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The Making Of

THE JOURNEY TO THE NUCLEUS


Akinbiyi Babarinde Kinblob.blogspot.com Akinbiyi Babarinde

Kick-starting an Idea

Having a choice, can either be a blessing or a curse. We beginning the project with a choice on which direction we want to go, here illustrated on the left shows my trail of thought, I didnt have many ideas, but when the project was presented I was particularly excited with the prospect of modelling a whole world

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Reinventing

so I know I want a world which is inside an animal cell, and here I begin to imagine; these are my first thumbnails, and though they dont accurately represent what I want visually in my world, at this point I decided to have a cell which is a world that has all the organelles; they might not be accurate to the positioning or the structural arrangement, but I wanted a world it to be emersive

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Reinventing

Visualizing the World in this Animal Cell (speed painting)

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Reinventing
More Speed Painting. It may not look like it but being free and playing around with these Speed Paints helped me and played a big part in the creation of this world

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Reinventing

Form Follows Function I had this in mind while designing, I still wanted to have this trippy unrealistic look to the organelle and things in the Cell so I tried to make use for things I drew

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

My Vision
The goal of the animation is to be a short video which refreshes the memory of students about the Eukaryotic Cell, and the functions of the organelles My Artistic Vision was to have a dream like world which was almost like an Alien planet, it was also meant to be all happening in the head of a student, and I wanted to show this by taking the viewer out for couple seconds in the animation; I attempted this by stopping the flow of the animation and drawing out text which represented the students revision, this ended up ruining the experience as the viewers have no vested interest in the Student, it later felt like I was the only one who would be able to take something out of this feature After publishing the animatic, it was evident that the travel through the world was more important than being the mind of the student, I still was able to show that this was all happening in the head of the student by overlaying static over sections, it may look like a cool effect and mean nothing to the viewer but it was more for my personal satisfaction

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Influences
I looked to various artists who created colourful trippy images, this was what I vaguely imagined my world looking like, as you can see form the images on the left I was going for a combination of trippy vivid images with a Sci- Fi twist to it. Dark Purple was a colour that kept with me through the project, its what I think of when I imagine something alien

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Storyboard

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

The Nucleus Reveal

This is to be spectacle in the animation , I wanted to create an elaborate reveal of the of the most important part of Cellafter all it is called the journey to the Nucleus

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

The Nucleus Reveal

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

The Nucleus Reveal

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

The Nucleus Reveal

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

The Nucleus Reveal

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

The Nucleus Reveal

Understanding the reveal.this is the last unravel

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Finalising Designs

I needed to finalise the designs for some of my organelles before going into 3D

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

2D to 3D

I needed to look back at my Lysosome and Gogli because of their design, it seemed that theyll be the most difficult to model, so I set out plans and made myself familiar with the designs

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

2D to 3D

The important part of my animation was the environment, here I was faced with a big challenge as it was my first time working with Environments in 3D. I created the Terrain using a plane with an Ocean Shader applied to it, I then lifted the data from the ocean Shader using the Height Field Utility in Maya, and played around with settings till I got a Mountain Type Turrain I liked

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

2D to 3D

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

2D to 3D

My 3D Workspace

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

2D to 3D

Texturing Environment
Akinbiyi Babarinde Kinblob.blogspot.com Akinbiyi Babarinde

2D to 3D

Lighting; I didnt want there to be many lights in my scene so didnt want to experiment waste time with rendering frames with different light shades, but one important note, was the lighting of my organelles, I wanted to have a spot light on each of them as the camera rotated around them, but as shown above, theres light which brings the model out, though this was effective I wanted the organelles which surrounded the Nucleus to sit back, I wanted to make sure the Nucleus was that much magnificent

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

2D to 3D

Texturing
Akinbiyi Babarinde Kinblob.blogspot.com Akinbiyi Babarinde

2D to 3D

Texturing
Akinbiyi Babarinde Kinblob.blogspot.com Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

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Akinbiyi Babarinde

Renders

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Ambient Occlusion

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Renders

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Beauty

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Wire Frame

Akinbiyi Babarinde

Kinblob.blogspot.com

Akinbiyi Babarinde

Filming

The first part and end of my animation was filmedheres the set
Akinbiyi Babarinde Kinblob.blogspot.com Akinbiyi Babarinde

Filming

Filming was over, and here Im turning what footage I have into a cartoon-ish image
Akinbiyi Babarinde Kinblob.blogspot.com Akinbiyi Babarinde

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