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Aardman animations How do they create animations? QuickTime and a decompressor are needed to see this picture.

Aarden created Wallace and grommet by using istop motion. Aaradan have many different job roles that are involved making animations. Aardan is a British animation company locate in Bristol, they are well known for they clay animation of Wallace and grommet. Every department is very important, without certain people in an animation thee would be no animation. To make Wallace and grommet so successful they needed to have a variety of different teams that will all have different roles in the making of the film. Roughly 200 people walk through the aarden doors everyday. They have many different workshops that are designated to different roles for example clay model making for the scenery. The job role departments are animators, layout artists, assistant animators, cgi animators and storyboard artists. Animators- in Wallace and grommet the animator is the person who creates multiple images that give an illusion of movement called animation. There are a number of animators in Wallace and grommet. The animators will work in 2D animation, 3D model-making animation, stop frame or computer-generated animation. Layout artists- a layout artist is responsible for the overall visual look of Wallace and grommet. He or she arranges text and images to create a pleasing layout for readers. Layout artists will arrange the staging, blocking, and camera work. They have to produce work (shots) in a fast-pace. Assistant Animators- assistant animators have to assist the animation directors with a variety of tasks in order to meet the animation deadlines and budgets. In Wallace and grommet they need to work hand-in-hand, with the animation director providing the managerial direction and the animation assistant providing any support needed. CGI Animators- Computer-generated imagery animators are in charge of the application of computer graphics in the animation of Wallace and grommet. The visual scenes may be dynamic or static, and may be 2D or 3D, though the term "CGI" is most commonly used to refer to 3D computer graphics used for creating scenes or special effects in films and television. Storyboard Artists- Storyboard artists in animation render screenplays into a series of illustrations. The illustrations are vital because they help spell out what they want the film to accomplish. Not only that, but they are also important because they show everything that is required for the film. Storyboard artists relay the script in visual form. Their images are linked in a sequential fashion to QuickTime and a convey information. Their work is important because they help the director decompressor are needed to see this picture. conceptualize sequences. The storyboard is especially helpful during complex scenes. It gives the director time to create plans before filming. It also helps to eliminate on-set improvisations during complicated shots. The

storyboards are very important, as they are where the animations first begins and the first place that ideas are put onto paper. Architects- the architects are in charge of the making of all the buildings in the film, they will have set people who will draw the building, this will then be passed on to a 3d designer who will put the drawing onto a 3d software. This will then be passed on to the makers who will make the building. The architects play a big part in the animation of Wallace and grommet. An example of a very well designed and well built building is the town hall. I really like this building as it is very surreal.

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The set and props that they use in the animation are designed in two different departments. Firstly the set is the props are made in the graphic art room in the animators department. They are in charge of making all the small props; an example of some of the props they make is the prize winning pumpkin. There is a set person that will make the groceries for the animation, this will vary from carrots to cabbages to pumpkins, every prop counts.

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Aardden will set up there animation as shown in the picture above. They will have a staging with bag boards; these will vary in design depending on what the scene is. They will have a number of lights in all sorts of positions, but the majority of lights will be rigged above the staging, this allows them to get the perfect lighted scene. They will have a number of cameras in a variety of positions, this will allow them to create and to caption the perfect shot that is needed for that specific scene, by having a number of cameras will also allow aardman to film a variety of different shots and by having more than one camera will speed up the time taking to film an animation. They will have a number of screens and computers set up for the people filming, animators and directors to see what it actually looks like on TV.