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Guide to Pokemon Trading using VBA on PC

This guide attempts to explain how to trade pokemon with yourself in GBA games such as Pokemon Fire Red using Visual Boy Advance on the PC. Anyone who plays pokemon games on emulators knows it is annoying not being able to trade for many reasons, for example a number of pokemon can not evolve without trading and lots of pokemon can not be found in a single game and must be traded from another version (Red/Blue, Gold/Silver etc). For this guide, you need:

A pokemon game rom or two (one is enough) A gpSP or VBA save file with enough progress so that the game allows you to trade This special version of VBA 1.7.2 from vbalink.info These three settings files i prepared: inis.zip (Size: 3.13 KB / Downloads: 55104) Lots of patience

Step One: Preparation Prepare a new folder somewhere on your computer. I called it gbalink. Extract both the zip files into there. Now, get the rom or roms you want to use. For this guide, I will be using only one: Pokemon Leaf Green. Next, get the save files for your progress. You can get these from the gpSP folder in /PSP/Game/gpSP if you are playing on your PSP, or from somewhere on your computer is you are playing the game in VBA on your PC. After you put all these files into the gbalink folder, it should look like this: # 1637 - Pokemon - Leaf Green Version (U).cfg 1637 - Pokemon - Leaf Green Version (U).gba 1637 - Pokemon - Leaf Green Version (U).sav # Copying # Copyright.txt # NEWS # Readme.txt # Readme-link.txt # README-win.txt vba.ini vba1.ini vba2.ini # VBALink.info.url VisualBoyAdvance.exe You can delete the ones with a # in front of them. Step Two: The save file issues This version of VBA is edited in such a way that it supports up to 4 instances of the emulator running at once without interfering with each others files. Now, if you were to load the rom into the emulator, you should notice it does not detect the .sav file. That is because it looks for a file with the extension .san instead of .sav, n being the intstance of the emulator (1,2,3 or 4). In this guide, I will trade pokemon with myself from the same save game, but it should work with two different ones.

So: Copy the .sav file, and paste it twice. Rename them: remove the 'Copy of ' part and replace .sav at the end with .sa1, and for the second one replace it with .sa2. In order to do this you must have file extensions enabled in windows, if you don't see .sav or anything go to Tools>Folder Options (in explorer) first, then go to the View tab and untick "Hide extensions for known file types". Click OK to go back to the gbalink folder and rename the copies. So now, you should have: 1637 - Pokemon - Leaf Green Version (U).gba 1637 - Pokemon - Leaf Green Version (U).sa1 1637 - Pokemon - Leaf Green Version (U).sa2 1637 - Pokemon - Leaf Green Version (U).sav vba.ini vba1.ini vba2.ini VisualBoyAdvance.exe Now, open one instance of VisualBoyAdvance by double clicking on it. Notice it should be 300% in size because of the vba1.ini file I gave you. Go to File>Open, be sure you are in the gbalink folder not another one, and open the ROM you are using. Boot it, and it should load like normal and display your save game. If you get the message "The 1M sub-circuit board is not installed", this can have a number of causes: 1. 2. 3. 4. You selected the wrong ROM. Make sure you opened the one in the gbalink folder, not another one You did not rename the .sav file to .sa1 properly. If you close the emulator now, it will create one for you which you must delete first. You are already running an instance or more of VBA. Close all other instances first. If all of the above doesn't work, go to Options>Emulator>Save Type and select Flash 128k or 64k depending on which one is already ticked. Select the other one. Now close the emulator, reopen it and try again.

Note: The .ini files I gave you in the zip file also contain controls for VBA. The controls for the left instance are WASD, A=Q, B=E, START=X. Step Three: Trading with yourself Now that that's working, open up the emulator again if you don't have it open yet. Drag this window to the left side. The controls are as follows: Up: W Down: S Left: A Right: D A: Q B: E SELECT: Z START: Q That's all you'll need. Boot up your game until you are in the world, and make sure you are in a Pokemon Center. Go up to the trade center, and (in Fire Red/Leaf Green) go to the Direct Corner at the back but don't talk to the lady yet. Make sure that under Options>Emulator "Pause when inactive window" is NOT ticked. Now, go back to \gbalink and doubleclick on VisualBoyAdvance.exe again. A second screen will open. Drag this window though the right of your screen, so you have two windows next to each other. Go to File>Open, navigate to the \gbalink folder and open the ROM again. The controls for this window are different:

Up: T Down: G Left: F Right: H A: R B: Y SELECT: V START: B Load up your saved game until you are in a pokemon center there as well, and go stand in front of the lady. Now, use the [Q]-key to speak to the lady on the LEFT screen. This is where it starts hanging, crashing and becoming slow. If it hangs, do not touch anything and just wait up to 30 seconds for it to restore. Chose Trade Center, and as soon as it says 'Please Wait...' press the [R]-key to talk to the lady on the RIGHT screen. Go to the trade center and as soon as you see 'Please wait...' on both screens it should proceed to the trade center almost immediately. If you get a black screen with 'Communication error' around here, just close everything and start over at the beginning of this step. You are now connected in the trade center, and you should see your pokemons four times if you are using the same save for both emulators. Now just chose the pokemons you want to trade. Remember, you are only going to keep one of these two sets (if you are using the same save for both emulators) so remember which is the good one, left or right. Trade, and when it finished it should say 'Saving...' After that you can pretty much close it off and proceed to step 4. Step Four: Replacing your save back to your normal emulator Now, after you have traded all your pokemons patiently, you must take the good save and place it back. You can use either gpSP or VBA again for this. If you want to keep the save from the left screen, copy xxxx.sa1. if you want to keep the save from the right screen, copy xxxx.sa2. If you want to save both, copy both seperately. Now, go to the folder where your original .sav file came from. Paste the .sa1/.sa2 file, and copy the old .sav file somewhere safe to BACK IT UP. DO NOT forget this. Now, rename the .sa1/.sa2 file to a .sav file. Make sure it is in the right folder, either the gpSP folder on the PSP or the VBA folder wherever, in the same folder as the rom you use. Now, load your original emulator and see if it works. If it doesn't detect the save or you get the "The 1M sub-circuit board is not installed" error in VBA, go to the \gbalink folder and copy 'vba.ini'. Place it in your VBA folder, close VBA and start it again and retry. Make sure all the files have the right names. Done! In this guide, I used one savegame from Pokemon Leaf Green, and duplicated it in order to copy my own pokemons to myself. This way you can duplicate your pokemon if you want. However, you can also use two different saves or even two different ROMs, and transfer pokemons from one to another. It works the same way except you load two different ROMS and you don't duplicate the .sav file. This method is not tested for, but should work on: Ruby, Sapphire, Fire Red, Emerald and maybe more. Remember, to trade certain pokemons with certain games, you may need to have made a certain amount of progress in the game such as beaten the Elite Four.

Awesome! Thanks Diego!! Code: 1 ACHTUNG! Alles touristen und non-technischen lookenpeepers! 2 3 Das machine control is nicht fur gerfingerpoken und 4 mittengrabben. Oderwise is easy schnappen der springenwerk, 5 blowenfusen, und poppencorken mit spitzensparken. 6 Der machine is diggen by experten only. Is nicht fur 7 geverken by das dummkopfen. Das rubbernecken sichtseenen 8 keepen das cottenpicken hans in die pockets, 9 so relaxen und watchen das blinkenlights.

Useful and Fun Game Shark codes


Here are some useful Game Shark Codes:

Pokemon Digits ***sorted by number*** 01 - Bulbasaur 40 - Kadabra 7F - Pinsir BE - Aipom 02 - Ivysaur 41 - Alakazam 80 - Tauros BF - Sunkern 03 - Venusaur 42 - Machop 81 - Magikarp C0 - Sunflora 04 - Charmander 43 - Machoke 82 - Gyarados C1 - Yanma 05 - Charmeleon 44 - Machamp 83 - Lapras C2 - Wooper 06 - Charizard 45 - Bellsprout 84 - Ditto C3 - Quagsire 07 - Squirtle 46 - Weepinbell 85 - Eevee C4 - Espeon 08 - Wartortle 47 - Victreebell 86 - Vaporeon C5 - Umbreon 09 - Blastoise 48 - Ventacool 87 - Jolteon C6 - Murkrow 0A - Caterpie 49 - Tentacruel 88 - Flareon C7 - Slowking 0B - Metapod 4A - Geodude 89 - Porygon C8 - Misdreavus 0C - Butterfree 4B - Graveler 8A - Omanyte C9 - Unown 0D - Weedle 4C - Golem 8B - Omastar CA - Wobbuffet 0E - Kakuna 4D - Ponyta 8C - Kabuto CB - Girafarig 0F - Beedrill 4E - Rapidash 8D - Kabutops CC - Pineco 10 - Pidgey 4F - Slowpoke 8E - Aerodactyl CD - Forretress 11 - Pidgeotto 50 - Slowbro 8F - Snorlax CE - Dunsparce 12 - Pidgeot 51 - Magnemite 90 - Articunno CF - Gligar 13 - Rattata 52 - Magneton 91 - Zapdos D0 - Steelix 14 - Raticate 53 - Farfetch'd 92 - Moltres D1 - Snubbull 15 - Spearow 54 - Doduo 93 - Dratini D2 - Granbull 16 - Fearow 55 - Dodrio 94 - Dragonair D3 - Qwilfish

17 - Ekans 56 - Seel 95 - Dragonite D4 - Scizor 18 - Arbok 57 - Dewgong 96 - Mewtwo D5 - Shuckle 19 - Pikachu 58 - Grimer 97 - Mew D6 - Heracross 1A - Raichu 59 - Muk 98 - Chikorita D7 - Sneasel 1B - Sandshrew 5A - Shellder 99 - Bayleef D8 - Teddiursa 1C - Sandslash 5B - Cloyster 9A - Meganium D9 - Ursaring 1D - Nidoran (f) 5C - Gastly 9B - Cyndaquil DA - Slugma 1E - Nidorina 5D - Haunter 9C - Quilava DB - Magcargo 1F - Nidoqueen 5E - Gengar 9D - Typhlosion DC - Swinub 20 - Nidoran (m) 5F - Onix 9E - Totodile DD - Piloswine 21 - Nidorino 60 - Drowzee 9F - Croconaw DE - Corsola 22 - Nidoking 61 - Hypno A0 - Feraligatr DF - Remoraid 23 - Clefairy 62 - Krabby A1 - Sentret E0 - Octillery 24 - Clefable 63 - Kingler A2 - Furret E1 - Delibird 25 - Vulpix 64 - Voltorb A3 - Hoothoot E2 - Mantine 26 - Ninetails 65 - Electrode A4 - Noctowl E3 - Skarmory 27 - Jigglypuff 66 - Exeggcute A5 - Ledyba E4 - Houndour 28 - Wigglytuff 67 - Exeggcutor A6 - Ledian E5 - Houndoom 29 - Zubat 68 - Cubone A7 - Spinarak E6 - Kingdra 2A - Golbat 69 - Marowak A8 - Ariados E7 - Phanpy 2B - Oddish 6A - Hitmonlee A9 - Crobat E8 - Donphan 2C - Gloom 6B - Hitmonchan AA - Chinchou E9 - Porygon2 2D - Vileplume 6C - Lickitung AB - Lanturn EA - Stantler 2E - Paras 6D - Koffing AC - Pichu EB - Smeargle 2F - Parasect 6E - Weezing AD - Cleffa EC - Tyrogue 30 - Venonat 6F - Rhyhorn AE - Igglybuff ED - Hitmontop 31 - Venomoth 70 - Rhydon AF - Togepi EE - Smoochum 32 - Diglett 71 - Chansey B0 - Togetic EF - Elekid 33 - Dugtrio 72 - Tangela B1 - Natu F0 - Magby 34 - Meowth 73 - Kangaskhan B2 - Xatu F1 - Miltank 35 - Persian 74 - Horsea B3 - Mareep F2 - Blissey 36 - Psyduck 75 - Seadra B4 - Flaaffy F3 - Raikou 37 - Golduck 76 - Goldeen B5 - Ampharos F4 - Entei 38 - Mankey 77 - Seaking B6 - Bellossom F5 - Suicune 39 - Primeape 78 - Staryu B7 - Marill F6 - Larvitar 3A - Growlithe 79 - Starmie B8 - Azumarill F7 - Pupitar 3B - Arcanine 7A - Mr. Mime B9 - Sudowoodo F8 - Tyranitar 3C - Poliwag 7B - Scyther BA - Politoed F9 - Lugia 3D - Poliwhirl 7C - Jynx BB - Hoppip FA - Ho-oh 3E - Poliwrath 7D - Electabuzz BC - Skiploom FB - Celebi 3F - Abra 7E - Magmar BD - Jumpluff ***sorted by name*** 3F - Abra A2 - Furret 69 - Marowak 75 - Seadra 8E - Aerodactyl 5C - Gastly 9A - Meganium 77 - Seaking BE - Aipom 5E - Gengar 34 - Meowth 56 - Seel

41 - Alakazam 4A - Geodude 0B - Metapod A1 - Sentret B5 - Ampharos CB - Girafarig 97 - Mew 5A - Shellder 18 - Arbok CF - Gligar 96 - Mewtwo D5 - Shuckle 3B - Arcanine 2C - Gloom F1 - Miltank E3 - Skarmory A8 - Ariados 2A - Golbat C8 - Misdreavus BC - Skiploom 90 - Articunno 76 - Goldeen 92 - Moltres 50 - Slowbro B8 - Azumarill 37 - Golduck 7A - Mr. Mime C7 - Slowking 99 - Bayleef 4C - Golem 59 - Muk 4F - Slowpoke 0F - Beedrill D2 - Granbull C6 - Murkrow DA - Slugma B6 - Bellossom 4B - Graveler B1 - Natu EB - Smeargle 45 - Bellsprout 58 - Grimer 22 - Nidoking EE - Smoochum 09 - Blastoise 3A - Growlithe 1F - Nidoqueen D7 - Sneasel F2 - Blissey 82 - Gyarados 1D - Nidoran (f) 8F - Snorlax 01 - Bulbasaur 5D - Haunter 20 - Nidoran (m) D1 - Snubbull 0C - Butterfree D6 - Heracross 1E - Nidorina 15 - Spearow 0A - Caterpie 6B - Hitmonchan 21 - Nidorino A7 - Spinarak FB - Celebi 6A - Hitmonlee 26 - Ninetails 07 - Squirtle 71 - Chansey ED - Hitmontop A4 - Noctowl EA - Stantler 06 - Charizard FA - Ho-oh E0 - Octillery 79 - Starmie 04 - Charmander A3 - Hoothoot 2B - Oddish 78 - Staryu 05 - Charmeleon BB - Hoppip 8A - Omanyte D0 - Steelix 98 - Chikorita 74 - Horsea 8B - Omastar B9 - Sudowoodo AA - Chinchou E5 - Houndoom 5F - Onix F5 - Suicune 24 - Clefable E4 - Houndour 2E - Paras C0 - Sunflora 23 - Clefairy 61 - Hypno 2F - Parasect BF - Sunkern AD - Cleffa AE - Igglybuff 35 - Persian DC - Swinub 5B - Cloyster 02 - Ivysaur E7 - Phanpy 72 - Tangela DE - Corsola 27 - Jigglypuff AC - Pichu 80 - Tauros A9 - Crobat 87 - Jolteon 12 - Pidgeot D8 - Teddiursa 9F - Croconaw BD - Jumpluff 11 - Pidgeotto 49 - Tentacruel 68 - Cubone 7C - Jynx 10 - Pidgey AF - Togepi 9B - Cyndaquil 8C - Kabuto 19 - Pikachu B0 - Togetic E1 - Delibird 8D - Kabutops DD - Piloswine 9E - Totodile 57 - Dewgong 40 - Kadabra CC - Pineco 9D - Typhlosion 32 - Diglett 0E - Kakuna 7F - Pinsir F8 - Tyranitar 84 - Ditto 73 - Kangaskhan BA - Politoed EC - Tyrogue 55 - Dodrio E6 - Kingdra 3C - Poliwag C5 - Umbreon 54 - Doduo 63 - Kingler 3D - Poliwhirl C9 - Unown E8 - Donphan 6D - Koffing 3E - Poliwrath D9 - Ursaring 94 - Dragonair 62 - Krabby 4D - Ponyta 86 - Vaporeon 95 - Dragonite AB - Lanturn 89 - Porygon 31 - Venomoth 93 - Dratini 83 - Lapras E9 - Porygon2 30 - Venonat 60 - Drowzee F6 - Larvitar 39 - Primeape 48 - Ventacool 33 - Dugtrio A6 - Ledian 36 - Psyduck 03 - Venusaur CE - Dunsparce A5 - Ledyba F7 - Pupitar 47 - Victreebell 85 - Eevee 6C - Lickitung C3 - Quagsire 2D - Vileplume

17 - Ekans F9 - Lugia 9C - Quilava 64 - Voltorb 7D - Electabuzz 44 - Machamp D3 - Qwilfish 25 - Vulpix 65 - Electrode 43 - Machoke 1A - Raichu 08 - Wartortle EF - Elekid 42 - Machop F3 - Raikou 0D - Weedle F4 - Entei F0 - Magby 4E - Rapidash 46 - Weepinbell C4 - Espeon DB - Magcargo 14 - Raticate 6E - Weezing 66 - Exeggcute 81 - Magikarp 13 - Rattata 28 - Wigglytuff 67 - Exeggcutor 7E - Magmar DF - Remoraid CA - Wobbuffet 53 - Farfetch'd 51 - Magnemite 70 - Rhydon C2 - Wooper 16 - Fearow 52 - Magneton 6F - Rhyhorn B2 - Xatu A0 - Feraligatr 38 - Mankey 1B - Sandshrew C1 - Yanma B4 - Flaaffy E2 - Mantine 1C - Sandslash 91 - Zapdos 88 - Flareon B3 - Mareep D4 - Scizor 29 - Zubat CD - Forretress B7 - Marill 7B - Scyther Note) In gold and silver, numbering the pokmon is especially simple because the digits are just the pokemon's pokedex number in hex form. Pokemon Catching 1st pkmn 2nd pkmn 3rd pkmn 4th pkmn 5th pkmn 6th pkmn Pokemon : 01??23DA 01??24DA 01??25DA 01??26DA 01??27DA 01??28DA modifier 01??2ADA 01??5ADA 01??8ADA 01??BADA 01??EADA 01??1ADB catch any : 01??EDD0 pokemon catch any : 01??EDD0 <- pokmon Pokemon 01??FCD0 <- level at any level To directly modify the species of any Pokemon on your team, remember that you Must put in two lines to make the change complete. From here on, codes that can be applied to any of the six Pokemon on your team Will have all six codes listed. However, you probably only ever need to use The code in the first column, because it is easier to move a Pokemon into the Top of your team than to enter in a different code. To catch any new Pokemon, leave the code on and run around in a grassy area. If you would like to catch any pokmon at any level, see the section on In-battle codes. Move skill digits: ***sorted by number***

00 - (nothing) 3F - Hyper Beam 7E - Fire Blast BD - Mud - Slap 01 - Pound 40 - Peck 7F - Waterfall BE - Octazooka 02 - Karate Chop 41 - Drill Peck 80 - Clamp BF - Spikes 03 - Double Slap 42 - Submission 81 - Swift C0 - Zap Cannon 04 - Comet Punch 43 - Low Kick 82 - Skull Bash C1 - Foresight 05 - Mega Punch 44 - Counter 83 - Spike Cannon C2 - Destiny Bond 06 - Pay Day 45 - Seismic Toss 84 - Constrict C3 - Perish Song 07 - Fire Punch 46 - Strength 85 - Amnesia C4 - Icy Wind 08 - Ice Punch 47 - Absorb 86 - Kinesis C5 - Detect 09 - Thunder Punch 48 - Mega Drain 87 - Softboiled C6 - Bone Rush 0A - Scratch 49 - Leech Seed 88 - Hi Jump Kick C7 - Lock - On 0B - Vice Grip 4A - Growth 89 - Glare C8 - Outrage 0C - Guillotine 4B - Razor Leaf 8A - Dream Eater C9 - Sandstorm 0D - Razor Wind 4C - Solar Beam 8B - Poison Gas CA - Giga Drain 0E - Swords Dance 4D - Poisonpowder 8C - Barrage CB - Endure 0F - Cut 4E - Stun Spore 8D - Leech Life CC - Charm 10 - Gust 4F - Sleep Powder 8E - Lovely Kiss CD - Rollout 11 - Wing Attack 50 - Petal Dance 8F - Sky Attack CE - False Swipe 12 - Whirl Wind 51 - String Shot 90 - Transform CF - Swagger 13 - Fly 52 - Dragon Rage 91 - Bubble D0 - Milk Drink 14 - Bird 53 - Fire Spin 92 - Dizzy Punch D1 - Spark 15 - Slam 54 - Thundershock 93 - Spore D2 - Fury Cutter 16 - Vine Whip 55 - Thunderbolt 94 - Flash D3 - Steel Wing 17 - Stomp 56 - Thunder Wave 95 - Psywave D4 - Mean Look 18 - Double Kick 57 - Thunder 96 - Splash D5 - Attract 19 - Mega Kick 58 - Rock Throw 97 - Acid Armor D6 - Sleep Talk 1A - Jump Kick 59 - Earthquake 98 - Crabhammer D7 - Heal Bell 1B - Rolling Kick 5A - Fissure 99 - Exposion D8 - Return 1C - Sand Attack 5B - Dig 9A - Fury Swipes D9 - Present 1D - Head Butt 5C - Toxic 9B - Bonemerang DA - Frustration 1E - Horn Attack 5D - Confusion 9C - Rest DB - Safeguard 1F - Fury Attack 5E - Psychic 9D - Rock Slide DC - Pain Split 20 - Horn Drill 5F - Hypnosis 9E - Hyper Fang DD - Sacred Fire 21 - Tackle 60 - Meditate 9F - Sharpen DE - Magnitude 22 - Body Slam 61 - Agility A0 - Conversion DF - Dynamicpunch 23 - Wrap 62 - Quick Attack A1 - Tri Attack E0 - Megahorn 24 - Take Down 63 - Rage A2 - Super Fang E1 - Dragonbreath 25 - Thrash 64 - Teleport A3 - Slash E2 - Baton Pass 26 - Double Edge 65 - Night Shade A4 - Substitute E3 - Encore 27 - Tail Whip 66 - Mimic A5 - Struggle E4 - Pursuit 28 - Poison Sting 67 - Screech A6 - Sketch E5 - Rapid Spin 29 - Twin Edle 68 - Double Team A7 - Triple Kick E6 - Sweet Scent 2A - Pin Missile 69 - Recover A8 - Thief E7 - Iron Tail 2B - Leer 6A - Harden A9 - Spider Web E8 - Metal Claw 2C - Bite 6B - Minimize AA - Mind Reader E9 - Vital Throw 2D - Growl 6C - Smoke Screen AB - Nightmare EA - Morning Sun

2E - Roar 6D - Confuse Ray AC - Flame Wheel EB - Synthesis 2F - Sing 6E - Withdraw AD - Snore EC - Moonlight 30 - Supersonic 6F - Defense Curl AE - Curse ED - Hidden Power 31 - Sonicboom 70 - Barrier AF - Flail EE - Cross Chop 32 - Disable 71 - Light Screen B0 - Conversion2 EF - Twister 33 - Acid 72 - Haze B1 - Aeroblast F0 - Rain Dance 34 - Ember 73 - Reflect B2 - Cotton Spore F1 - Sunny Day 35 - Flamethrower 74 - Focus Energy B3 - Reversal F2 - Crunch 36 - Mist 75 - Hide B4 - Spite F3 - Mirror Coat 37 - Water Gun 76 - Metronome B5 - Powder Snow F4 - Psych Up 38 - Hydro Pump 77 - Mirror Move B6 - Protect F5 - Extremespeed 39 - Surf 78 - Selfdestruct B7 - Mach Punch F6 - Ancientpower 3A - Ice Beam 79 - Egg Bomb B8 - Scary Face F7 - Shadow Ball 3B - Blizzard 7A - Lick B9 - Faint Attack F8 - Future Sight 3C - Psybeam 7B - Smog BA - Sweet Kiss F9 - Rock Smash 3D - Bubblebeam 7C - Sludge BB - Belly Drum FA - Whirlpool 3E - Aurora Beam 7D - Bone Club BC - Sludge Bomb FB - Beat Up ***sorted alphabetically*** 47 - Absorb 07 - Fire Punch F3 - Mirror Coat 4F - Sleep Powder 33 - Acid 53 - Fire Spin 77 - Mirror Move D6 - Sleep Talk 97 - Acid Armor 5A - Fissure 36 - Mist 7C - Sludge B1 - Aeroblast AF - Flail EC - Moonlight BC - Sludge Bomb 61 - Agility AC - Flame Wheel EA - Morning Sun 7B - Smog 85 - Amnesia 35 - Flamethrower BD - Mud - Slap 6C - Smoke Screen F6 - Ancientpower 94 - Flash 65 - Night Shade AD - Snore D5 - Attract 13 - Fly AB - Nightmare 87 - Softboiled 3E - Aurora Beam 74 - Focus Energy 00 - (nothing) 4C - Solar Beam 8C - Barrage C1 - Foresight BE - Octazooka 31 - Sonicboom 70 - Barrier DA - Frustration C8 - Outrage D1 - Spark E2 - Baton Pass 1F - Fury Attack DC - Pain Split A9 - Spider Web FB - Beat Up D2 - Fury Cutter 06 - Pay Day 83 - Spike Cannon BB - Belly Drum 9A - Fury Swipes 40 - Peck BF - Spikes 14 - Bird F8 - Future Sight C3 - Perish Song B4 - Spite 2C - Bite CA - Giga Drain 50 - Petal Dance 96 - Splash 3B - Blizzard 89 - Glare 2A - Pin Missile 93 - Spore 22 - Body Slam 2D - Growl 8B - Poison Gas D3 - Steel Wing 7D - Bone Club 4A - Growth 28 - Poison Sting 17 - Stomp C6 - Bone Rush 0C - Guillotine 4D - Poisonpowder 46 - Strength 9B - Bonemerang 10 - Gust 01 - Pound 51 - String Shot 91 - Bubble 6A - Harden B5 - Powder Snow A5 - Struggle 3D - Bubblebeam 72 - Haze D9 - Present 4E - Stun Spore CC - Charm 1D - Head Butt B6 - Protect 42 - Submission 80 - Clamp D7 - Heal Bell 3C - Psybeam A4 - Substitute 04 - Comet Punch 88 - Hi Jump Kick F4 - Psych Up F1 - Sunny Day 6D - Confuse Ray ED - Hidden Power 5E - Psychic A2 - Super Fang

5D - Confusion 75 - Hide 95 - Psywave 30 - Supersonic 84 - Constrict 1E - Horn Attack E4 - Pursuit 39 - Surf A0 - Conversion 20 - Horn Drill 62 - Quick Attack CF - Swagger B0 - Conversi E7 - Iron Tail 9C - Rest 24 - Take Down 6F - Defense Curl 1A - Jump Kick D8 - Return 64 - Teleport C2 - Destiny Bond 02 - Karate Chop B3 - Reversal A8 - Thief C5 - Detect 86 - Kinesis 2E - Roar 25 - Thrash 5B - Dig 8D - Leech Life 9D - Rock Slide 57 - Thunder 32 - Disable 49 - Leech Seed F9 - Rock Smash 09 - Thunder Punch 92 - Dizzy Punch 2B - Leer 58 - Rock Throw 56 - Thunder Wave 26 - Double Edge 7A - Lick 1B - Rolling Kick 55 - Thunderbolt 18 - Double Kick 71 - Light Screen CD - Rollout 54 - Thundershock 03 - Double Slap C7 - Lock - On DD - Sacred Fire 5C - Toxic 68 - Double Team 8E - Lovely Kiss DB - Safeguard 90 - Transform 52 - Dragon Rage 43 - Low Kick 1C - Sand Attack A1 - Tri Attack E1 - Dragonbreath B7 - Mach Punch C9 - Sandstorm A7 - Triple Kick 8A - Dream Eater DE - Magnitude B8 - Scary Face 29 - Twin Edle 41 - Drill Peck D4 - Mean Look 0A - Scratch EF - Twister DF - Dynamicpunch 60 - Meditate 67 - Screech 0B - Vice Grip 59 - Earthquake 48 - Mega Drain 45 - Seismic Toss 16 - Vine Whip 79 - Egg Bomb 19 - Mega Kick 78 - Selfdestruct E9 - Vital Throw 34 - Ember 05 - Mega Punch F7 - Shadow Ball 37 - Water Gun E3 - Encore E0 - Megahorn 9F - Sharpen 7F - Waterfall CB - Endure E8 - Metal Claw 2F - Sing 12 - Whirl Wind 99 - Exposion 76 - Metronome A6 - Sketch FA - Whirlpool F5 - Extremespeed D0 - Milk Drink 82 - Skull Bash 11 - Wing Attack B9 - Faint Attack 66 - Mimic 8F - Sky Attack 6E - Withdraw CE - False Swipe AA - Mind Reader 15 - Slam 23 - Wrap 7E - Fire Blast 6B - Minimize A3 - Slash C0 - Zap Cannon Move skill modifier codes: 1st pkmn 2nd pkmn 3rd pkmn 4th pkmn 5th pkmn 6th pkmn 1st move : 01??2CDA 01??5CDA 01??8CDA 01??BCDA 01??ECDA 01??1CDB 2nd move : 01??2DDA 01??5DDA 01??8DDA 01??BDDA 01??EDDA 01??1DDB 3rd move : 01??2EDA 01??5EDA 01??8EDA 01??BEDA 01??EEDA 01??1EDB 4th move : 01??2FDA 01??5FDA 01??8FDA 01??BFDA 01??EFDA 01??1FDB Pokemon stat and attributes modifier: 1st pkmn 2nd pkmn 3rd pkmn 4th pkmn 5th pkmn 6th pkmn level : 01??49DA 01??79DA 01??A9DA 01??D9DA 01??09DB 01??39DB experience : 01??32DA 01??62DA 01??92DA 01??C2DA 01??F2DA 01??22DB 01??33DA 01??63DA 01??93DA 01??C3DA 01??F3DA 01??23DB 01??34DA 01??64DA 01??94DA 01??C4DA 01??F4DA 01??24DB

HP : 01??4CDA 01??7CDA 01??ACDA 01??DCDA 01??0CDB 01??3CDB 01??4DDA 01??7DDA 01??ADDA 01??DDDA 01??0DDB 01??3DDB max HP : 01??4EDA 01??7EDA 01??AEDA 01??DEDA 01??0EDB 01??3EDB 01??4FDA 01??7FDA 01??AFDA 01??DFDA 01??0FDB 01??3FDB attack : 01??50DA 01??80DA 01??B0DA 01??E0DA 01??10DB 01??40DB 01??51DA 01??81DA 01??B1DA 01??E1DA 01??11DB 01??41DB defense 01??52DA 01??82DA 01??B2DA 01??E2DA 01??12DB 01??42DB 01??53DA 01??83DA 01??B3DA 01??E3DA 01??13DB 01??43DB speed : 01??54DA 01??84DA 01??B4DA 01??E4DA 01??14DB 01??44DB 01??55DA 01??85DA 01??B5DA 01??E5DA 01??15DB 01??45DB special : 01??56DA 01??86DA 01??B6DA 01??E6DA 01??16DB 01??46DB defense 01??57DA special : 01??58DA 01??88DA 01??B8DA 01??E8DA 01??18DB 01??48DB attack : 01??59DA 01??89DA 01??B9DA 01??E9DA 01??19DB 01??49DB Note) When you box and unbox your Pokemon, any unfair stats that you have patched using these codes will disappear. To permanently change a pokemon's stats, see the next section. PP 1st move : 01??41DA 01??71DA 01??A1DA 01??D1DA 01??01DB 01??31DB PP 2nd move : 01??42DA 01??72DA 01??A2DA 01??D2DA 01??02DB 01??32DB PP 3rd move : 01??43DA 01??73DA 01??A3DA 01??D3DA 01??03DB 01??33DB PP 4th move : 01??44DA 01??74DA 01??A4DA 01??D4DA 01??04DB 01??34DB Note) The upper two bits of the ?? Value affect the maximum PP (effective number of PP UPs). The two bits can take on the value of 0, 1, 2, or 3. The lower six bits affect the current number of actual PP. shiny : 01EA3FDA 01EA6FDA 01EA9FDA 01EACFDA 01EAFFDA 01EA2FDB 01EA40DA 01EA70DA 01EAA0DA 01EAD0DA 01EA00DB 01EA30DB item held : 01??2BDA 01??5BDA 01??8BDA 01??BBDA 01??EBDA 01??1BDB male : 01803FDA 01806FDA 01809FDA 0180CFDA 0180FFDA 01802FDB female : 01003FDA 01006FDA 01009FDA 0100CFDA 0100FFDA 01002FDB Egg species : 01??2ADA 01??5ADA 01??8ADA 01??BADA 01??EADA 01??1ADB hatch : 010145DA 010175DA 0101A5DA 0101D5DA 010105DB 010135DB

faster Happiness : 01??45DA 01??75DA 01??A5DA 01??D5DA 01??05DB 01??35DB note) For happiness, 70 (46) is the starting happiness, 218 (DA) is the requirement for evolution, and 255 (FF) is the maximum. POKE'RUS : 01AA46DA 01AA76DA 01AAA6DA 01AAD6DA 01AA06DB 01AA36DB active

Permanent stats / stat experience / diversification values / max stats | HP : 01??35DA 01??65DA 01??95DA 01??C5DA 01??F5DA 01??25DB experience 01??36DA 01??66DA 01??96DA 01??C6DA 01??F6DA 01??26DB attack : 01??37DA 01??67DA 01??97DA 01??C7DA 01??F7DA 01??27DB experience 01??38DA 01??68DA 01??98DA 01??C8DA 01??F8DA 01??28DB defense : 01??39DA 01??69DA 01??99DA 01??C9DA 01??F9DA 01??29DB experience 01??3ADA 01??6ADA 01??9ADA 01??CADA 01??FADA 01??2ADB speed : 01??3BDA 01??6BDA 01??9BDA 01??CBDA 01??FBDA 01??2BDB experience 01??3CDA 01??6CDA 01??9CDA 01??CCDA 01??FCDA 01??2CDB special : 01??3DDA 01??6DDA 01??9DDA 01??CDDA 01??FDDA 01??2DDB experience 01??3EDA 01??6EDA 01??9EDA 01??CEDA 01??FEDA 01??2EDB attack & : 01??3FDA 01??6FDA 01??9FDA 01??CFDA 01??FFDA 01??2FDB defense DV speed & : 01??40DA 01??70DA 01??A0DA 01??D0DA 01??00DB 01??30DB special DV For maximum DVs, put in DVs of FF, FF For to make Pokemon shiny, put in DVs of EA, EA To tweak the hidden power attack, use the following DVs: Dark FF, FF Dragon FE, FF Ice FD, FF Psychic FC, FF Electric EF, FF Grass EE, FF Water ED, FF Fire EC, FF

Steel DF, FF Ghost DE, FF Bug DD, FF Rock DC, FF Ground CF, FF Poison CE, FF Flying CD, FF Fighting CC, FF max-stat : 01FF35DA 01FF65DA 01FF95DA 01FFC5DA 01FFF5DA 01FF25DB Pokemon 01FF36DA 01FF66DA 01FF96DA 01FFC6DA 01FFF6DA 01FF26DB 01FF37DA 01FF67DA 01FF97DA 01FFC7DA 01FFF7DA 01FF27DB 01FF38DA 01FF68DA 01FF98DA 01FFC8DA 01FFF8DA 01FF28DB 01FF39DA 01FF69DA 01FF99DA 01FFC9DA 01FFF9DA 01FF29DB 01FF3ADA 01FF6ADA 01FF9ADA 01FFCADA 01FFFADA 01FF2ADB 01FF3BDA 01FF6BDA 01FF9BDA 01FFCBDA 01FFFBDA 01FF2BDB 01FF3CDA 01FF6CDA 01FF9CDA 01FFCCDA 01FFFCDA 01FF2CDB 01FF3DDA 01FF6DDA 01FF9DDA 01FFCDDA 01FFFDDA 01FF2DDB 01FF3EDA 01FF6EDA 01FF9EDA 01FFCEDA 01FFFEDA 01FF2EDB 01FF3FDA 01FF6FDA 01FF9FDA 01FFCFDA 01FFFFDA 01FF2FDB 01FF40DA 01FF70DA 01FFA0DA 01FFD0DA 01FF00DB 01FF30DB Note) For stat experience or DV codes to take effect, you must box and unbox your pokemon. This means take it to the PC, deposit it, then withdraw it.

Item digits

***sorted by number*** 01 - Master Ball 51 - Poison Barb AF - Squirt Bottle 02 - Ultra Ball 52 - King's Rock B1 - Park Ball 03 - Bright Powder 53 - Bitter Berry B2 - Rainbow Wing 04 - Great Ball 54 - Mint Berry B4 - Brick Piece 05 - Pok Ball 55 - Red Apricorn B5 - Surf Mail 07 - Bicycle 56 - Tiny Mushroom B6 - Lite Blue Mail 08 - Moon Stone 57 - Big Mushroom B7 - Portrait Mail 09 - Antidote 58 - Silver Powder B8 - Lovely Mail 0A - Burn heal 59 - Blue Apricorn B9 - Eon Mail 0B - Ice heal 5B - Amulet Coin BA - Morph Mail 0C - Awakening 5C - Yellow Apricorn BB - Blue Sky Mail 0D - Paralyze heal 5D - Green Apricorn BC - Music Mail 0E - Full Restore 5E - Cleanse Tag BD - Mirage Mail 0F - Max Potion 5F - Mystic Water BF - TM01 Dynamic Punch 10 - Hyper Potion 60 - Twisted Spoon C0 - TM02 Headbutt

11 - Super Potion 61 - White Apricorn C1 - TM03 Curse 12 - Potion 62 - Black Belt C2 - TM04 Rollout 13 - Escape Rope 63 - Black Apricorn C3 - TM04 Rollout (again) 14 - Repel 65 - Pink Apricorn C4 - TM05 Roar 15 - Max Ether 66 - Black Glasses C5 - TM06 Toxic 16 - Fire Stone 67 - Slowpoke Tail C6 - TM07 Zap Cannon 17 - Thunder Stone 68 - Pink Bow C7 - TM08 Rock Smash 18 - Water Stone 69 - Stick C8 - TM09 Psych Up 1A - HP Up 6A - Smoke Ball C9 - TM10 Hidden Power 1B - Protein 6B - Never - Melt Ice CA - TM11 Sunny Day 1C - Iron 6C - Magnet CB - TM12 Sweet Scent 1D - Carbos 6D - Miracle Berry CC - TM13 Snore 1E - Lucky Punch 6E - Pearl CD - TM14 Blizzard 1F - Calcium 6F - Big Pearl CE - TM15 Hyper Beam 20 - Rare Candy 70 - EverStone CF - TM16 Icy Wind 21 - X Accuracy 71 - Spell Tag D0 - TM17 Protect 22 - Leaf Stone 72 - Rage Candy Bar D1 - TM18 Rain Dance 23 - Metal Powder 75 - Miracle seed D2 - TM19 Giga Drain 24 - Nugget 76 - Thick Club D3 - TM20 Endure 25 - PokDoll 77 - Focus Band D4 - TM21 Frustration 26 - Full Heal 79 - Energy Powder D5 - TM22 Solar Beam 27 - Revive 7A - Energy Root D6 - TM23 Iron Tail 28 - Max Revive 7B - Heal Powder D7 - TM24 Dragon Breath 29 - Guard Spec. 7C - Revival Herb D8 - TM25 Thunder 2A - Super Repel 7D - Hard Stone D9 - TM26 Earthquake 2B - Max Repel 7E - Lucky Egg DA - TM27 Return 2C - Dire Hit 7F - Card Key DB - TM28 Dig 2E - Fresh Water 80 - Machine Part DC - TM28 Dig (again) 2F - Soda Pop 82 - Lost Item DD - TM29 Psychic 30 - Lemonade 83 - Star Dust DE - TM30 Shadow Ball 31 - X Attack 84 - Star Piece DF - TM31 Mud - Slap 33 - X Defend 85 - Basement key E0 - TM32 Double Team 34 - X Speed 86 - Pass E1 - TM33 Ice Punch 35 - X Special 8A - Charcoal E2 - TM34 Swagger 36 - Coin Case 8B - Berry Juice E3 - TM35 Sleep Talk 37 - Item Finder 8C - Scope Lens E4 - TM36 Sludge Bomb 39 - Exp. Share 8F - Metal Coat E5 - TM37 Sand Storm 3A - Old Rod 90 - Dragon Fang E6 - TM38 Fire Blast 3B - Good Rod 92 - LeftOvers E7 - TM39 Swift 3C - Silver Leaf 96 - Mystery Berry E8 - TM40 Defense Curl 3D - Super Rod 97 - Dragon scale E9 - TM41 Thunder Punch 3E - PP UP 98 - Berserk Gene EA - TM42 Dream Eater 3F - Ether 9C - Sacred Ash EB - TM43 Detect 40 - Max Ether 9D - Heavy Ball EC - TM44 Rest 41 - Elixer 9E - Flower Mail ED - TM45 Attract 42 - Red Scale 9F - Level Ball EE - TM46 Thief

43 - Secret Potion A0 - Lure Ball EF - TM47 Steel Wing 44 - S.S.Aqua Ticket A1 - Fast Ball F0 - TM48 Fire Punch 45 - Mystery Egg A3 - Light Ball F1 - TM49 Fury Cutter 47 - Silver Wing A4 - Friend Ball F2 - TM50 Nightmare 48 - MooMoo Milk A5 - Moon Ball F3 - HM01 Cut 49 - Quick Claw A6 - Love Ball F4 - HM02 Fly 4A - Poison Cure Berry A7 - Normal Box F5 - HM03 Surf 4B - Gold Leaf A8 - Gorgeous Box F6 - HM04 Strength 4C - Soft Sand A9 - Sun Stone F7 - HM05 Flash 4D - Sharp Beak AA - Polkadot Bow F8 - HM06 Whirlpool 4E - Paralyze Cure Berry AC - Up Grade F9 - HM07 Waterfall 4F - Burnt Berry AD - Berry FF - Nothing 50 - Ice Berry AE - Gold Berry ***sorted alphabetically*** 5B - Amulet Coin B6 - Lite Blue Mail 84 - Star Piece 09 - Antidote 82 - Lost Item 69 - Stick 0C - Awakening A6 - Love Ball A9 - Sun Stone 85 - Basement key B8 - Lovely Mail 11 - Super Potion AD - Berry 7E - Lucky Egg 2A - Super Repel 8B - Berry Juice 1E - Lucky Punch 3D - Super Rod 98 - Berserk Gene A0 - Lure Ball B5 - Surf Mail 07 - Bicycle 80 - Machine Part BF - TM01 Dynamic Punch 57 - Big Mushroom 6C - Magnet C0 - TM02 Headbutt 6F - Big Pearl 01 - Master Ball C1 - TM03 Curse 53 - Bitter Berry 15 - Max Ether C2 - TM04 Rollout 63 - Black Apricorn 40 - Max Ether C3 - TM04 Rollout (again) 62 - Black Belt 0F - Max Potion C4 - TM05 Roar 66 - Black Glasses 2B - Max Repel C5 - TM06 Toxic 59 - Blue Apricorn 28 - Max Revive C6 - TM07 Zap Cannon BB - Blue Sky Mail 8F - Metal Coat C7 - TM08 Rock Smash B4 - Brick Piece 23 - Metal Powder C8 - TM09 Psych Up 03 - Bright Powder 54 - Mint Berry C9 - TM10 Hidden Power 0A - Burn heal 6D - Miracle Berry CA - TM11 Sunny Day 4F - Burnt Berry 75 - Miracle seed CB - TM12 Sweet Scent 1F - Calcium BD - Mirage Mail CC - TM13 Snore 1D - Carbos 48 - MooMoo Milk CD - TM14 Blizzard 7F - Card Key A5 - Moon Ball CE - TM15 Hyper Beam 8A - Charcoal 08 - Moon Stone CF - TM16 Icy Wind 5E - Cleanse Tag BA - Morph Mail D0 - TM17 Protect 36 - Coin Case BC - Music Mail D1 - TM18 Rain Dance 2C - Dire Hit 96 - Mystery Berry D2 - TM19 Giga Drain 90 - Dragon Fang 45 - Mystery Egg D3 - TM20 Endure 97 - Dragon scale 5F - Mystic Water D4 - TM21 Frustration 41 - Elixer 6B - Never - Melt Ice D5 - TM22 Solar Beam 79 - Energy Powder A7 - Normal Box D6 - TM23 Iron Tail

7A - Energy Root FF - Nothing D7 - TM24 Dragon Breath B9 - Eon Mail 24 - Nugget D8 - TM25 Thunder 13 - Escape Rope 3A - Old Rod D9 - TM26 Earthquake 3F - Ether 3E - PP UP DA - TM27 Return 70 - EverStone 4E - Paralyze Cure Berry DB - TM28 Dig 39 - Exp. Share 0D - Paralyze heal DC - TM28 Dig (again) A1 - Fast Ball B1 - Park Ball DD - TM29 Psychic 16 - Fire Stone 86 - Pass DE - TM30 Shadow Ball 9E - Flower Mail 6E - Pearl DF - TM31 Mud - Slap 77 - Focus Band 65 - Pink Apricorn E0 - TM32 Double Team 2E - Fresh Water 68 - Pink Bow E1 - TM33 Ice Punch A4 - Friend Ball 51 - Poison Barb E2 - TM34 Swagger 26 - Full Heal 4A - Poison Cure Berry E3 - TM35 Sleep Talk 0E - Full Restore 05 - Pok Ball E4 - TM36 Sludge Bomb AE - Gold Berry 25 - PokDoll E5 - TM37 Sand Storm 4B - Gold Leaf AA - Polkadot Bow E6 - TM38 Fire Blast 3B - Good Rod B7 - Portrait Mail E7 - TM39 Swift A8 - Gorgeous Box 12 - Potion E8 - TM40 Defense Curl 04 - Great Ball 1B - Protein E9 - TM41 Thunder Punch 5D - Green Apricorn 49 - Quick Claw EA - TM42 Dream Eater 29 - Guard Spec. 72 - Rage Candy Bar EB - TM43 Detect F3 - HM01 Cut B2 - Rainbow Wing EC - TM44 Rest F4 - HM02 Fly 20 - Rare Candy ED - TM45 Attract F5 - HM03 Surf 55 - Red Apricorn EE - TM46 Thief F6 - HM04 Strength 42 - Red Scale EF - TM47 Steel Wing F7 - HM05 Flash 14 - Repel F0 - TM48 Fire Punch F8 - HM06 Whirlpool 7C - Revival Herb F1 - TM49 Fury Cutter F9 - HM07 Waterfall 27 - Revive F2 - TM50 Nightmare 1A - HP Up 44 - S.S.Aqua Ticket 76 - Thick Club 7D - Hard Stone 9C - Sacred Ash 17 - Thunder Stone 7B - Heal Powder 8C - Scope Lens 56 - Tiny Mushroom 9D - Heavy Ball 43 - Secret Potion 60 - Twisted Spoon 10 - Hyper Potion 4D - Sharp Beak 02 - Ultra Ball 50 - Ice Berry 3C - Silver Leaf AC - Up Grade 0B - Ice heal 58 - Silver Powder 18 - Water Stone 1C - Iron 47 - Silver Wing 61 - White Apricorn 37 - Item Finder 67 - Slowpoke Tail 21 - X Accuracy 52 - King's Rock 6A - Smoke Ball 31 - X Attack 22 - Leaf Stone 2F - Soda Pop 33 - X Defend 92 - LeftOvers 4C - Soft Sand 35 - X Special 30 - Lemonade 71 - Spell Tag 34 - X Speed 9F - Level Ball AF - Squirt Bottle 5C - Yellow Apricorn A3 - Light Ball 83 - Star Dust

Item modifier codes

Items Balls KeyItems Total item count : 01??B7D5 01??FCD5 01??E1D5 1st item type : 01??B8D5 01??FDD5 01??E2D5 1st item quantity : 0163B9D5 01??FED5 2nd item type : 01??BAD5 01??FFD5 01??E3D5 2nd item quantity : 0163BBD5 01??00D6 3rd type : 01??BCD5 01??01D6 01??E4D5 3rd item quantity : 0163BDD5 01??02D6 4th item type : 01??BED5 01??03D6 01??E5D5 4th item quantity : 0163BFD5 01??04D6 5th item type : 01??C0D5 01??05D6 01??E6D5 5th item quantity : 0163C1D5 01??06D6 6th item type : 01??C2D5 01??07D6 01??E7D5 6th item quantity : 0163C3D5 01??08D6 7th item type : 01??C4D5 01??09D6 01??E8D5 7th item quantity : 0163C5D5 01??0AD6 8th item type : 01??C6D5 01??0BD6 01??E9D5 8th item quantity : 0163C7D5 01??0CD6 9th item type : 01??C8D5 01??0DD6 01??EAD5 9th item quantity : 0163C9D5 01??0ED6 10th item type : 01??CAD5 01??0FD6 01??EBD5 10th item quantity : 0163CBD5 01??10D6 11th item type : 01??CCD5 01??11D6 01??ECD5 11th Position : 0163CDD5 01??12D6 12th item type : 01??CED5 01??13D6 01??EDD5 12th item quantity : 0163CFD5 01??14D6 13th item type : 01??D0D5 01??15D6 01??EED5 13th item quantity : 0163D1D5 01??16D6 14th item type : 01??D2D5 01??17D6 01??EFD5 14th item type : 0163D3D5 01??18D6 15th Position : 01??D4D5 01??19D6 01??F0D5 15th item quantity : 0163D5D5 01??1AD6 16th item type : 01??D6D5 01??1BD6 01??F1D5 16th item quantity : 0163D7D5 01??1CD6 17th item type : 01??D8D5 01??1DD6 01??F2D5 17th item quantity : 0163D9D5 01??1ED6 18th item type : 01??DAD5 01??1FD6 01??F3D5 18th item quantity : 0163DBD5 01??20D6 19th item type : 01??DCD5 01??21D6 01??F4D5 19th item quantity : 0163DDD5 01??22D6 20th item type : 01??DED5 01??23D6 01??F5D5 20th item quantity : 0163DFD5 01??24D6 TM01 Dynamic Punch quantity : 01??7ED5 TM02 Headbutt quantity : 01??7FD5

TM03 Curse quantity : 01??80D5 TM04 Rollout quantity : 01??81D5 TM05 Roar quantity : 01??82D5 TM06 Toxic quantity : 01??83D5 TM07 Zap Cannon quantity : 01??84D5 TM08 Rock Smash quantity : 01??85D5 TM09 Psych Up quantity : 01??86D5 TM10 Hidden Power quantity : 01??87D5 TM11 Sunny Day quantity : 01??88D5 TM12 Sweet Scent quantity : 01??89D5 TM13 Snore quantity : 01??8AD5 TM14 Blizzard quantity : 01??8BD5 TM15 Hyper Beam quantity : 01??8CD5 TM16 Icy Wind quantity : 01??8DD5 TM17 Protect quantity : 01??8ED5 TM18 Rain Dance quantity : 01??8FD5 TM19 Giga Drain quantity : 01??90D5 TM20 Endure quantity : 01??91D5 TM21 Frustration quantity : 01??92D5 TM22 Solar Beam quantity : 01??93D5 TM23 Iron Tail quantity : 01??94D5 TM24 Dragon Breath quantity : 01??95D5 TM25 Thunder quantity : 01??96D5 TM26 Earthquake quantity : 01??97D5 TM27 Return quantity : 01??98D5 TM28 Dig quantity : 01??99D5 TM29 Psychic quantity : 01??9AD5 TM30 Shadow Ball quantity : 01??9BD5 TM31 Mud - Slap quantity : 01??9CD5 TM32 Double Team quantity : 01??9DD5 TM33 Ice Punch quantity : 01??9ED5 TM34 Swagger quantity : 01??9FD5 TM35 Sleep Talk quantity : 01??A0D5 TM36 Sludge Bomb quantity : 01??A1D5 TM37 Sand Storm quantity : 01??A2D5 TM38 Fire Blast quantity : 01??A3D5 TM39 Swift quantity : 01??A4D5 TM40 Defense Curl quantity : 01??A5D5 TM41 Thunder Punch quantity : 01??A6D5 TM42 Dream Eater quantity : 01??A7D5 TM43 Detect quantity : 01??A8D5 TM44 Rest quantity : 01??A9D5 TM45 Attract quantity : 01??AAD5 TM46 Thief quantity : 01??ABD5 TM47 Steel Wing quantity : 01??ACD5 TM48 Fire Punch quantity : 01??ADD5

TM49 Fury Cutter quantity : 01??AED5 TM50 Nightmare quantity : 01??AFD5 HM01 Cut quantity : 01??B0D5 HM02 Fly quantity : 01??B1D5 HM03 Surf quantity : 01??B2D5 HM04 Strength quantity : 01??B3D5 HM05 Flash quantity : 01??B4D5 HM06 Whirlpool quantity : 01??B5D5 HM07 Waterfall quantity : 01??B6D5 note) If you would like to add an additional item to your pack, rather than simply replace an existing item, you must make sure to put in the appropriate total pack quantity code. Also, the item after the last item in any pack must be the nothing item 255 (FF). note) Do not place TMs/HMs in the item pack, ball pack, or key item pack. Any other items may be placed in the three packs though. note) If you put an item that can run out in the key item pack, it will never run out. That is, if you put 1 master ball in the key item pack, you can use it indefinitely. Buy any item at the POKEMART Slot 1 : 01??EDCF Slot 2 : 01??EECF Slot 3 : 01??EFCF Slot 4 : 01??F0CF Slot 5 : 01??F1CF

Text digits 50 - NULL 95 - V AB - l E2 - MN 80 - A 96 - W AC - m E4 - 'r 81 - B 97 - X AD - n E5 - 'm 82 - C 98 - Y AE - o E6 - ? 83 - D 99 - Z AF - p E7 - ! 84 - E 9A - ( B0 - q EF - (male) 85 - F 9B - ) B1 - are F0 - (money) 86 - G 9C - : B2 - s F1 - (multiply) 87 - H 9D - ; B3 - t F2 - . 88 - I 9E - [ B4 - you F3 - / 89 - J 9F - ] B5 - v F4 - , 8A - K A0 - a B6 - w F5 - (female) 8B - L A1 - b B7 - x F6 - 0 8C - M A2 - c B8 - y F7 - 1

8D - N A3 - d B9 - z F8 - 2 8E - O A4 - e BA - F9 - 3 8F - P A5 - f BB - 'd FA - 4 90 - Q A6 - g BC - 'l FB - 5 91 - R A7 - h BD - 's FC - 6 92 - S A8 - I BE - 't FD - 7 93 - T A9 - j BF - 'v FE - 8 94 - U AA - k E1 - PK FF - 9

Name & OT & id # modifier codes trainer : 01??A3D1 name 01??A4D1 01??A5D1 01??A6D1 01??A7D1 01??A8D1 01??A9D1 01??AAD1 01??ABD1 01??ACD1 0150ADD1 trainer : 01??A1D1 ID# 01??A2D1 rival : 01??BCD1 name 01??BDD1 01??BED1 01??BFD1 01??C0D1 01??C1D1 01??C2D1 01??C3D1 01??C4D1 01??C5D1 0150C6D1 1st pkmn 2nd pkmn 3rd pkmn 4th pkmn 5th pkmn 6th pkmn Pokemon : 01??8CDB 01??97DB 01??A2DB 01??ADDB 01??B8DB 01??C3DB name 01??8DDB 01??98DB 01??A3DB 01??AEDB 01??B9DB 01??C4DB 01??8EDB 01??99DB 01??A4DB 01??AFDB 01??BADB 01??C5DB 01??8FDB 01??9ADB 01??A5DB 01??B0DB 01??BBDB 01??C6DB 01??90DB 01??9BDB 01??A6DB 01??BFDB 01??BCDB 01??C7DB 01??91DB 01??9CDB 01??A7DB 01??B0DB 01??BDDB 01??C8DB

01??92DB 01??9DDB 01??A8DB 01??B1DB 01??BEDB 01??C9DB 01??93DB 01??9EDB 01??A9DB 01??B2DB 01??BFDB 01??CADB 01??94DB 01??9FDB 01??AADB 01??B3DB 01??C0DB 01??CBDB 01??95DB 01??A0DB 01??ABDB 01??B4DB 01??C1DB 01??CCDB 015096DB 0150A1DB 0150ACDB 0150B5DB 0150C2DB 0150CDDB 1st pkmn 2nd pkmn 3rd pkmn 4th pkmn 5th pkmn 6th pkmn Pokemon : 01??30DA 01??60DA 01??90DA 01??C0DA 01??F0DA 01??20DB ID# 01??31DA 01??61DA 01??91DA 01??C1DA 01??F1DA 01??21DB 1st pkmn 2nd pkmn 3rd pkmn 4th pkmn 5th pkmn 6th pkmn Pokemon : 01??4ADB 01??55DB 01??60DB 01??6BDB 01??76DB 01??81DB OT 01??4BDB 01??56DB 01??61DB 01??6CDB 01??77DB 01??82DB 01??4CDB 01??57DB 01??62DB 01??6DDB 01??78DB 01??83DB 01??4DDB 01??58DB 01??63DB 01??6EDB 01??79DB 01??84DB 01??4EDB 01??59DB 01??64DB 01??6FDB 01??7ADB 01??85DB 01??4FDB 01??5ADB 01??65DB 01??70DB 01??7BDB 01??86DB 01??50DB 01??5BDB 01??66DB 01??71DB 01??7CDB 01??87DB 01??51DB 01??5CDB 01??67DB 01??72DB 01??7DDB 01??88DB 01??52DB 01??5DDB 01??68DB 01??73DB 01??7EDB 01??89DB 01??53DB 01??5EDB 01??69DB 01??74DB 01??7FDB 01??8ADB 015054DB 01505FDB 01506ADB 015075DB 015080DB 01508BDB The null terminator 80 (50) must be put in after the last character in any Name. If you omit the terminator, strange results can happen. In-battle codes catch any : 01??EDD0 <- pokemon Pokemon 01??FCD0 <- level at any level your Pokemon : 01??4ADB modifier Note) The change is temporary! Much like the effect of the Transform move. HP modifier : 01??1CCB 01??1DCB Infinite HP : 01FF1DCB PP 1st move : 01??14CB PP 2nd move : 01??15CB PP 3rd move : 01??16CB

PP 4th move : 01??17CB Infinite PP : 01FF14CB 01FF15CB 01FF16CB 01FF17CB no status : 01001ACB changes Move (skill) modifiers 1st move : 01??0ECB 2nd move : 01??0FCB 3rd move : 01??10CB 4th move : 01??11CB Note) Moves changed using any of the above four codes are temporary, meaning the moves will revert back to their old values after the battle. By turning on codes during a battle, you can use these codes to effectively demonstrate eight moves on one pokemon! current : 01??C1CB attack your color : 01??EED0 Note) The digits used for the color code are pokmon digits, so for example, you can make all your pokmon the color of a Charmander. have : 011049CB Substitute defense : 01??06D1 modifier unholy : 01FF06D1 armor ***type digits, sorted alphabetically*** 07 - Bug 05 - Flying 03 - Poison 1B - Dark 08 - Ghost 18 - Psychic 1A - Dragon 16 - Grass 05 - Rock 17 - Electric 04 - Ground 09 - Steel 01 - Fighting 19 - Ice 15 - Water 14 - Fire 00 - Normal

Type modifiers type 1 : 01??2ACB type 2 : 01??2BCB Enemy level : 01??FCD0 modifier enemy HP : 01??FFD0 modifier : 01??00D1 enemy has : 0100FFD0 zero HP 010000D1 (1-hit kills) enemy asleep and : 01FFFDD0 poisoned enemy : 0106FDD0 asleep fight female : 010419D1 pokemon fight male : 010519D1 pokemon Fight shiny : 010719D1 pokemon fell out : 010819D1 of tree DV modifier : 01??F5D0 01??F6D0 fight max : 01FFF5D0 Stat Pokemon 01FFF6D0 Enemy trainer's team modifiers team count : 01??55DD slot 1 : 01??56DD slot 2 : 01??57DD slot 3 : 01??58DD

slot 4 : 01??59DD slot 5 : 01??5ADD slot 6 : 01??5BDD experience : 01??7ECF Points given 01??7FCF modifier 65,535 : 01FF7ECF Points given 01FF7FCF Enemy move (skill) modifiers 1st move : 01??49D1 2nd move : 01??4AD1 3rd move : 01??4BD1 4th move : 01??4CD1 steal trainer's : 010116D1 pokemon Note) To use the above code, fight a trainer and when until the Pokemon you wish to catch is out, then pulse the GS switch once. Now, you may throw any kind of poke ball to catch the trainer's pokemon. Move (skill) modifiers for what the Pokemon will have when you catch it 1st move : 01??13CC 2nd move : 01??14CC 3rd move : 01??15CC 4th move : 01??16CC Note) If you turn this code on when a battle starts, the Pokemon will use these moves too. Note) The "steal trainer's pokemon" code normally results in catching pokemon that have no moves. This is unfortunately because the moves are stored in different memory locations for trainers and wild pokemon. The four codes above control the memory locations for wild pokmon moves. Enemy move (skill) modifiers 1st move : 01??F1D0 2nd move : 01??F2D0 3rd move : 01??F3D0 4th move : 01??F4D0 enemy's : 01??F2D0

Current attack Enemy type modifiers type 1 : 01??27D1 type 2 : 01??28D1 enemy : 01??F0D0 Attached item money : 01??65CB earned 01??66CB enemy : 01??F6CA name you're : 01??DDD1 modifier minute : 01??DED1 modifier Note) The internal clock will actually offset the time that you set. This offset will be consistent however. Playing time modifiers hours : 01??EBD1 01??ECD1 minutes : 01??EDD1

Sprite codes

***sprite digits*** 00 - You 0C - Rival 18 - Lady 24 - Fat Guy 30 - Man 3C - Another Man 48 - Pokmon 54 - Old Man 60 - Little Boy 6C - Ponytail Girl Your sprite : 01??FFD1 modifier

Note) A sprite change using the sprite modifier will last even when you save the game! invisible : 010101D2 sprite all people : 010180FF invisible everything : 010981FF invisible ***clothes digits*** 00 - Red Clothes 01 - Blue Clothes 02 - Green Clothes 03 - Brown Clothes 04 - Orange Clothes 05 - Grey Clothes clothes : 01??03D2 modifier bunny ears : 010102C3 mode slide step : 010108D2 ice skater : 010108D2 big steps : 010308D2 tornado : 010408D2 dance weird : 010608D2 walk football : 010708D2 Quad vision : 010908D2 front&back : 010B08D2 slide

splitting : 010F08D2 headache

Reset codes / stage passing codes The codes in this section change parts of the Pokemon world. They may reset A part that has already been finished, so that you can go back and complete It again. The codes may also do the reverse, and finish a part of the world If you're too lazy to do it on your own. Battle Falkner, Bugsy, and Whitney again : 01004ED8 Battle Morty, Chuck, Jasmine, and Pryce again : 01004FD8 Make Jasmine return to her gym if you haven't already given her the potion : 010091D8 battle : 017F7CD5 <- This code removes your Rising Badge Clair again 01004FD8 battle all : 017F7CD5 gym leaders 01004ED8 again (Johto) 01004FD8 battle : 0100A3D8 PKMN trainer Red again finish all : 01FF0BD8 Jigsaw puzzles jigsaw puzzles Resolvable : 01000BD8 get all 3 starting : 0100BAD7 pokemon get many : 0100BAD7 starting 01007FD8 pokemon Note) When you use either of the above two codes, the battle and trade

machines will become unusable. Use the enable trade/battle machines code given below to fix this. enable : 01FFBAD7 trade/battle machines break : 014CBAD7 trade/battle machines

Miscellaneous codes Hovercraft style (go on land or water) : 010482D6 able to : 01FFEED9 fly to any 01FFEFD9 city 01FFF0D9 01FFF1D9 rename any : 010005D0 pokemon Note) This code works the same way as the one for red/blue/yellow. If you need to rename a Pokemon whose id # or OT do not match yours, then put that Pokemon at the top of your team and ask the name rater to rename a pokmon whose id # and OT do match yours. Then while you're at the name entering screen, pulse the GS switch. When you are finished the new name will go to the Pokemon at the top of your team. Pokemon cloning old man : 018140DC old lady : 018177DC Note) Again, the daycare center is the most efficient known way to clone pokdmon with a GameShark. Go to the daycare center south of Goldenrod City. Deposit a Pokemon with either the old man or the old lady. Then turn the GS switch on and proceed to withdraw clones from the daycare. In gold/silver, there isn't any annoying restriction on Pokemon that know HM moves. always on : 010182D6 bike

walk : 010AA3CE through 010AA4CE walls 010AA5CE 010AA6CE Note) Unfortunately, the best walk-through-walls found to date still isn't that good. When using this code you will sometimes hit a wall oddly and you'll need to take a step back before you can walk through it. Also, you can't enter doors until you turn off the code. no random : 01000BD2 battles Note) The no-random-battles code isn't very good either. It doesn't work in caves, and it stops you from jumping over ledges. slide : 01230BD2 everywhere Note) Even works in caves. It also functions as an effective no-random-battles code in caves. Smashing entrances when you go through doors : 01600BD2 !!!!awesome code!!! jump over : 01A50BD2 anything 01000000 01A60BD2 Note) That code is quite special because it has two lines that both affect the same memory address. The 2nd line is just a dummy code to cause a sort of delay. Thus, this code is not guaranteed to work in any other cheat device (such as a Codebreaker, and including an emulator) other than a GameShark. Instant max : 01FFEBD9 repel Note) The other no-random-battles codes have undesirable effects and don't always work, so I recommend carrying some level 100 Pokemon and using the max repel code as a no-random-battles code instead. ***fly to city modifier digits, sorted by number*** 00 - Your House 0A - Celadon City 14 - Goldenrod City

01 - Viridian City 0B - Fuchsia City 15 - Olivine City 02 - Pallet Town 0C - Cinnabar Island 16 - Ecruteak City 03 - Viridian City 0D - Indigo Plateau 17 - Mahogany Town 04 - Pewter City 0E - New Bark Town 18 - Lake of Rage 05 - Cerulean City 0F - Cherrygrove City 19 - Blackthorn City 06 - Near Power Plant 10 - Violet City 1A - Mt. Silver 07 - Vermilion City 11 - Union Cave 1B - SS Aqua 08 - Lavender Town 12 - Azalea Town 09 - Saffron City 13 - Cianwood City ***fly to city modifier digits, sorted alphabetically*** 12 - Azalea Town 0D - Indigo Plateau 1B - SS Aqua 19 - Blackthorn City 18 - Lake of Rage 09 - Saffron City 0A - Celadon City 08 - Lavender Town 11 - Union Cave 05 - Cerulean City 17 - Mahogany Town 07 - Vermilion City 0F - Cherrygrove City 1A - Mt. Silver 10 - Violet City 13 - Cianwood City 06 - Near Power Plant 03 - Viridian City 0C - Cinnabar Island 0E - New Bark Town 01 - Viridian City 16 - Ecruteak City 15 - Olivine City 00 - Your House 0B - Fuchsia City 02 - Pallet Town 14 - Goldenrod City 04 - Pewter City Fly to city : 01??EDCE ***room modifier digits, sorted alphabetically*** 0F, 05 - * SS Aqua 08, 07 - * Azalea Town 05, 0A - * Blackthorn City 15, 04 - * Celadon City 07, 11 - * Cerulean City 1A, 03 - * Cherrygrove City 1A, 04 - Cherrygrove City (inside Pokemon center) 16, 03 - * Cianwood City 06, 08 - * Cinnabar Island 0B, 16 - Daycare Center 17, 02 - Entrance to Kanto 04, 09 - * Eruteak City 11, 05 - * Fuchsia City 0B, 02 - * Goldenrod City 10, 01 - * Indigo Plateau 09, 06 - * Lake of Rage 12, 04 - * Lavender Town 02, 07 - * Mahogany Town 13, 02 - * Mt. Silver 07, 0E - * Near Power Plant 0B, 0B - Name Rater

18, 04 - * New Bark Town 01, 0E - * Olivine City 0D, 02 - * Pallet Town 0E, 01 - * Pewter City 1A, 09 - Route 30 19, 20 - * Saffron City 03, 44 - Silver Cave (at PKMN trainer Red) 0A, 01 - * Union Cave 0C, 01 - * Vermillion City ? 0A, 05 - * Violet City 17, 03 - * Viridian City 17, 09 - * Viridian City (inside Pokemon center) 18, 07 - * Your House Note) An asterisk (*) indicates that this room can be used with the teleport-to modifier code. Note) This list should contain every room in the entire game. However, I did not have the time to catalog all of these. If someone else would like to send me the digits for some more rooms, that would be great. The way to find digits for rooms is to look at the memory addresses 01??00DA and 01??01DA, which contain the digits of the room your character is currently in. You can use the code generator to find these digits. Teleport-to : 01??FBD9 modifier 01??FCD9 dig-to : 01??F3D9 modifier 01??F4D9 Note) The teleport-to code and dig-to code both use the same kinds of room digits. The teleport-to code may only reach the same places as those that can be reached by the fly-to code. In the list of digits, these places are marked by an asterisk (*). The dig-to code is much more powerful in that it can reach any room in the entire game. dig from : 010300DA anywhere Note) When using the dig-from-anywhere code, do not leave the code in effect throughout normal game play. When you wish to dig into the grass, pulse the GS switch, and then dig. money : 01??73D5 modifier 01??74D5 01??75D5

999,999 : 010F73D5 money 014274D5 013F75D5 infinite : 01277AD5 casino 010F7BD5 coins Have all badges Johto : 01FF7CD5 Kanto : 01FF7DD5 full : 018F7CD6 Pokegear infinite : 01048FD1 calls ***phone number digits*** 00 - Empty 01 - Mom 02 - Bike Shop 03 - Bill 04 - Prof. Elm 05 - Jack: Schoolboy 06 - Beverly: Pokfan 07 - Huey: Sailor 0B - Gavin: Cooltrainer 0C - Beth: Cooltrainer 0D - Jose: Bird Keeper 0E - Reena: Cooltrainer 0F - Joey: Youngster 10 - Wade: Bug Catcher 11 - Ralph: Fisher 12 - Liz: Picnicker 13 - Anthony: Hiker 14 - Todd: Camper 15 - Gina: Picnicker 16 - Irwin: Juggler 17 - Arnie: Bug Catcher 18 - Alan: Schoolboy 1A - Dana: Lass 1B - Chad: Schoolboy 1C - Derek: Pokefan 1D - Chris: Fisher

1E - Brent: Pokemaniac 1F - Tiffany: Picnicker 20 - Vance: Bird Keeper 21 - Wilton: Fisher 22 - Kenji: Blackbelt 23 - Parry: Hiker 24 - Erin: Picnicker Phone number modifiers 1st slot : 01??C6D9 2nd slot : 01??C7D9 3rd slot : 01??C8D9 4th slot : 01??C9D9 5th slot : 01??CAD9 6th slot : 01??CBD9 7th slot : 01??CCD9 8th slot : 01??CDD9 9th slot : 01??CED9 10th slot : 01??CFD9 Berry trees Always have : 01012799 items many items : 01FF41D0 at POKeMART Slot machine 01021266 pays max : 0102B8FF 0102BEFF infinite : 0114C3D9 park balls infinite : 011393D1 park time infinite Bugcatching : 011393D1 time walk : 0108A3CE through 0108A4CE walls 0108A5CE 0108A6CE

fastest : 010099D1 Text speed mother's : 01??76D5 Held money 01??77D5 modifier 01??78D5 breed : 010178DC faster daylight : 016301DA spliced : 016349C0 music off key : 016343C0 music surf with : 0103D6D0 Any pokemon fly with : 0102D6D0 Any pokemon remove : 011071D5 pokedex reinstall : 011171D5 pokedex complete : 01FF04DC pokedex : 01FF05DC 01FF06DC 01FF07DC 01FF08DC 01FF09DC 01FF0ADC 01FF0BDC 01FF0CDC 01FF0DDC 01FF0EDC 01FF0FDC 01FF10DC 01FF11DC 01FF12DC 01FF13DC

01FF14DC 01FF15DC 01FF16DC 01FF17DC 01FF18DC 01FF19DC 01FF1ADC 01FF1BDC 01FF1CDC 01FF1DDC 01FF1EDC 01FF1FDC 01FF20DC 01FF21DC 01FF22DC 010723DC 01FFE4DB 01FFE5DB 01FFE6DB 01FFE7DB 01FFE8DB 01FFE9DB 01FFEADB 01FFEBDB 01FFECDB 01FFEDDB 01FFEEDB 01FFEFDB 01FFF0DB 01FFF1DB 01FFF2DB 01FFF3DB 01FFF4DB 01FFF5DB 01FFF6DB 01FFF7DB 01FFF8DB 01FFF9DB 01FFFADB 01FFFBDB 01FFFCDB 01FFFDDB 01FFFEDB 01FFFFDB 01FF00DC 01FF01DC

01FF02DC 010703DC Turn on Unown pokedex : 010371D5 ***Unown pokdex order digits*** 01 - A 08 - H 0F - O 16 - V 02 - B 09 - I 10 - P 17 - W 03 - C 0A - J 11 - Q 18 - X 04 - D 0B - K 12 - R 19 - Y 05 - E 0C - L 13 - S 1A - Z 06 - F 0D - M 14 - T 07 - G 0E - N 15 - U

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