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BLACKSMITHING Komponen tambahan dagger Bindings Rivets

Komponen tambahan chakram Bindings Brand grip Materials


Substance / Tier 1 2 Ores Wood Hide Metal Cloth

Iron Steel

Birch Elm

Leather Boiled Leather Studded Leather Trollhide Dreadscale

Bronze Copper

Cotton Linen

Azurite

Oak

Silver

Silk

4 5

Sylvanite Prismere

Ash Ebony

Gold Platinum

Hexweave Spiritweave

BACKPACKS Backpacks give you +10 to your inventory space. Backpack Upgrades: Rikka Egest - The Corner Shop, Gorhart (Odarst) Wil Donall - Scholia Arcana, Rathir (Tywili Coast) Riona Helt - Asker's Alley, Ysa (The Sidhe) Senecer Macit - Domus Politica, Adessa Illyn Doldran - First merchant on left, Mel Senshir

TRAINERS

Trainers can permanently increase the attribute of one of your skills for a fee. Each trainer can be used

only one time, and you can only train with a trainer if you within their trainable skill range. For basic trainers you must have skill level 0-3 and for advanced trainers, you must have a skill level of 4-6. Alchemy: Jakasen - Ysa - Basic (0-3) Molly Janick - Emaire (Forsaken Plane) - Basic (0-3) Savant Red Thombrum - Rathir (Scholia Arcana) - Advanced (4-6) Blacksmithing: Halder Rodrick - Shieldring Keep - Basic (0-3) Holte Flenn - Ysa - Basic (0-3) Ragna Senn - Mel Senshir - Master (7-9) Sagecrafting: Savant Raina Senjorn - Ysa (need delving hall key from Scholia Arcana Embassy) - Basic (0-3) Viscount Setter the Allseer - Ysa (Lower or Font depening on a quest) - Basic (0-3) Savant Itran Sconn - Rathir (Scholia Arcana) - Advanced (4-6) Lockpicking: Thorvald Ulfsson - South East Lorca Rane - Basic (0-3) Tefroy Tarion - Tiren's Rest - Basic (0-3) Dispelling: Artan Caid - Rathir (Scholia Arcana) - Advanced (4-6) Saramer (Trellis)- Ysa - Basic (0-3) Dionaeach - House of Sorrows - Master (7-9) Mercantile: Elayen Dark - Star Camp - Basic (0-3) Eormen Gest - Moon Camp - Advanced (4-6) Detect Hidden: Arnick Arduna - Gohart - Basic (0-3) Ambassador Odvar - Ysa - Basic (0-3) Ney Csalan - Mel Senshir - Master (7-9) Persuasion: Ellova - House of Ballads - Basic (0-3) Magessa Ohr - Rathir (Upper District) - Basic (0-3) Templar Montainel - Forum, The Isles, Adessa - Advanced (4-6) Stealth:

Hiron Karet - Star Camp - Basic (0-3) Inthaels Scyld - Moon Camp - Basic (0-3)

SHRINES

Shrine Name

Buff Name

Effect 15% Chance to steal 20 Health and Mana Plus 15% Status Effect Curation, plus 20% Experience Minus 25% Mana Costs Plus .5 Health Regen per second Plus 20% Damage Plus 5% Chance to Critical Hit, plus 25% Critical Damage

Altar of Belen Shrine of Ethene Shrine of Lyria Shrine of Mitharu Shrine of Thyrdon Shrine of Ynadon

Death's Touch Ethene's Wisdom Lyria's Blessing Mitharu's Protection Thyrdon's Charge Ynadon's Justic

ALCHEMY RECIPES Minor Healing Potion 2x Black Cohosh 1x Embereyes Minor Healing Regen 2x Black Cohosh 1x Scarlet Flowstone Minor Mana Potion 2x Softscrabble Powder 1x Embereyes

Minor Mana Regen 2x Softscrabble Powder 1x Scarlet Flowstone SAGECRAFT RECIPES --Weapon Gems-Gem of Incineration - [Fire + Magic] 30 Fire Damage, 20 Burning Damage over 7 seconds Gem of Winter - [Ice + Magic] 30 Ice Damage, 18 Freezing Damage over 6 seconds Gem of Tempest - [Lightning + Magic] 30 Lightning Damage, 15 Shocking Damage over 10 seconds Gem of Rot - [Poison + Physical] 48 Poison Damage over 7 seconds Gem of Slaughter - [Physical + Fire] | [Physical + Ice] | [Physical + Lightning] 20 Bleeding Damage over 5 seconds Saboteur's Gem - [Protection + Protection] 25 Piercing Damage Galvanizing Gem - [Physical + Physical] 30 Physical Damage Gem of Aplitude - [Poison + Protection] +15% Critical Hit Damage with Physical Gem of Bloodletting - [Physical + Magic] 15% Chance to Steal 25 Health per Hit Gem of Gluttony - [Magic + Magic] 15% Chance to Steal 25 Mana per Hit --Armor Gems--

Gem of Fire Attenuation - [Protection + Fire] +20% Fire Resistance Gem of Ice Attenuation - [Protection + Ice] +20% Ice Resistance Gem of Lightning Attenuation - [Protection + Lightning] +20% Lightning Resistance Gem of Antidote - [Protection + Poison] +15% Poison Resistance Gem of Haven - [Protection + Magic] +12% Elemental Resistance Gem of Tempering - [Protection + Physical] +15% Physical Resistance Gem of Coagulation - [Physical + Magic] +20% Bleeding Resistance Impregnable Gem - [Poison + Physical] | [Poison + Magic] +35 Armor Flawless Gem - [Protection + Protection] +30% Armor --Utility Gems-Hero's Gem - [Protection + Protection] +20% Health Oracle's Gem - [Magic + Magic] +20% Mana Regenerating Gem - [Physical + Protection] +2 Health Regen per Sec Rejuvenating Gem - [Magic + Fire] | [Magic + Ice] | [Magic + Lightning] +2 Mana Regen per Sec

Conqueror's Gem - [Physical + Physical] | [Poison + Fire] +20% Damage vs. lightly wounded targets Tormentor's Gem - [Ice + Poison] +20% Damage vs. heavily wounded targets Gem of Precision - [Physical + Poison] +7% Chance to Critical Hit Gem of Radiance - [Magic + Physical] +20% Damage during Daytime Gem of Night - [Magic + Poison] +20% Damage at Night Gem of Staggering - [Protection + Magic] +30% Stun Duration --Epic Gems-Gem of Unrivaled Vitality - [Poison + Fire] | [Poison + Ice] | [Poison + Lightning] +50 Health and Mana Gem of the Subjugator - [Physical + Physical] +15% Damage, +10% Damage Resistance Gem of Magic Resonance - [Fire + Ice] | [Fire + Lightning] | [Ice + Lightning ] +20% Fire, Ice and Lightning Damage Gem of Summer's Vengeance - [Fire + Fire] 75% Chance to Burn enemies when Attacked Gem of Winter's Vengeance - [Ice + Ice] 75% Chance to Freeze enemies when Attacked Gem of Tempest's Vengeance - [Lightning + Lightning] 75% Chance to Shock enemies when Attacked Gem of Plague's Vengeance - [Poison + Poison]

75% Chance to Poison enemies when Attacked Gem of Praralyzing Vengeance - [Protection + Protection] 60% Chance to Stund enemies when Attacked Gem of Abatement - [Magic + Fire] | [Magic + Ice] | [Magic + Lightning] -20% Mana Costs Gem of Opulence - [Physical + Fire] | [Physical + Ice] | [Physical + Lightning] | [Physical + Poison] +20% Gold Drops Gem of the Enlightened - [Protection + Physical] +10% Experience Bonus Warrior's Gem - [Magic + Physical] +1 to all unlocked Might Abilities. Rogue's Gem - [Magic + Poison] +1 to all unlocked Finesse Abilities. Sorcerer's Gem - [Magic + Magic] +1 to all unlocked Sorcery Abilities. Gem of Enlightenment - [Magic + Protection] +1 to the first 4 tiers of unlocked Might, Finesse and Sorcery Abilities.

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