Académique Documents
Professionnel Documents
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Applications
Ion Stoica, Robert Morris, David Karger, M. Frans Kaashoek, Hari Balakrishnan
MIT Laboratory for Computer Science
chord@lcs.mit.edu
http://pdos.lcs.mit.edu/chord/
Abstract and involves relatively little movement of keys when nodes join
A fundamental problem that confronts peer-to-peer applications is and leave the system.
to efficiently locate the node that stores a particular data item. This Previous work on consistent hashing assumed that nodes were
paper presents Chord, a distributed lookup protocol that addresses aware of most other nodes in the system, making it impractical to
this problem. Chord provides support for just one operation: given scale to large number of nodes. In contrast, each Chord node needs
a key, it maps the key onto a node. Data location can be easily “routing” information about only a few other nodes. Because the
implemented on top of Chord by associating a key with each data routing table is distributed, a node resolves the hash function by
communicating with a few other nodes. In the steady state, in
item, and storing the key/data item pair at the node to which the
key maps. Chord adapts efficiently as nodes join and leave the
other nodes, and resolves all lookups via
an -node system, each node maintains information only about
mes-
system, and can answer queries even if the system is continuously
changing. Results from theoretical analysis, simulations, and ex- sages to other nodes. Chord maintains its routing information as
periments show that Chord is scalable, with communication cost
event results in no more than
nodes join and leave the system; with high probability each such
messages.
and the state maintained by each node scaling logarithmically with
the number of Chord nodes. Three features that distinguish Chord from many other peer-to-
peer lookup protocols are its simplicity, provable correctness, and
1. Introduction
provable performance. Chord is simple, routing a key through a se-
is
values [20]. Each node maintains state, and the lookup cost
. Thus, in contrast to Chord, the state maintained by a
under two distinct Chord keys derived from the data’s application-
level identifier.
2
6
File System 0 1
7 1 successor(1) = 1
successor(2) = 3
Block Store Block Store Block Store 6 2
successor(6) = 0
5 3
Chord Chord Chord 4 2
Client Server Server Figure 2: An identifier circle consisting of the three nodes 0, 1,
and 3. In this example, key 1 is located at node 1, key 2 at node
3, and key 6 at node 0.
Figure 1: Structure of an example Chord-based distributed
storage system.
Chord improves the scalability of consistent hashing by avoid-
ing the requirement that every node know about every other node.
machine is only occasionally available, they can offer to store A Chord node needs only a small amount of “routing” informa-
others’ data while they are up, in return for having their data tion about other nodes. Because this information is distributed, a
stored elsewhere when they are down. The data’s name can node resolves the hash function by communicating with a few other
serve as a key to identify the (live) Chord node responsible
for storing the data item at any given time. Many of the
nodes. In an -node network, each node maintains information
only about other nodes, and a lookup requires
same issues arise as in the Cooperative Mirroring applica- messages.
tion, though the focus here is on availability rather than load
balance.
Chord must update the routing information when a node joins or
leaves the network; a join or leave requires messages.
Distributed Indexes to support Gnutella- or Napster-like keyword 4.2 Consistent Hashing
search. A key in this application could be derived from the
The consistent hash function assigns each node and key an -bit
desired keywords, while values could be lists of machines
identifier using a base hash function such as SHA-1 [9]. A node’s
offering documents with those keywords.
identifier is chosen by hashing the node’s IP address, while a key
Large-Scale Combinatorial Search, such as code breaking. In identifier is produced by hashing the key. We will use the term
this case keys are candidate solutions to the problem (such as “key” to refer to both the original key and its image under the hash
cryptographic keys); Chord maps these keys to the machines function, as the meaning will be clear from context. Similarly, the
responsible for testing them as solutions. term “node” will refer to both the node and its identifier under the
hash function. The identifier length must be large enough to
Figure 1 shows a possible three-layered software structure for a make the probability of two nodes or keys hashing to the same iden-
cooperative mirror system. The highest layer would provide a file- tifier negligible.
like interface to users, including user-friendly naming and authenti- Consistent hashing assigns keys to nodes as follows. Identifiers
cation. This “file system” layer might implement named directories are ordered in an identifier circle modulo
. Key is assigned to
and files, mapping operations on them to lower-level block opera- the first node whose identifier is equal to or follows (the identifier
tions. The next layer, a “block storage” layer, would implement
of) in the identifier space. This node is called the successor node
the block operations. It would take care of storage, caching, and of key , denoted by successor . If identifiers
a circle of numbers from to
are represented as
, then is the
replication of blocks. The block storage layer would use Chord to
identify the node responsible for storing a block, and then talk to
the block storage server on that node to read or write the block.
first node clockwise from .
Figure 2 shows an identifier circle with
. The circle has
three nodes: 0, 1, and 3. The successor of identifier 1 is node 1, so
key 1 would be located at node 1. Similarly, key 2 would be located
4. The Base Chord Protocol at node 3, and key 6 at node 0.
The Chord protocol specifies how to find the locations of keys, Consistent hashing is designed to let nodes enter and leave the
how new nodes join the system, and how to recover from the failure network with minimal disruption. To maintain the consistent hash-
(or planned departure) of existing nodes. This section describes a ing mapping when a node joins the network, certain keys previ-
simplified version of the protocol that does not handle concurrent ously assigned to ’s successor now become assigned to . When
joins or failures. Section 5 describes enhancements to the base pro- node leaves the network, all of its assigned keys are reassigned
tocol to handle concurrent joins and failures. to ’s successor. No other changes in assignment of keys to nodes
need occur. In the example above, if a node were to join with iden-
4.1 Overview tifier 7, it would capture the key with identifier 6 from the node
At its heart, Chord provides fast distributed computation of a with identifier 0.
hash function mapping keys to nodes responsible for them. It uses The following results are proven in the papers that introduced
consistent hashing [11, 13], which has several good properties. consistent hashing [11, 13]:
With high probability the hash function balances load (all nodes
receive roughly thesame number of keys). Also with high prob- T HEOREM 1. For any set of nodes and keys, with high
ability,
when an node joins (or leaves) the network, only an probability:
fraction of the keys are moved to a different location—
this is clearly the minimum necessary to maintain a balanced load. 1. Each node is responsible for at most
"!
keys
3
2. When an
sibility for
node joins or leaves the network, respon-
keys changes hands (and only to or from
Notation
finger
Definition
mod ,
paper shows that can be reduced to an arbitrarily small constant finger
node
by having each node run “virtual nodes” each with its predecessor the previous node on the identifier circle
own identifier.
The phrase “with high probability” bears some discussion. A
simple interpretation is that the nodes and keys are randomly cho- Table 1: Definition of variables for node , using -bit identi-
sen, which is plausible in a non-adversarial model of the world. fiers.
The probability distribution is then over random choices of keys
and nodes, and says that such a random choice is unlikely to pro-
duce an unbalanced distribution. One might worry, however, about
an adversary who intentionally chooses keys to all hash to the same
points
to the successor nodes of
mod , and
identifiers
mod
mod ,
, respectively.
identifier, destroying the load balancing property. The consistent The successor of identifier is node , as this is the first node that
hashing paper uses “ -universal hash functions” to provide certain follows , the successor of identifier is (trivially) node , and the
guarantees even in the case of nonrandom keys. successor of is node .
Rather than using a -universal hash function, we chose to use This scheme has two important characteristics. First, each node
the standard SHA-1 function as our base hash function. This makes stores information about only a small number of other nodes, and
our protocol deterministic, so that the claims of “high probability” knows more about nodes closely following it on the identifier circle
no longer make sense. However, producing a set of keys that collide than about nodes farther away. Second, a node’s finger table gener-
under SHA-1 can be seen, in some sense, as inverting, or “decrypt- ally does not contain enough information to determine the succes-
ing” the SHA-1 function. This is believed to be hard to do. Thus, sor of an arbitrary key . For example, node 3 in Figure 3 does not
instead of stating that our theorems hold with high probability, we know the successor of 1, as ’s successor (node 1) does not appear
can claim that they hold “based on standard hardness assumptions.” in node ’s finger table.
For simplicity (primarily of presentation), we dispense with the What happens when a node does not know the successor of a
interval; node
!
the identifier circle, i.e., , where therefore checks the
third entry in its finger table, which is .
(and all arithmetic is modulo ). We
call node the Because
precedes , node will ask node to find the
successor
finger of node , and denote it by finger
node (see Table 1). of . In turn, node will infer from its finger table that ’s successor
A finger table entry includes both the Chord identifier and the IP is the node itself, and return node 1 to node 3.
address (and port number) of the relevant node. Note that the first The finger pointers at repeatedly doubling distances around the
finger of is its immediate successor on the circle; for convenience circle cause each iteration of the loop in find predecessor to halve
we often refer to it as the successor rather than the first finger. the distance to the target identifier. From this intuition follows a
In the example shown in Figure 3(b), the finger table of node theorem:
4
finger[3].interval = [finger[3].start, 1) finger table keys
start int. succ. 6
1 [1,2) 1
0 2 [2,4) 3
4 [4,0) 0
7 1
finger table keys
0
start int. succ. 1
7 1
2 [2,3) 3
finger[1].start = 2 3 [3,5) 3
6 2 5 [5,1) 0
6 2
finger[1].interval =
5 [finger[1].start, finger table keys
3 finger[2].start) start int. succ. 2
finger[3].start = 5 4 5 3 4 [4,5) 0
finger[2].start = 3
5 [5,7) 0
4 7 [7,3) 0
finger[2].interval = [finger[2].start, finger[3].start)
(a) (b)
Figure 3: (a) The finger intervals associated with node 1. (b) Finger tables and key locations for a net with nodes 0, 1, and 3, and keys 1, 2, and 6.
ness assumptions), the number of nodes that must be contacted to
find a successor in an -node network is .
find predecessor
return successor;
;
"#
! $
// ask node to find ’s predecessor
'
P ROOF. Suppose that node wishes to resolve a query for the
while successor
analyze the number of query steps to reach .
closest preceding finger ;
Recall that if , then forwards its query to the closest return ;
finger interval of node . Then since this interval is not empty, node
// return closest finger preceding
if finger node
in ’s finger
interval, which means the distance between them is
return finger node;
at most . This means is closer to than to , or equivalently, return ;
that the distance from to is at most half the distance from to
.
If the distance between the node handling the query and the pre-
decessor halves in each step, and is at most initially, then Figure 4: The pseudocode to find the successor node of an iden-
within steps the distance will be one, meaning we have arrived tifier . Remote procedure calls and variable lookups are pre-
at . ceded by the remote node.
In fact, as discussed above, we assume that node and key identi-
will be
fiers are random. In this case, the number of forwardings necessary
with high probability. After forwardings,
a node failure. Before describing the join operation, we summa-
the distance between the current query node and the key will be rize its performance (the proof of this theorem is in the companion
reduced to at most
. The expected number of node identi-
technical report [21]):
fiers landing in a range of this size is 1, and it is with
high probability. Thus, even if the remaining steps advance by only T HEOREM 3. With high probability, any node joining or leav-
one node at a time, they will cross the entire remaining interval and
reach key within another steps.
ing an -node Chord network will use messages to
re-establish the Chord routing invariants and finger tables.
In the section reporting our experimental results (Section 6), we To simplify the join and leave mechanisms, each node in Chord
will observe (and justify) that the average lookup time is . maintains a predecessor pointer. A node’s predecessor pointer con-
tains the Chord identifier and IP address of the immediate predeces-
4.4 Node Joins sor of that node, and can be used to walk counterclockwise around
the identifier circle.
In a dynamic network, nodes can join (and leave) at any time.
To preserve the invariants stated above, Chord must perform
The main challenge in implementing these operations is preserving
three tasks when a node joins the network:
the ability to locate every key in the network. To achieve this goal,
Chord needs to preserve two invariants: 1. Initialize the predecessor and fingers of node .
1. Each node’s successor is correctly maintained. 2. Update the fingers and predecessors of existing nodes to re-
2. For every key , node
is responsible for .
flect the addition of .
3. Notify the higher layer software so that it can transfer state
In order for lookups to be fast, it is also desirable for the finger (e.g. values) associated with keys that node is now respon-
tables to be correct. sible for.
This section shows how to maintain these invariants when a sin-
gle node joins. We defer the discussion of multiple nodes joining We assume that the new node learns the identity of an existing
simultaneously to Section 5, which also discusses how to handle Chord node by some external mechanism. Node uses to
5
finger table keys finger table keys finger table keys finger table keys
start int. succ. 6 start int. succ. start int. succ. 6 start int. succ.
7 [7,0) 0 1 [1,2) 1 7 [7,0) 0 1 [1,2) 0
0 [0,2) 0 2 [2,4) 3 0 [0,2) 0 2 [2,4) 3
2 [2,6) 3 4 [4,0) 6 2 [2,6) 3 4 [4,0) 6
6 2 6 2
(a) (b)
Figure 5: (a) Finger tables and key locations after node 6 joins. (b) Finger tables and key locations after node 3 leaves. Changed entries are shown
in black, and unchanged in gray.
initialize its state and add itself to the existing Chord network, as
follows.
Initializing fingers and predecessor: Node learns its pre- #define successor finger 6 5 * node
.$
decessor and fingers by asking to look them up, using the
init finger table pseudocode in Figure 6. Naively performing // node joins the network;
find successor for each of the finger entries would give a run-
// is an arbitrary node in the network
time of
. To reduce this, checks whether the
finger is also the correct finger, for each . This hap- if ( )
init finger table( );
5 3 ( 2*
pens when
finger
interval does not contain any node, and thus
update others();
finger
node finger
start. It can be shown that the change // move keys in
from successor
reduces the expected (and high probability) number of finger en- else // is the only node in the network
time to
tries that must be looked up to
.
, which reduces the overall for to
finger node
predecessor
6 *
;
;
As a practical optimization, a newly joined node can ask an
.$#.,-
6 5 1*0 ! -/ +
immediate neighbor for a copy of its complete finger table and its // initialize finger table of local node;
predecessor. can use the contents of these tables as hints to help // is an arbitrary node already in the network
it find the correct values for its own tables, since ’s tables will be
similar to its neighbors’. This can be shown to reduce the time to finger node
find successor
; 6 5 * 7
fill the finger table to .
predecessor successor predecessor;
6 * 6 $* 7
Updating fingers of existing nodes: Node will need to be en- for to
tered into the finger tables of some existing nodes. For example, in
Figure 5(a), node 6 becomes the third finger of nodes 0 and 1, and
if finger
finger 6 45 *
start finger node
node finger node
6 45 *
else
6 45 *
the first and the second finger of node 3.
finger node
Figure 6 shows the pseudocode of the update finger table func- find successor finger start ;
tion that updates existing finger tables. Node will become the
finger ofnode if and only if (1) precedes by at least , and
" - 5 -31
(2) the finger of node succeeds . The first node, , that can // update all nodes whose finger
meet these two conditions is the immediate predecessor
of
. // tables should refer to
Thus, for a given , the algorithm starts with the finger of node
for to
$
!
, and then continues to walk in the counter-clock-wise direction
// find last node whose finger
might be
$ (
on the identifier circle until it encounters a node whose finger find predecessor ;
precedes . update finger table ;
" "
' - 6
( 10 ! 6 -* /+ 7
(
We show in the technical report [21] that the number of nodes
that need to be updated when a node joins the network is
// if is
finger of , update ’s finger table with
with high probability. Finding and updating these nodes takes
time. A more sophisticated scheme can reduce this time if
finger node 6 *
finger node
;
(
to ; however, we do not present it as we expect implemen- predecessor; // get first node preceding
tations to use the algorithm of the following section. update finger table ;
Transferring keys: The last operation that has to be performed
when a node joins the network is to move responsibility for all
the keys for which node is now the successor. Exactly what this
entails depends on the higher-layer software using Chord, but typi- Figure 6: Pseudocode for the node join operation.
cally it would involve moving the data associated with each key to
the new node. Node can become the successor only for keys that
were previously the responsibility of the node immediately follow-
6
.$
# .+
ing , so only needs to contact that one node to transfer respon-
;
sibility for all relevant keys. find successor ;
' $ ( 7
In practice Chord needs to deal with nodes joining the system .stabilize()
;
concurrently and with nodes that fail or leave voluntarily. This if
$ #
section describes modifications to the basic Chord algorithms de-
;
scribed in Section 4 to handle these situations.
notify ;
'
( #7
it might be our predecessor.
The join algorithm in Section 4 aggressively maintains the finger if
is nil or
tables of all nodes as the network evolves. Since this invariant is ;
difficult to maintain in the face of concurrent joins in a large net-
work, we separate our correctness and performance goals. A basic
10 45
// periodically refresh finger table entries.
6 * 6 $*
6 *
“stabilization” protocol is used to keep nodes’ successor pointers
random index into finger ;
up to date, which is sufficient to guarantee correctness of lookups. finger find successor finger start ;
Those successor pointers are then used to verify and correct fin-
ger table entries, which allows these lookups to be fast as well as
correct.
If joining nodes have affected some region of the Chord ring, Figure 7: Pseudocode for stabilization.
a lookup that occurs before stabilization has finished can exhibit
one of three behaviors. The common case is that all the finger ta-
first starts,
code replaces Figure 6 to handle concurrent joins. When node
it calls join , where is any known Chord node.
consider the case where two nodes both think they have the same
successor . In this case, each will attempt to notify , and will
The
function asks to find the immediate successor of . By eventually choose the closer of the two (or some other, closer node)
itself,
does not make the rest of the network aware of . as its predecessor. At this point the farther of the two will, by con-
Every node runs stabilize periodically (this is how newly joined tacting , learn of a better successor than . It follows that every
nodes are noticed by the network). When node runs stabilize, node progresses towards a better and better successor over time.
it asks ’s successor for the successor’s predecessor , and de- This progress must eventually halt in a state where every node is
cides whether should be ’s successor instead. This would be considered the successor of exactly one other node; this defines a
the case if node recently joined the system. stabilize also noti- cycle (or set of them, but the invariant ensures that there will be at
fies node ’s successor of ’s existence, giving the successor the most one).
chance to change its predecessor to . The successor does this only We have not discussed the adjustment of fingers when nodes join
if it knows of no closer predecessor than . because it turns out that joins don’t substantially damage the per-
As a simple example, suppose node joins the system, and its formance of fingers. If a node has a finger into each interval, then
ID lies between nodes and . would acquire as its succes-
sor. Node , when notified by , would acquire as its predeces-
these fingers can still be used even after joins. The distance halving
argument is essentially unchanged, showing that hops
sor. When next runs stabilize, it will ask for its predecessor suffice to reach a node “close” to a query’s target. New joins in-
(which is now ); would then acquire as its successor. Finally, fluence the lookup only by getting in between the old predecessor
will notify , and will acquire as its predecessor. At this and successor of a target query. These new nodes may need to be
point, all predecessor and successor pointers are correct. scanned linearly (if their fingers are not yet accurate). But unless a
7
500
tremendous number of nodes joins the system, the number of nodes 1st and 99th percentiles
450
between two old nodes is likely to be very small, so the impact on
lookup is negligible. Formally, we can state the following: 400
350
another set of up to nodes joins the network with no finger point- 250
ers (but with correct successor pointers), then lookups will still take
time with high probability.
200
150
100
More generally, so long as the time it takes to adjust fingers is
50
less than the time it takes the network to double in size, lookups
0
should continue to take hops. 1 10
Number of virtual nodes
5.2 Failures and Replication Figure 9: The 1st and the 99th percentiles of the number of
When a node fails, nodes whose finger tables include must
find ’s successor. In addition, the failure of must not be allowed
keys per node as a function
of virtual nodes mapped
to a real
node. The network has real nodes and stores keys.
to disrupt queries that are in progress as the system is re-stabilizing.
The key step in failure recovery is maintaining correct succes-
sor pointers, since in the worst case find predecessor can make 6. Simulation and Experimental Results
progress using only successors. To help achieve this, each Chord In this section, we evaluate the Chord protocol by simulation.
node maintains a “successor-list” of its nearest successors on the The simulator uses the lookup algorithm in Figure 4 and a slightly
Chord ring. In ordinary operation, a modified version of the stabi- older version of the stabilization algorithms described in Section 5.
lize routine in Figure 7 maintains the successor-list. If node no- We also report on some preliminary experimental results from an
tices that its successor has failed, it replaces it with the first live en- operational Chord-based system running on Internet hosts.
try in its successor list. At that point, can direct ordinary lookups
for keys for which the failed node was the successor to the new 6.1 Protocol Simulator
successor. As time passes, stabilize will correct finger table entries The Chord protocol can be implemented in an iterative or recur-
and successor-list entries pointing to the failed node. sive style. In the iterative style, a node resolving a lookup initiates
After a node failure, but before stabilization has completed, other all communication: it asks a series of nodes for information from
nodes may attempt to send requests through the failed node as part their finger tables, each time moving closer on the Chord ring to the
of a find successor lookup. Ideally the lookups would be able to desired successor. In the recursive style, each intermediate node
proceed, after a timeout, by another path despite the failure. In forwards a request to the next node until it reaches the successor.
many cases this is possible. All that is needed is a list of alternate The simulator implements the protocols in an iterative style.
nodes, easily found in the finger table entries preceding that of the
failed node. If the failed node had a very low finger table index, 6.2 Load Balance
nodes in the successor-list are also available as alternates. We first consider the ability of consistent hashing to allocate keys
The technical report proves the following two theorems that to nodes evenly. In a network with nodes and keys we would
show that the successor-list allows lookups to succeed, and be effi- like the distribution of keys to nodes to be tight around
.
cient, even during stabilization [21]: We consider a network consisting
of nodes, and vary the
total number of keys from to in increments of . For
T HEOREM 7. If we use a successor list of length each value, we repeat the experiment 20 times. Figure 8(a) plots
in a network that is initially stable, and then every node fails with the mean and the 1st and 99th percentiles of the number of keys per
probability 1/2, then with high probability find successor returns node. The number of keys per node exhibits large variations that
the closest living successor to the query key. increase linearly with the number of keys. For example, in all cases
some nodes store no keys. To clarify this, Figure 8(b) plots the
T HEOREM 8. If we use a successor list of length
probability density
function
(PDF) of the number of keys per node
in a network that is initially stable, and then every node fails with
when there are keys stored in the network. The maximum
number of nodes stored by any node in this case is 457, or the
the failed network is
probability 1/2, then the expected time to execute find successor in
.
mean value. For comparison, the 99th percentile is the mean
value.
One reason for these variations is that node identifiers do not uni-
8
500 0.025
1st and 99th percentiles
450
400 0.02
300 0.015
PDF
250
200 0.01
150
100 0.005
50
0 0
0 20 40 60 80 100 0 50 100 150 200 250 300 350 400 450 500
Total number of keys (x 10,000) Number of keys per node
(a) (b)
Figure 8: (a) The mean and 1st and 99th percentiles of the number of keys stored per node in a node network. (b) The probability
density function (PDF) of the number of keys per node. The total number of keys is .
not affect the worst-case query path length, which now becomes
. 0.2
percentile increases with the number of virtual nodes,
. In par- 0.05
fraction of nodes that fail.
we believe that this increase can be easily accommodated in prac-
tice. For example, assuming a network with nodes, and
assuming
, each node has to maintain a table with only
entries.
distance can be corrected to 0 by following the node’s finger.
To understand Chord’s routing performance in practice, we sim- consistency after a large percentage of nodes fail simultaneously.
ulated a network with nodes, storing
keys in We consider again a node network that stores keys, and
all. We varied from to
and conducted a separate experiment randomly select a fraction of nodes that fail. After the failures
for each value. Each node in an experiment picked a random set occur, we wait for the network to finish stabilizing, and then mea-
of keys to query from the system, and we measured the path length sure the fraction of keys that could not be looked up correctly. A
required to resolve each query. correct lookup of a key is one that finds the node that was origi-
Figure 10(a) plots the mean, and the 1st and 99th percentiles of nally responsible for the key, before the failures; this corresponds
path length as a function of . As expected, the mean path length to a system that stores values with keys but does not replicate the
increases logarithmically with the number of nodes, as do the 1st values or recover them after failures.
and 99th percentiles. Figure 10(b) plots
the PDF of the path length Figure 11 plots the mean lookup failure rate and the 95% confi-
for a network with nodes ( ). dence interval as a function of . The lookup failure rate is almost
Figure 10(a) shows that the path length is about . The exactly . Since this is just the fraction of keys expected to be lost
reason for the is as follows. Consider some random node and due to the failure of the responsible nodes, we conclude that there
a random query. Let the distance in identifier space be considered is no significant lookup failure in the Chord network. For example,
in binary representation. The most significant (say ) bit of this if the Chord network had partitioned in two equal-sized halves, we
9
12 0.25
1st and 99th percentiles
10
0.2
8
0.15
Path length
PDF
6
0.1
4
0.05
2
0 0
1 10 100 1000 10000 100000 0 2 4 6 8 10 12
Number of nodes Path length
(a) (b)
Figure 10: (a) The path length as a function of network size. (b) The PDF of the path length in the case of a node network.
0.08
95% confidence interval Because the primary source of inconsistencies is nodes joining
0.07 and leaving, and because the main mechanism to resolve these in-
consistencies is the stabilize protocol, Chord’s performance will be
0.06
sensitive to the frequency of node joins and leaves versus the fre-
Failed Lookups (Fraction of Total)
10
700
5th, 50th, and 95th percentiles that they are not seeing a globally consistent view of the Chord
600
ring.
An attacker could target a particular data item by inserting a node
500 into the Chord ring with an ID immediately following the item’s
key, and having the node return errors when asked to retrieve the
Lookup Latency (ms)
400
data. Requiring (and checking) that nodes use IDs derived from the
300
Even
SHA-1 hash of their IP addresses makes this attack harder.
messages per lookup may be too many for some
200 applications of Chord, especially if each message must be sent to
a random Internet host. Instead of placing its fingers at distances
100
that are all powers of , Chord could easily be changed
to place its
0 fingers at distances that are all integer powers of . Under
0 20 40 60 80 100 120 140 160 180 200
Number of Nodes such a scheme,
a single routing hop could decrease the distance to a
query to
hops would suffice.
of the original distance, meaning that
However,
the number of fingers needed would
Figure 13: Lookup latency on the Internet prototype, as a func-
tion of the total number of nodes. Each of the ten physical sites
increase to
.
A different approach to improving lookup latency might be to
runs multiple independent copies of the Chord node software.
use server selection. Each finger table entry could point to the first
nodes in that entry’s interval on the ID ring, and a node could
measure the network delay to each of the nodes. The nodes
running
copies of the Chord software at each site. This is different from
virtual nodes at each site to provide good load
are generally equivalent for purposes of lookup, so a node could
forward lookups to the one with lowest delay. This approach would
balance; rather, the intention is to measure how well our implemen-
be most effective with recursive Chord lookups, in which the node
tation scales even though we do not have more than a small number
measuring the delays is also the node forwarding the lookup.
of deployed nodes.
For each number of nodes shown in Figure 13, each physical
site issues 16 Chord lookups for randomly chosen keys one-by- 8. Conclusion
one. The graph plots the median, the 5th, and the 95th percentile Many distributed peer-to-peer applications need to determine
of lookup latency. The median latency ranges from 180 to 285 ms, the node that stores a data item. The Chord protocol solves this
depending on number of nodes. For the case of 180 nodes, a typi- challenging problem in decentralized manner. It offers a power-
cal lookup involves five two-way message exchanges: four for the ful primitive: given a key, it determines the node responsible for
Chord lookup, and a final message to the successor node. Typical storing the key’s value, and does so efficiently. In the steady state,
round-trip delays between sites are 60 milliseconds (as measured
in an -node network, each node maintains routing information
by ping). Thus the expected lookup time for 180 nodes is about
for only about other nodes, and resolves all lookups via
300 milliseconds, which is close to the measured median of 285.
The low 5th percentile latencies are caused by lookups for keys mation for nodes leaving and joining require only
messages to other nodes. Updates to the routing infor-
mes-
close (in ID space) to the querying node and by query hops that re- sages.
main local to the physical site. The high 95th percentiles are caused Attractive features of Chord include its simplicity, provable cor-
by lookups whose hops follow high delay paths. rectness, and provable performance even in the face of concurrent
The lesson from Figure 13 is that lookup latency grows slowly node arrivals and departures. It continues to function correctly, al-
with the total number of nodes, confirming the simulation results beit at degraded performance, when a node’s information is only
that demonstrate Chord’s scalability. partially correct. Our theoretical analysis, simulations, and exper-
imental results confirm that Chord scales well with the number of
nodes, recovers from large numbers of simultaneous node failures
7. Future Work and joins, and answers most lookups correctly even during recov-
Based on our experience with the prototype mentioned in Sec- ery.
tion 6.6, we would like to improve the Chord design in the follow- We believe that Chord will be a valuable component for peer-
ing areas. to-peer, large-scale distributed applications such as cooperative file
Chord currently has no specific mechanism to heal partitioned sharing, time-shared available storage systems, distributed indices
rings; such rings could appear locally consistent to the stabilization for document and service discovery, and large-scale distributed
procedure. One way to check global consistency is for each node computing platforms.
to periodically ask other nodes to do a Chord lookup for ; if
the lookup does not yield node , there may be a partition. This Acknowledgments
will only detect partitions whose nodes know of each other. One
way to obtain this knowledge is for every node to know of the same We thank Frank Dabek for the measurements of the Chord proto-
small set of initial nodes. Another approach might be for nodes type described in Section 6.6, and David Andersen for setting up
to maintain long-term memory of a random set of nodes they have the testbed used in those measurements.
encountered in the past; if a partition forms, the random sets in one
partition are likely to include nodes from the other partition. 9. References
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