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Foils
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Sketcher
Course Presentation
Objectives of the course
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In this course you will learn how to sketch, constrain, and edit 2D profiles. These profiles are then used to generate solids and surfaces
Targeted audience
New users
1 day
Prerequisites
Course CATIA Basics
Table of Contents
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Introduction to CATIA Sketcher Sketching Simple Profiles Sketching Pre-Defined Profiles Editing Profiles Operations On Profiles Setting Constraints Managing Sketches
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The Sketcher is a set of tools to help the user quickly generate 2D Geometry. The completed Sketch can then be used to generate Solids and Surfaces The capability to define Constraints between elements in the Sketcher allows for quick modification of the Sketch and consequently the Solids or Surfaces that are based on it. Other tools such as Animate Constraints enable the user to explore design alternatives
Sketcher Workbench
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Select Start > Mechanical Design > Sketcher then select a plane or a face on an object
You can also access the Sketcher by selecting the Sketcher icon from any Workbench where it is possible to do a sketch
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New Sketch
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Exit Sketcher Profile Rectangles, Keyholes, Polygons... Circles, Ellipse, Arcs... Spline Ellipse Line Axis Points... Corner Chamfer Trim options... Symmetry Projection
Profiles
Operations
Constraints
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Icons
Predefined Profiles
Conic
Line
Point
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Once on the plane on which you want to sketch has been selected, it is displayed parallel to the screen (if Tools+ Option + mechanical Design + Sketcher + Position sketch plane parallel to screen is active)
If you select the Normal View icon when the sketch plane is already displayed parallel to the screen, you will turn the sketch plane and see its other side.
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Terminology
www.oto-hui.com The Sketch is the holding point for a group 2D elements on a specific plane. There can be more than one Sketch using the same plane as support. The V-H Axis is the 0,0 for the Sketch. Sketches generally consist of a Profile, Constraints, and Dimensions (a type of Constraint).
Profile
Constraints
Dimensions
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General Process
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Select a plane, a Solid Face, or a Planar Surface to Sketch on Access the Sketcher Workbench
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Constrain the Geometric Elements Create Geometric Elements An In-Work Sketch is added to the Specifications Trees
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The Sketcher Work Modes Profile Points Lines Spline Circles and Arcs Conics Axis Recap Exercise
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You will learn the Sketcher Work Modes by using Grid/Snap Standard/Construction Geometry Value Fields Automatic Constraints Automatic Dimensions Section View
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The Sketcher Work Modes aid you while you sketch the geometry. They facilitate input of values, automate Geometrical/Dimensional Constraints creation, help visualize 3D geometry etc ...
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Using Grid/Snap
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When creating any lines ( profile, segment, circle, arc, curve, ), you can activate or deactivate the snap to point icon at any time. When the snap to point icon is active, the cursor only snaps on the points of the grid (graphical creation). If you enter coordinates when the snap to point icon is active, the system does not take into account the grid and place the point in accordance with the coordinates you have entered.
To modify the grid parameters, select Tools + Options from the top of the screen, select Mechanical Design from the dialog box then, select the Sketcher tab. 1
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Standard/Construction Geometry
Two types of elements: Standard or Construction Standard elements represent the most commonly created elements
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Construction elements aim at helping you in sketching the required profile. They facilitate your design
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Value Fields
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During sketching, you can enter exact coordinates/lengths/angles in the Tools bar. For the profile first point, you can define the Horizontal and Vertical coordinates. By pressing the tab key you access the Horizontal coordinate field, so you can enter it. By pressing the tab key once more, you access to the Vertical coordinate field, so you can enter it
For example, in using the Profile tool ... 2 For the profile second point, you can also use the tab key to enter a coordinate, but you can also define the second point of the profile by entering the length of the segment between the first and the second point and/or by entering the angle between the Horizontal axis and the segment to be created.
3 When profiling an arc, the tools bar allows you to enter the H and V coordinates of the last point of the arc but you can also enter a radius. You can enter these coordinates by using the tab key.
If you enter only one of the coordinates (H, V, L, A or R) you fix it, this means that the other parameters can move graphically but not the fixed one.
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Automatic Dimensions
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When activated: - corner dimensions - chamfer dimensions - dimensions entered into the value fields are automatically created during geometry construction.
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With Dimensional Constraints on
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Automatic Constraints
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Notice that Tangency Constraints are created even when Geometrical Constraints is Off
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Start to sketch the geometry. Variations of valid Constraints will be proposed depending on where the Mouse is with respect to the existing geometry. When you see the Constraint you require, click on the Mouse to store the Constraint (and the new geometry).
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Section View
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In order to see a Section View of the part while sketching, click on the Cutting Plane command in the Cut By Plane Toolbar. This is purely a visualization tool, no intersection curves are created from the intersection of the Solid with the Cutting Plane. If you need to Constrain to (or Dimension off from) the intersected outline of the Solid, use the Intersect 3D Elements Tool
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Profiles
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Profile seen in 3D
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A profile is a series of adjacent planar geometric elements such as points, lines, and curves Profiles are used to extrude Sketch-Based Features Closed or open ? A profile can be: "Closed" (the last element connects up with the first element in the series) or "Open" (the first and last elements in the series are not in contact). If a profile is "Closed", it can have other profiles contained inside its boundaries
Open profile
Inner profiles A profile, within a profile, is shown here to illustrate how "Inner Domains" work. Notice the reversals of the boolean operations between addition and subtraction as we progress from the outside inwards
Inner profiles
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Creating Profiles
Tangency constraint
Select the line icon (default) and click on two points to create line
Drag horizontally and click to create line. Rather than using the Tangent arc icon to create the final arc, click, drag and release at the beginning of the arc and CATIA goes into the tangent arc mode automatically.
Select the Three Point Arc icon and click on two points to create arc
Select the line icon and drag vertically to create line and click
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Points
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Points can be created in the Sketcher in two ways: - By the user - By the system When the user creates a line, the lines end points are automatically created by the system. When the user creates a circle, the center point is created. The coordinates of these automatically created points can later be modified by double-clicking and entering new values. Alternatively, the user can first create the points directly. He can then create a line or any other geometry by selecting these points.
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Point by Identification
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In sketcher, select the Point by Clicking Coordinates icon Click the location where you want the point
For ease of placing the points, select the Snap to Point icon so the cursor will snap to the grid while trying to locate the point
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Points by Coordinates
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In sketcher, select the Point by clicking Coordinates icon
If the Dimensional Constraints mode is on, Polar dimensions will automatically be created in the case of Polar input. (Cartesian dimensions created in the case of Cartesian input)
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Lines
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In CATIA V5, a line segment is described in the Specifications Tree by three nodes - two point nodes (Point.1 and Point.2) and one line node (Line.1). The line is supported by its parents - the points. When the position of a point is modified (either by double-clicking and entering new coordinates; or by dragging), the position of the line will change accordingly.
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OR you can type the line specifications in the value fields of the Tools pallet
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Bi-Tangent Lines
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Select the two elements you want the line to be tangent to ...
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Splines
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Creating a Spline
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In sketcher, select the Spline Icon Click first point to start the spline
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then click the second point of the spline
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Double-Click to specify the spline End Point.
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Double-Click on a Spline Control Point to specify exact coordinates or to create a Tangency vector at that point. You can later apply Constraints on this vector (i.e. make it parallel to a line).
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Double-Click on a Spline Control Point to specify exact coordinates or to define a Curvature after a tangency vector
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Connecting curve
1 Select the
Connect icon
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Select the second curve
You get:
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You will learn the various methods to create circles and arcs.
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In CATIA V5, a Circle consists of two nodes: Point.1 Circle.1 specifying the coordinates of the Circle Center specifying the Radius of the Circle
The Arc will have two additional nodes: Point.2 Point.3 specifying the coordinates of one limit specifying the coordinates of the second limit
Note: When a Circle is Trimmed leaving only a portion of the complete circle. Two additional points are added to the Specifications Tree. In fact, the representation becomes the same as that of an Arc.
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Basic Circles
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Click once to define the center point of the circle, then drag the cursor
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and click again to define the circle size
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Click three times to define 3 points. The circle will pass through these points
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Enter the absolute coordinates of the circle Enter the size of the radius
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then click the second point of the arc
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Then click the end point of the arc
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Conics
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Ellipse
Parabola
Hyperbola
Required Inputs Center, Major Axis Limit, Point on Curve Focus, Apex, Start Point, End Point Focus, Center, Apex, Start Point, End Point
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then click the second point for the major axis endpoint
The Tools Toolbar then displays values for defining the ellipse major axis endpoint
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Creating a Parabola
2 Click to indicate the
Focus Point of the Parabola
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As always, the Tools Toolbar is contextual and allows the user to input specific point coordinates during the creation steps
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Creating a Hyperbola
2 Click to indicate the
Focus Point of the Hyperbola
As always, the Tools Toolbar is contextual and allows the user to input specific point coordinates during the creation steps
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Axis
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An Axis drawn into a Sketch can also be used (but not required) to generate a Surface of Revolution. A separate Line or Solid Edge can also serve to specify the axis of revolution. Also, the Profile need not be Closed nor Coincident to the axis in this case.
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Creating an Axis
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In sketcher, select Axis icon Click the first location for starting point of the axis...
You will need axes whenever using a symmetry command or creating a grove or shaft.
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Using the shaft command on our profile sketch, CATIA produces a shaft using the axis we defined
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You will learn the different ways to create pre-defined profiles Rectangle Oriented Rectangle Parallelogram Elongated Hole Cylindrical Elongated Hole Keyhole Profile Hexagon
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Pre-Defined Profiles are tools to facilitate the creation of standard complex shapes with the minimal number of inputs that can fully describe all aspects of that shape. It increases productivity by reducing Mouse/Keyboard interactions
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Rectangles
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OR you can type the rectangle specifications in the value fields of the Tools pallet
In creating all the Pre-Defined Profiles, it is always useful to read the prompts at the bottom left corner of the screen
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Parallelogram
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Click the starting corner of the Parallelogram ...
finally, click to determine the width and internal angles of the Parallelogram
OR you can type the Parallelogram specifications in the value fields of the Tools pallet
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Elongated Hole
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Indicate the first center of the hole ...
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finally, click to determine the radius of the Elongated Hole
OR you can type the hole specifications in the value fields of the Tools pallet
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Editing Profiles
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In this lesson will learn tools to help you edit Sketcher elements
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You will learn how modify 2D sketch elements to propagate changes to 3D parts
Before
After Change
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Sketch-based features rely on profiles for their shape Especially if defined with the proper constraints that represent the design intent of the part, the profile geometry can easily be changed for downstream design changes
Modified cube
Design change
Changing the sketch that defines a feature propagates that change to all subsequent operations involving the feature
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Alter the existing coordinates of the line to new parameters (V: 50mm)
H: -40 V: 50
This method works on most construction entities, opening the appropriate dialog for the entity selected
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The profile stretches based on where you move the element and the constraints you have applied
You have modified the shape of the profile without the use of any intermediary menu options
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Select Edit->Delete and the element is erased. Now multi-select additional elements to delete
(select Mouse Button 3 while cursor is on one of the selected elements) to delete
Select the Undo command to restore deleted elements. The Undo command will remember all changes up to the last time the part was saved
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You can edit a spline modifying, adding or removing the spline control points
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Click a point
You will see: Using the same method, you can add a point before the current point or to replace the current point by another one
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You can also close the spine
You can also define a tangency or/and a curvature on the current point
Auto Search
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Select one element in the Profile
Commands such as Auto Search that are found in the Menubar can be added as an Icon into a Toolbar if desired
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Drag down to Auto Search from the Edit Menubar. All elements in the Profile are selected.
Auto Search is a multi-selection tool. Once selected, we can use the Contextual menu to delete or change the properties of all the elements in one go.
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Operations on Profiles
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Re-Limiting Operations
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You will learn how to re-limit geometry using Corner, Chamfer, Trim, and Break Operations
Before Relimitations
After Relimitations
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In general, there is much less need to re-limit geometry in V5. Each one of the closed profiles below was completely sketched with a single activation of the Profile tool. (Refer back to the Profile section for help in sketching these profiles) In fact, using the Profile tool whenever possible is the preferred practice since it will cut down on the number of user interactions. For a large number of cases, however, re-limitation of sketched geometry using Trim or Break is still necessary to achieve Design Intent.
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Corner
1 Select the
Corner Icon
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Select the Mode - Trim All, Trim First Element, or No Trim
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Select the two lines
Move the mouse around so that the corner is visualized in the correct quadrant
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Type in the radius required and hit Enter
If Dimensional Constraints is activated , the radius dimension will be created on the Sketch.
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Chamfer (1/3)
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The chamfer command allows you to create a chamfer between two lines trimming either all, the first or none of the elements
1 Select the Chamfer icon 2 Select the first line on which the chamfer will be created 3 Select the second line on which the chamfer will be created
You get:
Chamfer (2/3)
Chamfer trim options
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No trim
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Chamfer (3/3)
Chamfer definition options
Length/Angle option:
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Length1/Length2 option
Length1/Angle option:
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Use the trim icon to keep/erase segments before or after an intersection point between two curves or lines
1 Select the trim icon 2 Select the lines you want to trim on the sides you want kept. According to the selected trim option (Trim All or Trim First Element), you will get :
Move the mouse around before selecting the second line - notice that the system shows you the various solutions possible depending on where you select this line.
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Using Quick Trim when trimming lines and curves, allows you quickly remove unwanted segments
2 Select the Quick trim option
Deletes
You get :
Keeps
You get :
Breaks
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You get:
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You can also close an opened ellipse using the contextual menu of the ellipse
Select the Close command from the ellipse contextual menu (MB3)
You get:
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Breaking
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Select the line to be broken (a) then select the breaking line (b)
(a)
(b)
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Transformation Operations
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You will learn how to perform transformations such as Rotation, Translation, Scaling and Symmetry on Sketcher Geometry
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Using Transformations helps the user avoid repetitive work by enabling the user to reuse existing geometry to help define new geometrically-related Sketcher elements.
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Symmetry
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Select (or Multi-Select) the element(s) to apply the Symmetry
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Translation
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In general, once a value is entered, it is temporarily fixed. The remaining values continue to float. In the example below, if the length of translation is entered, the user is still capable of moving the mouse around to change the direction of the translation. Number of Copies
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Select the Translation Icon Select a first point on the Grid to define the origin of the translation Options: A) Select a second point of the Grid to define the distance and direction for the translation B) Type in the coordinates of the second point into the Tools Toolbar C) Make the Translation Definition window active and type in the Length of translation. Indicate the preferred direction. (Press the TAB key to go between fields)
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Rotation
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When Snap Mode is active (as in the Rotation Definition window), the angle values that are proposed as the user moves the mouse around will take on Integer increments
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Select the Rotation Icon Select the Center Point for the Rotation
Options: A) Select two points on the Grid with respect to the center to define the angle B) Type in the coordinates of the two points into the Tools Toolbar C) Make the Rotation Definition window active and type in the Angle of Rotation (Press the TAB key to go between fields)
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Scaling
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When Duplicate Mode is not active, the geometry selected is transformed (no new elements are created)
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Select the Scaling Icon Options: A) Select the Center Point and a second point on the Grid with respect to the center to define the magnitude of the Scaling B) Type in the coordinates of these two points into the Tools Toolbar C) Select a center point. Make the Scale Definition window active and type in the Scaling Factor (Press the TAB key to go between fields)
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Offset
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Offset is a local operation which allows you to duplicate one or several elements of a profile. These elements will be duplicated keeping the parallelism between the selected elements and the duplicated ones
The offset can be positive or negative to determine on which side of the profile the offset profile will be created
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The Offset command allows you to duplicate one or several elements in the sketcher. These elements will be duplicated keeping the parallelism between the selected elements and the duplicated ones
In order to select the connected element of the profile, select the Point Propagation icon
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The Offset command allows you to duplicate one or several elements in the sketcher. These elements will be duplicated keeping the parallelism between the selected elements and the duplicated ones
4 In the Tools bar, enter the Offset value: 2
To validate, click on the side you want to get the offset profile
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Additional Information
Different options to define an offset
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Instead of entering an offset value, you can define a point the offset profile will pass through by entering its coordinates To offset only the selected element To define several instances
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Operations on 3D Geometry
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You will learn what tools operate on 3D Geometry from Sketch Mode and why they are important
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What are the Tools that Operate on 3D Geometry and why are they www.oto-hui.com Important?
- projects elements that are off the current Sketch plane into the Sketch. - Projection is associative to the parent 3D geometry - intersects 3D elements with the Sketch plane - Intersection is associative to the parent 3D geometry - Breaks the links that Projected and Intersected elements have with their parent 3D geometry so that they may be edited independently
The Profile of the Tray is linked to the Profile of the Support through a Projection
Tray Support
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Project 3D Element
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Select (or Multi-Select) the elements to project into the Sketch plane. (Selecting Solid Faces or Surfaces will project the boundary curves of these elements) Select the Projection Icon
Here a projected Solid Edge (a Spline contour) is used as part of the closed profile for the current Sketch
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Intersect 3D Element
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If the shape of the surface should change, this contour will also change accordingly
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Here the curve generated by intersecting the surface with the Sketch plane can be used as part of the closed profile for the current Sketch
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The Project 3D Silhouette Edges command shows how to create silhouette edges to be used in sketches as geometry or reference elements. Limitations are same as Projection/Intersection command, as far as associativity is concerned. You can only create a silhouette edge from a canonical surface whose axis is parallel to the Sketch plane. 1
Select the Project 3D Silhouette Edges icon
You get:
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Isolate
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The Isolate command breaks the links that Projected and Intersected elements have with their parents 3D geometry so that they may be edited independently 2 Activate the Isolate command from the 1 Select (or Multi-Select) the elements
to be isolated (Here two of the edges from the projected face) Menubar - Insert/Operation/3D Geometry
The isolated lines turn white to indicate that they are no longer linked. The user can now drag these lines to new locations or change them in any way he chooses
A Projected or Intersected curve does not need to be isolated in order for it to be re-limited (position is not modified)
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You can see the mark characteristics and you can transform the mark in a construction element. The mark can come from a projection or an intersection
Select OK
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Double click
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Setting Constraints
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In this lesson, you will learn how to use dimensional and geometric constraints in order to precisely define your sketch
Introduction to Constraints Quick Constraints Modification of Constraints Auto Constraint Animating Constraints Relations Between Dimensions Recap Exercise
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Introduction to Constraints
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You will learn the different ways to create constraints What are Constraints and why do we need them? Sketching in Context
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Why Constraints?
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Without Constraints, geometry can be moved freely just by using the mouse to drag them. If Sketcher profiles are moved, so do the solids that are supported by them. In the context of an assembly, if one part moves, another part that is related to it may also move. Although in CATIA V5 geometry will remain in place when put there, without Constraints any subsequent movement of elements by the user may go unnoticed and affect Form Fit and Function of entire assemblies. Hence, Constraints serve to mathematically fix geometry in space. They also can specifically relate one element to another and serve as visual feedback to the user on what these relationships are. After Constraints are created, they are easily modified by merely changing their values or placement. From the ease at which Constraints may be modified and from the inherent downstream associativity of V5, the user can quickly explore alternative designs.
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Geometric constraints A Geometric constraint is a specification of how two geometric elements are related to one another: are the elements coincident (located at the same place), are they concentric, tangent, perpendicular or parallel to one another?
Geometric constraint
(here concentricity)
Dimensional constraints A Dimensional Constraint, one type of Geometric Constraint, specifies the distance between two elements. This distance can be specified as a linear distance, an angular distance, or a radial distance depending on the type of geometric elements involved
Dimensional constraint
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(here distance)
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From rough to precise sketch At first, the sketch has to only be made to conform to the spatial intent i.e. the left or right of a hole, on the inside or outside of a pocket, on the top or bottom of a pad, etc. Later, the exact dimensions or precise geometric constraints (concentricity, parallelism, coincidence...) can be applied to the sketch (or profile) to define it precisely
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Sketching in Context
You can add constraints between the active sketch www.oto-hui.com and any part edges, vertices or other sketches.
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Quick Constraints
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Dimension Constraints
Contact Constraints
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Dimension constraints and Contact constraints are frequently used. Hence, they are made accessible with just one click.
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but then selecting the line tells CATIA to reconsider the dimension and put in a distance dimension
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Select the Contact Quick Constraints
Generally, the first element selected will remain in its current position. The second element selected will move. For more control, use the Fix Constraint beforehand.
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Modification of Constraints
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All geometric and dimensional constraints may be deleted using the Contextual Menu (third mouse button)
Values of dimensions may be changed by double-clicking on them The location of dimensions and the extension lines can be modified by dragging with the left mouse button
The type of Constraints applied on an element can be modified by reentering the Constraints Dialog Box and making modifications there
A geometric or dimensional constraint attached to an element (i.e. line, circle etc ) can be reconnected to a different element. The geometry will change to conform to the new Constraint setup
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Select Constraint Dialog Box icon
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Select a new constraint i.e. Verticality
3 Deselect the
Perpendicularity Box
5 Click OK to Exit
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Reconnecting a Constraint
1 Double Click on the
Tangency Constraint
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Click on More
4 Select Reconnect
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Click the icon Select the value text of the dimension Drag the value text to the new position
Click the icon Select the dimension line Drag the line to the new position
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Auto-Constraint
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What is Auto-Constraint?
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The AutoConstraint Tool: The AutoConstraint tool automatically detects possible constraints between selected elements and imposes these constraints once detected Elements to be constrained Fixed Elements (Independent elements from which other elements can be constrained from - normally the Sketcher Axes) Symmetry Lines (If selected will cause Symmetry Constraints to be created between elements symmetrical to these lines - the symmetry lines themselves will not be constrained)
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Auto-Constraint
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Select the Reference Elements Field then select the Vertical and Horizontal Axes
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Click OK to create Constraints
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Animating Constraints
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The Animate Constraint Tool: The Animate Constraints tool allows you to see how a constrained system reacts when you decide to make one constraint vary. In this way, it is a tool for understanding the limitations imposed on the geometry by the current set of constraints. It can be a very useful tool for exploring design alternatives.
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Animating Constraints
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Select the Animate Constraint Icon
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The Animate Constraint panel works like a tape-recorder panel. The user can play forward and backwards, rewind, or play in cyclic repeat mode.
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Relations between Dimensions: Dependencies can be established between dimensions (For example, A=B+C/2) Originally a part of the Knowledgeware set of products, this functionality has been incorporated into the V5 infrastructure and is generally accessible from all Workbenches. In CATIA V5, in addition to relationships between dimension values, dimensions can be made dependent on other parameters such as Forces, Temperature, Time, or Material Properties etc ...
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Use the Contextual Menu (third mouse button) and drag down to Edit Formula
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1) Select the 40 dimension 2) Type in + 3) Select the 10 dimension 4) Type in /2
When required, open ( and Close ) parentheses can be used to indicate the order of evaluation for the expression
Managing Sketches
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In this lesson, you will learn ways to manage Sketches within a 3D environment
Creating Planes Replacing a Sketch Changing Sketch Support Sketch Analysis Change Body Recap Exercise
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Creating Planes
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You will learn how to create Planes in space for use as sketching planes
Planes
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Sometimes we will need to create Planes to use as Sketching Planes Offset planes Offset Planes sometimes will need to be created to help define the extrusion extents of a Sketch-Based Feature Angled planes Angled Planes are used to define Sketch-Based Features that are angled with respect to the other features
Offset planes
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Angled planes
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Select Plane Icon (Available from the WireFrame&Surfaces (WFS) or the Generative Shape Design (GSD) Workbenches
The resulting plane (Plane.3) is 45deg to the face, rotated about the selected edge
For Angle to Plane creation type, select edge as reference to rotate resulting plane about
Select the upper face as the reference plane to rotate from. A preview plane that can be dragged to a new location is shown
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Select Face
Select Plane Icon (Available from the WireFrame&Surfaces (WFS) or the Generative Shape Design (GSD) Workbenches
The offset distance from the reference face can be set by typing the value in the dialog or dragging the circular handle on the graphic screen
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Different planes: The plane definition dialog box provides various methods for creating a plane:
Different planes
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Replacing a Sketch
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You will learn how to replace a Sketch being used to support a Solid or Surface element with a different Sketch
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Replacing a Sketch is quick way to modify solids or surfaces using that Sketch for their definition. The user creates a new Sketch with the new profile that he requires. He then merely replaces the old Sketch with the new one. The solids or surfaces that depended on the previous Sketch do not have to be re-created since they will be modified automatically and pointed to the new Sketch.
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Replacing a Sketch
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Check what plane the original sketch lies on. You can use the Parent/Children analysis from the Contextual Menu (third mouse button on the Sketch) if you like
Create the new sketch on the same plane (Note: although this is normally the case - it is not a requirement)
Right click on the the original sketch and drag down to Replace. Click on your new sketch as the replacing sketch
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Changing a Sketchs Support: By changing its supporting plane, a Sketch can be moved to a new plane without having to recreate the Sketch Copies of a Sketch can be moved onto different planes in this way
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Naturally, any Solid or Surface elements attached to the Sketch will also be moved accordingly
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Sketch Analysis
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You will learn how to analyze sketched geometry, projection and intersection. You will be provided either a global or individual status and will be allowed to correct any problem
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In order to better see the sketch, select the Hide constraints button, the constraints will be hidden
You can now see where the sketch is opened and you can correct it
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Projection of 3d elements
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Additional Information
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Delete Geometry
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Additional Information
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Activate/Deactivate: When using this icon, the selected element (of the sketch) is no more taken into account when creating a sketch based feature, but the element still exists
Delete Geometry: When using this icon, the selected element is remove from the sketch
Replace 3d Geometry: When using this icon with a projected or intersecting element (intersection or projection with 3d objects), you can select another 3d element to modify the projection or the intersection
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Change Body
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You will learn how to move one sketch from a body to another one
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Change Body
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Select the Change body command from the sketch contextual menu
Select the body in which you want to move the sketch, then select OK
You get:
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