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THE SUBJECT SEMINAR ON

GRAPHICAL USER INTREFACE


Submitted by

NITIN SAWARKAR ROLL NO. 08


Under the guidance of

Prof. BHENDE SIR

Academic Year 2012-13


Department of Mechanical Engineering

ST. VINCENT PALLOTTI COLLEGE OF ENGINEERING AND TECHNOLOGY


Wardha Road, Gavsi Manapur, Nagpur

INTRODUCTION
Today the large majority of individual involved even peripherally in computers are familiar with graphical user interfaces (GUIs), either through a window operating system or through a web browser. Although a computer system may have multiple interactive devices, typically visual representations of position, valuator, button and pick functions accessed using a single interactive device are used to control the system or a specific application running on the system. Graphical user interface (GUI) Graphical - in the form of graph User person who operate something Interface a point where two things meet and interact

INTERACTIVE DEVICES
These are used to control the system or a specific application running on the system. Element that are used to construct GUI, Cursor Radio button Valuators Scroll bars Dialog boxes Menus Icons etc. CURSOR:The principle use of a cursor is to indicate location on the screen, i.e., it is used as a locator. However, the shape of the cursor can also be used to indicate not only location but the operation available, by clicking a mouse button, for example the circle with a tail surrounding a plus sign to indicate magnification, or the hour glass or watch used to indicate a wait state while the application is processing a request. Such cursors are iconic in nature.

RADIO BUTTONS:Radio buttons are used to visually implement the choice or button function. The items in the list should be mutually exclusive. Alternatively, the buttons can be used to indicate an on/off status for a particular feature. The color of the surrounding box, and the size of the size of the buttons and accompanying text, should be sufficient for the user to easily identify and select the buttons. The button itself should change color when selected.

VALUATOR:The valuator function is frequently implemented as either a fixed length slider bar or a dial pointer. A simple line with an arrow, indicating where along the line the selected value lies. Additional feedback is provided by a numerical value shown under the arrow.

SCROLL BARS:Scroll bar are specialized sliders usually used to indicate and/or move to a position within a document or other entity. Generally they are implemented without a numerical indicator. The arrows indicate the direction of motion. Clicking on arrow moves the user through the document in the indicated direction. The position icon also moves to show the relative position within the document.

DIALOG BOXES:Dialog boxes are used when multiple inputs are required to specify the desired action. A dialog box may incorporate a number of different interactive tools, e.g., radio buttons, valuators, types in boxes, etc. mutually exclusive selection should be prevented. When multiple inputs are required to specify the desired action.

MENUS:Point and click menus are ubiquitous in graphical user interfaces. Menus can be organized alphabetically, by grouping similar topics or action together, by dynamically inserting the last used command onto the bottom (or top) of a menu stack, by frequency of use. It come in many flavors like, Pull up Pull down Pull out Pop up Tear off etc.

ICONS:Icons provide a pictorial representation of a concept, object or action. Carefully designed icons can be both language and culture independent. Making icons culturally independent is particularly difficult. Carefully designed icons can occupy less screen space than equivalent text. In designing icons, the goal are to make them easy to remember, easily recognized from other icons at typical screen viewing sizes.

Computer icons

Mobile icons

Example of GUI (1)

(2)