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Table of Story Elements

Universe
Past
Fate
Knowledge Order

DRAMATICA
Progress
Fact
Proven Accurate

This table (and the 3-D style graphic) represents the dramatic topics that occur in all complete stories. Like its scientific cousin, the Periodic Table of Elements, items are arranged in families. Dramatic familes include Genre, Plot, Theme, and Character. The interrelationships between these four aspects of story can be seen in the nested nature of the table. Dramatica theory describes how to place these story elements in context to create dramatic appreciations such as Goal and Premise. Dramatica software automatically rearranges the table to create a story progression that reflects the dramatic decisions made by an author.

Physics
Understanding
Instinct
Knowledge Ability

Doing
Wisdom
Proven Theory

Prediction
Actuality Inertia

Security
Effect Result

Senses
Actuality Aware

Skill
Effect Trust

Chaos

Thought

Change

Perception

NonUn-proven accurate

Process

Cause

Desire

Thought

Self-Aware Perception

Hunch

Un-proven

Test

Cause

Interdiction
Ability Equity

Destiny
Aware Projection

Threat
Theory Expectation

Fantasy
Trust Ending

Interpretation
Order Equity

Conditioning
Inertia Projection

Experience
Accurate Expectation

Enlightenment
Result Ending

Inequity

Desire

Speculation Self-Aware

Determination

Hunch

Unending

Test

Inequity

Chaos

Speculation Change

Determination

Nonaccurate

Unending

Process

Future
Openness
Consideration Faith

Present
Work
Certainty Deduction

Obtaining
Approach
Consideration Logic

Learning
Prerequisites
Certainty Probability

Delay
Pursuit Support

Attract
Proaction Acceptance

Self Interest
Pursuit Control

Strategy
Proaction Inaction

Disbelief Reconsider

Oppose

Avoid

Induction Potentiality

NonReaction acceptance

Feeling

Reconsider

Uncontrolled

Avoid

Possibility Potentiality

Protection Reaction

Choice
Logic Conscience

Preconception
Control Help

Repel
Probability Reduction

Attempt
Inaction Evaluation

Morality
Faith Conscience

Attitude
Support Help

Analysis
Deduction Reduction

Preconditions
Acceptance Evaluation

Temptation

Feeling

Hinder

Uncontrolled

Production Possibility

ReProtection evaluation

Temptation Disbelief

Hinder

Oppose

Production Induction

ReNonevaluation acceptance

Psychology
Conceptualizing
State of Being
Knowledge Inertia

Mind
Memory
Truth
Knowledge Actuality

Being
Knowledge
Proven Result

Preconscious
Value
Proven Effect

Situation
Actuality Order

Ability
Effect Accurate

Evidence
Ability Aware

Confidence
Theory Trust

Change

Thought

Chaos

Perception

Process

Un-proven

Nonaccurate

Cause

Perception

Thought

Self-Aware

Desire

Cause

Un-proven

Test

Hunch

Circumstances
Aware Equity

Sense of Self
Ability Projection

Desire
Trust Expectation

Thought
Theory Ending

Suspicion
Order Inertia

Falsehood
Equity Projection

Worry
Accurate Result

Worth
Expectation Ending

Inequity

Self-Aware

Speculation

Desire

Determination

Test

Unending

Hunch

Change

Chaos

Speculation Inequity

Process

Nonaccurate

Unending Determination

Becoming
Rationalization
Consideration Support

Conceiving
Permission
Certainty Acceptance

Subconsciou
Closure
Consideration Pursuit

Consciou
Investigation
Certainty Proaction

Commitment
Pursuit Faith

Need
Proaction Deduction

Hope
Logic Control

Appraisal
Probability Inaction

Oppose Reconsider

Disbelief

Avoid

NonPotentiality acceptance

Induction

Reaction

Avoid

Reconsider

Uncontrolled

Feeling

Reaction Potentiality

Protection Possibility

Responsibility
Control Conscience

Obligation
Logic Help

Expediency
Inaction Reduction

Deficiency
Probability Evaluation

Dream
Faith Support

Denial
Conscience Help

Re-appraisal
Deduction Acceptance

Doubt
Reduction Evaluation

Temptation

Uncontrolled

Hinder

Feeling

Production Protection

RePossibility evaluation

Oppose

Disbelief

Hinder

Temptation

NonInduction acceptance

ReProduction evaluation

Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

Table of Story Elements

DRAMATICA
Prediction
Actuality Inertia

Universe
Past
Fate
Knowledge Order Proven

Progress
Fact
Accurate

Security
Effect Result

Chaos

Thought

Change

Perception

NonUn-proven accurate

Process

Cause

Interdiction
Ability Equity

Destiny
Aware Projection

Threat
Theory Expectation

Fantasy
Trust Ending

Inequity

Desire

Speculation Self-Aware

Determination

Hunch

Unending

Test

Future
Openness
Consideration Faith

Present
Work
Certainty Deduction

Delay
Pursuit Support

Attract
Proaction Acceptance

Disbelief Reconsider

Oppose

Avoid

Induction Potentiality

NonReaction acceptance

Choice
Logic Conscience

Preconception
Control Help

Repel
Probability Reduction

Attempt
Inaction Evaluation

Temptation

Feeling

Hinder

Uncontrolled

Production Possibility

ReProtection evaluation

The Universe Class explores "situations" (external states)


Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

Table of Story Elements

DRAMATICA
Senses
Actuality Aware

Physics
Understanding
Instinct
Knowledge Ability Proven

Doing
Wisdom
Theory

Skill
Effect Trust

Desire

Thought

Self-Aware Perception

Hunch

Un-proven

Test

Cause

Interpretation
Order Equity

Conditioning
Inertia Projection

Experience
Accurate Expectation

Enlightenment
Result Ending

Inequity

Chaos

Speculation Change

Determination

Nonaccurate

Unending

Process

Obtaining
Approach
Consideration Logic

Learning
Prerequisites
Certainty Probability

Self Interest
Pursuit Control

Strategy
Proaction Inaction

Feeling

Reconsider

Uncontrolled

Avoid

Possibility Potentiality

Protection Reaction

Morality
Faith Conscience

Attitude
Support Help

Analysis
Deduction Reduction

Preconditions
Acceptance Evaluation

Temptation Disbelief

Hinder

Oppose

Production Induction

ReNonevaluation acceptance

The Physics Class explores "activities" (external processes)


Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

Table of Story Elements

DRAMATICA
Situation
Actuality Order

Psychology
Conceptualizing
State of Being
Knowledge Inertia Proven

Being
Knowledge
Result

Ability
Effect Accurate

Change

Thought

Chaos

Perception

Process

Un-proven

Nonaccurate

Cause

Circumstances
Aware Equity

Sense of Self
Ability Projection

Desire
Trust Expectation

Thought
Theory Ending

Inequity

Self-Aware

Speculation

Desire

Determination

Test

Unending

Hunch

Becoming
Rationalization
Consideration Support

Conceiving
Permission
Certainty Acceptance

Commitment
Pursuit Faith

Need
Proaction Deduction

Oppose Reconsider

Disbelief

Avoid

NonPotentiality acceptance

Induction

Reaction

Responsibility
Control Conscience

Obligation
Logic Help

Expediency
Inaction Reduction

Deficiency
Probability Evaluation

Temptation

Uncontrolled

Hinder

Feeling

Production Protection

RePossibility evaluation

The Psychology Class explores "manners of thinking or manipulation" (internal processes)


Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

Table of Story Elements

DRAMATICA
Mind
Evidence
Ability Aware

Memory
Truth
Knowledge Actuality

Preconscious
Value
Proven Effect

Confidence
Theory Trust

Perception

Thought

Self-Aware

Desire

Cause

Un-proven

Test

Hunch

Suspicion
Order Inertia

Falsehood
Equity Projection

Worry
Accurate Result

Worth
Expectation Ending

Change

Chaos

Speculation Inequity

Process

Nonaccurate

Unending Determination

Subconsciou
Closure
Consideration Pursuit

Consciou
Investigation
Certainty Proaction

Hope
Logic Control

Appraisal
Probability Inaction

Avoid

Reconsider

Uncontrolled

Feeling

Reaction Potentiality

Protection Possibility

Dream
Faith Support

Denial
Conscience Help

Re-appraisal
Deduction Acceptance

Doubt
Reduction Evaluation

Oppose

Disbelief

Hinder

Temptation

NonInduction acceptance

ReProduction evaluation

The Mind Class explores "fixed attitudes or biases" (internal states)


Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

e r se v i n U
r P ro g P a st P re s re F utu e ss

1C

la s s

1C

ic s Phys
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la s

4T

ype

4T

ype

e nt

Fa te

Pre d

ic tio n

Fa c t

rity Se c u Fa nta sy

16

Va
t

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16
hte n Enlig me nt

ria

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at T hre

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ns

e C ho ic
rat e Ac cu

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t Tr us

Ana ly

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Pre -it io ns C o nd

C ause

64
ction

Pr ov ia Iner t a lity Ac tu le Know dg e C hao O rd er g ht Thou C hang e e pt Perc re Awa ty Equi y Abilit uit Ineq y De sir e io n

en

Non-rat e Ac cu t io n

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C ause Test lt Re su nding Un-E ab ilit y Pr oa lity ng Endi

64
Pr oc ction Pr ot ec e ss

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64
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ry Theo Test

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64
rminaDe te tion ilit y Pr ot ec ab Pr ob lity

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Dramatica Domains Chart: 3D Perspective Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

e s r e U niv
P ro g P a st P re s re F utu r e ss

1C

la s

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16
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s nne s C

pt At t e m

ho ic e

64
c ti on Proa

en Prov a lity Ac tu g ht T hou ia Inert e pt io Perc re Awa y Equit Abili ty uit y Ineq re De si n

e le dg Know C hao

r O rd e

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c t io n Proje ula Spe c ti on

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me
io n

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bili ty

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er Hind

Un-rolle d C ont

Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

1C

s c i s Phy
g D o in U nd e d ing n a t s r ning r a e L O b ta ining

la s

4T

ype

Sk ill es Se ns W isd om e r iEx p e nc e lf st See e Int r lit y

16
nht e n Enlig e m t St

Va

ria

ct Inst in

tio

r p r en Int e t a t io Ap p r

it io nC o nding oach M or a

y r ateg

ns

Pr e -isit e s Re q u

de At t it u
T rust t Eff ec

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sis

Pr e it io ns d n o C

en Prov a lity Ac tu g ht T hou re Awa re e pt io Perc n

ry T heo n rov e Un-P rat e Ac c u

C aus T es t lt Re su

e g Endin

64
e ss Proc c ti on Proa Prot

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io n Inac t

h Hunc

e le dg Know

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re De si r O rd e

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me
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a ti on Ev a lu

t io n Induc

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o se Op p

elie Disb

Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

c y s P
z ing tua li

y g o ho l
g B e in

1C

la s

4T

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of t e in St aB e g

t Sit ua

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Ab ilit

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16

Va

ria

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tio

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mit C om me nt

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64
h Hunc Proa c ti on

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ia Inert

a lity Ac tu g ht T hou C hao

r O rd e

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e ss

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g Fe elin

pt aT emti on

Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending

1C

d n i M
o P re c o ry Mem s c io u sc io C on o us nsc i

la s

4T

ype

us

c o ns S ub

T r ut h

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e Va lu

nf i- e C oe d nc W or ry W or st i-n Inv e g a t io l De nia th

16
Ap

Va

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tio

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ns

t Do ub Re -a isa l Ap p r

ur e C lo s Dr e a m

T rust Eff ec t T heo ry h Hunc T es t c ta Ex pe ti on Non-rat e Ac c u g Endin

64
rmina De te ti on y ab ilit Prot Prob

en Prov re Awa a lity Ac tu Abili ty wa Self-A ia Inert s C hao re re De si c t io n Proje ula Spe c ti on uit Purs Re id era C ons ti on Fa it h o se Op p

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t io n Re ac

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ep tAc c anc e - tNone p Ac c anc e

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t io n Induc

Re - ti on v a lua

Av o id

ort Supp

elie Disb

Copyright 1995 Screenplay Systems Incorporated All Rights Reserved Dramatica is a registered trademark of Screenplay Systems Incorporated Patent Pending