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EXAMINATION MATERIAL PLEASE KEEP SECURE AT ALL TIMES Foundation Degree Software Development Module CS2930 Multimedia Software

are Applications

Final Exam Jan 2012 Weighting: 70%


(Weighting of individual questions as indicated alongside each question)
Paper Number: CS2930-11

You have 180 minutes (3 hours) to complete this assessment.


THE USE OF CALCULATORS IS NOT ALLOWED ANSWER ALL QUESTIONS

Instructions:
Only write your answers on the answer book provided Complete all of the details on the cover of your answer book Read all questions carefully Write your student number on all additional answer sheets used and indicate the number of sheets on the cover Use only blue or black ink to write your answers, making sure that they are legible No examination materials, question papers, answer book or notes used during the exam may leave the exam room during the period of the examination. All examination materials remain the property of City College, Birmingham and must be kept secure at all times

FOUNDATION DEGREE SOFTWARE DEVELOPMENT


Unit CS2930 Multimedia Software Applications

ANSWER ALL QUESTIONS


Question 1: General Questions about Multimedia (20 marks) a) Describe four different forms of media that might be used within a multimedia project and explain how each one varies in the impact of its communication. (4 marks) b) Give 4 examples where Multimedia applications has made an impact to an industry and end users. (4 marks) c) Identify three types of multimedia and describe the differences (6 marks) d) Identify three skills required for developing a multimedia project and for each one, state its importance with regard to the success of the end product. (6 marks)

Question 2: Text (20 marks) a) Correctly label the text charateritics of the following Times New Roman Font (7 marks)

Point Size Descender p-Height Capital Height x-Height Serif Ascender b) Explain the difference between the terms typeface and font. (2 marks) c) What is the difference between leading and kerning in a text document? (3 marks)

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FOUNDATION DEGREE SOFTWARE DEVELOPMENT


Unit CS2930 Multimedia Software Applications

d) Explain the difference between serif and sans serif text and name one font that is an example of each type. Use a diagram to illustrate the differences. (4 marks) e) In text formatting, what is drop caps? (1 mark) f) Write a segment of CSS script and example html text to demonstrate how to implement drop caps in a web document. (10 marks) Question 3: Graphics and Sound (22 marks) a) Explain and illustrate with a diagram what is meant by the term anti-aliasing (6 marks) b) Define the following respective to sound: (6 marks) (i) (ii) (iii) Waveform Frequency Amplitude

c) Explain what is meant by the sampling rate for digital audio and how does sampling affect the quality of sound. (7 marks) d) What factors will influence decisions about what sampling rate should be used for a particular multimedia production. (3 marks)

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FOUNDATION DEGREE SOFTWARE DEVELOPMENT


Unit CS2930 Multimedia Software Applications

Question 4: Flash (16 marks) a) List 3 benefits and 3 drawbacks of using programs like Flash to create Multimedia projects (6 marks) b)
var message:String = new String(cfogmtpwudtaijntgfneohtsIjT); var mesLen:uint = message.length; var i = 1; while (i < mesLen) { Trace(Character + i + : + message.charAt(i)); i=i+2; }
Code fragment 1

Using code fragment 1, above: a) Explain in detail what each statement of the code is doing, making sure that your answer makes appropriate reference to objects, properties, and classes. (8 marks) b) Write down exactly what appears in the output window when the code is executed. (2 marks)

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FOUNDATION DEGREE SOFTWARE DEVELOPMENT


Unit CS2930 Multimedia Software Applications

Question 5: HTML 5 (22 marks)

Figure 1: HTML 5 page structure

a) Use HTML 5 tags to write the code for the layout of a web page that would look like figure 1, above. The page will only need the text as detailed above, but not the border lines. (8 marks) b) Show an example of a HTML5 code that will allow for a sound file to be played. (4 marks) c) Explain in detail how you would use the canvas element of HTML 5 to move an image around the screen. (10 marks)

End of Question Paper

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