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Weight Opportunities Vacation Periods Kid Friendly Video Games Create urban bowling league Free consultative advice Research Triangle Change in commitments from 32 to 8 weeks Threats Economic changes Competition through other activities Political changes Inexpensive food services 0.1 0.125 0.1 0.125 2 3 2 3 0.2 0.375 0.2 0.375 0.05 0.15 0.15 0.05 0.05 0.1 2 4 4 2 3 4 0.1 0.6 0.6 0.1 0.15 0.4 Rating Weighted Score
Total
3.1
Total
2.425
SWOT MATRIX
Strengths S List Strengths S1 :Open 7 days a week 363 days a year S2: Reputation based on its Old existence S3: Loyal Customers S4: Cutting down costs SO Strategies S1-01: 7 days opening will create much attraction of customer in Vocation periods. S3-03: Loyal customers will beneficial for kid friendly video games launched. . S4 02: Consistent decrease in cost helps to create urban bowling leagues. ST Strategies S1-T1: 7 days a week opening requires unemployment not be raised. S2-T2: Due to good reputation business can hold upper hand in competition. Weaknesses W List Weaknesses W1: Insufficient staff W2: Old Menu W3: No mission statement W4: High Marketing expense
Opportunities O List Opportunities O1: Vocation Periods O2: Create urban bowling league O3: Kid Friendly Video Games O4: Research Triangle
Threats T List Threats T1: Economic changes T2: Competition through other activities T3: Political changes T4: Inexpensive food services.
WO Strategies W1-O1: Staff handling should be proper so vocation periods cannot be wasted. W2-O2: New item in menu should be introduced to fulfill requirement of new segment. W3-O3: Mission statement should be developing to know the where business wants to go. WT Strategies W1-T1: Incentives for staff should be provided so in bad economic conditions they will support. W2-T2: New item should be added so to remain in the competition every department should be good.
Resultant Strategy
New segment should be introduced.(Marketdevelopement) Target market should be covered.(Product development) Strong employee relation should be maintained. Avoid HRM problems to compete in the market.
Space Matrix
INTERNAL STRATEGIC POSITION Competitive (CA) (-6 Worst, -1 best) Customer loyalty -1 Competitions capacity utilization -2 Technological know-how -2 Control over suppliers & distributors -3 EXTERNAL STRATEGIC POSITION Industry (IS) (+1 Worst, +6 Best) Growth potential +6 Profit potential +4 Financial stability +4 Productivity +4
X axis
Y axis
Average= + 3.75
Average= -1.5
Y axis
Aggressive
+3 +2 +1 Backward, forward, horizontal integration Market Penetration Market Development Product Development Diversification (Related or Unrelated)
X axis
-3
-2
-1 -1 -2 -3
+1
+2
+3
IE Matrix
Strong (3.0-4.0)
3.0 4.0
Medium (2.0-2.99)
2.0
Strong (1.0-1.99)
1.0
High (3.0-3.99)
3.0
I IV VII
II V VIII
III VI IX
EFE TOTAL SCORE
Medium (2.0-2.99)
2.0
Low (1.01.99)
1.0
Quadrant II
1. Market development 2. Market penetration 3. Product development 4. Liquidation
Quadrant I
1. Market development 2. Market penetration 3. Product development 4. Backward integration
TOTAL
3 4 4 2 1
QSPM
Key External Factors Buy New Land and Build New Larger Store Fully Renovate Existing Store AS TAS
Opportunity
Weights
AS
TAS
0.15
0.45
0.30
0.10
0.30
0.20
Vocation Periods
0.06
0.12
0.18
0.12
0.36
0.48
Threats
Economic changes
0.15
0.60
0.30
Political changes
0.15
0.45
0.60
0.15
0.45
0.60
0.12
0.24
0.12
TOTAL
1.0
2.97
2.78
Strength
Weights
AS
TAS
0.15
.60
.45
0.15
.45
.60
0.06
.06
.12
Loyal Customers
0.15
.45
.60
Weakness
Insufficient staff
0.15
.45
.60
Old Menu
0.12
.48
.36
No mission statement
0.10
.40
.30
0.12
.24
.12
TOTAL
1.0
3.13
3.15