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Structure
Objectives Concept of e-Learning How adults learn 3 learning approaches Learning styles and typologies of technologies Best practices in Scouting e-Learning design
Objectives
Understand the concept of e-Learning in the context of Scouting Identify the main motivations for Adults to learn and the different approaches to learning Associate activities and resources of online training platforms with different learning approaches Acquire the basic technical knowledge on how to create an interactive training module Distinguish different moments that are part of an e-Learning implementation strategy Be aware of the importance of evaluation processes in online training tools
Concept of e-Learning
In our context we shall consider e-learning as a method for delivering training that can be undertaken remotely by an individual, at a time and in a location of their choosing
Considerable experience
Andragogy
3 Learning approaches
Associa-ve
Construc-ve
Situa-ve
Activity
3 Learning approaches
Building
concepts
or
competences
step-by-step
Associa-ve
Construc-ve
Achieving understanding through ac2ve discovery, dialogue and collabora2on Developing prac2ce in a par2cular community
Situa-ve
Learning styles
Visual
Auditory
Kinaesthe-c
Learning styles
Visual
-
Think
in
terms
of
pictures
-
Prefer
to
see
things
wriEen
down
-
Use
maps,
graphics,
charts,
diagrams
-
Use
descrip2ve
language
Show
me
-
Avoid
visual
obstruc2ons
Auditory
-
Typically
learn
by
lectures,
discussions,
reading
-
Tell
me
-
Remember
best
through
hearing
and
saying
items
aloud
-
Need
lively
voice,
clear
speaking,
asking
ques2ons
-
Easily
disturbed
by
noise
Kinaesthe-c
-
Tac2le
learners
-
Learn
best
by
touching,
feeling,
and
experiencing
-
Trust
their
feelings
and
emo2ons
-
Role-play
-
Need
to
feel
comfortable
in
the
learning
environment
Learning technologies
Assignments: Enable teachers to grade and give comments on uploaded files and assignments created on and off line Chat: Allows participants to have a real-time synchronous discussion Choice: A teacher asks a question and specifies a choice of multiple responses Database: Enables participants to create, maintain and search a bank of record entries Forum: Allows participants to have asynchronous discussions Glossary: Enables participants to create and maintain a list of definitions, like a dictionary Lesson: For delivering content in flexible ways Quiz: Allows the teacher to design and set quiz tests, which may be automatically marked and feedback and/or to correct answers shown Survey: For gathering data from students to help teachers learn about their class and reflect on their own teaching Wiki: A collection of web pages that anyone can add to or edit
Learning technologies
Visual Narra-ve
Auditory Communica-ve
Kinaesthe2c Interac-ve
Integrated
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