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Steve Fox ALB (Albatross Spin) DCK (Ducking) DKI (Ducking In) FLK (Flicker Stance) LWV (Left

Weave) RWV (Right Weave) SWY (Sway)

3+4 f+(3 _ 4) f+(3 _ 4),f 1+2 3 4 b+(3 _ 4)

BB. Steve Fox ------------------------------------------------------------------10 Hit Combo 3 to Quick Spin Combo f+2 ~ 1, 1, 1, 2, 1, 1, 3, 2, 3+4, (Any ALB move) Back Turn to Normal stance BT, (3 _ 4) British Edge Combo to Sway Technique 1, 2, 1, 2, (3 _ 4 _ f+3 _ f+3,f _ b+3) Crouch to Ducking FC, d/f+(3 _ 4) Crouch to Ducking In FC, D/F+(3 _ 4) Crouch to Ducking Left FC+3 Crouch to Ducking Right FC+4 Crouching Knee Clipper FC, d/b+2 Crouching Quick Spin (Can be followed by any "Quick Spin" attacks.) FC+3+4 Double Jab Body Blow to Flicker 1, 1, f+1 ~ b Double Jab to Sway Technique 1, 1, (3 _ 4 _ f+3 _ f+3,f _ b+3) Ducking Body Blow to Left Hook Flicker Stance f+2, 1 ~ B Ducking In to Ducking Right Infinite D/F#+(3 _ 4)# Ducking Left Cancel to Full Crouch (Cancels "Ducking Left" into the "FC" position.) 3#, f

Ducking Left Cobra Weave 3, d+3, 3, F# Ducking Left to Ducking Right 3, d+3 Ducking Left to Swaying 3, b+3 Ducking Left to Swaying Infinite 3, U/B#+3# Ducking Right Cobra Weave 4, u+4, 4, F# Ducking Right to Ducking In 4, f+4 Ducking Right to Ducking In Infinite 4, D/F#+4# Ducking Right to Ducking Left 4, u+4 Ducking Right to Swaying 4, b+4 Ducking Right to Swaying Infinite 4, D/B#+4# Flicker Stance to Ducking FLK, f+(3 _ 4) Flicker Stance to Ducking In FLK, F+(3 _ 4) Flicker Stance to Ducking Left FLK, 3 Flicker Stance to Ducking Right FLK, 4 Flicker Stance to Quick Spin (Can be followed by any "Quick Spin" attacks.) FLK, 3+4 Instant Fly Swatter (Instantly performs the "FLK,2" attack.) b : N+2 Jab Body Blow to Flicker 1, f+1 ~ b Left Right Cancel (Steve's attacks will be cancelled, and can't be followed by any other attacks. Input Just frame before 1st hit connects.) f+1 : 2 Left Right (Extra Damage) (Increases total damage from 18 to 21. Input Just frame when 1st hit connects.)

{CH} f+1 : 2 Left Right Left Combo (Extra Damage) (Increases total damage. Input Just frame while 1st hit connects.) {CH} f+1 : 2, 1, (Any move preceded by 1,2,1) Left Right Left Right Combo (Extra Damage) (Increases total damage. Input Just frame when 1st hit connects.) {CH} f+1 : 2, 1, 2, (Any move preceded by 1,2,1,2) Left Right Left to Sway Technique 1, 2, [1], (3 _ 4 _ f+3 _ f+3,f _ b+3) Power Hook Combo (Extended) FLK, 1, 1, (u _ d)+1 Punisher to Sway Technique f+(3 _ 4), f+2, (3 _ 4 _ f+3 _ f+3,f _ b+3) Quick Edge Combo 1 to Sway Technique 2, 1, [2], (3 _ 4 _ f+3 _ f+3,f _ b+3) Reverse Jumping Quick Kick BT, u/f+4 Reverse Quick Spin (Can be followed by any "Quick Spin" attacks.) BT, 3+4 Right Uppercut to Sway Technique d/f+2, (3 _ 4 _ f+3 _ f+3,f _ b+3) Spitfire Combo (Shortened) FLK, 1, [1], 2 Spitfire Punches to Flicker Stance FLK, 1, [1], [1] ~ B Swaying to Sway Technique b+(3 _ 4), (3 _ 4 _ f+3 _ f+3,f _ b+3) Swaying to Ducking Right Infinite D/B#+4# Tempest Combo (Extended) FLK, 1, 1, f+1 Twin Gut Hook (On hit, Steve will do the beginning of the "Cobra Weave".) 3#, 1, 1 {HIT} Twin Gut Hook to Cobra Weave (On hit, Steve will enter the "Cobra Weave" by holding "F".) 3#, 1, 1 {HIT*}, F Untouchable Ducking f+(3 _ 4)#, ((u _ d _ f _ b))... Untouchable Ducking In F+(3 _ 4)#, (b _ d _ u), ((u _ d _ f _ b))...

Untouchable Left 3#, (d _ f _ b), ((u _ d _ f _ b))... Untouchable Right 4#, (u _ f _ b), ((u _ d _ f _ b))... Untouchable Swaying b+(3 _ 4)#, (U _ d _ f), ((u _ d _ f _ b))... Uppercut Cross Combo to Sway Technique d/f+1, 2 ~ (3 _ 4 _ f+3 _ f+3,f _ b+3) Vertical Jump-in Foot Stomp (This version does the same damage, but can't be followed with the right hook.) u+3

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