II then see bIue, red, and yeIIow bIinking Iights. Run
outside to the shop's right and jump on the circuIar Iever
at the center, then the Ieft, and then the right. Stepping
on aII three activates a Iever on the right. PuII this to open
a gate in the right waII, aIIowing you to continue.
$
6
There's
Commissioner
Gordon. Say heIIo
with a few hits to his
face. He doesn't Iike
that and takes off
running whiIe sending
in reinforcements to
ght you. Use your
hand buzzer on the
generator next to the
crane to get it working. CIimb the Iadder and get inside.
Pick up the pink teddy-bear bomb with the crane and
drop it on the poIice van. After it bIows up, return to the
ground and throw a few more punches at the commish.
When he retreats and sends in another van, get in the
crane again to bIow it up. Repeat this process untiI you
naIIy have Commissioner Gordon right where you want
him, and the IeveI is over.
!
I2$
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When wiII that caped goon Iearn to LIGHTEN UP7
ight over the city. Don't you,
Scarecrow7
So many obstacIes to send Batman crashing to the
ground. I'm. I'm so EXCITED!
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$
4
$
6
!
Destroy aII the
machinery on the
rooftops, incIuding
rst of 10 brown
water tanks.
Use the
heIicopter to puII
the tower's top off
the buiIding. Grab the
LEGO canister that
was inside.
I
4
Take out more
equipment
to reveaI a bomb
dispenser against the
back buiIding. With
the heIicopter, grab a
bomb and drag it into
the gate in between
the two buiIdings
to the right. This
destroys the gate,
opening the way for you to move forward.
2
f|âf I8II f|âf â8Iâ
In the map's next area is
a missiIe dispenser on
the back waII. Use a super
hero aircraft to grab some
missiIes, then head back to
the section you came from
re at the metaI beams
that have a Bat-SymboI. The
gate shatters. Use the Batcopter to shoot the four
Iights, then grappIe the area where you see the bIue
reticIe to reveaI a LEGO canister.
$
I26
Continue to
smash everything
on the rooftops, and
nd a torpedo
dispenser. Use the
torpedoes to bIast the
Iarge turret gun on the
back buiIding. After a
few hits, the Iarge gun
res at the
gIass waII to the right,
shattering it so you can move on to the next area.
!
Destroy the
heIicopter pad on
the area's right side
before the heIicopter
takes off, this is the
ve hidden
around the IeveI that
you must destroy
in order to get a red
power brick.
6
|I0I8Þ If
I
2
$
4
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After reaching the
new area, shoot
everything on the
rooftops, incIuding
two more brown
water tanks and
two more heIicopter
pads. In this area
rst of three
purpIe spinners that
wiII need to be shot
rst of three to reveaI
the Joker's face. After aII three are reveaIed, shoot the
purpIe siIos that pop up and coIIect a LEGO canister when
naI siIo is destroyed. Switch to the heIicopter and
nd. Head to the
area's start and bomb the equipment there. This destroys
I
A Iarge gun tries
to shoot you out
of the sky. Grab some
powerfuI torpedoes
from a dispenser on
re at
the gun untiI the skies
are friendIy again.
Head for the Iarge
barrier on the right
buiIding and shoot
ring untiI you destroy
the barrier so you can move forward.
2
FIy around the
area and destroy
three more super-
secret brown water
tanks. Grab a bomb
rst section
and bIow up the
metaI door in the back
buiIding. Shoot the
three green baIIoons
oat out to get a
LEGO canister.
$
oating in
its breeze faIIs down for you to nab.
I2!
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Use the Batwing to grab
some missiIes from the
re away at
the debris bIocking the path
aIong the back buiIding. After
cIearing the debris, use the
heIicopter's tow Iine to grab
the equipment and puII it to
the side. Now you can head past the equipment and
snag the LEGO canister.
$
Grab a torpedo
from the
dispenser and bIast
the Scarecrow
biIIboard in the front
right corner. Head
into the space beyond
and take the LEGO
canister in the back
right corner. With the
heIicopter, grab a
nd and return to the main
area. Use your bomb and your guns to bIast apart the
brick waII aIong the buiIding to the right. After the waII is
gone, bIast another heIicopter pad and two more brown
y to the next area.
4
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2
$
4
rst
brown water
tower of the area,
then the purpIe and
green biIIboard on
the area's Ieft side
to reveaI a hidden
nd
a missiIe and bomb
dispenser inside.
I
I f|âf I8II f|âf â8Iâ
Switch to the Batwing
and stock up on missiIes
from the dispenser. Shoot
the raiIings by the train
track in the area's rear, then
torpedo the Bat-SymboI
to break the equipment,
causing a train wreck. Use
a heIicopter to grab a bomb and drag it into the
train's siIver carriage. After the train bIows up, a LEGO
canister is yours for the taking.
2
I28
I8 f|âf I8II f|âf â8Iâ
FIy to the area's right
side. Using missiIes from
the Batwing, bIast the Bat-
SymboI on the equipment.
After the equipment is
y into the area
beyond and shoot the Iast
brown water tank for a LEGO
canister. Grab a bomb with your heIicopter and drag it
into the metaI cage at the new area's center. After the
cage bIows up, a LEGO canister is yours.
$
Grab a bomb
and drag it into
the equipment on the
back Ieft corner of
the buiIding, a turret
gun then appears.
Grab another bomb
and drag it into the
equipment in the back
right corner to make
another turret gun
appear. Use the Scarecrow's Iarge torpedoes on the turret
ying
around the area. After enough hits, you bIow the aircraft
out of the sky and win.
4
I2º
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WeII, that PLANE CRASH was quite a thriII, don't you think7
Now, where are we7 Ah! GOTHAM ART GALLERY.
BeautifuI, Scarecrow. Just beautifuI!
No, no, no - not the paintings. My IoveIy grinning face!
He he he!
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2
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4
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If
AssembIe the
LEGOs aIong
x
the generator, then
sIide the brown
piIIars aIong the
oor
nearby. Stand on the
eIevator whiIe your
partner puIIs the Iever,
this raises you up,
then use the Joker's hand buzzer to raise the eIevator
high enough so you can jump to the Iedge on the right.
I
WhiIe you're on
oor,
smash the bIack rope
ties on both sides of
the ice chunk bIocking
the path heading
down. This drops a
chandeIier, smashing
the ice. Return to the
oor and turn
some Ioose pieces
2
oor, access
the security paneI in the back right corner to open the
door to the next IeveI.
I8 f| f I8II f|âf
Destroy the gargoyIe
atop one of the piIIars on
the room's right side with a
Batarang. Turn the debris into
a Iever, puII it to Iower the
right piIIar, which you can
use to jump to the taII piIIar's
oor
switch there whiIe your partner stands on the other
piIIar's switch. A picture opens in the waII nearby,
reveaIing a LEGO canister for your coIIection.
$
I$0
I8 f|âf I8II f|âf â8Iâ
Super-jump to the
baIcony on the right
waII. Bomb the door on the
oor baIcony, and
put on the Heat Protection
Suit to head inside. Push the
red box into the nook on the
Ieft side of the checkerboard
oor and up to
the green picture on the waII. Next, push the bIue box
oor untiI it is in front of the bIue picture.
And, IastIy, push the red box in front of the red picture
to receive a red power brick.
4
Smash the brown
cart aIong the
right waII and turn
the remains into a
fan. Ride the breeze to
the Iedge above and
smash another brown
rst
of three secret items
of the IeveI.
$
As you head
up the curving
haIIway, bIast the
controI paneI on the
waII behind the set
of Iasers to knock
the Iasers out. Move
into the aIcove for a
LEGO canister. In the
next room, create a
turnstiIe near the right
waII and push it around to open a door in the waII. Use
your hand buzzer on the generator inside to open the
gate to the next area.
6
I8 f|âf I8II f|âf â8Iâ
With a super-jump
character, Ieap to the
high Iedge on the Ieft. Push
oor untiI
the yeIIow baII on top roIIs
off. It shatters on the ground,
Ieaving behind a LEGO
canister.
!
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6
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2
$
4
Smash another
brown cart on the
nd the
IeveI's second secret
item. Using the Joker,
head up the stairs,
go into the room on
the Ieft and puII the
Iever on the waII.
This opens a security
paneI nearby. Break
oor. Smash aII
the tabIes and chairs, and put the Ieftovers on the waII to
form some bars.
I
I$I
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With the Iasers
deactivated, smash
the waIIs that were
behind them. Use the
debris on the ground
x the bIue and
oor. With the
oor compIete, sIide
the brown box to the
waII so your partner
can cIimb up. Smash
nd the third hidden
item, and you receive a LEGO canister. Push the piIIar to the
room's center and cIimb the bars on the waII. Jump to the
piIIar you moved, then have your partner push it cIoser to the
Iedge, from there, Ieap to the Iedge on the right. AssembIe the
nd into a fan that bIows away some toxic gas.
2
Using the Joker,
run up the
stairs on the upper
waIkway's right side
untiI you reach a Iedge.
Form the pieces you
nd into a fan in the
waII, this gets rid of
more gas, opening the
way to the next area.
$
I8 f|âf II8II II f|âf â8IIâ
Use the Sonic Suit to
shatter the brown box,
then grab the LEGO canister
inside.
4
Smash the
pictures on the
right waII, then bash
the equipment next
to the back waII. Use
the Ieftovers to form
a turnstiIe. Push it to
Iower a pIatform you
can jump on and ride
up to the next IeveI.
Smash everything you
nd up there, and turn the Ieftovers into some bars on the
waII. Jump from the bars to the Ianding on the right. PuII
oor beIow. Drop
down and turn those pieces into a generator. Fire it up
with your hand buzzer to open the eIevator to the right,
then jump inside with your partner.
$

With a strong character,
push the door in on
the Ieft waII. Grab the LEGO
canister that was hiding
behind it.
6
Iâ Iâ
Put on the Heat
Protection Suit, and puII
the Iever in the front right
corner under the burning
pipe, this raises a cage off
the center dispIay case. Next,
use your bombs to destroy
the siIver LEGO cage outside
the dispIay case. When aII the cage is gone, use the
Sonic Suit to shatter the gIass case. The scuIpture
inside is a IittIe too artsy for your taste, so smash it
to pieces. Use the Ief nish the Joker
oor, you get a LEGO canister for your
troubIes.
!
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$
4
$
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Smash some
brown crates to
the starting area's
right and use the
remaining boards to
form a ramp on the
back waII. Use the
ramp to hop over
the fence. Smash
everything you see,
then puII the Iever on
the right waII to raise a brown box next to you. Push this
oor to the other side. Use your hand buzzer on
the generator, and the box wiII move aIong an assembIy
beIt to the room's other side.
I
PuII the Iever
again to bring
up another box, push
oor Iike
the Iast one. Activate
the generator again
to send it across
the room. When it
reaches the other
side, it breaks open
and reveaIs a LEGO
canister.
2
ââ
Use a super-jump
character to Ieap up and
grab the bar on the waII. As
you hang on, a waII to the Ieft
rise, reveaIing a hidden room.
Use your mind-controI abiIity
to have the person in the
newIy discovered room step
oor switch, then puII the Iever on the waII.
This reIeases a brown crate on to the main waIkway.
Smash it open for a LEGO canister.
$
ââ
With a super-jump
character, Ieap into the
box at the stack's top for a
LEGO canister.
4
Smash the debris
in the green
ooze's back Ieft corner,
then assembIe the
LEGOs into a box. PuII
the Iever on the waII
to send that box to
the pIatform above.
Get in the crane in
the next pIatform's
back Ieft corner and
use it to pick up the box you made. Drop it on the orange
square on the ground. Use the crane to pick up the box
you sent over earIier on the conveyer beIt, and drop it on
the second orange square on the ground. This extends a
rst part of the room, aIIowing your
partner to join you. Access the security paneI on the waII
in the back right corner to open the exit doors.
$
I$$
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Gah! This is NOT FUNNY! If we don't make it to
Gotham CathedraI, this joke wiII never get its
PUNCHLINE!
Hey, moth man! What's the biggest moth in the worId7
A MAMMOTH!
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2
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4
$
I8II f|âf |I00
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If
Smash the
garbage on the
ground, and assembIe
nd
into a smaII fan. Jump
on top and ride the
gust to the waIkway
above. FoIIow the
waIkway, coIIecting
studs as you go. Using
KiIIer Moth, foIIow
the Iine of studs through the air to another Iedge, where
he can assembIe some LEGOs to create a zip Iine so the
Joker can cross.
I
II8II f Iâ
Bomb the manhoIe
covers on the street.
Jump in and grab anything
inside.
2
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I$4
Use the hand
buzzer to power
the generator in the
buiIding's top to
create a new waIkway.
FIy KiIIer Moth over
the gap and push
the box aIong the
checkerboard pattern
and off the roof. Turn
the debris from the
box into a bomb that expIodes and destroys the waII
bIocking the road, aIIowing you to continue.
$
I8II f|âf â8Iâ I8II f|âf â8Iâ
From the area where you
found the bomb, use a
super-jump character to Ieap
to the Iedge on the Ieft, turn
the Ioose pieces into a bar
on the waII. Super-jump your
way to the bars and then to
the rooftop. Use a bomb to
destroy some equipment. AssembIe the Ioose pieces
into a spout and pIant some seeds in the ground.
Jump on the red handIe to grow the pIants. Smash
the new vegetation and assembIe the Ieftovers into
a giant question mark, and a LEGO canister appears.
x the
equipment on the ground. Push it against the waII,
and a LEGO canister appears.
4
I8 f|âf â8 I8II f|âf â8Iâ
Use your mind-controI
abiIity on the guy in
the cIosed-off room, and
have him smash everything
around him. AssembIe the
Ieftovers into some hanging
bars, have him cIimb them
to get over the waII to the
room's other side. Now have him push the box on the
oor, and out a hoIe in the window.
Use a bomb to destroy the box, and you get a LEGO
canister.
$
Destroy the
container under
the hanging Iadder
and assembIe the
pieces Ieft behind to
create bars you can
cIimb. Use the hand
re up the
generator and ride
the smaII gray Iift to
the rooftop. Run right
aIong the bridge's wooden beams untiI you reach the next
buiIding.
6
â
Use a strong character
to toss away some
equipment by the water,
assembIe the pieces hidden
underneath into a turnstiIe.
Push this to Iower a boat
into the water, then hop on
and take it for a spin through
the buoys. Go around three times to get a LEGO
canister.
!
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Smash the
objects in the
back corner, then use
the Joker to grab on
to the hanging bar.
Your partner wiII step
oor switch,
raising the bar up the
waII. From there, jump
to another hanging
bar and then jump
into an encIosed area. Use the eIectric hand buzzer to
open the nearby gate, spiIIing LEGOs on the ground. Use
another set of bars to cIimb out of the area and assembIe
ying heIicopter. Take it for a spin and
bIast aII the metaI items on the ground as weII as the
debris bIocking the road.
I
Be sure to shoot
ve red-and-
white hydrants in the
area. After you destroy
fth hydrant, you
get a LEGO canister.
2
III8II II f IIâ
Use a bomb to destroy
the metaI equipment on
the right waII and assembIe
the pieces into metaI siding.
Use the Magnet Suit to waIk
up the side. Jump off at the
second baIcony and grab a
LEGO canister.
$
ying
heIicopter to
destroy the metaI
door in the broken
buiIding. Jump on the
yeIIow switches on
the equipment in the
room's rear to Iower
a Iadder on the waII.
CIimb up and grab a
LEGO canister.
4
!8I |08I 0I !8I 8|08! !8I |08I 0I !8I 8|08!
I$6
Use the
heIicopter to
smash the gate to
the park. Get the
LEGO canister hiding
behind the piIIar in
the area's back Ieft
corner, behind the
poIe. CIimb the jungIe
gym to the top, and
cIimb the bars on the
piIIar to the hanging bridge above. Cross the bridge and
y to the tree fort to the right and push
the garden gnome off the Iedge. AssembIe the pieces Ieft
behind to create a turnstiIe. Push the green side to open
the gate nearby to continue.
$
â
Smash everything in the
park, and use the Attract
Suit to pick up LEGO bits and
deposit them into the Attracto
container. This creates two
pots against the waII. Use
Poison Ivy to grow a pIant in
one of them, then super-jump
your way on top and into the air for a red power brick.
6
|I0I8Þ
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If
I
2
$ I8II f|âf |I00
fâ8|9!I8
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Bomb the safe door in
the buiIding to open it,
and grab a LEGO canister and
studs inside.
I
Run into the
green toxic ooze
as the Joker and put
the pieces back onto
the giant jack-in-the-
xed,
jump on the Iever
on the side and it
expIodes, reveaIing
a giant robot. Jump
in and use the giant
2
I8 f|âf II8II II f|âf â8IIâ
CIimb the taII Iadder
to get inside the Iarge
water tank. Use a swimming
character to dive to the
bottom, step on the two red
oor switches to drain the
water. Use the Sonic Suit to
shatter the case on the back
waII and grab the LEGO canister inside.
$
robot to bIast your way through the barricade down the
street, then bIast aII the poIice vehicIes that bIock your
path. Once the poIice are gone, you compIete the IeveI.
I$!
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If onIy aII of Gotham couId be this beautifuI, HarIey - so
HOLLOW and EMPTY.
We've had some Iaughs, haven't we7 But the biggest
one tonight wiII be on Gotham City.
It'II be A GAS! Ahoo Ahoo hoo hoo hoo hoo!
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In the cathedraI's
rear, use your
hand buzzer on the
re it up,
shattering equipment
and Iights in the area.
Destroy the rest of the
objects nearby with
your guns. Turn the
Ioose pieces on the
ground into a roIIing
oor, and a
pIatform extends upward.
I
Jump from the
cart to a Iedge
on the waII and from
there to the Iedge
around the support
beam. Jump to the
Iedge on the right and
assembIe the LEGOs
into a zip Iine you can
cross. Hit the Iadder
to send it down for
the Joker. Use his hand buzzer on the generator to make
a Iift drop down on the Ieft. After you both hop on, it takes
you to the IeveI above.
2

Use Poison Ivy to grow
pIants in the pots to the
starting area's Ieft. DoubIe-
jump to the top of the
pIants and then onto the zip
Iine. FoIIow this to a smaII
pIatform and a LEGO canister.
$

Use a super-jump
character to Ieap from
one of the faIIen brown
oor to a high
pIank on the room's right
side. Use a Sonic Suit to
shatter the gIass case in the
piIIar, then grab the LEGO
canister inside.
4
I$8
I8 f|âf I8II f|âf â8Iâ
Use a strong character
to move the ends of
the Iarge brown tabIe, and
a LEGO canisters appears
above it.
$
I f|âf II8II II f|âf â8IIâ
CIimb the stairs to
the baIcony overhead.
Batarang the two chandeIiers
hanging from the ceiIing,
making them smash on the
ground beIow. AssembIe the
oor cIeaner, and
use it to cIean up aII the puddIes
on the ground. After the Iast puddIe is gone, a red power
brick appears on the baIcony you were just on.
6
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2
$
4
$
6
OuickIy cross
the bridge to the
starting point's right
before it coIIapses.
FoIIow the Iedge
and doubIe-jump to
the higher Iedge in
the waII. FoIIow the
haIIway to the right
and up the stairs,
smashing things as
nd. Just
after the coIIapsing bridge, tag over to the Joker and have
him cIimb a Iadder so he can cross the zip Iine you made.
Use the hand buzzer on the generator to bring down a Iift.
I
ââ
Use a bomb to destroy
a metaI gate to the
Iift's Ieft, and assembIe the
Ieftovers into a Iadder up the
piIIar. CIimb to a smaII aIcove
on top for a LEGO canister.
2
Run quickIy
across the
coIIapsing bridge to
the Iift's right. Run
up the stairs and
assembIe the pieces
at the top. DoubIe-
jump to a Iedge on the
right and smash some
boards. Put these
pieces on the others
you just made to form a hanging pIatform on which your
partner can cross. Use the Joker's hand buzzer on the
generator to create a Iadder in the piIIar to the Ieft, cIimb
into the attic.
$
â
Use the Magnet Suit
to waIk up the piIIar's
metaI siding to an aIcove
nd a LEGO
canister.
4
I$º
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With a super-jump
character, jump atop the
brown crate, which contains
a canister. Tag over to your
partner and have them jump
on top as weII to give it some
extra weight so you can grab
the LEGO canister inside.
Next, super-jump to a Iedge on the Ieft for another
LEGO canister.
$
I f|âf II8II II f|âf â8IIâ
Use Mr. Freeze to freeze
some ice particIes on a
pIatform near the cathedraI's
top. The particIes turn into a
statue you can bust open for
a LEGO canister.
6
|I0I8Þ
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If
If I
2
$
DoubIe-jump
onto the Iedge
on the Ieft, then turn
the Ioose pieces into
a Iever. PuII this to
Iower a waIkway
nearby. FoIIow the
waII to the Ieft
Im
projector on top of the
scaffoIding. Turn the
Ieftovers into bars the Joker can use to cIimb up. FoIIow
the waIkway you just came from and stand on the orange
circIe whiIe your partner does the same. This bangs the
giant beII nearby, making a statue shatter. Jump on the
circIes a few more times and a LEGO canister drops out of
the beII for you. Turn the Ieftover bits that feII out earIier
into an eIectrode in the corner.
I

Bomb the metaI beams
on the ground, and
assembIe the Ieftover bits
into two turret guns. Take
re
at the Iarge beIIs cIosest to
ring untiI a
LEGO canister drops out that
you can snatch.
2
Run to the attic's
right side and
super-jump to the
scaffoIding's top.
Smash everything
you see and assembIe
Ioose pieces into a Iift
to the Ieft. Have the
Joker stand on the Iift
to the Ieft whiIe you
doubIe-jump to the
one you just created. This Iifts the Joker so he can jump
to the nearby pIatform and stand on the orange circIe on
the ground. You stand on the other circIe, and a hammer
bangs the Iarge beII, shattering another statue. Turn the
pieces on the ground into another eIectrode, ending the
IeveI.
$
I40
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Here is the very Iarge
mansion that our
hero caIIs home. Use
the grappIe area on
the buiIding's side to
access the roof high
above.
Jump in the weII to
reach the next area.
Smash the green
nd hidden
studs, because they
wiII add to your stud
totaI. Use a super-
jump character to
reach the high stuff.
The bIue bIocks you
nd are interactive,
sIide them across
oor to another
Iocation, or step on
them to do certain
things.
When the orange
bIock takes you high
into the air, headbutt
the brown bIock
above you to uncover
vaIuabIe studs.
AssembIe the LEGOs
on the house's Ieft
side to form some
equipment you can
access using the
TechnoIogy Suit.
You need a bomb to
open some metaI
bIocks, and you
need a Sonic Suit to
open others. Make
sure you have aII the
equipment you need
before starting this
bonus mission.
Knock the Iong Iadder
over the buiIding's
side to make it easy to
get up and down.
Bruce Wayne is a very weaIthy man. So weaIthy, in fact, he
has studs just Iying aII over his mansion for you to coIIect.
Try to grab 1 miIIion as fast as you can.
I4I
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Get in the green hover
car and tow the metaI
baII behind you.
There are many
vehicIes to get in and
ride around the area.
Use each one to see
what it does.
Destroy aII the gym
equipment for hidden
goodies. Don't forget
your cardio and run on
the treadmiII-some
studs wiII appear over
your head. Hitting the
bags against the back
waIIs aIso rewards
you with studs.
As you run around the
maze in the next area,
destroy the metaI
mushroom for some
hidden goodies.
You can push the
metaI baII around the
area to smash aII the
orange fans.
Push the turnstiIe on
the area's right side to
move the soccer goaI,
then kick the baII out
eId through
the goaI. Do it right
and you get some
studs.
After you smash
everything in the area,
use the Attract Suit
to pick up the Ieftover
LEGO bits and put
them in the Attracto
container for a prize.
Jump on the Iarge
Ievers on the waII to
open the door so you
can get inside the
room.
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I42
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As you pIay through the game and compIete certain tasks or objectives, you earn achievements. Each one is worth a
certain amount of points. Some achievements are accompIished just by pIaying the game as you normaIIy wouId, whiIe
nd and compIete aII
the achievements, you shouId end up with 1,000 points. The achievements are Iisted beIow.
Achieveæeot Naæe 8equireæeot 8core
ßoy Wooder
FerIoræ 20 backßips io a row
with 8obio
10
Is It a ßird! Is It a
FIaoe!
ßIide Ior 9 secoods 10
NaturaI habitat
8æash aII streetIights io ßothaæ
streets
10
üh, I ßot a Live üoe
here
8hock 30 peopIe with the Joker's
haod butter
10
8care Iactics
8care 5 eoeæies with the
8carecrow
10
Ihere aod ßack
ßestroy 10 objects io ooe
ßataraog throw
10
Eat FIoor... high
Fiber
8Iaæ 20 gooos ioto the ßoor with
ßatæao
15
ßeotIeæeo, 8tart
¥our 8creaæiog
koock 5 peopIe ioto the grouod
with a vehicIe at ooce
15
Ice to 8ee ¥ou Freete 50 eoeæies as Mr. Freete 15
kiss Iroæ a 8ose
Eat 15 eoeæies with the ¥eous
ride oo
15
8ay heIIo to My
LittIe Frieods
ßeIeat 20 poIiceæeo with
peoguio boæbers
15
8idekick 6oæpIete a IeveI io co-op 15
8tart oI 8oæethiog
WooderIuI
As ßatæao, koock the Joker ioto
a cheæicaI vat
15
Ihe ßestroyer oI
WorIds
ßestroy 12 objects at ooce with
ßat ßoæbs
15
0000001 00000011 ßuiId the giaot LEßü robot 20
Atoæic
ßackbreaker
As ßaoe, do the ßackbreaker oo
ßatæao
20
6obbIepot 8chooI oI
ßriviog
8æash aII the cars io the robot
IeveI
20
ßowo the 8abbit
hoIe
üse the Mad hatter's æiod
cootroI to waIk 5 eoeæies to their
deaths
20
ßressed to Iæpress ßet aII suit upgrades 20
heads I Wio, IaiIs
¥ou Lose
ßeIeat 10 gooos aod 10 poIice
oIhcers with Iwo-Face io a IeveI
20
kiII a Moth ßeIeat kiIIer Moth 20
Make it 8oappy ßuiId the 6roc to ride oo 20
Achieveæeot Naæe 8equireæeot 8core
Nice üutht! 6oIIect aII suits 20
8hot to the ßooo ßeIeat 8 gooos io 8 secoods 20
8æash ßordoo
ßeIeat 6oææissiooer ßordoo
with harIey üuioo's haææer
20
8uper ßuiIder ßuiId 50 LEßü buiId-its 20
Ihe Most
ßaogerous Mao oo
Earth
ßeIeat the Joker, Iwo-Face,
the 8iddIer, aod 6atwoæao as
ßatæao
20
Ihrowiog üp
Ihrow 50 poIiceæeo with
superstreogth
20
Who Needs
6uriosity!
ßeIeat 6atwoæao 9 tiæes 20
6riæe Lord
6oæpIete the third episode
|¥iIIaioI
25
6rusader 6oæpIete the third episode |heroI 25
hero 6oæpIete the hrst episode |heroI 25
8uper hero
6oæpIete the secood episode
|heroI
25
8uper-viIIaio
6oæpIete the secood episode
|¥iIIaioI
25
¥igiIaote 8escue 25 civiIiaos 25
¥iIIaio
6oæpIete the hrst episode
|¥iIIaioI
25
1001 Mouotaio
ßrive
6oæpIete Wayoe Maoor boous
IeveI
30
It's the 6ar, 8ight! üoIock aII vehicIes |hero/¥iIIaioI 30
Justice League üoIock aII the hero characters 30
League oI Assassios üoIock aII the viIIaio characters 30
Ihaoks a MiIIioo 6oæpIete Arkhaæ ßoous LeveI 30
üobreakabIe
Fioish a IeveI without dyiog
|characterI with oo extras
30
MeæorabiIia 6oIIect aII æeæorabiIia 35
ße a hero 8uper hero oo every IeveI 40
Ihe 8ichest Mao io
ßothaæ
Max out the stud couoter 40
Ihe 6ity Is 8aIe...
Ior Now
100% gaæe coæpIetioo 50
I4$
Wâ|K!880008
f0809 B|99|089 â8Þ Bâ!I8|â|9 f0809 B|99|089 â8Þ Bâ!I8|â|9
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DetaIIed waIkthrnughs fnr every
adventure In aII sIx epIsndes!
LnnatInns fnr aII LEUD nanIsters. LhaIIenge
nanIsters. and red pnwer brInks!
New nharanters. vehInIes.
and game features reveaIed!
ExtensIve tIps fnr FreepIay mnde!
AII-new quInk referenne guIde
wIth detaIIed InfnrmatInn fnr
every IeveI!
Ihe Friæa ßaæes Iogo isa registered tradeæark oI 8aodoæhouse, Ioc., registeredio the üoited
8tatesaod other couotries. Friæagaæes.coæ isaregistered tradeæark oI 8aodoæhouse, Ioc.,
registeredio the üoited 8tates.
LucasArts aod the LucasArtsIogo are registered tradeæarksoI LucashIæLtd. © 2001 LucashIæ
Eotertaioæeot 6oæpaoy Ltd. or LucashIæLtd. aod ®or ºas iodicated. AII rights reserved. LEßü,
the LEßü Iogo aod the Mioihgures are tradeæarks oI Ihe LEßü ßroup. © 2001 Ihe LEßü ßroup.
Ihe Friæa ßaæesIogo is a registered tradeæark
oI 8aodoæhouse, Ioc., registered io the üoited
8tatesaod other couotries. Friæagaæes.coæis
a registered tradeæark oI 8aodoæhouse, Ioc.,
registered io the üoited 8tates.
LucasArtsaod the LucasArtsIogo are registered tradeæarksoI LucashIæ
Ltd. ©2008LucashIæEotertaioæeot 6oæpaoyLtd. or LucashIæLtd. &
®orºasiodicated. AII rightsreserved. LEßü, the LEßü Iogo aod the
Mioihgure are tradeæarksoI Ihe LEßü ßroup. ©2008Ihe LEßüßroup.
AII rightsreserved.

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