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# Seventh Edition

## CHAPTER VECTOR MECHANICS FOR ENGINEERS:

1 DYNAMICS

1
Ferdinand P. Beer
E. Russell Johnston, Jr. Kinematics of Particles
Lecture Notes:
J. Walt Oler
Texas Tech University

Vector Mechanics for Engineers: Dynamics
Edition
Seventh

Contents
Introduction Sample Problem 11.5
Rectilinear Motion: Position, Velocity & Graphical
Acceleration
Solution of Rectilinear-Motion Pr
Determination of the Motion of a Particle Other Graphical Methods
Sample Problem 11.2 Curvilinear Motion: Position, Velocity & A
Sample Problem 11.3
Derivatives of Vector Functions
Uniform Rectilinear-Motion
Rectangular Components of Velocity and A
Uniformly Accelerated Rectilinear-Motion
Motion Relative to a Frame in Translation
Motion of Several Particles: Relative Motion
Tangential and Normal Components
Sample Problem 11.4
Motion of Several Particles: Dependent Motion
Sample Problem 11.10
Sample Problem 11.12

Vector Mechanics for Engineers: Dynamics
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Introduction
• Dynamics includes:
- Kinematics: study of the geometry of motion. Kinematics is used to
relate displacement, velocity, acceleration, and time without reference to
the cause of motion.
- Kinetics: study of the relations existing between the forces acting on a
body, the mass of the body, and the motion of the body. Kinetics is used
to predict the motion caused by given forces or to determine the forces
required to produce a given motion.

## • Rectilinear motion: position, velocity, and acceleration of a particle as it

moves along a straight line.

## • Curvilinear motion: position, velocity, and acceleration of a particle as it

moves along a curved line in two or three dimensions.

Vector Mechanics for Engineers: Dynamics
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## Rectilinear Motion: Position, Velocity & Acceleration

• Particle moving along a straight line is said
to be in rectilinear motion.
• Position coordinate of a particle is defined
by positive or negative distance of particle
from a fixed origin on the line.
• The motion of a particle is known if the
position coordinate for particle is known for
every value of time t. Motion of the particle
may be expressed in the form of a function,
e.g.,
x = 6t 2 − t 3
or in the form of a graph x vs. t.

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## Rectilinear Motion: Position, Velocity & Acceleration

• Consider particle which occupies position
P at time t and P’ at t+∆t,
∆x
Average velocity =
∆t
∆x
Instantaneous velocity = v = lim
∆t →0 ∆t

## • Instantaneous velocity may be positive or

negative. Magnitude of velocity is referred
to as particle speed.
• From the definition of a derivative,
∆x dx
v = lim =
∆t →0 ∆t dt
e.g., x = 6t 2 − t 3
dx
v= = 12t − 3t 2
dt
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## Rectilinear Motion: Position, Velocity & Acceleration

• Consider particle with velocity v at time t and
v’ at t+∆t,
∆v
Instantaneous acceleration = a = lim
∆t →0 ∆t

## • Instantaneous acceleration may be:

- positive: increasing positive velocity
or decreasing negative velocity
- negative: decreasing positive velocity
or increasing negative velocity.
• From the definition of a derivative,
∆v dv d 2 x
a = lim = = 2
∆t →0 ∆t dt dt
e.g. v = 12t − 3t 2
dv
a= = 12 − 6t
dt
Vector Mechanics for Engineers: Dynamics
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## Rectilinear Motion: Position, Velocity & Acceleration

• Consider particle with motion given by
x = 6t 2 − t 3
dx
v= = 12t − 3t 2
dt

dv d 2 x
a= = = 12 − 6t
dt dt 2

• at t = 0, x = 0, v = 0, a = 12 m/s2

• at t = 2 s, x = 16 m, v = vmax = 12 m/s, a = 0

## • at t = 6 s, x = 0, v = -36 m/s, a = 24 m/s2

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## Determination of the Motion of a Particle

• Recall, motion of a particle is known if position is known for all time t.
• Typically, conditions of motion are specified by the type of acceleration
experienced by the particle. Determination of velocity and position requires
two successive integrations.
• Three classes of motion may be defined for:
- acceleration given as a function of time, a = f(t)
- acceleration given as a function of position, a = f(x)
- acceleration given as a function of velocity, a = f(v)

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## Determination of the Motion of a Particle

• Acceleration given as a function of time, a = f(t):
v( t ) t t
dv
= a = f (t) dv = f ( t ) dt ∫ dv = ∫ f ( t ) dt v( t ) − v0 = ∫ f ( t ) dt
dt v 0 0
0
x( t ) t t
dx
= v( t ) dx = v( t ) dt ∫ dx = ∫ v( t ) dt x( t ) − x0 = ∫ v( t ) dt
dt x0 0 0

## • Acceleration given as a function of position, a = f(x):

dx dx dv dv
v= or dt = a= or a = v = f ( x )
dt v dt dx
v( x ) x x
v dv = f ( x ) dx ∫ v dv = ∫ f ( x ) dx 1 v( x ) 2
2
− 12 v02 = ∫ f ( x ) dx
v0 x0 x0

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## Determination of the Motion of a Particle

• Acceleration given as a function of velocity, a = f(v):
v( t ) t
dv dv dv
= a = f ( v) = dt ∫ = ∫ dt
dt f ( v) v0 f ( v) 0
v( t )
dv
∫ =t
v0 f ( v)
x( t ) v( t )
dv v dv v dv
v = a = f ( v) dx = ∫ dx = ∫
dx f ( v) x0 v0 f ( v)
v( t )
v dv
x ( t ) − x0 = ∫
v0 f ( v)

Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.2

SOLUTION:
• Integrate twice to find v(t) and y(t).

## • Solve for t at which velocity equals

zero (time for maximum elevation)
and evaluate corresponding altitude.

## • Solve for t at which altitude equals

Ball tossed with 10 m/s vertical velocity zero (time for ground impact) and
from window 20 m above ground. evaluate corresponding velocity.
Determine:
• velocity and elevation above ground at
time t,
• highest elevation reached by ball and
corresponding time, and
• time when ball will hit the ground and
corresponding velocity.
Vector Mechanics for Engineers: Dynamics
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Seventh

## Sample Problem 11.2

SOLUTION:
• Integrate twice to find v(t) and y(t).
dv
= a = −9.81 m s 2
dt
v( t ) t
∫ dv = − ∫ 9.81 dt v( t ) − v0 = −9.81t
v0 0

m  m
v( t ) = 10 −  9.81 2  t
s  s 
dy
= v = 10 − 9.81t
dt
y( t ) t
∫ dy = ∫ (10 − 9.81t ) dt y ( t ) − y0 = 10t − 12 9.81t 2
y0 0

 m  m
y ( t ) = 20 m + 10  t −  4.905 2  t 2
 s  s 
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.2

• Solve for t at which velocity equals zero and evaluate
corresponding altitude.
m  m
v( t ) = 10 −  9.81 2  t = 0
s  s 
t = 1.019 s

## • Solve for t at which altitude equals zero and evaluate

corresponding velocity.

 m  m
y ( t ) = 20 m + 10  t −  4.905 2  t 2
 s  s 
 m  m
y = 20 m + 10  (1.019 s) −  4.905 2  (1.019 s)
2
 s  s 

y = 25.1 m

Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.2

• Solve for t at which altitude equals zero and
evaluate corresponding velocity.
 m  m
y ( t ) = 20 m + 10  t −  4.905 2  t 2 = 0
 s  s 
t = −1.243 s ( meaningless )
t = 3.28 s

m  m
v( t ) = 10 −  9.81 2  t
s  s 
m  m
v( 3.28 s ) = 10 −  9.81 2  ( 3.28 s )
s  s 

m
v = −22.2
s

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SOLUTION:

## a = − kv • Integrate a = dv/dt = -kv to find v(t).

• Integrate v(t) = dx/dt to find x(t).
• Integrate a = v dv/dx = -kv to find
v(x).
Brake mechanism used to reduce gun
recoil consists of piston attached to barrel
moving in fixed cylinder filled with oil.
As barrel recoils with initial velocity v0,
piston moves and oil is forced through
orifices in piston, causing piston and
cylinder to decelerate at rate proportional
to their velocity.
Determine v(t), x(t), and v(x).

Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.3

SOLUTION:
• Integrate a = dv/dt = -kv to find v(t).
v( t )
dv dv t
v( t )
a= = − kv ∫ = − k ∫ dt ln = − kt
dt v v 0 v0
0

v( t ) = v0 e − kt

## • Integrate v(t) = dx/dt to find x(t).

dx
v( t ) = = v0 e − kt
dt
x( t ) t t
 1 
− kt
∫ dx = v0 ∫ e dt x( t ) = v0 − e − kt 
0 0  k 0

x t = (1 − e − kt )
v0
( )
k
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.3

• Integrate a = v dv/dx = -kv to find v(x).
v x
dv
a = v = − kv dv = − k dx ∫ dv = −k ∫ dx
dx v0 0
v − v0 = − kx
v = v0 − kx

• Alternatively,

with x( t ) =
v0
k
(
1 − e − kt )
v( t )
and v( t ) = v0 e − kt or e − kt =
v0
v0  v ( t ) 
then x( t ) = 1 − 
k  v0 
v = v0 − kx

Vector Mechanics for Engineers: Dynamics
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## Uniform Rectilinear Motion

For particle in uniform rectilinear motion, the acceleration is zero and
the velocity is constant.

dx
= v = constant
dt
x t
∫ dx = v ∫ dt
x0 0
x − x0 = vt
x = x0 + vt

Vector Mechanics for Engineers: Dynamics
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## Uniformly Accelerated Rectilinear Motion

For particle in uniformly accelerated rectilinear motion, the acceleration of
the particle is constant.
v t
dv
= a = constant ∫ dv = a ∫ dt v − v0 = at
dt v0 0
v = v0 + at

x t
dx
dt
= v0 + at ∫ dx = ∫ ( v0 + at ) dt x − x0 = v0 t + 12 at 2
x0 0

x = x0 + v0t + 12 at 2

(v 2 − v02 ) = a( x − x0 )
v x
dv 1
v = a = constant ∫ v dv = a ∫ dx 2
dx v0 x0

v 2 = v02 + 2a( x − x0 )

Vector Mechanics for Engineers: Dynamics
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## Motion of Several Particles: Relative Motion

• For particles moving along the same line, time
should be recorded from the same starting
instant and displacements should be measured
from the same origin in the same direction.

xB = x B − x A = relative position of B
A
with respect to A
xB = x A + xB A

vB = v B − v A = relative velocity of B
A
with respect to A
vB = v A + vB A

aB = a B − a A = relative acceleration of B
A
with respect to A
aB = a A + aB A
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.4

SOLUTION:
• Substitute initial position and velocity
and constant acceleration of ball into
general equations for uniformly
accelerated rectilinear motion.

## • Substitute initial position and constant

velocity of elevator into equation for
uniform rectilinear motion.
Ball thrown vertically from 12 m level
in elevator shaft with initial velocity of • Write equation for relative position of
18 m/s. At same instant, open-platform ball with respect to elevator and solve
elevator passes 5 m level moving for zero relative position, i.e., impact.
upward at 2 m/s.
• Substitute impact time into equation
Determine (a) when and where ball hits for position of elevator and relative
elevator and (b) relative velocity of ball velocity of ball with respect to
and elevator at contact. elevator.
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.4

SOLUTION:
• Substitute initial position and velocity and constant
acceleration of ball into general equations for
uniformly accelerated rectilinear motion.
m  m
v B = v0 + at = 18 −  9.81 2  t
s  s 
 m  m
y B = y 0 + v0 t + 12 at 2 = 12 m + 18  t −  4.905 2  t 2
 s  s 

## • Substitute initial position and constant velocity of

elevator into equation for uniform rectilinear
motion. m
vE = 2
s
 m
y E = y0 + v E t = 5 m +  2  t
 s

Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.4

• Write equation for relative position of ball with respect to
elevator and solve for zero relative position, i.e., impact.

yB E ( )
= 12 + 18t − 4.905t 2 − ( 5 + 2t ) = 0
t = −0.39 s ( meaningless )
t = 3.65 s

## • Substitute impact time into equations for position of

elevator and relative velocity of ball with respect to
elevator.
y E = 5 + 2( 3.65)
y E = 12.3 m

vB E = (18 − 9.81t ) − 2
= 16 − 9.81( 3.65)
m
vB E = −19.81
s
Vector Mechanics for Engineers: Dynamics
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## Motion of Several Particles: Dependent Motion

• Position of a particle may depend on position of one
or more other particles.
• Position of block B depends on position of block A.
Since rope is of constant length, it follows that sum of
lengths of segments must be constant.
x A + 2 x B = constant (one degree of freedom)
• Positions of three blocks are dependent.
2 x A + 2 x B + xC = constant (two degrees of freedom)

## • For linearly related positions, similar relations hold

between velocities and accelerations.
dx A dx dx
2 + 2 B + C = 0 or 2v A + 2v B + vC = 0
dt dt dt
dv dv dv
2 A + 2 B + C = 0 or 2a A + 2a B + aC = 0
dt dt dt
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.5

SOLUTION:
• Define origin at upper horizontal surface
with positive displacement downward.
• Collar A has uniformly accelerated
rectilinear motion. Solve for acceleration
and time t to reach L.
• Pulley D has uniform rectilinear motion.
Pulley D is attached to a collar which Calculate change of position at time t.
is pulled down at 75 mm/s. At t = 0,
collar A starts moving down from K • Block B motion is dependent on motions
with constant acceleration and zero of collar A and pulley D. Write motion
initial velocity. Knowing that relationship and solve for change of block
velocity of collar A is 300 mm/s as it B position at time t.
passes L, determine the change in • Differentiate motion relation twice to
elevation, velocity, and acceleration develop equations for velocity and
of block B when block A is at L. acceleration of block B.
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.5

SOLUTION:
• Define origin at upper horizontal surface with
positive displacement downward.

## • Collar A has uniformly accelerated rectilinear

motion. Solve for acceleration and time t to reach L.

v A2 = ( v A ) 0 + 2a A [ x A − ( x A ) 0 ]
2

## ( 300 mm) 2 = 2a A ( 200 mm) a A = 225mm/s 2

v A = ( v A ) 0 + a At
300 mm = 225 mm/s 2 t = 1.333 s

Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.5

• Pulley D has uniform rectilinear motion. Calculate
change of position at time t.

xD = ( xD ) 0 + vD t
xD − ( xD ) 0 = ( 75 mm/s)(1.333 s) = 100 mm

## • Block B motion is dependent on motions of collar

A and pulley D. Write motion relationship and
solve for change of block B position at time t.
Total length of cable remains constant,
x A + 2 x D + x B = ( x A ) 0 + 2( x D ) 0 + ( x B ) 0
[ x − ( x ) ] + 2[ x − ( x ) ] + [ x − ( x ) ] = 0
A A 0 D D 0 B B 0

## ( 200 mm) + 2(100 mm) + [ x − ( x ) ] = 0

B B 0

xB − ( xB ) 0 = −400 mm
Vector Mechanics for Engineers: Dynamics
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## Sample Problem 11.5

• Differentiate motion relation twice to develop
equations for velocity and acceleration of block B.

x A + 2 xD + xB = constant
v A + 2v D + v B = 0
( 300 mm) + 2( 75 mm) + vB = 0 vB = 450 mm/s

a A + 2a D + a B = 0
( 225 mm/s) + vB = 0 aB = −225 mm/s 2

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## • Given the x-t curve, the v-t curve is equal to

the x-t curve slope.

## • Given the v-t curve, the a-t curve is equal to

the v-t curve slope.

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## • Given the a-t curve, the change in velocity between t1 and t2 is

equal to the area under the a-t curve between t1 and t2.

## • Given the v-t curve, the change in position between t1 and t2 is

equal to the area under the v-t curve between t1 and t2.

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## Other Graphical Methods

• Moment-area method to determine particle position
at time t directly from the a-t curve:
x1 − x0 = area under v − t curve
v1
= v0t1 + ∫ ( t1 − t ) dv
v0

using dv = a dt ,
v1
x1 − x0 = v0t1 + ∫ ( t1 − t ) a dt
v0
v1
∫ ( t1 − t ) a dt = first moment of area under a-t curve
v0 with respect to t = t1 line.

## x1 = x0 + v0t1 + ( area under a-t curve)( t1 − t )

t = abscissa of centroid C

Vector Mechanics for Engineers: Dynamics
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## • Method to determine particle acceleration

from v-x curve:
dv
a=v
dx
= AB tan θ
= BC = subnormal to v-x curve

Vector Mechanics for Engineers: Dynamics
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## Curvilinear Motion: Position, Velocity & Acceleration

• Particle moving along a curve other than a straight line
is in curvilinear motion.

## • Position vector of a particle at time t is defined by a

vector between origin O of a fixed reference frame and
the position occupied by particle.

## • Consider particle which occupies position P

 
defined
r by at time t and P’ definedr ′ by at t +
∆t,  
∆r dr

v = lim =
∆t →0 ∆t dt
= instantaneous velocity (vector)

∆s ds
v = lim =
∆t →0 ∆t dt
= instantaneous speed (scalar)

Vector Mechanics for Engineers: Dynamics
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## Curvilinear Motion: Position, Velocity & Acceleration

• Consider velocity v of particle at time t and velocity

v′ at t + ∆t,
 
 ∆v dv
a = lim =
∆t →0 ∆t dt
= instantaneous acceleration (vector)

## • In general, acceleration vector is not tangent to

particle path and velocity vector.

Vector Mechanics for Engineers: Dynamics
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## Derivatives of Vector Functions

• Let P ( u ) be a vector function of scalar variable u,
   
dP ∆P P( u + ∆u ) − P ( u )
= lim = lim
du ∆u →0 ∆u ∆u →0 ∆u
• Derivative of vector sum,
   
d ( P + Q ) dP dQ
= +
du du du
• Derivative of product of scalar and vector functions,
 
d ( f P ) df  dP
= P+ f
du du du
• Derivative of scalar product and vector product,
   
d ( P • Q ) dP   dQ
= •Q + P•
du du du
   
d ( P × Q ) dP   dQ
= ×Q + P×
du du du
Vector Mechanics for Engineers: Dynamics
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## Rectangular Components of Velocity & Acceleration

• When position vector of particle P is given by its
rectangular components,
   
r = xi + y j + zk

• Velocity vector,
 dx  dy  dz    
v = i + j + k = x i + y j + z k
dt dt dt
  
= vx i + v y j + vz k

• Acceleration vector,
 d 2 x d 2 y  d 2 z    
a = 2 i + 2 j + 2 k = xi + y j + zk
dt dt dt
  
= ax i + a y j + az k

Vector Mechanics for Engineers: Dynamics
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## Rectangular Components of Velocity & Acceleration

• Rectangular components particularly effective
when component accelerations can be integrated
independently, e.g., motion of a projectile,
a x = x = 0 a y = y = − g a z = z = 0
with initial conditions,
x0 = y 0 = z 0 = 0 ( )0
( vx ) 0 , v y , ( vz ) 0 = 0
Integrating twice yields
vx = ( vx ) 0 ( ) 0 − gt
vy = vy vz = 0
x = ( vx ) 0 t y = ( v y ) y − 12 gt 2 z=0
0

## • Motion in horizontal direction is uniform.

• Motion in vertical direction is uniformly accelerated.

## • Motion of projectile could be replaced by two

independent rectilinear motions.
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## Motion Relative to a Frame in Translation

• Designate one frame as the fixed frame of reference.
All other frames not rigidly attached to the fixed
reference frame are moving frames of reference.
• Position vectors for particles A and B with respect to
 
the fixed frame of reference Oxyz are rA and rB .

r
• Vector B A joining A and B defines the position of
B with respect to the moving frame Ax’y’z’ and
  
rB = rA + rB A
• Differentiating twice,
   
vB = v A + vB A vB A = velocity of B relative to A.
   
a B = a A + aB A aB A = acceleration of B relative
to A.
• Absolute motion of B can be obtained by combining
motion of A with relative motion of B with respect to
moving reference frame attached to A.
Vector Mechanics for Engineers: Dynamics
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## Tangential and Normal Components

• Velocity vector of particle is tangent to path of
particle. In general, acceleration vector is not.
Wish to express acceleration vector in terms of
tangential and normal components.
 
• et and et′ are tangential unit vectors for the
particle path at P and P’. When drawn with
  
respect to the same origin, ∆et = et′ − et and
∆θ is the angle between them.

∆et = 2 sin ( ∆θ 2)

∆et sin ( ∆θ 2 )  
lim = lim en = en
∆θ →0 ∆θ ∆θ →0 ∆θ 2

 det
en =

Vector Mechanics for Engineers: Dynamics
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## Tangential and Normal Components

 
• With the velocity vector expressed as v = vet
the particle acceleration may be written as
  
 dv dv  de dv  de dθ ds
a= = et + v = et + v
dt dt dt dt dθ ds dt
but 
det  ds
= en ρ dθ = ds =v
dθ dt
After substituting,
 dv  v 2  dv v2
a = et + en at = an =
dt ρ dt ρ
• Tangential component of acceleration reflects
change of speed and normal component reflects
change of direction.
• Tangential component may be positive or
negative. Normal component always points
toward center of path curvature.
Vector Mechanics for Engineers: Dynamics
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## Tangential and Normal Components

• Relations for tangential and normal acceleration
also apply for particle moving along space curve.
 dv  v 2  dv v2
a = et + en at = an =
dt ρ dt ρ

## • Plane containing tangential and normal unit

vectors is called the osculating plane.
• Normal to the osculating plane is found from
  
eb = et × en

en = principal normal

eb = binormal

## • Acceleration has no component along binormal.

Vector Mechanics for Engineers: Dynamics
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• When particle position is given in polar coordinates,
it is convenient to express velocity and acceleration
with components parallel and perpendicular to OP.

## • The particle velocity vector is

 d  dr  der dr  dθ 
v = ( r er ) = e r + r = er + r eθ
dt dt dt dt dt
 
= r er + rθ eθ
 
r = re r
  • Similarly, the particle acceleration vector is
der  deθ 
= eθ = − er  d  dr  dθ  
dθ dθ a =  er + r eθ 
dt  dt dt 
   
der der dθ  dθ d 2 r  dr der dr dθ  d 2θ  dθ deθ
= = eθ = 2 er + + eθ + r 2 eθ + r
dt dθ dt dt dt dt dt dt dt dt dt dt
( )
 
deθ deθ dθ  dθ = r − rθ 2 er + ( rθ + 2rθ ) eθ
 
= = − er
dt dθ dt dt
Vector Mechanics for Engineers: Dynamics
Edition
Seventh

• When particle position is given in cylindrical
coordinates, it is convenient to express the
velocity and acceleration
 vectors using the unit
 
vectors eR , eθ , and k .

• Position vector,
  
r = R e R +z k

• Velocity vector,
 
 dr   
v= = R e R + Rθ eθ + z k

dt

• Acceleration vector,

 dv
a=
dt
= R ( 2 
)  
 − Rθ e R + ( Rθ + 2 R θ ) eθ + z k

Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.10

SOLUTION:
• Calculate tangential and normal
components of acceleration.

## • Determine acceleration magnitude and

direction with respect to tangent to
curve.
A motorist is traveling on curved
section of highway at 100 km/h. The
motorist applies brakes causing a
constant deceleration rate.
Knowing that after 8 s the speed has
been reduced to 75 km/h, determine
the acceleration of the automobile
immediately after the brakes are
applied.
Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.10

SOLUTION:
• Calculate tangential and normal components of
acceleration.
∆v ( 20.8 ms − 27.8 m/s)
at = = = −0.875 m/s 2
∆t 8s
v 2 ( 27.8 m/s )
2
an = = = 1.03 m/s 2
ρ 750 m
100 km/ h = 27.8 m/s
• Determine acceleration magnitude and direction
75 km/ h = 20.8 m/s with respect to tangent to curve.

## a = at2 + an2 = ( − 0.875) 2 + 1.032 a = 1.35 m/s 2

an −1 −1 1.03
α = tan = tan α = 49.7°
at 0.875

Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.12

SOLUTION:
• Evaluate time t for θ = 30o.
• Evaluate radial and angular positions,
and first and second derivatives at
time t.
Rotation of the arm about O is defined • Calculate velocity and acceleration in
by θ = 0.15t2 where θ is in radians and t cylindrical coordinates.
in seconds. Collar B slides along the
arm such that r = 0.9 - 0.12t2 where r is • Evaluate acceleration with respect to
in meters. arm.

## After the arm has rotated through 30o,

determine (a) the total velocity of the
collar, (b) the total acceleration of the
collar, and (c) the relative acceleration
of the collar with respect to the arm.
Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.12

SOLUTION:
• Evaluate time t for θ = 30o.
θ = 0.15 t 2
= 30° = 0.524 rad t = 1.869 s

## • Evaluate radial and angular positions, and first

and second derivatives at time t.
r = 0.9 − 0.12 t 2 = 0.481 m
r = −0.24 t = −0.449 m s
r = −0.24 m s 2

## θ = 0.15 t 2 = 0.524 rad

θ = 0.30 t = 0.561 rad s
θ = 0.30 rad s 2

Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.12

• Calculate velocity and acceleration.
vr = r = −0.449 m s
vθ = rθ = ( 0.481m )( 0.561rad s ) = 0.270 m s
v
v = vr2 + vθ2 β = tan −1 θ
vr
v = 0.524 m s β = 31.0°
ar = r − rθ 2
= −0.240 m s 2 − ( 0.481m ) ( 0.561rad s ) 2
= −0.391m s 2
aθ = rθ + 2rθ
( )
= ( 0.481m ) 0.3 rad s 2 + 2( − 0.449 m s )( 0.561rad s )
= −0.359 m s 2
a
a = ar2 + aθ2 γ = tan −1 θ
ar
a = 0.531m s γ = 42.6°
Vector Mechanics for Engineers: Dynamics
Edition
Seventh

## Sample Problem 11.12

• Evaluate acceleration with respect to arm.
Motion of collar with respect to arm is rectilinear
and defined by coordinate r.

a B OA = r = −0.240 m s 2