Vous êtes sur la page 1sur 151

CATIA Training

Foils

www.oto-hui.com

Sketcher

Version 5 Release 8 January 2002 EDU-CAT-E-SKE-FF-V5R8

Copyright DASSAULT SYSTEMES 2002

Course Presentation
Objectives of the course

www.oto-hui.com

In this course you will learn how to sketch, constrain, and edit 2D profiles. These profiles are then used to generate solids and surfaces

Targeted audience
New users

1 day

Prerequisites
Course CATIA Basics

Copyright DASSAULT SYSTEMES 2002

Table of Contents

www.oto-hui.com

Introduction to CATIA Sketcher Sketching Simple Profiles Sketching Pre-Defined Profiles Editing Profiles Operations On Profiles Setting Constraints Managing Sketches

p.4 p.13 p.52 p.58 p.68 p.102 p.126

Copyright DASSAULT SYSTEMES 2002

Introduction to the CATIA Sketcher


In this lesson you will see the V5 CATIA Sketcher user interface and basic functions

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

Why Using the Sketcher?

www.oto-hui.com

The Sketcher is a set of tools to help the user quickly generate 2D Geometry. The completed Sketch can then be used to generate Solids and Surfaces The capability to define Constraints between elements in the Sketcher allows for quick modification of the Sketch and consequently the Solids or Surfaces that are based on it. Other tools such as Animate Constraints enable the user to explore design alternatives

Copyright DASSAULT SYSTEMES 2002

Sketcher Workbench

www.oto-hui.com

Select Start > Mechanical Design > Sketcher then select a plane or a face on an object

You can also access the Sketcher by selecting the Sketcher icon from any Workbench where it is possible to do a sketch

Copyright DASSAULT SYSTEMES 2002

Sketcher Interface (1/4): Sketcher Workbench general


A New Sketch will register in the Part Tree when entering the Sketcher Workbench
Standard tools Part tree Exit to 3D Space

www.oto-hui.com

Tools & Operations


Constraints Icons

New Sketch

Sketcher Design tools...

Copyright DASSAULT SYSTEMES 2002

Sketcher Interface (2/4): Sketcher Tools

www.oto-hui.com

Exit Sketcher Profile Rectangles, Keyholes, Polygons... Circles, Ellipse, Arcs... Spline Ellipse Line Axis Points... Corner Chamfer Trim options... Symmetry Projection

Profiles

Operations

Constraints dialog box Constraint Auto Constraint Animate Constraint


Copyright DASSAULT SYSTEMES 2002

Constraints

Sketcher Interface (3/4):Toolbars

www.oto-hui.com Sketcher
Icons

Predefined Profiles

Insert menu or toolbars Circles

Conic

Line

Point

Copyright DASSAULT SYSTEMES 2002

Sketcher Interface (4/4): Sketcher Plane


It is possible to do zoom panning and rotation (using the mouse).

www.oto-hui.com

Once on the plane on which you want to sketch has been selected, it is displayed parallel to the screen (if Tools+ Option + mechanical Design + Sketcher + Position sketch plane parallel to screen is active)

To reset a sketch plane rotation, select the Normal View icon

If you select the Normal View icon when the sketch plane is already displayed parallel to the screen, you will turn the sketch plane and see its other side.

Copyright DASSAULT SYSTEMES 2002

10

Terminology

www.oto-hui.com The Sketch is the holding point for a group 2D elements on a specific plane. There can be more than one Sketch using the same plane as support. The V-H Axis is the 0,0 for the Sketch. Sketches generally consist of a Profile, Constraints, and Dimensions (a type of Constraint).

Profile

Constraints

Copyright DASSAULT SYSTEMES 2002

Dimensions

11

General Process
1

www.oto-hui.com

2
Select a plane, a Solid Face, or a Planar Surface to Sketch on Access the Sketcher Workbench

3 4 5
Constrain the Geometric Elements Create Geometric Elements An In-Work Sketch is added to the Specifications Trees

6
Copyright DASSAULT SYSTEMES 2002

Use the Sketch to Create a Solid or Surface


12

Sketching Simple Profiles


In this lesson you will learn how to create most of the Sketcher geometric elements. You will also learn how to use the various work modes available for the Sketcher Workbench.

www.oto-hui.com

The Sketcher Work Modes Profile Points Lines Spline Circles and Arcs Conics Axis Recap Exercise
Copyright DASSAULT SYSTEMES 2002 13

The CATIA Sketcher Work Modes

www.oto-hui.com

You will learn the Sketcher Work Modes by using Grid/Snap Standard/Construction Geometry Value Fields Automatic Constraints Automatic Dimensions Section View

Copyright DASSAULT SYSTEMES 2002

14

Why Sketcher Work Modes?

www.oto-hui.com

The Sketcher Work Modes aid you while you sketch the geometry. They facilitate input of values, automate Geometrical/Dimensional Constraints creation, help visualize 3D geometry etc ...

Copyright DASSAULT SYSTEMES 2002

15

Using Grid/Snap

www.oto-hui.com

When creating any lines ( profile, segment, circle, arc, curve, ), you can activate or deactivate the snap to point icon at any time. When the snap to point icon is active, the cursor only snaps on the points of the grid (graphical creation). If you enter coordinates when the snap to point icon is active, the system does not take into account the grid and place the point in accordance with the coordinates you have entered.

To modify the grid parameters, select Tools + Options from the top of the screen, select Mechanical Design from the dialog box then, select the Sketcher tab. 1

3 5 4

Copyright DASSAULT SYSTEMES 2002

16

Standard/Construction Geometry
Two types of elements: Standard or Construction Standard elements represent the most commonly created elements

www.oto-hui.com

Construction elements aim at helping you in sketching the required profile. They facilitate your design

Creating standard or construction elements is based upon the same methodology.

Clicking the icon switches from one mode to the other

Standard + Construction Elements

Copyright DASSAULT SYSTEMES 2002

17

Value Fields
1

www.oto-hui.com
During sketching, you can enter exact coordinates/lengths/angles in the Tools bar. For the profile first point, you can define the Horizontal and Vertical coordinates. By pressing the tab key you access the Horizontal coordinate field, so you can enter it. By pressing the tab key once more, you access to the Vertical coordinate field, so you can enter it

For example, in using the Profile tool ... 2 For the profile second point, you can also use the tab key to enter a coordinate, but you can also define the second point of the profile by entering the length of the segment between the first and the second point and/or by entering the angle between the Horizontal axis and the segment to be created.

3 When profiling an arc, the tools bar allows you to enter the H and V coordinates of the last point of the arc but you can also enter a radius. You can enter these coordinates by using the tab key.

If you enter only one of the coordinates (H, V, L, A or R) you fix it, this means that the other parameters can move graphically but not the fixed one.
18

Copyright DASSAULT SYSTEMES 2002

Automatic Dimensions

www.oto-hui.com

In sketcher, select the Dimensional Constraints Icon

When activated: - corner dimensions - chamfer dimensions - dimensions entered into the value fields are automatically created during geometry construction.

Multi-select two edges of existing rectangle

Select Corner icon

4
With Dimensional Constraints on

Move the corner preview to desired location and click

With Dimensional Constraints off

Copyright DASSAULT SYSTEMES 2002

19

Automatic Constraints

www.oto-hui.com

In sketcher, select the Geometrical Constraints Icon

In Tools/Options/Mechanical Design/Sketcher/Constraint/SmartPick specify which Constraints you want detected

With Geometrical Constraints Off

Notice that Tangency Constraints are created even when Geometrical Constraints is Off

3
Start to sketch the geometry. Variations of valid Constraints will be proposed depending on where the Mouse is with respect to the existing geometry. When you see the Constraint you require, click on the Mouse to store the Constraint (and the new geometry).

With Geometrical Constraints On

Copyright DASSAULT SYSTEMES 2002

20

Section View

www.oto-hui.com

In order to see a Section View of the part while sketching, click on the Cutting Plane command in the Cut By Plane Toolbar. This is purely a visualization tool, no intersection curves are created from the intersection of the Solid with the Cutting Plane. If you need to Constrain to (or Dimension off from) the intersected outline of the Solid, use the Intersect 3D Elements Tool

Copyright DASSAULT SYSTEMES 2002

21

Profiles

www.oto-hui.com

You will learn how to create a Profile element

Profile in the Sketcher

Profile seen in 3D

Copyright DASSAULT SYSTEMES 2002

22

What are Profiles ?

www.oto-hui.com

A profile is a series of adjacent planar geometric elements such as points, lines, and curves Profiles are used to extrude Sketch-Based Features Closed or open ? A profile can be: "Closed" (the last element connects up with the first element in the series) or "Open" (the first and last elements in the series are not in contact). If a profile is "Closed", it can have other profiles contained inside its boundaries

Open profile
Inner profiles A profile, within a profile, is shown here to illustrate how "Inner Domains" work. Notice the reversals of the boolean operations between addition and subtraction as we progress from the outside inwards

Inner profiles
Copyright DASSAULT SYSTEMES 2002 23

Creating Profiles

3 Select the www.oto-hui.com


Horizontal constraint

tangent arc icon, select end point

Tangency constraint

In Sketcher, Select Profile icon

Select the line icon (default) and click on two points to create line

Drag horizontally and click to create line. Rather than using the Tangent arc icon to create the final arc, click, drag and release at the beginning of the arc and CATIA goes into the tangent arc mode automatically.

Select the Three Point Arc icon and click on two points to create arc

Select the line icon and drag vertically to create line and click
Copyright DASSAULT SYSTEMES 2002 24

Points

www.oto-hui.com

You will learn the various methods to create points

Copyright DASSAULT SYSTEMES 2002

25

How are Points Created in the Sketcher ?

www.oto-hui.com

Points can be created in the Sketcher in two ways: - By the user - By the system When the user creates a line, the lines end points are automatically created by the system. When the user creates a circle, the center point is created. The coordinates of these automatically created points can later be modified by double-clicking and entering new values. Alternatively, the user can first create the points directly. He can then create a line or any other geometry by selecting these points.

Copyright DASSAULT SYSTEMES 2002

26

Point by Identification

www.oto-hui.com

1 2
In sketcher, select the Point by Clicking Coordinates icon Click the location where you want the point

For ease of placing the points, select the Snap to Point icon so the cursor will snap to the grid while trying to locate the point

Copyright DASSAULT SYSTEMES 2002

27

Points by Coordinates

www.oto-hui.com

1 2
In sketcher, select the Point by clicking Coordinates icon

Fill in the desired Cartesian or Polar coordinates

If the Dimensional Constraints mode is on, Polar dimensions will automatically be created in the case of Polar input. (Cartesian dimensions created in the case of Cartesian input)

Copyright DASSAULT SYSTEMES 2002

28

Lines

www.oto-hui.com

You will learn the various methods to create lines

Copyright DASSAULT SYSTEMES 2002

29

What is a Line in CATIA V5?

www.oto-hui.com

In CATIA V5, a line segment is described in the Specifications Tree by three nodes - two point nodes (Point.1 and Point.2) and one line node (Line.1). The line is supported by its parents - the points. When the position of a point is modified (either by double-clicking and entering new coordinates; or by dragging), the position of the line will change accordingly.

Copyright DASSAULT SYSTEMES 2002

30

Lines Between Two Points


1 2
In sketcher, select Line icon

www.oto-hui.com

Click starting point of the line...

then click the end point

OR you can type the line specifications in the value fields of the Tools pallet

Copyright DASSAULT SYSTEMES 2002

31

Bi-Tangent Lines

www.oto-hui.com

2
Select the two elements you want the line to be tangent to ...

In sketcher, select the BiTangent Line icon

The Bi-Tangent line is created

Copyright DASSAULT SYSTEMES 2002

32

Splines

www.oto-hui.com

You will learn how to create a Spline in the Sketcher

Copyright DASSAULT SYSTEMES 2002

33

Which Should I Use - Sketcher Spline or 3D Spline?


Since the 3D Spline Tool - available within the Wireframe&Surfaces (WFS) or Generative Shape Design (GSD) Workbenches - can also be used in a 2D manner (with Geometry on Support being a plane), when should you use the Sketcher Spline and when is the 3D Spline more appropriate? In general, use the Sketcher Spline to create Sketches for generating solid Sketch-Based Features. (Although Pads and Pockets can be generated from 3D Splines) Use the 3D Spline when you need more control over the Spline - i.e. Tangent Tension, Curvature Direction, Curvature Radius. Surfaces can be generated from Splines created by either method.

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

34

Creating a Spline
1

www.oto-hui.com

2
In sketcher, select the Spline Icon Click first point to start the spline

3
then click the second point of the spline

5 4
Double-Click to specify the spline End Point.

4
Double-Click on a Spline Control Point to specify exact coordinates or to create a Tangency vector at that point. You can later apply Constraints on this vector (i.e. make it parallel to a line).
Copyright DASSAULT SYSTEMES 2002

then click for the third point of the spline

Double-Click on a Spline Control Point to specify exact coordinates or to define a Curvature after a tangency vector
35

Connecting curve
1 Select the
Connect icon

www.oto-hui.com

Select the first curve

3
Select the second curve

You get:

Copyright DASSAULT SYSTEMES 2002

36

Circles and Arcs

www.oto-hui.com

You will learn the various methods to create circles and arcs.

Copyright DASSAULT SYSTEMES 2002

37

What are Circles and Arcs in CATIA ?

www.oto-hui.com

In CATIA V5, a Circle consists of two nodes: Point.1 Circle.1 specifying the coordinates of the Circle Center specifying the Radius of the Circle

The Arc will have two additional nodes: Point.2 Point.3 specifying the coordinates of one limit specifying the coordinates of the second limit

Note: When a Circle is Trimmed leaving only a portion of the complete circle. Two additional points are added to the Specifications Tree. In fact, the representation becomes the same as that of an Arc.

Copyright DASSAULT SYSTEMES 2002

38

Basic Circles

www.oto-hui.com 2

Click once to define the center point of the circle, then drag the cursor

In the sketcher, select the Circle icon

3
and click again to define the circle size

Copyright DASSAULT SYSTEMES 2002

39

Circles Through Three Points

www.oto-hui.com

In sketcher, select Three Point Circle icon

Click three times to define 3 points. The circle will pass through these points

Copyright DASSAULT SYSTEMES 2002

40

Circle Using Coordinates

www.oto-hui.com

In sketcher, select Circle using Coordinates icon

3 2
Enter the absolute coordinates of the circle Enter the size of the radius

Copyright DASSAULT SYSTEMES 2002

41

Three Points Arcs

www.oto-hui.com

Click first point to start the arc...

In sketcher, select Three Point Arc icon

3
then click the second point of the arc

4
Then click the end point of the arc

Copyright DASSAULT SYSTEMES 2002

42

Conics

www.oto-hui.com

You will learn the various methods to create conics

Copyright DASSAULT SYSTEMES 2002

43

Which Are the Conics that Can Be Created?

www.oto-hui.com

Ellipse

Parabola

Hyperbola

Conic Ellipse Parabola Hyperbola

Required Inputs Center, Major Axis Limit, Point on Curve Focus, Apex, Start Point, End Point Focus, Center, Apex, Start Point, End Point

Copyright DASSAULT SYSTEMES 2002

44

Creating an Ellipse (1/2)


Click to indicate center point of ellipse

www.oto-hui.com

then click the second point for the major axis endpoint

In sketcher, select Ellipse Icon

The Tools Toolbar then displays values for defining the ellipse major axis endpoint

Center point coordinates can also be input in the Tools Toolbar


Copyright DASSAULT SYSTEMES 2002 45

Creating an Ellipse (2/2)

www.oto-hui.com

4 Click to indicate for


minor axis endpoint

Copyright DASSAULT SYSTEMES 2002

46

Creating a Parabola
2 Click to indicate the
Focus Point of the Parabola

www.oto-hui.com

3 then click the


second point for the Apex

In sketcher, select the Parabola Icon

4 Next indicate the two endpoints

As always, the Tools Toolbar is contextual and allows the user to input specific point coordinates during the creation steps

Copyright DASSAULT SYSTEMES 2002

47

Creating a Hyperbola
2 Click to indicate the
Focus Point of the Hyperbola

www.oto-hui.com 4 click the third


point for the Apex

In sketcher, select the Hyperbola Icon

3 then click the


second point for the Center

Next indicate the two endpoints

As always, the Tools Toolbar is contextual and allows the user to input specific point coordinates during the creation steps

Copyright DASSAULT SYSTEMES 2002

48

Axis

www.oto-hui.com

You will learn the method to create an Axis in Sketcher

Copyright DASSAULT SYSTEMES 2002

49

What is the Axis Used for?


An Axis element must be included in a Sketch from which a Shaft or Groove solid feature is created. The Profile to be swept around this axis must either be Closed or have its endpoints Coincident to the axis.

www.oto-hui.com

An Axis drawn into a Sketch can also be used (but not required) to generate a Surface of Revolution. A separate Line or Solid Edge can also serve to specify the axis of revolution. Also, the Profile need not be Closed nor Coincident to the axis in this case.

Copyright DASSAULT SYSTEMES 2002

50

Creating an Axis

www.oto-hui.com

1 2
In sketcher, select Axis icon Click the first location for starting point of the axis...

then click the end location

You will need axes whenever using a symmetry command or creating a grove or shaft.

3
Using the shaft command on our profile sketch, CATIA produces a shaft using the axis we defined

Copyright DASSAULT SYSTEMES 2002

Axes cannot be converted into construction elements

51

Sketching Pre-Defined Profiles


In this lesson you will learn how to Sketch the Pre-Defined Profiles

www.oto-hui.com

Sketching Pre-Defined Profiles Recap Exercise

Copyright DASSAULT SYSTEMES 2002

52

Sketching Pre-Defined Profiles

www.oto-hui.com

You will learn the different ways to create pre-defined profiles Rectangle Oriented Rectangle Parallelogram Elongated Hole Cylindrical Elongated Hole Keyhole Profile Hexagon
Copyright DASSAULT SYSTEMES 2002 53

What are Pre-Defined Profiles ?

www.oto-hui.com

Pre-Defined Profiles are tools to facilitate the creation of standard complex shapes with the minimal number of inputs that can fully describe all aspects of that shape. It increases productivity by reducing Mouse/Keyboard interactions

Copyright DASSAULT SYSTEMES 2002

54

Rectangles

www.oto-hui.com

In sketcher, select Rectangle icon

Click the starting corner of the rectangle...

then click the diagonal corner

OR you can type the rectangle specifications in the value fields of the Tools pallet

In creating all the Pre-Defined Profiles, it is always useful to read the prompts at the bottom left corner of the screen

Copyright DASSAULT SYSTEMES 2002

55

Parallelogram

www.oto-hui.com

3 1 2
Click the starting corner of the Parallelogram ...

then click for the second corner

In sketcher, select Parallelogram icon

finally, click to determine the width and internal angles of the Parallelogram

OR you can type the Parallelogram specifications in the value fields of the Tools pallet
Copyright DASSAULT SYSTEMES 2002 56

Elongated Hole

www.oto-hui.com

3 1 2
Indicate the first center of the hole ...

indicate the second center ...

4
finally, click to determine the radius of the Elongated Hole

In sketcher, select the Elongated Hole icon

OR you can type the hole specifications in the value fields of the Tools pallet
Copyright DASSAULT SYSTEMES 2002 57

Editing Profiles

www.oto-hui.com

In this lesson will learn tools to help you edit Sketcher elements

Modifying Profile Geometry Recap Exercise

Copyright DASSAULT SYSTEMES 2002

58

Modifying Profile Geometry

www.oto-hui.com

You will learn how modify 2D sketch elements to propagate changes to 3D parts

Before

After Change

Copyright DASSAULT SYSTEMES 2002

59

Why Modify Profile Geometry?

www.oto-hui.com

Sketch-based features rely on profiles for their shape Especially if defined with the proper constraints that represent the design intent of the part, the profile geometry can easily be changed for downstream design changes

Modified cube
Design change

Corner removed from sketch

Changing the sketch that defines a feature propagates that change to all subsequent operations involving the feature
Copyright DASSAULT SYSTEMES 2002 60

Modifying Profile Element Coordinates


1
Double click line to edit its coordinates

www.oto-hui.com

Alter the existing coordinates of the line to new parameters (V: 50mm)

H: -40 V: 50

This method works on most construction entities, opening the appropriate dialog for the entity selected
Copyright DASSAULT SYSTEMES 2002 61

Editing Profile Shape and Size

www.oto-hui.com

Click and drag the line downward to its new location

The profile stretches based on where you move the element and the constraints you have applied

You have modified the shape of the profile without the use of any intermediary menu options

Copyright DASSAULT SYSTEMES 2002

62

Deleting Sketcher Elements


1
Select sketching element to delete

www.oto-hui.com

Select Edit->Delete and the element is erased. Now multi-select additional elements to delete

3 Use the contextual menu

(select Mouse Button 3 while cursor is on one of the selected elements) to delete

Select the Undo command to restore deleted elements. The Undo command will remember all changes up to the last time the part was saved
Copyright DASSAULT SYSTEMES 2002 63

Editing a Spline (1/3)

www.oto-hui.com

You can edit a spline modifying, adding or removing the spline control points

Double click on the spline to be edited

Select the control point to be edited

You will see:

Copyright DASSAULT SYSTEMES 2002

64

Editing a Spline (2/3)

www.oto-hui.com

Select the control point to be edited

Select the Add Point After option

Click a point

You will see: Using the same method, you can add a point before the current point or to replace the current point by another one

Copyright DASSAULT SYSTEMES 2002

65

Editing a Spline (3/3)

www.oto-hui.com
You can also close the spine

You can also define a tangency or/and a curvature on the current point

Do not forget to select OK in the dialog box to validate the modifications


Copyright DASSAULT SYSTEMES 2002 66

Auto Search

www.oto-hui.com

1
Select one element in the Profile

Commands such as Auto Search that are found in the Menubar can be added as an Icon into a Toolbar if desired

2
Drag down to Auto Search from the Edit Menubar. All elements in the Profile are selected.

Auto Search is a multi-selection tool. Once selected, we can use the Contextual menu to delete or change the properties of all the elements in one go.

Copyright DASSAULT SYSTEMES 2002

67

Operations on Profiles

www.oto-hui.com

In this lesson you will learn how to reuse existing geometry

Re-limiting Operations Transformation Operations Offset Operation on 3D Geometry Recap Exercise

Copyright DASSAULT SYSTEMES 2002

68

Re-Limiting Operations

www.oto-hui.com

You will learn how to re-limit geometry using Corner, Chamfer, Trim, and Break Operations

Before Relimitations

After Relimitations

Copyright DASSAULT SYSTEMES 2002

69

Why Re-Limiting Geometry?

www.oto-hui.com

In general, there is much less need to re-limit geometry in V5. Each one of the closed profiles below was completely sketched with a single activation of the Profile tool. (Refer back to the Profile section for help in sketching these profiles) In fact, using the Profile tool whenever possible is the preferred practice since it will cut down on the number of user interactions. For a large number of cases, however, re-limitation of sketched geometry using Trim or Break is still necessary to achieve Design Intent.

Copyright DASSAULT SYSTEMES 2002

70

Corner
1 Select the
Corner Icon

www.oto-hui.com 2
Select the Mode - Trim All, Trim First Element, or No Trim

3
Select the two lines

Move the mouse around so that the corner is visualized in the correct quadrant

5
Type in the radius required and hit Enter

If Dimensional Constraints is activated , the radius dimension will be created on the Sketch.

Copyright DASSAULT SYSTEMES 2002

71

Chamfer (1/3)

www.oto-hui.com

The chamfer command allows you to create a chamfer between two lines trimming either all, the first or none of the elements
1 Select the Chamfer icon 2 Select the first line on which the chamfer will be created 3 Select the second line on which the chamfer will be created

Select the desired chamfer trim option

Select the desired chamfer definition option

You get:

Using the TAB key, enter the chamfer parameters

Press the Enter key to validate the chamfer creation


72

Copyright DASSAULT SYSTEMES 2002

Chamfer (2/3)
Chamfer trim options

www.oto-hui.com

Trim all elements

Trim first element

No trim

Copyright DASSAULT SYSTEMES 2002

73

Chamfer (3/3)
Chamfer definition options
Length/Angle option:

www.oto-hui.com

Length1/Length2 option

Length1/Angle option:

Copyright DASSAULT SYSTEMES 2002

74

Trimming lines (1/5)

www.oto-hui.com

Use the trim icon to keep/erase segments before or after an intersection point between two curves or lines
1 Select the trim icon 2 Select the lines you want to trim on the sides you want kept. According to the selected trim option (Trim All or Trim First Element), you will get :

Trim all elements

Trim the first element

Move the mouse around before selecting the second line - notice that the system shows you the various solutions possible depending on where you select this line.
Copyright DASSAULT SYSTEMES 2002 75

Trimming lines (2/5) - Quick Trim

www.oto-hui.com

Using Quick Trim when trimming lines and curves, allows you quickly remove unwanted segments
2 Select the Quick trim option

Select the line (a) to be trimmed You get :

Deletes

Select the Quick Trim icon

You get :

Keeps

You get :

Breaks

Copyright DASSAULT SYSTEMES 2002

76

Trimming lines (3/5) - Close


Using Close allows you to close an arc into a full circle.
1 Select the Close icon

www.oto-hui.com

Select the arc to be closed

You will get :

Copyright DASSAULT SYSTEMES 2002

77

Trimming lines (4/5) - Close

www.oto-hui.com

You can close an opened ellipse using the Close icon

Select the Close icon from the Operation toolbar

Select the part of the ellipse you want to close

You get:

Copyright DASSAULT SYSTEMES 2002

78

Trimming lines (5/5) - Close

www.oto-hui.com

You can also close an opened ellipse using the contextual menu of the ellipse

Select the Close command from the ellipse contextual menu (MB3)

You get:

Copyright DASSAULT SYSTEMES 2002

79

Breaking

www.oto-hui.com

Use Break to split a line or curve into two parts.

Select the Break icon

Select the line to be broken (a) then select the breaking line (b)

You will get two lines (L1 and L2) :

(a)

(b)

Copyright DASSAULT SYSTEMES 2002

80

Transformation Operations

www.oto-hui.com

You will learn how to perform transformations such as Rotation, Translation, Scaling and Symmetry on Sketcher Geometry

7 X 45 Degrees Rotation in Duplicate Mode

Copyright DASSAULT SYSTEMES 2002

81

Why Transform Geometry?

www.oto-hui.com

Using Transformations helps the user avoid repetitive work by enabling the user to reuse existing geometry to help define new geometrically-related Sketcher elements.

Copyright DASSAULT SYSTEMES 2002

82

Symmetry

www.oto-hui.com

2 1
Select (or Multi-Select) the element(s) to apply the Symmetry

Select the Symmetry Icon

Remember that there are a variety of MultiSelection Tools available

Select a line or Axis to specify the Line of Symmetry

Copyright DASSAULT SYSTEMES 2002

83

Translation

www.oto-hui.com
In general, once a value is entered, it is temporarily fixed. The remaining values continue to float. In the example below, if the length of translation is entered, the user is still capable of moving the mouse around to change the direction of the translation. Number of Copies

Select (or Multi-Select) the element(s) to apply the Translation

2 3 4

Select the Translation Icon Select a first point on the Grid to define the origin of the translation Options: A) Select a second point of the Grid to define the distance and direction for the translation B) Type in the coordinates of the second point into the Tools Toolbar C) Make the Translation Definition window active and type in the Length of translation. Indicate the preferred direction. (Press the TAB key to go between fields)

Copyright DASSAULT SYSTEMES 2002

84

Rotation

www.oto-hui.com
When Snap Mode is active (as in the Rotation Definition window), the angle values that are proposed as the user moves the mouse around will take on Integer increments

Select (or Multi-Select) the element(s) to apply the Rotation

2 3 4

Select the Rotation Icon Select the Center Point for the Rotation

Options: A) Select two points on the Grid with respect to the center to define the angle B) Type in the coordinates of the two points into the Tools Toolbar C) Make the Rotation Definition window active and type in the Angle of Rotation (Press the TAB key to go between fields)

Copyright DASSAULT SYSTEMES 2002

85

Scaling

www.oto-hui.com
When Duplicate Mode is not active, the geometry selected is transformed (no new elements are created)

Select (or Multi-Select) the element(s) to apply the Scaling

2 3

Select the Scaling Icon Options: A) Select the Center Point and a second point on the Grid with respect to the center to define the magnitude of the Scaling B) Type in the coordinates of these two points into the Tools Toolbar C) Select a center point. Make the Scale Definition window active and type in the Scaling Factor (Press the TAB key to go between fields)

Copyright DASSAULT SYSTEMES 2002

86

Offset

www.oto-hui.com

You will learn how the Offset tool is used

Copyright DASSAULT SYSTEMES 2002

87

What is the Offset Operation?

www.oto-hui.com

Offset is a local operation which allows you to duplicate one or several elements of a profile. These elements will be duplicated keeping the parallelism between the selected elements and the duplicated ones

The offset can be positive or negative to determine on which side of the profile the offset profile will be created
Copyright DASSAULT SYSTEMES 2002 88

Offsetting Element (1/2)

www.oto-hui.com

The Offset command allows you to duplicate one or several elements in the sketcher. These elements will be duplicated keeping the parallelism between the selected elements and the duplicated ones

Once in the sketcher, select one of the element to be offset

Select the Offset icon

In order to select the connected element of the profile, select the Point Propagation icon

Copyright DASSAULT SYSTEMES 2002

89

Offsetting Element (2/2)

www.oto-hui.com

The Offset command allows you to duplicate one or several elements in the sketcher. These elements will be duplicated keeping the parallelism between the selected elements and the duplicated ones
4 In the Tools bar, enter the Offset value: 2

You get: 5 Press the Enter key

To validate, click on the side you want to get the offset profile

Copyright DASSAULT SYSTEMES 2002

90

Additional Information
Different options to define an offset

www.oto-hui.com

Instead of entering an offset value, you can define a point the offset profile will pass through by entering its coordinates To offset only the selected element To define several instances

To offset only the tangent elements

To offset only in both directions

Copyright DASSAULT SYSTEMES 2002

91

Operations on 3D Geometry

www.oto-hui.com

You will learn what tools operate on 3D Geometry from Sketch Mode and why they are important

Copyright DASSAULT SYSTEMES 2002

92

What are the Tools that Operate on 3D Geometry and why are they www.oto-hui.com Important?

Project Intersect Isolate

- projects elements that are off the current Sketch plane into the Sketch. - Projection is associative to the parent 3D geometry - intersects 3D elements with the Sketch plane - Intersection is associative to the parent 3D geometry - Breaks the links that Projected and Intersected elements have with their parent 3D geometry so that they may be edited independently
The Profile of the Tray is linked to the Profile of the Support through a Projection

Tray Support

Copyright DASSAULT SYSTEMES 2002

93

Project 3D Element

www.oto-hui.com

2 1
Select (or Multi-Select) the elements to project into the Sketch plane. (Selecting Solid Faces or Surfaces will project the boundary curves of these elements) Select the Projection Icon

Here a projected Solid Edge (a Spline contour) is used as part of the closed profile for the current Sketch

Copyright DASSAULT SYSTEMES 2002

94

Intersect 3D Element

www.oto-hui.com

1 Select (or Multi-Select) the


elements to intersect with the Sketch plane.

Select the Intersection Icon

If the shape of the surface should change, this contour will also change accordingly
Copyright DASSAULT SYSTEMES 2002

Here the curve generated by intersecting the surface with the Sketch plane can be used as part of the closed profile for the current Sketch
95

Project 3D Silhouette Edges

www.oto-hui.com

The Project 3D Silhouette Edges command shows how to create silhouette edges to be used in sketches as geometry or reference elements. Limitations are same as Projection/Intersection command, as far as associativity is concerned. You can only create a silhouette edge from a canonical surface whose axis is parallel to the Sketch plane. 1
Select the Project 3D Silhouette Edges icon

2 Select the element to be


projected

You get:

Copyright DASSAULT SYSTEMES 2002

96

Isolate

www.oto-hui.com

The Isolate command breaks the links that Projected and Intersected elements have with their parents 3D geometry so that they may be edited independently 2 Activate the Isolate command from the 1 Select (or Multi-Select) the elements
to be isolated (Here two of the edges from the projected face) Menubar - Insert/Operation/3D Geometry

The isolated lines turn white to indicate that they are no longer linked. The user can now drag these lines to new locations or change them in any way he chooses

A Projected or Intersected curve does not need to be isolated in order for it to be re-limited (position is not modified)
97

Copyright DASSAULT SYSTEMES 2002

Edit Mark Definition

www.oto-hui.com

You can see the mark characteristics and you can transform the mark in a construction element. The mark can come from a projection or an intersection

In the sketcher, double click on the projection

In the dialog box, select the Construction element button

Select OK

You get: The mark is now a construction element

Copyright DASSAULT SYSTEMES 2002

98

Edit and Modify Import Properties


You can edit Projections and Intersections

www.oto-hui.com

Double click on Projection.4

Select a new edge to be projected, then select OK New edge

When leaving the sketcher, you will get:

Double click

Copyright DASSAULT SYSTEMES 2002

99

Editing Parents Children and Constraints (1/2)


You can edit an element Parents/Children and Constraints from the Parents

www.oto-hui.com

Select Parent/Children from the constraint contextual menu

Select Show All Parents from Offset.12

Copyright DASSAULT SYSTEMES 2002

100

Editing Parents Children and Constraints (2/2)


3
Select Edit from Pad.1

www.oto-hui.com

You can, now, edit the pad

Copyright DASSAULT SYSTEMES 2002

101

Setting Constraints

www.oto-hui.com

In this lesson, you will learn how to use dimensional and geometric constraints in order to precisely define your sketch

Introduction to Constraints Quick Constraints Modification of Constraints Auto Constraint Animating Constraints Relations Between Dimensions Recap Exercise

Copyright DASSAULT SYSTEMES 2002

102

Introduction to Constraints

www.oto-hui.com

You will learn the different ways to create constraints What are Constraints and why do we need them? Sketching in Context

Copyright DASSAULT SYSTEMES 2002

103

Why Constraints?

www.oto-hui.com

Without Constraints, geometry can be moved freely just by using the mouse to drag them. If Sketcher profiles are moved, so do the solids that are supported by them. In the context of an assembly, if one part moves, another part that is related to it may also move. Although in CATIA V5 geometry will remain in place when put there, without Constraints any subsequent movement of elements by the user may go unnoticed and affect Form Fit and Function of entire assemblies. Hence, Constraints serve to mathematically fix geometry in space. They also can specifically relate one element to another and serve as visual feedback to the user on what these relationships are. After Constraints are created, they are easily modified by merely changing their values or placement. From the ease at which Constraints may be modified and from the inherent downstream associativity of V5, the user can quickly explore alternative designs.

Movement of 4 Unconstrained Lines

Copyright DASSAULT SYSTEMES 2002

104

What are Geometric and Dimensional Constraints ?

www.oto-hui.com

Geometric constraints A Geometric constraint is a specification of how two geometric elements are related to one another: are the elements coincident (located at the same place), are they concentric, tangent, perpendicular or parallel to one another?

Geometric constraint
(here concentricity)

Dimensional constraints A Dimensional Constraint, one type of Geometric Constraint, specifies the distance between two elements. This distance can be specified as a linear distance, an angular distance, or a radial distance depending on the type of geometric elements involved

Dimensional constraint
Copyright DASSAULT SYSTEMES 2002

(here distance)

105

What Does Sketching in Context Mean ?


Sketching in context is using existing geometry to create new geometry When sketching with CATIA V5 space geometry is visualized. You can use it to guide your sketch

www.oto-hui.com

From rough to precise sketch At first, the sketch has to only be made to conform to the spatial intent i.e. the left or right of a hole, on the inside or outside of a pocket, on the top or bottom of a pad, etc. Later, the exact dimensions or precise geometric constraints (concentricity, parallelism, coincidence...) can be applied to the sketch (or profile) to define it precisely

3D geometry used to sketch and constrain profiles

Copyright DASSAULT SYSTEMES 2002

106

Sketching in Context

You can add constraints between the active sketch www.oto-hui.com and any part edges, vertices or other sketches.

Activate the constraint icon

Select the edge of the part then the segment to be constrained

Select the Distance constraint from the contextual menu (MB3)

Place the constraint and modify it if necessary)

Copyright DASSAULT SYSTEMES 2002

107

Quick Constraints

www.oto-hui.com

Dimension Constraints

Contact Constraints

Copyright DASSAULT SYSTEMES 2002

108

Why Quick Constraints?

www.oto-hui.com

Dimension constraints and Contact constraints are frequently used. Hence, they are made accessible with just one click.

Other constraints are chosen from a Constraint Definition Box

Copyright DASSAULT SYSTEMES 2002

109

Setting Dimensional Constraints

www.oto-hui.com

3 2

Select location of dimension

Select sketch line to apply dimensional constraint

Select Constraint icon

Select Constraint icon

Post selecting the circle produces a diameter dimension...

but then selecting the line tells CATIA to reconsider the dimension and put in a distance dimension

Copyright DASSAULT SYSTEMES 2002

110

Setting Contact Constraints

www.oto-hui.com

2 1
Select the Contact Quick Constraints

Select the two elements to be made in contact

Generally, the first element selected will remain in its current position. The second element selected will move. For more control, use the Fix Constraint beforehand.
Copyright DASSAULT SYSTEMES 2002 111

Modification of Constraints

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

112

What Kind of Modifications Can be Done on Constraints?

www.oto-hui.com

All geometric and dimensional constraints may be deleted using the Contextual Menu (third mouse button)

Values of dimensions may be changed by double-clicking on them The location of dimensions and the extension lines can be modified by dragging with the left mouse button

The type of Constraints applied on an element can be modified by reentering the Constraints Dialog Box and making modifications there

A geometric or dimensional constraint attached to an element (i.e. line, circle etc ) can be reconnected to a different element. The geometry will change to conform to the new Constraint setup

Copyright DASSAULT SYSTEMES 2002

113

Modification in the Constraints Dialog Box


1 Select the two lines linked
with the Perpendicularity constraint

www.oto-hui.com

2
Select Constraint Dialog Box icon

4
Select a new constraint i.e. Verticality

3 Deselect the
Perpendicularity Box

5 Click OK to Exit
Copyright DASSAULT SYSTEMES 2002 114

Reconnecting a Constraint
1 Double Click on the
Tangency Constraint

www.oto-hui.com

2
Click on More

6 Click OK to save and exit

Select the unassociated line in the Sketcher window

Select the Line component

4 Select Reconnect

Copyright DASSAULT SYSTEMES 2002

115

Additional Information ...


Dimension value:

www.oto-hui.com

To modify the position of a dimension's value:

Click the icon Select the value text of the dimension Drag the value text to the new position

Dimension line: To modify the position of the dimension line:

Click the icon Select the dimension line Drag the line to the new position

Copyright DASSAULT SYSTEMES 2002

116

Auto-Constraint

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

117

What is Auto-Constraint?

www.oto-hui.com

The AutoConstraint Tool: The AutoConstraint tool automatically detects possible constraints between selected elements and imposes these constraints once detected Elements to be constrained Fixed Elements (Independent elements from which other elements can be constrained from - normally the Sketcher Axes) Symmetry Lines (If selected will cause Symmetry Constraints to be created between elements symmetrical to these lines - the symmetry lines themselves will not be constrained)

Copyright DASSAULT SYSTEMES 2002

118

Auto-Constraint

www.oto-hui.com

1 Multi-Select the lines in this closed profile. 2

Select the Auto-Constraint Icon

3 Select the elements to


be constrained

Select the Reference Elements Field then select the Vertical and Horizontal Axes

5
Click OK to create Constraints

Auto-Selection tools such as Auto-Search and Trap can be helpful

Copyright DASSAULT SYSTEMES 2002

119

Animating Constraints

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

120

What is Animating Constraints?

www.oto-hui.com

The Animate Constraint Tool: The Animate Constraints tool allows you to see how a constrained system reacts when you decide to make one constraint vary. In this way, it is a tool for understanding the limitations imposed on the geometry by the current set of constraints. It can be a very useful tool for exploring design alternatives.

Copyright DASSAULT SYSTEMES 2002

121

Animating Constraints
1 2
Select the Animate Constraint Icon

www.oto-hui.com

Select the dimension you would like to vary

3 Input the initial and final


values and the number of intermediate steps to display

Press the Play button. Cancel when done

The Animate Constraint panel works like a tape-recorder panel. The user can play forward and backwards, rewind, or play in cyclic repeat mode.
Copyright DASSAULT SYSTEMES 2002 122

Relations Between Dimensions

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

123

What are Relations Between Dimensions?

www.oto-hui.com

Relations between Dimensions: Dependencies can be established between dimensions (For example, A=B+C/2) Originally a part of the Knowledgeware set of products, this functionality has been incorporated into the V5 infrastructure and is generally accessible from all Workbenches. In CATIA V5, in addition to relationships between dimension values, dimensions can be made dependent on other parameters such as Forces, Temperature, Time, or Material Properties etc ...

Copyright DASSAULT SYSTEMES 2002

124

Creating a Relation Between Dimensions


1 2
Select the dimension you would like to be made dependent

www.oto-hui.com

Use the Contextual Menu (third mouse button) and drag down to Edit Formula

3
1) Select the 40 dimension 2) Type in + 3) Select the 10 dimension 4) Type in /2

When required, open ( and Close ) parentheses can be used to indicate the order of evaluation for the expression

4 Select OK to create the


relation
Copyright DASSAULT SYSTEMES 2002 125

Managing Sketches

www.oto-hui.com

In this lesson, you will learn ways to manage Sketches within a 3D environment

Creating Planes Replacing a Sketch Changing Sketch Support Sketch Analysis Change Body Recap Exercise

Copyright DASSAULT SYSTEMES 2002

126

Creating Planes

www.oto-hui.com

You will learn how to create Planes in space for use as sketching planes

Planes

Copyright DASSAULT SYSTEMES 2002

127

Why Creating Planes ?

www.oto-hui.com

Sometimes we will need to create Planes to use as Sketching Planes Offset planes Offset Planes sometimes will need to be created to help define the extrusion extents of a Sketch-Based Feature Angled planes Angled Planes are used to define Sketch-Based Features that are angled with respect to the other features

Offset planes
Copyright DASSAULT SYSTEMES 2002

Angled planes
128

Creating an Angled Plane

www.oto-hui.com

Select Plane Icon (Available from the WireFrame&Surfaces (WFS) or the Generative Shape Design (GSD) Workbenches

The resulting plane (Plane.3) is 45deg to the face, rotated about the selected edge

For Angle to Plane creation type, select edge as reference to rotate resulting plane about

Select the upper face as the reference plane to rotate from. A preview plane that can be dragged to a new location is shown

Copyright DASSAULT SYSTEMES 2002

129

Creating an Offset Plane

www.oto-hui.com

Select Face

Select Plane Icon (Available from the WireFrame&Surfaces (WFS) or the Generative Shape Design (GSD) Workbenches

The offset distance from the reference face can be set by typing the value in the dialog or dragging the circular handle on the graphic screen

Copyright DASSAULT SYSTEMES 2002

130

Additional Information ...

www.oto-hui.com

Different planes: The plane definition dialog box provides various methods for creating a plane:

Different planes

Copyright DASSAULT SYSTEMES 2002

131

Replacing a Sketch

www.oto-hui.com

You will learn how to replace a Sketch being used to support a Solid or Surface element with a different Sketch

Copyright DASSAULT SYSTEMES 2002

132

Why Replace a Sketch ?

www.oto-hui.com

Replacing a Sketch is quick way to modify solids or surfaces using that Sketch for their definition. The user creates a new Sketch with the new profile that he requires. He then merely replaces the old Sketch with the new one. The solids or surfaces that depended on the previous Sketch do not have to be re-created since they will be modified automatically and pointed to the new Sketch.

Copyright DASSAULT SYSTEMES 2002

133

Replacing a Sketch

www.oto-hui.com

3 1
Check what plane the original sketch lies on. You can use the Parent/Children analysis from the Contextual Menu (third mouse button on the Sketch) if you like

Create the new sketch on the same plane (Note: although this is normally the case - it is not a requirement)

Right click on the the original sketch and drag down to Replace. Click on your new sketch as the replacing sketch

Copyright DASSAULT SYSTEMES 2002

134

Changing Sketch Support

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

135

What is Changing a Sketchs Support?

www.oto-hui.com

Changing a Sketchs Support: By changing its supporting plane, a Sketch can be moved to a new plane without having to recreate the Sketch Copies of a Sketch can be moved onto different planes in this way

Copyright DASSAULT SYSTEMES 2002

136

Changing Sketch Support


1
While outside the Sketcher mode, use the Contextual Menu on the Sketch to be modified and drag down to Change Sketch Support

www.oto-hui.com

Naturally, any Solid or Surface elements attached to the Sketch will also be moved accordingly

2 Select the new plane for the Sketch

Copyright DASSAULT SYSTEMES 2002

137

Sketch Analysis

www.oto-hui.com

You will learn how to analyze sketched geometry, projection and intersection. You will be provided either a global or individual status and will be allowed to correct any problem

Copyright DASSAULT SYSTEMES 2002

138

What is Analyzing a Sketch (Geometry)?


Most of the time, we draw a sketch in order to use it to build a sketch based feature (e.g.: a pad). Sometimes, when we try to use the sketch, CATIA refuses to build the feature because the sketch is not closed (or overlapping) and it is sometimes quiet difficult to see where the sketch is opened (or overlapping). The Tools + Sketch Analysis command allows us to check if a sketch can be used to create a sketch based feature

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

139

What is Analyzing a Sketch (Geometry)?


During the sketch analysis, it is possible to do Corrective Actions:

www.oto-hui.com

Set in Construction Mode Close Opened Profile Delete Geometry

Copyright DASSAULT SYSTEMES 2002

140

What is Analyzing a Sketch (Projection/Intersection)?


The Sketch Analysis command can be used to check projection or intersection with 3d elements

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

141

What is Analyzing a Sketch (Projection/Intersection)?


During the sketch analysis, it is possible to do Corrective Actions:

www.oto-hui.com

Isolate Geometry Activate / Deactivate Delete Geometry Replace 3D Geometry

Copyright DASSAULT SYSTEMES 2002

142

Analyzing a Sketch: Geometry (1/2)


The Tools + Sketch Analysis command allows us to check if a sketch can be used to create a sketch based feature

www.oto-hui.com

In order to edit the sketcher, double click on Sketch.1 in the tree

Select the Tools+ Sketch Analysis command

Copyright DASSAULT SYSTEMES 2002

143

Analyzing a Sketch: Geometry (2/2)


The Tools + Sketch Analysis command allows us to check if a sketch can be used to create a sketch based feature
3 If necessary, select the Geometry tab in the dialog box 4

www.oto-hui.com

In order to better see the sketch, select the Hide constraints button, the constraints will be hidden

You can now see where the sketch is opened and you can correct it

Copyright DASSAULT SYSTEMES 2002

144

Analyzing a Sketch: Projection/Intersection (1/2)


The Tools + Sketch Analysis command allows us to check if a sketch can be used to create a sketch based feature
1 In order to edit the sketcher, double click on Sketch.3 in the tree 2 Select the Tools+ Sketch Analysis command

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

145

Analyzing a Sketch: Projection/Intersection (2/2)


The Tools + Sketch Analysis command allows us to check if a sketch can be used to create a sketch based feature
3 If necessary, select the Projection/Intersection tab in the dialog box 4 You can now check if the intersections and projections contained in the sketcher are valid or not

www.oto-hui.com

Intersection between 3d elements

Projection of 3d elements
Copyright DASSAULT SYSTEMES 2002 146

Additional Information

www.oto-hui.com

Different Corrective Actions that can be done when analyzing a sketch:

Analyzing a Sketch: Geometry


Set in Construction Mode

Close Opened Profile

Delete Geometry

Copyright DASSAULT SYSTEMES 2002

147

Additional Information

www.oto-hui.com

Different Corrective Actions that can be done when analyzing a sketch:

Analyzing a Sketch: Projection/Intersection


Isolate Geometry: When using this icon, the selected projected or intersecting element is separated from its 3d components

Activate/Deactivate: When using this icon, the selected element (of the sketch) is no more taken into account when creating a sketch based feature, but the element still exists

Delete Geometry: When using this icon, the selected element is remove from the sketch

Replace 3d Geometry: When using this icon with a projected or intersecting element (intersection or projection with 3d objects), you can select another 3d element to modify the projection or the intersection
Copyright DASSAULT SYSTEMES 2002 148

Change Body

www.oto-hui.com

You will learn how to move one sketch from a body to another one

Copyright DASSAULT SYSTEMES 2002

149

Why Moving one Sketch from a Body to Another one ?


When working with several bodies, you may want to create a sketch base feature (a pad for example) and the necessary sketch has been created in a body different from the active one. In this case you may want to transfer the sketch from its body of creation into the active one (it is not mandatory but it is helpful to understand the part structure

www.oto-hui.com

Copyright DASSAULT SYSTEMES 2002

150

Change Body

www.oto-hui.com

You can move one sketch from a body to another one

Select the Change body command from the sketch contextual menu

Select the body in which you want to move the sketch, then select OK

You get:

Copyright DASSAULT SYSTEMES 2002

151

Vous aimerez peut-être aussi