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Dungeons & Dragons

Players Name Characters Name

CHARACTER RECORD SHEET Dungeon Master

Alignment

Class

Level
Character Sketch or Symbol

Armor Class ABILITIES:

Hit Points SAVING THROWS:


POISON or DEATH RAY

STRENGTH

adjustment

INTELLIGENCE

adjustment

MAGIC WAND

WISDOM

adjustment

TURN TO STONE or PARALYSIS

DEXTERITY

adjustment

DRAGON BREATH

CONSTITUTION

adjustment

CHARISMA

SPELLS or MAGIC STAFF

adjustment

SPECIAL ABILITIES SPECIAL SKILLS: Spells, Thiefs abilities, Clerics turning, etc.

TO HIT ROLL NEEDED

AC: 9

1980 TSR Games

EQUIPMENT CARRIED
MAGIC ITEMS NORMAL ITEMS

OTHER NOTES including places explored, people & monsters met

MONEY and TREASURE

EXPERIENCE

Needed for next level: