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GetColorFromRGB( 253, 252, 251 ) While "True" BOXES = 4 ' number of boxes per piece BWIDTH = 25 ' box width in pixels XOFFSET = 40 ' Screen X offset in pixels of where the board starts YOFFSET = 40 ' Screen Y offset in pixels of where the board starts CWIDTH = 10 ' Canvas Width, in number of boxes CHEIGHT = 20 ' Canvas Height, in number of boxes. STARTDELAY = 800 ENDDELAY = 175 PREVIEW_xpos = 13 PREVIEW_ypos = 2 GraphicsWindow.Clear() GraphicsWindow.Title = "Small Basic Tetris" GraphicsWindow.Height = 580 GraphicsWindow.Width = 700 GraphicsWindow.Show() SetupTemplates() SetupCanvas() MainLoop() GraphicsWindow.ShowMessage( "Game Over", "Small Basic Tetris" ) EndWhile Sub MainLoop template = Text.Append("template", Math.GetRandomNumber(7)) CreatePiece() ' in: template ret: h nextPiece = h end = 0 sessionDelay = STARTDELAY While end = 0 If sessionDelay > ENDDELAY Then sessionDelay = sessionDelay - 1 EndIf delay = sessionDelay thisPiece = nextPiece template = Text.Append("template", Math.GetRandomNumber(7)) CreatePiece() ' in: template ret: h nextPiece = h DrawPreviewPiece() h = thisPiece ypos = 0 done = 0 xpos = 3 ' always drop from column 3 CheckStop() ' in: ypos, xpos, h ret: done If done = 1 Then ypos = ypos - 1 MovePiece() 'in: ypos, xpos, h end = 1 EndIf
yposdelta = 0 While done = 0 Or yposdelta > 0 MovePiece() 'in: ypos, xpos, h ' Delay, but break if the delay get set to 0 if the piece gets dropped delayIndex = delay While delayIndex > 0 And delay > 0 Program.Delay(10) delayIndex = delayIndex - 10 EndWhile If yposdelta > 0 Then yposdelta = yposdelta - 1 ' used to create freespin, when the piece is rotated Else ypos = ypos + 1 ' otherwise, move the piece down. EndIf ' Check if the piece should stop. CheckStop() ' in: ypos, xpos, h ret: done EndWhile EndWhile EndSub Sub HandleKey ' Stop game If GraphicsWindow.LastKey = "Escape" Then Program.End() EndIf ' Move piece left If GraphicsWindow.LastKey = "Left" Then moveDirection = -1 ValidateMove() ' in: ypos, xpos, h, moveDirection ret: invalidMove = 1 or 1 or 2 if move is invalid, otherwise 0 If invalidMove = 0 Then xpos = xpos + moveDirection EndIf MovePiece() 'in: ypos, xpos, h EndIf ' Move piece right If GraphicsWindow.LastKey = "Right" Then moveDirection = 1 ValidateMove() ' in: ypos, xpos, h, moveDirection ret: invalidMove = 1 or 1 or 2 if move is invalid, otherwise 0 If invalidMove = 0 Then xpos = xpos + moveDirection EndIf MovePiece() 'in: ypos, xpos, h EndIf ' Move piece down If GraphicsWindow.LastKey = "Down" or GraphicsWindow.LastKey = "Space" Then delay = 0 EndIf ' Rotate piece If GraphicsWindow.LastKey = "Up" Then
basetemplate = Array.GetValue(h, -1) ' Array.GetValue(h, -1) = the template name template = "temptemplate" rotation = "CW" CopyPiece() 'in basetemplate, template, rotation Array.SetValue(h, -1, template) ' Array.GetValue(h, -1) = the template name moveDirection = 0 ValidateMove() ' in: ypos, xpos, h, moveDirection ret: invalidMove = 1 or 1 or 2 if move is invalid, otherwise 0 ' See if it can be moved so that it will rotate. xposbk = xpos yposdelta = 0 While yposdelta = 0 And Math.Abs(xposbk - xpos) < 3 ' move up to 3 times onl y ' if the rotation move worked, copy the temp to "rotatedtemplate" and use that from now on If invalidMove = 0 Then basetemplate = template template = "rotatedtemplate" Array.SetValue(h, -1, template) ' Array.GetValue(h, -1) = the template n ame rotation = "COPY" CopyPiece() 'in basetemplate, template, rotation yposdelta = 1 ' Don't move down if we rotate MovePiece() 'in: ypos, xpos, h ElseIf invalidMove = 2 Then ' Don't support shifting piece when hitting another piece to the right o r left. xpos = 99 ' exit the loop Else ' if the rotated piece can't be placed, move it left or right and try ag ain. xpos = xpos - invalidMove ValidateMove() ' in: ypos, xpos, h, moveDirection ret: invalidMove = 1 or -1 or 2 if move is invalid, otherwise 0 EndIf EndWhile If invalidMove <> 0 Then xpos = xposbk Array.SetValue(h, -1, basetemplate) ' Array.GetValue(h, -1) = the template name template = "" EndIf EndIf EndSub Sub DrawPreviewPiece xpos = PREVIEW_xpos ypos = PREVIEW_ypos h = nextPiece XOFFSETBK = XOFFSET YOFFSETBK = YOFFSET XOFFSET = XOFFSET + Array.GetValue(Array.GetValue(h, -1), "pviewx") ' Array.Ge tValue(h, -1) = the template name YOFFSET = YOFFSET + Array.GetValue(Array.GetValue(h, -1), "pviewy") ' Array.Ge
tValue(h, -1) = the template name MovePiece() 'in: ypos, xpos, h XOFFSET = XOFFSETBK YOFFSET = YOFFSETBK EndSub ' creates template that's a rotated basetemplate Sub CopyPiece 'in basetemplate, template, rotation L = Array.GetValue(basetemplate, "dim") If rotation = "CW" Then For i = 0 to BOXES - 1 ' x' = y y' = L - 1 - x v = Array.GetValue(basetemplate, i) 'x = Math.Floor(v/10) 'y = Math.Remainder(v, 10) ' new x and y x = (Math.Remainder(v, 10)) y = (L - 1 - Math.Floor(v/10)) Array.SetValue(template, i, x * 10 + y) EndFor ' Count-Cockwise is not currently used ElseIf rotation = "CCW" Then For i = 0 to BOXES - 1 ' x' = L - 1 - y y' = x v = Array.GetValue(basetemplate, i) 'x = Math.Floor(v/10) 'y = Math.Remainder(v, 10) ' new x and y x = (L - 1 - Math.Remainder(v, 10)) y = Math.Floor(v/10) Array.SetValue(template, i, x * 10 + y) EndFor ElseIf rotation = "COPY" Then For i = 0 to BOXES - 1 Array.SetValue(template, i, Array.GetValue(basetemplate, i)) EndFor Else GraphicsWindow.ShowMessage("invalid parameter", "Error") Program.End() EndIf ' Copy the remain properties from basetemplate to template. Array.SetValue(template, "color", Array.GetValue(basetemplate, "color")) Array.SetValue(template, "dim", Array.GetValue(basetemplate, "dim")) Array.SetValue(template, "pviewx", Array.GetValue(basetemplate, "pviewx")) Array.SetValue(template, "pviewy", Array.GetValue(basetemplate, "pviewy")) EndSub Sub CreatePiece ' in: template ret: h ' Create a new handle, representing an arrayName, that will represent the piec e hcount = hcount + 1 h = Text.Append("piece", hcount) Array.SetValue(h, -1, template) ' Array.GetValue(h, -1) = the template name GraphicsWindow.PenWidth = 1
GraphicsWindow.PenColor = "Black" GraphicsWindow.BrushColor = Array.GetValue(template, "color") For i = 0 to BOXES - 1 s = Shapes.AddRectangle(BWIDTH, BWIDTH) Shapes.Move(s, -BWIDTH, -BWIDTH) ' move off screen Array.SetValue(h, i, s) EndFor EndSub Sub MovePiece 'in: ypos, xpos, h. ypos/xpos is 0-19, representing the top/left b ox coordinate of the piece on the canvas. h returned by CreatePiece For i = 0 to BOXES - 1 v = Array.GetValue(Array.GetValue(h, -1), i) ' Array.GetValue(h, -1) = the template name x = Math.Floor(v/10) y = Math.Remainder(v, 10) ' Array.GetValue(h, i) = box for piece h. ' xpos/ypos = are topleft of shape. x/y is the box offset within the shape. Shapes.Move(Array.GetValue(h, i), XOFFSET + xpos * BWIDTH + x * BWIDTH, YOFF SET + ypos * BWIDTH + y * BWIDTH) EndFor EndSub Sub ValidateMove ' in: ypos, xpos, h, moveDirection ret: invalidMove = 1 or -1 o r 2 if move is invalid, otherwise 0 i = 0 invalidMove = 0 While i < BOXES v = Array.GetValue(Array.GetValue(h, -1), i) ' Array.GetValue(h, -1) = the template name 'x/y is the box offset within the shape. x = Math.Floor(v/10) y = Math.Remainder(v, 10) If (x + xpos + moveDirection) < 0 Then invalidMove = -1 i = BOXES ' force getting out of the loop EndIf If (x + xpos + moveDirection) >= CWIDTH Then invalidMove = 1 i = BOXES ' force getting out of the loop EndIf If Array.GetValue("c", (x + xpos + moveDirection) + (y + ypos) * CWIDTH) <> "." Then invalidMove = 2 i = BOXES ' force getting out of the loop EndIf i = i + 1 EndWhile EndSub Sub CheckStop ' in: ypos, xpos, h ret: done done = 0
i = 0 While i < BOXES v = Array.GetValue(Array.GetValue(h, -1), i) ' Array.GetValue(h, -1) = the template name 'x/y is the box offset within the shape. x = Math.Floor(v/10) y = Math.Remainder(v, 10) If y + ypos > CHEIGHT Or Array.GetValue("c", (x + xpos) + (y + ypos) * CWIDT H) <> "." Then done = 1 i = BOXES ' force getting out of the loop EndIf i = i + 1 EndWhile ' If we need to stop the piece, move the box handles to the canvas If done = 1 Then For i = 0 to BOXES - 1 v = Array.GetValue(Array.GetValue(h, -1), i) ' Array.GetValue(h, -1) = the template name 'x = Math.Floor(v/10) 'y = Math.Remainder(v, 10) Array.SetValue("c", (Math.Floor(v/10) + xpos) + (Math.Remainder(v, 10) + y pos - 1) * CWIDTH, Array.GetValue(h, i)) EndFor ' 1 points for every piece successfully dropped score = score + 1 PrintScore() ' Delete clared lines DeleteLines() EndIf EndSub Sub DeleteLines linesCleared = 0 ' Iterate over each row, starting from the bottom For y = CHEIGHT - 1 to 0 Step -1 ' Check to see if the whole row is filled x = CWIDTH While x = CWIDTH x = 0 While x < CWIDTH piece = Array.GetValue("c", x + y * CWIDTH) If piece = "." then x = CWIDTH EndIf x = x + 1 EndWhile ' if non of them were empty (i.e "."), then remove the line. If x = CWIDTH Then
' Delete the line For x1 = 0 to CWIDTH - 1 Shapes.Remove(Array.GetValue("c", x1 + y * CWIDTH)) EndFor linesCleared = linesCleared + 1 ' Move everything else down one. For y1 = y To 1 Step -1 For x1 = 0 to CWIDTH - 1 piece = Array.GetValue("c", x1 + (y1 - 1) * CWIDTH) Array.SetValue("c", x1 + y1 * CWIDTH, piece) Shapes.Move(piece, Shapes.GetLeft(piece), Shapes.GetTop(piece) + BWI DTH) EndFor EndFor EndIf EndWhile EndFor If linesCleared > 0 Then score = score + 100 * Math.Round(linesCleared * 2.15 - 1) PrintScore() EndIf EndSub Sub SetupCanvas ' GraphicsWindow.DrawResizedImage( Flickr.GetRandomPicture( "bricks" ), 0, 0, Gr aphicsWindow.Width, GraphicsWindow.Height) GraphicsWindow.BrushColor = GraphicsWindow.BackgroundColor GraphicsWindow.FillRectangle(XOFFSET, YOFFSET, CWIDTH*BWIDTH, CHEIGHT*BWIDTH) Program.Delay(200) GraphicsWindow.PenWidth = 1 GraphicsWindow.PenColor = "Pink" For x = 0 To CWIDTH-1 For y = 0 To CHEIGHT-1 Array.SetValue("c", x + y * CWIDTH, ".") ' "." indicates spot is free GraphicsWindow.DrawRectangle(XOFFSET + x * BWIDTH, YOFFSET + y * BWIDTH, B WIDTH, BWIDTH) EndFor EndFor GraphicsWindow.PenWidth = 4 GraphicsWindow.PenColor = "Black" GraphicsWindow.DrawLine(XOFFSET, YOFFSET, XOFFSET, YOFFSET + CHEIGHT*BWIDTH) GraphicsWindow.DrawLine(XOFFSET + CWIDTH*BWIDTH, YOFFSET, XOFFSET + CWIDTH*BWI DTH, YOFFSET + CHEIGHT*BWIDTH) GraphicsWindow.DrawLine(XOFFSET, YOFFSET + CHEIGHT*BWIDTH, XOFFSET + CWIDTH*BW IDTH, YOFFSET + CHEIGHT*BWIDTH) GraphicsWindow.PenColor = "Lime" GraphicsWindow.DrawLine(XOFFSET - 4, YOFFSET, XOFFSET - 4, YOFFSET + CHEIGHT*B WIDTH + 6) GraphicsWindow.DrawLine(XOFFSET + CWIDTH*BWIDTH + 4, YOFFSET, XOFFSET + CWIDTH *BWIDTH + 4, YOFFSET + CHEIGHT*BWIDTH + 6) GraphicsWindow.DrawLine(XOFFSET - 4, YOFFSET + CHEIGHT*BWIDTH + 4, XOFFSET + C WIDTH*BWIDTH + 4, YOFFSET + CHEIGHT*BWIDTH + 4)
GraphicsWindow.PenColor = "Black" GraphicsWindow.BrushColor = "Pink" x = XOFFSET + PREVIEW_xpos * BWIDTH - BWIDTH y = YOFFSET + PREVIEW_ypos * BWIDTH - BWIDTH GraphicsWindow.FillRectangle(x, y, BWIDTH * 5, BWIDTH * 6) GraphicsWindow.DrawRectangle(x, y, BWIDTH * 5, BWIDTH * 6) GraphicsWindow.FillRectangle(x - 20, y + 190, 310, 170) GraphicsWindow.DrawRectangle(x - 20, y + 190, 310, 170) GraphicsWindow.BrushColor = "Black" GraphicsWindow.FontItalic = "False" GraphicsWindow.FontName = "Comic Sans MS" GraphicsWindow.FontSize = 16 GraphicsWindow.DrawText(x, y + 200, "Game control keys:") GraphicsWindow.DrawText(x + 25, y + 220, "Left Arrow = Move piece left") GraphicsWindow.DrawText(x + 25, y + 240, "Right Arrow = Move piece right") GraphicsWindow.DrawText(x + 25, y + 260, "Up Arrow = Rotate piece") GraphicsWindow.DrawText(x + 25, y + 280, "Down Arrow = Drop piece") GraphicsWindow.DrawText(x, y + 320, "Press to stop game") Program.Delay(200) ' without this delay, the above text will use the fontsize of the score GraphicsWindow.BrushColor = "Black" GraphicsWindow.FontName = "Georgia" GraphicsWindow.FontItalic = "True" GraphicsWindow.FontSize = 36 GraphicsWindow.DrawText(x - 20, y + 400, "Small Basic Tetris") Program.Delay(200) ' without this delay, the above text will use the fontsize of the score GraphicsWindow.FontSize = 16 GraphicsWindow.DrawText(x - 20, y + 440, "ver.0.1") Program.Delay(200) ' without this delay, the above text will use the fontsize of the score score = 0 PrintScore() EndSub Sub PrintScore GraphicsWindow.PenWidth = 4 GraphicsWindow.BrushColor = "Pink" GraphicsWindow.FillRectangle(500, 65, 153, 50) GraphicsWindow.BrushColor = "Black" GraphicsWindow.DrawRectangle(500, 65, 153, 50) GraphicsWindow.FontItalic = "False" GraphicsWindow.FontSize = 32 GraphicsWindow.FontName = "Impact" GraphicsWindow.BrushColor = "Black" GraphicsWindow.DrawText(505, 70, Text.Append(Text.GetSubText( "00000000", 0, 8 - Text.GetLength( score ) ), score)) EndSub Sub ' ' ' SetupTemplates each piece has 4 boxes. the index of each entry within a piece represents the box number (1-4) the value of each entry represents to box zero-based box coordinate within t
he piece: tens place is x, ones place y '_X_ '_X_ '_XX Array.SetValue("template1", Array.SetValue("template1", Array.SetValue("template1", Array.SetValue("template1", Array.SetValue("template1", Array.SetValue("template1", Array.SetValue("template1", Array.SetValue("template1", '_X_ '_X_ 'XX_ Array.SetValue("template2", Array.SetValue("template2", Array.SetValue("template2", Array.SetValue("template2", Array.SetValue("template2", Array.SetValue("template2", Array.SetValue("template2", Array.SetValue("template2", '_X_ 'XXX '_ Array.SetValue("template3", Array.SetValue("template3", Array.SetValue("template3", Array.SetValue("template3", Array.SetValue("template3", Array.SetValue("template3", Array.SetValue("template3", Array.SetValue("template3", 'XX_ 'XX_ '_ Array.SetValue("template4", Array.SetValue("template4", Array.SetValue("template4", Array.SetValue("template4", Array.SetValue("template4", Array.SetValue("template4", Array.SetValue("template4", Array.SetValue("template4", 0, 10) 1, 11) 2, 12) 3, 22) "color", "Yellow") "dim", 3) "pviewx", -12) "pviewy", 12)
0, 10) 1, 11) 2, 12) 3, 02) "color", "Magenta") "dim", 3) "pviewx", 12) "pviewy", 12)
0, 10) 1, 01) 2, 11) 3, 21) "color", "Gray") "dim", 3) "pviewx", 0) "pviewy", 25)
0, 00) 1, 10) 2, 01) 3, 11) "color", "Cyan") "dim", 2) "pviewx", 12) "pviewy", 25)
Array.SetValue("template5", Array.SetValue("template5", Array.SetValue("template5", Array.SetValue("template5", Array.SetValue("template5", Array.SetValue("template5", '_XX 'XX_ '_ Array.SetValue("template6", Array.SetValue("template6", Array.SetValue("template6", Array.SetValue("template6", Array.SetValue("template6", Array.SetValue("template6", Array.SetValue("template6", Array.SetValue("template6", '_X '_X '_X '_X Array.SetValue("template7", Array.SetValue("template7", Array.SetValue("template7", Array.SetValue("template7", Array.SetValue("template7", Array.SetValue("template7", Array.SetValue("template7", Array.SetValue("template7", EndSub
0, 10) 1, 20) 2, 01) 3, 11) "color", "Blue") "dim", 3) "pviewx", 0) "pviewy", 25)