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Problem 1

Sunday, May 13, 2012 11:33 PM

Density is mass per volume. Volume of a cylinder can be found by.

This gives a density of

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Problem 2
Sunday, May 13, 2012 11:34 PM

Because x has units of length, everything on the right hand side must, algebraically, have units of length. This means that...

Because t has units of T. This means...

We have to do the same for the next term.

We can see from the units of A, B as well as x and t, the units of the derivative are...

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Problem 3
Sunday, May 13, 2012 11:34 PM

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Problem 4
Sunday, May 13, 2012 11:34 PM

With addition, least precise place is preserved. In this set of numbers, it is the "ones" place.

With multiplication, the number of significant figures is preserved.

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Problem 5
Sunday, May 13, 2012 11:34 PM

There are two ways to do a problem like this. I will try to show both.

Same can be done for this different time period.

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Problem 6
Tuesday, August 14, 2012 1:52 PM

To find the average velocity, we need to know the positions at the endpoints.

To find an instantaneous velocity, we take a derivative. Because we don't know the function, we rely on the slope of the green line.

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The velocity is zero when the slope of the curve is zero. This happens at t = 4 s.

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Problem 7
Sunday, May 13, 2012 11:34 PM

The equation is position as a function of time. We just have to evaluate at the time that we want.

The derivative of position as a function of time will give the velocity.

The derivative of velocity as a function of time will give the acceleration.

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Problem 8
Sunday, May 13, 2012 11:34 PM

Using KE (2), we can solve for the initial speed.

We now have enough information that we could use KE (1), (3) or (4) to solve the problem. I'll use KE (1).

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Problem 9
Sunday, May 13, 2012 11:34 PM

This is a simple application of KE (1).

Because we are asked to find things in SI units, we should do the conversion.

Plugging into the equation...

We didn't need to do part (a) to find this. We could just use KE (2).
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Problem 10
Sunday, May 13, 2012 11:34 PM

It is changing direction at the time when velocity goes to zero.

We plug this time into the expression for position.

This part of the problem is really easiest if we find the acceleration.

Because the acceleration is constant, we can use kinematic equations. Let's use KE (3) here.

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From the equation of position as a function of time, we find that the initial velocity is...

This means that the time it takes to get back to the start position is

Putting this time into KE (1)

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Problem 11
Sunday, May 13, 2012 11:34 PM

Here we can just use KE (3).

Solving for the initial velocity...

The sign tells us that this is up. Our coordinate system (y) increases as we go up.

Here we can just use KE (1).

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Here the sign tells us that the keys are falling as they are caught.

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Problem 12
Sunday, May 13, 2012 11:34 PM

As this critter jumps straight up, we know his acceleration, his initial velocity and the length of his legs. We can use KE (4) to find his final velocity.

Now that we know his final velocity when his legs are completely extended, we can use any of the other KE equations to find the time that it took. I would use KE (1).

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After the critter has reached full extension, he is off the groundmeaning that he is in free-fall. There is only one acceleration that he hasthe acceleration due to gravity. Using KE (4), we find

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Problem 13
Sunday, May 13, 2012 11:34 PM

This is just an intro trig problem. Because we know the adjacent side and the angle, we can use the tangent to find the opposite side.

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Problem 14
Sunday, May 13, 2012 11:34 PM

This is a typical map problem. It is checking to see if you can distinguish between distance and displacement.

This happens to be a pretty easy set of numbers, but I can still show some steps.

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The distance measures what an odometer would read. In this case, there were 3 distinct distances moved.

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Problem 15
Sunday, May 13, 2012 11:34 PM

"Master It" was screwed up...

For each of these instances, the x component and y component can be found with...

To write in Cartesian coords, we will always get.

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Problem 16
Sunday, May 13, 2012 11:34 PM

By using the law of cosines, we can find the length that each of the students ran.

Inge ran along c. Olaf ran along a + b.

To get in terms of numbers that we were given, we were told a total length of the snake d and that a was a given length.

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Just graphically, we know that if each child runs at the same velocity, Inge is going to win (have the shorter time). The amount that she will win by is...

Now if Inge and Olaf run at different velocities, we can adjust Olaf's speed so that the time difference is zero.

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