Vous êtes sur la page 1sur 5

Planes Walker

Feat Life link- requires white gain life equal to the damage you deal Haste- require red- you have +20 initiative and may draw a weapon for a free action Morbid- requires black- if a creature has died this encounter your abilities deal 1d6 more damage Rampage- requires green- get +1 to attack rolls and defenses for each adjacent enemy Flash- require blue- you choose your position in the initiative order Absorb- requires artifact- damage you take is reduced by your wisdom modifier Armor proficiency White - str, int Artifact- int, wis Armor proficiency Red- str, dex Green- dex, wis Armor proficiency Blue- cha, int Black- int, con cloth plate

hide(red) leather(green)

A planes walker has a small plane that is the source of their power When a planes walker moves he teleports his move distance To start as an artifact based planes walker you must be a construct All planes walkers have a pet that develops as you level Military weapons Pets White-angel Blue-fairy? Black-zombie/skeleton Red-goblin Green-wolf/troll/tree folk Artifact-small construct/myr Lvl one powers Mystic blast At-will range 10 Single target Deal 4 + class feature stat mod damage to target Soul chain At-will burst 6 Single target Deal 1d6+class feature stat mod damage to target creature. Creatures adjacent to the target take class feature stat mod damage if they move 2 or more spaces away from the target of this spell.

Boomerang At-will range 10 + into mod Single target Hit move target creature 3 spaces Holy strength At-will melee 2W+ class feature stat mod damage. You or an ally Gains con modifier temp hit points Lightning bolt At-will range 10 Single target Hit 1d8+ class feature stat mod damage Armor or the Wire-wood At-will burst 3 Single ally in the burst +3 to defenses. +3 weapon damage Volcanic Fallout At-will blast 3 All targets in the blast Hit deal 1d4+class feature stat mod damage to all targets in the blast. -2 to all defenses of hit targets Death by a thousand stings At-will range 6 Single target 1d4+ class feature stat mod damage to target. Gain half that in life ENCOUNTER Lava Ax (red) Encounter range 8 Single target Hit 1d10+ dex mod damage. Target take 5 ongoing fire damage. Save ends Volcanic hammer (red) Encounter melee Single target Hit deal 1d12+ str mod damage. The target is proned Bewilder (blue) Encounter range 10 Single target Hit 1d6+ int mod damage. Target is weakened until the end of your next turn Unsummon (blue) Encounter range 6

Single target Hit target cannot act on its next turn Abunas chant (white) Encounter range 8 Reaction single ally When an ally is hit he may spend a healing surge Coordinated Barrage (white) Encounter melee Single target [1W]+ str mod. Adjacent allies may make a basic melee attack verses the target. Essence Feed (black) Encounter range 6 Single target Hit 1d8+ int mod damage. Gain half the damage that is dealt in hp. Create 3 nether spawn minions. Sacrifice 3 nether spawn take an extra action. If you have a nether spawn when you are hit it takes the damage instead. Pain barbs (black) Encounter range 8 Single target Hit you lose 1d3+3 hp. Target take 1d12+ con modifier damage Black you lose 3 hp instead Nurture (green) Encounter burst 6 You or single ally in burst Spend a healing surge, gain surge value + wis modifier. Green the healing surge is not consumed Hail storm (green) Encounter burst 5 Enemies in burst Hit 1d8+ dex mod damage to enemies in the burst. Ghost flame (artifact) Encounter range 10 Single target Hit 1d12+ wis mod damage. Defense matrix (artifact) Encounter area burst 5 within 5 All allies in area All allies in the burst have +3 on all defenses (artifact) defense matrix also provide magic resist 5

DAILY Unstoppable strikes (blue) Daily weapon Single target Hit [1W] + int mod damage. Until the end of your next turn if you score any critical hit deals an additional 3d6 damage. Leaf arrows (green) Daily range 10 1 or 2 targets 2d10+ wis mod damage. 1d10 to each target if two creatures are attacked Ball lightning (red) Daily range 10 Single target 3d8 +dex mod damage. Doomblade (black) Daily burst 6 Single target 1d12+ con mod damage. If the target dies this turn doomblade is not expended Saltblast (white) Daily close blast 3 Creatures in blast 1d8 + str damage. Creatures hit by saltblast are flanked until the end of the turn. Pain spike (artfact) Daily range 15 Single target 1d10+ int mod damage. Target takes10 ongoing psionic damage. Secondary 5 ongoing damage after first successful save. Hysterical blindness (blue) Daily range 10 blast 3 All enemies in blast Hit 1d6+ cha damage. All enemies in the blast are blinded until the end of the turn. Devine armor (white) Daily burst 5 Prevent all damage dealt to allies until the end of your next turn Goblin grenade (red) Daily range 10 burst 2 Enemies in burst 3d10+ str mod damage. Your pet is killed.

Ironwood barbs (green) Daily melee Single target Hit 2d6+ dex mod damage. The target immobilized Devour in shadow (black) Daily range 5 Single target Hit 1d10+ int mod damage. If in low light conditions devour in shadow deals 2d6 extra damage. Quitus spike (artifact) Daily range 8 Single target Hit target is bloodied. If the target is elite or higher it takes 2d10 damage Lvl 2 powers

Vous aimerez peut-être aussi