Académique Documents
Professionnel Documents
Culture Documents
Shannon D. Foster
.
Boise State University Mater of Educational Technology EdTech 512 Dr. Jennifer Freed Spring 2013
Table of Contents
Synthesis/Reflection Paper ............................................................................................................. 4 References ....................................................................................................................................... 6 Part 1. Topic .................................................................................................................................... 7 Part 1a. Goal................................................................................................................................ 7 Part 1b. Audience ........................................................................................................................ 7 Part 1c. Rationale ........................................................................................................................ 7 Part 2. Analysis Report ................................................................................................................... 8 Part 2a. Description of the Need ................................................................................................. 8 Part 2a.1 Needs Analysis Survey ............................................................................................ 8 Part 2a.2 Needs Analysis Data Report .................................................................................... 8 Part 2b. Description of the Learning Context ............................................................................. 9 Part 2b.1: Learning context ................................................................................................... 10 Part 2b.2: ............................................................................................................................... 10 Transfer context .................................................................................................................... 10 Part 2c. Description of the Learners ......................................................................................... 11 Part 2d. Learning Task Analysis ............................................................................................... 13 Primary Objectives................................................................................................................ 13 Subordinate Objectives ......................................................................................................... 14 Part 3. Planning ............................................................................................................................. 15 Part 3a. Learning Objectives ..................................................................................................... 15 Part 3b. Matrix of Objectives, Bloom's Taxonomy, and Assessment Plan. ............................. 18 Part 3c. ARCS Table ................................................................................................................. 19 Part 4. Instructor Guide ................................................................................................................. 21 Introduction (10 minutes) ......................................................................................................... 21 Body .......................................................................................................................................... 22 Lesson 1: (40 minutes) .......................................................................................................... 22 Lesson 2: (50 minutes) .......................................................................................................... 24 Lesson 3: (40 minutes) .......................................................................................................... 26 Conclusion (10 minutes) ........................................................................................................... 28 Part 5. Learner Content ................................................................................................................. 29 Part 5a. Learning materials ....................................................................................................... 29 Part 5b. Formative and/or Summative Assessment materials ................................................... 29 2013 Shannon D. Foster Foster 2
Part 5c. Technology Tool Justification ..................................................................................... 31 Part 6. Formative Evaluation Plan ................................................................................................ 32 Evaluation Summary................................................................................................................. 32 Formative Evaluation ............................................................................................................ 32 Summative Evaluation .......................................................................................................... 32 Part 6a. Expert Review ............................................................................................................. 32 Part 6b. One-to-One Evaluation ................................................................................................ 33 Part 6c. Small Group Evaluation .............................................................................................. 34 Part 6d. Field trial ..................................................................................................................... 35 Part 7. Formative Evaluation Report ............................................................................................ 36 Part 7a. Subject Matter Expert (SME) Evaluation and Project Rubric ..................................... 36 Grading Rubric.......................................................................................................................... 37 Part 7b. Report the results of the expert review ........................................................................ 37 Part 7c. Comments on Change .................................................................................................. 39 Part 8. AECT Standards Grid Professional Standards Addressed (AECT) .................................. 40 Course Goals & Objectives ....................................................................................................... 42 AECT Standards (Applicable To EdTech 503) ........................................................................ 44 Appendices .................................................................................................................................... 47 Appendix A: Needs Analysis Survey ....................................................................................... 48 Appendix B: Final Grading Rubric for Fairytale Storybook .................................................... 50 References ..................................................................................................................................... 51
Foster
Synthesis/Reflection Paper
The description of Instructional Design (ID) is multi-faceted. I would compare the ID process with child rearing. From before a child is born until they are grown, the designing / raising process used is both frustrating, joyful, enlightening, exhausting, and heart breaking at times. Prior to this class, I used pre-packaged materials to teach. What I did not like or what I felt was confusing, I complained about and changed it to suit me. Likewise, before having a child I observed how parents talked to, trained, and treated their children and always saw, and often pointed out, what they should do as they raised their child. Then it was my husbands and my turn. The initial idea of ID / child rearing was exciting and I / we had grandiose plans. After finishing the ID project, and in the midst of raising our six-year-old son, I realize there is more to designing a product and raising a child than just the end / outward results. Behind the scenes, activities can affect the most basic outcomes for public interaction. As the goal for an ID process gives focus to what a designer intends to do, the goal of raising a child to be successful should be a parents goal, whatever they define as successful. I modified the original goal slightly as I progressed through the project based on new developments. Similarly, I modify the goals for my son as he develops his own likes, dislikes, and personality traits. Just as feedback from classmates helped me to refine the ID goal, input from other adults and grandparents often help me put into perspective my goals for my son. Reaching these goals employs different strategies, intentionally in an ID project, or unintentionally in raising a child. In the text Instructional Design (Smith & Ragan, 2005) two types of strategies are explained, generative and supplantive. ID uses these strategies develop learning experiences academically and so do parents in child rearing situations. When designing activities for an ID project, Smith and Ragan recognize that both strategies are viable and there must be a balance between the two. As a child grows, both strategies help him make sense of his world and learn in his own unique way. Other values and skills will evolve in a child based on personal interests and abilities. On page 143, Smith and Ragan (2005) state that: the designer [parent] must balance these two competing demands: the need to require sufficient mental effort to lead toward learning, and the need to support the learners [childs] processing in a way that does not overload their working memory. So children learn based on a balance between these two as well. While knowing the need, context, and learner helps an instructional designer design, so knowing what a child needs, the cultural they live in, and their personality 2013 Shannon D. Foster Foster 4
helps parents make wise decisions regarding their childs future. As I designed my ID project, I realize that although my learners were similar in many ways, there was always an exception to my expectations. I need to be aware of changing circumstances and varying degrees of knowledge and adjust my instruction accordingly. A child also lives with changing circumstances and cognitive abilities, depending on the day, so a parents sensitivity to these changes will create a safe, nurturing environment for their childs development. As a child develops and learns, their needs, perspective, and character changes the relationship they have with their parent. So how does a parent plan for rearing her child? Often it is by trial and error, however, in ID, trial and error can be devastating. It can lead to multiple revisions or worse, a rejection of all the hard work the designer put into the instruction. Likewise, a parent who intends to follow a plan when raising her son or daughter, a child who is balanced and successful will more likely emerge. By knowing where they are going (the goal), knowing to proceed (the strategies), and knowing their child (the need, context, and learner description), a parent can build a solid foundation for her child. Unfortunately, ID and parenting differ in this area. Whereas an ID project can be redesigned, it is very difficult to re-teach a child once they are grown. Following a plan based on documented data seems to be the best course in ID; often one attempts to raise a child without considering proven practices or dismisses them as antiquated. Throughout the instructional design and child rearing process, both formative and summative assessments are established and evaluated. As a child is raised these assessments can occur yearly, daily, or moment-by-moment, rather than at a set ending date in a course. A child receives correction and guidance, as does a student in a course. He also receives encouragement and consequences, as does a student. A learner then receives his summative assessment by receiving credit for a course or a certificate or diploma based on his performance and applies the newfound knowledge and skills when needed. A child, when he is grown, will also receive a summative assessment of his knowledge and skills and apply them in living out the rest of his life either successfully or unsuccessfully. Despite the parents attempts to raise a successful child, it is a grown childs choices and circumstances will lead to their successes. The similarities between ID and child rearing are phenomenal. Like anything that is developed, taking certain steps will achieve an effective end. The challenges I faced during EdTech 503 were enlightening. First, I discovered how much data collection plays in determining the direction an instructional designer takes. As I reflected in my Context and Learner Analysis working with the analyses of context, environment, and characteristics helps me to better understand what an instructional designer goes 2013 Shannon D. Foster Foster 5
through to arrive at the beginning stages of developing a new curriculum. There is a great deal of planning before the lessons start. When writing the project objectives, I equated breaking down the objectives to a math problem; finding the least common denominator. After teaching the same topic or lesson so many times, I forget that new learners do not have my background knowledge and patience is important. In addition, even if it is boring for me, I must present the information in an exciting manner. Learning is so much more than just cognitive. Gagn describes attitudes as having cognitive, affective [attitude], and behavioral components that interact (Smith & Ragan, 2005, p. 82), and later in the same paragraph attitudes play a strong role in learners motivation to initiate and persevere in learning. My attitude can affect my students and in my child-rearing metaphor, my attitude definitely affects my sons attitude and his desire to espouse what I want him to. I need to focus on how my students or son perceive the lesson and approach it with new eyes. More recently, when developing the questions I would ask of my subject matter expert (SME), the instructor, and the students involved in evaluations, questions that inspire more in depth rather than just yes/no responses help me to tailor my ID to how and what the instructor and students feel is important for successful instruction. The feedback received from the SME gave me a better look at how I presented the information. After seeing the same document many times, it was great to see it through fresh eyes. As I progress in the EdTech program, I look forward to developing my skills as an instructional designer. Through the process experienced in EdTech 503, I realize I need more practice developing ID that is effective, efficient, and appealing to the learners of today. Collaborating with veteran and new instructional designers will give me the depth and experience I need to develop, yet the freshness and current expectations of learners. As I become more proficient in ID, I hope to develop online courses that are conducive to rural area students, bringing them the same opportunities their counter parts have in the urban areas of our state. With my experience in Christian education, I can offer my skills as an instructional designer to Christian schools and programs that want a Christian worldview. This is an exciting time to pursue a position that enhances education for all students, in urban or rural communities, and in Christian schools.
References
Smith, P. L., & Ragan, T. J. (2005). Instructional design (3rd ed.). Hoboken, N.J.: J. Wiley & Sons.
Foster
Part 1. Topic
Part 1a. Goal
Learners will use the Blurb (Blurb - Make your own book. Make it great, 2013) software to create and publish a fairy tale storybook in Spanish using a previously written and graded story writing assignment.
Foster
Grade
freshman sophomore 10% 10% 20% junior senior 5 4 3 2 1 0
60%
Foster
The survey I prepared focused on four areas: personal publishing experience, keyboard configuration, computer software, and illustrations, pictures, and graphics. As the chart shows, students were very familiar with using software, saving illustrations, pictures, and graphics, and editing templates, and documents; however most were unfamiliar with self- or Web-based publishing programs and second language keyboard configurations.
You will find the corresponding survey questions in Appendix A Needs Analysis Survey. Question 7a (8 on the above graph) received only one response regarding the students familiarity with Web-based self-publishing software: Microsoft Publisher. The written responses from question 16 mentioned that rsums, skills, and creativity, were better presented for college and job applications purposes.
Part 2b.1: Learning context The learning environment is a traditional classroom with face-to-face instruction. Class enrollment is between five and fifteen students, depending on school enrollment. The school is in a rural community with limited broadband capabilities. The community is primarily an agriculture community with very few other businesses. The population is about 250 people, is primarily of European descent, and espouses conservative, traditional values. The teacher follows a textbook for content, but uses a variety of techniques (conversation, dialogue, Q & A, cultural projects, video and audio, online practice, and traditional homework) to help students own the language rather than just memorize and regurgitate information. The teacher is familiar with most technology and incorporates information found on the Web to enhance materials. The teacher is considered an expert in her subject matter. Students are in their second or third year of language study and usually have novice or intermediate language skills; occasionally there are native speakers. Students are encouraged to explore the Internet for current news and articles from Spanish speaking countries. Students use their growing language skills in reading, writing, listening, and speaking situations in class and online with classmates or native speakers to build language confidence. A textbook use is fundamental in laying the foundations of the language as building blocks as students acquire more advanced language skills. There is limited computer lab access, but students are allowed to bring their own devices for projects, with teacher permission, as long as students have a signed Acceptable Use policy form on file. Hardware in the classroom is up to date with audio/visual capabilities, overhead projector, and network Wi-Fi accessibility. Part 2b.2: Transfer context Students learning to use self-publishing programs creatively enhance other types of projects. Students may use a self-publishing program to publish other works they have written or developed. Students in a yearbook class may use the techniques to create attractive, professional looking pages to store memories. After graduation, learners may apply what they have learned to family photo albums, simple Web pages, continuing education assignments, or other digitally based media. Professional looking portfolios and other projects can be shared with potential employers making their skills and talents stand out among other applicants, thus obtaining the position for which they applied. Transfer context for self-publishing programs can affect a learners personal or professional life therefore creating real-life application of the process. 2013 Shannon D. Foster Foster 10
Foster
11
Charts taken from (Work and Jobs in Hobson, Montana (MT) Detailed Stats: Occupations, Industries, Unemployment, Workers, Commute, n.d.)
Foster
12
Foster
13
Subordinate Objectives
Foster
14
Part 3. Planning
Part 3a. Learning Objectives
Upon completion of Spanish fairytale, writing project students will: 1. Locate Blurb on the web 2. Download the Blurb Booksmart 3. Start a new book 3.1. Choose a book 3.1.1. Give your book a title 3.1.2. Fill in the authors name 3.1.3. Choose the size of your book 3.1.3.1. Use the Learn More button for more information 3.1.3.2. Check pricing 3.2. Choose your starting point 3.2.1. Choose your layout 3.2.2. Choose Wing it to create their own layout pages or choose Guide Me for help along the way. 3.3. Get photos 3.3.1. Students will find pictures, graphics, or illustrations they plan to use in their fairytale on their computer. 3.3.2. Students will upload them to the Blurb Booksmart program to use in their fairytale book. 3.3.3. Choose guide me or if they are familiar with Booksmart choose Start book now. 3.4. Choose your theme 3.4.1. Explore the theme options and choose your favorite 4. Create your book 4.1. Change Sizes if desired 4.2. Edit Layout 4.2.1. Add/Delete image container 4.2.2. Add/Delete text container 4.2.3. Lock or unlock container 4.2.4. Duplicate container 4.2.5. Move containers 4.2.5.1. Drag and drop 4.2.5.2. Align Containers horizontal 4.2.5.3. Align containers vertical 2013 Shannon D. Foster Foster 15
4.2.6. Delete header 4.2.7. Delete footer 4.3. Change theme 4.3.1. Choose a new theme 4.4. Change backgrounds 4.4.1. Choose a new solid color 4.4.2. Choose a new theme pattern 4.4.3. More options 4.5. Apply Ornaments 4.5.1. Apply page ornaments 4.6. Add page 4.6.1. Duplicate layout 4.6.2. Add photo pages 4.6.3. Add text pages 4.6.4. Add special pages 4.7. Remove Page 4.8. Get Photos 4.9. Find Help 4.10. Review and resolve Issues 4.11. Choose page layout 4.12. Use my My Photos to 4.12.1. Get photos 4.12.2. Apply auto flow 4.13. Change page views 4.14. Zoom in/out 4.15. Preview book 5. Edit their book 6. Order their created book 6.1. Follow Final Checklist 6.1.1. Continue 6.2. Sign-in 6.2.1. Register or Sign in to their Blurb account 6.2.1.1. Use email as username 6.2.1.2. Create a password 6.2.1.3. Sign in 6.3. Upload and Order 6.3.1. Wait as the book is uploaded 6.4. Order when upload Complete 6.5. Customize their book 2013 Shannon D. Foster Foster 16
6.5.1. Select the cover 6.5.2. Select the paper 6.5.3. Select the end sheets 6.5.4. Review the Order Summary 6.5.4.1. Select book quantity 6.5.4.2. Add an instant PDF version if they would like 6.5.4.3. Add to Cart 6.6. In Your Shopping Cart 6.6.1. Check quantity 6.6.2. Checkout 6.7. Checkout Deliver to 6.7.1. Add or edit Deliver To address 6.7.2. Choose Delivery Date (shipping) 6.7.3. Review Order Summary 6.8. Choose checkout payment options 6.8.1. Add or edit Bill To address 6.8.2. Select Payment Method 6.8.3. Review Order Summary 6.8.4. Review checkout delivery and billing 6.8.4.1. Review Delivery Address and Billing Address 6.8.4.1.1. Edit if necessary 6.8.4.2. Input Payment Method 6.8.4.3. Review Order Details 6.8.4.3.1. Edit if necessary 6.8.4.4. Place Order 6.8.5. Note order details and save confirmation number
Foster
17
1.0 Locate Blurb on the web 2.0 Download the Blurb Booksmart 3.0 Start a new book 4.0 Create your book 5.0 Edit their book 6.0 Order their created book
Performance
Computer observation
Precision
Performance
Follows directions for download with little or no help from teacher or peers. Chooses suitable theme and layout for childrens book Downloads artwork with little or no help from teacher or peers Applies appropriate format for a fairytale book to text and graphic pages Sets parameters for complete uploaded book for others to see and purchase, if so desired.
Precision
Performance
Articulation
Performance
Articulation
Performance
Microworld
Precision
Performance
Portfolio
Foster
18
ATTENTION
A.1 Perceptual Arousal Read a story to the class created and self-published using Blurb Booksmart. Show students several books created and self-published using Blurb Booksmart. Display two versions of a storybook; o One created and copied on a copy machine o One created and self-published using Blurb Booksmart A2. Inquiry Arousal Students will be asked to consider different types of storybooks. Ask students which storybooks are more appealing to them and why. Group students together to discuss what they find appealing and unappealing in a variety of given storybooks. A3. Variability Begin each class with a different example of a book self-published in Blurb Booksmart. Students will be allowed to create their own groups of three.
RELEVANCE
R1. Goal orientation Explain the similarities between already know skills used in word processing programs and the skills needed to use the Blurb Booksmart program. Using an overhead projector and a computer, demonstrate the ease of use of the Blurb Booksmart program. Tell students that when they are finished, they will have a professional looking self-published fairytale storybook. R2. Motive matching Hands on practice will allow students to create basic or advanced layout of their fairytale storybook. A demonstration will be given on how students can edit their storybooks during the initial process and even after they have uploaded and published a copy; this will make students aware that their books can be updated whenever they choose. R3. Familiarity As a class, students will discuss how self-published materials will benefit them. Ask student what ways using a self-publishing program could help them in other areas of their life.
Foster
19
CONFIDENCE
C1. Learning requirements Enough time i given for students to practice new skills, experiment with page layouts, and decide on a final format for their fairytale storybook. Each class will focus on different skills and time will be given for practice and to ask questions, if needed, regarding different skills. C2. Success opportunities Individual oral and written feedback will be given as students develop their storybooks. Peers will edit each others storybook as they proceed through the process. C3. Personal control Students will choose their own peer editors. A check list will be available based on the discussion from the Inquiry Arousal identifying what makes a storybook appealing or unappealing. A grade of Complete or Incomplete based on a published copy will be given. The personal tastes and formatting of the book will be based on the authors personal preferences as determined by the class discussion from the Inquiry Arousal.
SATISFACTION
S1. Natural consequences Students will have a professional looking self-published fairytale storybook with a written story, illustrations, and formatting created and chosen by them that they can use to display in their senior portfolio. Students will have acquired skills for self-publishing they can use in other areas where they are interested. S2. Positive consequences Constructive feedback on student projects will be given to encourage them to continue to build on their new skills and to improve as they become more proficient in self-publishing. Student will be able to invite others to view their self-published work and order a copy. Because students can set the price if others purchase their fairytale storybook, they may even earn some extra money from their project. S3. Equity Expectations for each students project will be the same: complete or incompl ete. The successful completion of self-publishing a copy of the students own fairytale storybook will be the primary goal of this activity.
Keller, J. M. (1987). The systematic process of motivational design. Performance & Instruction, 26 (9/10), 1-8.
Foster
20
Foster
21
Body
Lesson 1: (40 minutes) (10 minutes) Bring out the collection of storybooks presented at the beginning of the project. Ask students to consider the differences between the varieties of storybooks and decide why certain storybooks are more appealing than others are. Note their comments on the white board.
(10 minutes) Have the class break into groups of three. Ask them to identify four or five specific points that make a storybook appealing and four or five that are unappealing. Ask students to write down their top five points, rank them in order from one to 10 with 1 being the most appealing and 10 being the least, and give an explanation. (10 minutes) Reconvene as a class. Write, discuss, and rank all of the groups poi nts. Use this list to create a checklist / handout for students to consider as they design their own fairytale storybook. (10 minutes) Turn on the projector and demonstrate how to find Blurb Booksmart on the Web. Demonstrate how to download the program to their computers and show them how to begin setting up their storybooks. Based on the course goals and objectives have the students:
1. Locate Blurb on the web 2. Download the Blurb BookSmart by clicking on Get Started button. 3. Start a new book 3.1. Choose a book 3.1.1. Give their book a title 3.1.2. Fill in the authors name 3.1.3. Choose the size of their book 3.1.3.1. Use the Learn More button for more information 3.1.3.2. Check pricing Give students time to explore the different book set up options for the size and pricing. 3.2. Choose your starting point 3.2.1. Choose your layout 3.2.2. Choose Wing it to create their own layout pages or choose Guide Me for help along the way. 3.3. Get photos 2013 Shannon D. Foster Foster 22
3.3.1. Students will find pictures, graphics, or illustrations they plan to use in their fairytale on their computer. 3.3.2. Students will upload them to the Blurb Booksmart program to use in their fairytale book. 3.3.3. Choose guide me or if they are familiar with Booksmart choose Start book now. 3.4. Choose your theme 3.4.1. Explore the theme options and choose your favorite
Allow student time to explore the theme options choosing their favorite for their storybook. Remind students they need to bring their pictures, illustrations and graphics to Lesson 2. They will upload their pictures, etc. to Blurb BookSmart and begin designing their storybook. If time does not allow, assign students objective 3.4 and 3.4.1 as homework. Ask them to explore the theme options and choose their favorite.
Foster
23
Lesson 2: (50 minutes) (5 minutes) Call the class to attention. Hand out the checklist generated during the first lesson. Ask students to consider it and compare the next story read. Read Say Hola in Spanish! Discuss whether the storybook met the criteria set out in the checklist.
Inform students that today they will begin creating their own storybook using Blurb BookSmart. (15 minutes) Turn on projector and computer and bring up the Blurb BookSmart program with the sample book started in Lesson 1. Students should have decided on a theme for their book during Lesson 1. Explain to them that many of the tools are similar to other word processing programs. Remind them that they will be able to edit anything they work on at any time, even after they have uploaded their book to the Blurb Web site. Even after they publish their storybook, they can revise their storybook. Begin with the tool bar across the top of the page. Demonstrate each of the tool areas following the objectives lined out for the course, starting with:
4. Create your book 4.1. Change Sizes if desired 4.2. Edit Layout 4.2.1. Add/Delete image container 4.2.2. Add/Delete text container 4.2.3. Lock or unlock container 4.2.4. Duplicate container 4.2.5. Move containers 4.2.5.1. Drag and drop 4.2.5.2. Align Containers horizontal 4.2.5.3. Align containers vertical 4.2.6. Delete header 4.2.7. Delete footer 4.3. Change theme 4.3.1. Choose a new theme 4.4. Change backgrounds 4.4.1. Choose a new solid color 4.4.2. Choose a new theme pattern 4.4.3. More options 4.5. Apply Ornaments 4.5.1. Apply page ornaments 4.6. Add page 2013 Shannon D. Foster Foster 24
4.6.1. Duplicate layout 4.6.2. Add photo pages 4.6.3. Add text pages 4.6.4. Add special pages 4.7. Remove Page 4.8. Get Photos 4.9. Find Help 4.10. Review and resolve Issues 4.11. Choose page layout 4.12. Use My Photos to 4.12.1. Get photos 4.12.2. Apply auto flow 4.13. Change page views 4.14. Zoom in/out 4.15. Preview book (25 minutes) Allow students time to practice using the tools and begin working on their storybook. Circulate and give help if needed and offer feedback to students regarding page set up. Remind them to keep in mind the checklist criteria they considered as a class during Lesson 1. Remind students to save their work periodically so they will not lose any changes they have made. (5 minutes) Encourage students to continue to work on their books for the next lesson. They should have a first draft of their storybook complete with text and illustrations.
Foster
25
Lesson 3: (40 minutes) (5 minutes) Call the class to order. Begin the class by reading the Blurb published book Los colores del ao. Discuss the checklist created in Lesson 1 and determine if the book followed the criteria for a good storybook. Inform the students that today they will be peer editing their books, editing, uploading, self-publishing, ordering, and sharing their book on Blurb. (10 minutes) Students should have a draft of their storybook available for peer editing. Ask students to find a partner with whom they can share their book. Following the checklist criteria developed as a class in Lesson 1. Peers should evaluate, edit, and make suggestions (if needed) to improve each others storybooks. Using the same tools as they used to create their storybooks, make any corrections and edit any formatting suggestions they would like. Remind them to save a copy periodically so they will not lose any changes they have made. 5. Edit their book (20 minutes) Once students are satisfied with their edited storybook, proceed with objective six. Students should have previously checked the pricing schedule (Lesson 1, Objective 3.1.3.2) and should be prepared to order a copy of their storybook. Demonstrate how students can upload, customize, and order theirs storybook following the steps in Objective 6. 6. Order their created book 6.1. Follow Final Checklist 6.1.1. Continue 6.2. Sign-in 6.2.1. Register or Sign in to their Blurb account 6.2.1.1. Use email as username 6.2.1.2. Create a password 6.2.1.3. Sign in 6.3. Upload and Order 6.3.1. Wait as the book is uploaded 6.4. Order when upload Complete 6.5. Customize their book 6.5.1. Select the cover 2013 Shannon D. Foster Foster 26
6.5.2. Select the paper 6.5.3. Select the end sheets 6.5.4. Review the Order Summary 6.5.4.1. Select book quantity 6.5.4.2. Add an instant PDF version if they would like 6.5.4.3. Add to Cart 6.6. In Your Shopping Cart 6.6.1. Check quantity 6.6.2. Checkout 6.7. Checkout Deliver to 6.7.1. Add or edit Deliver To address 6.7.2. Choose Delivery Date (shipping) 6.7.3. Review Order Summary 6.8. Choose checkout payment options 6.8.1. Add or edit Bill To address 6.8.2. Select Payment Method 6.8.3. Review Order Summary 6.8.4. Review checkout delivery and billing 6.8.4.1. Review Delivery Address and Billing Address 6.8.4.1.1. Edit if necessary 6.8.4.2. Input Payment Method 6.8.4.3. Review Order Details 6.8.4.3.1. Edit if necessary 6.8.4.4. Place Order 6.8.5. Note order details and save confirmation number (5 minutes) After ordering their book, they will find the share button where they can choose with whom they would like to share their book. Ask students to share their book with you by sending your email link to their book. (Order a copy of each book for the classroom / school library if funding is available.)
the
Foster
27
Foster
28
Collected Materials
Original illustrations and pictures or selected illustrations and pictures already uploaded and ready to use. Previously written and graded Spanish fairytale will be used as the text in their fairytale storybook and should already be available in a digital format. Samples of selected previously self-published storybooks, by Blurb and by color copy machine for comparison. Books created using Blurb: Los colores del ao by Shannon D. Foster Cuenten con sus amigos by Shannon D. Foster Color copy machine published books: Los colores del ao by Shannon D. Foster Cuenten con sus amigos by Shannon D. Foster Books by other authors published using Blurb: Cmo son los adultos? By Laura Serrano Garca Hope by Carlee Fountaine A Tail of Magic by Bruce R. Shedd When Fairies Whisper/Cuando las Hada Susurran by Nicole Olalla
uploaded a final version of their storybook to Blurb. shared the link to their fairytale storybook with the instructor. completed a reflection based on their experiences using Blurb BookSmart. (see grading rubric Appendix C) Whether a student orders a copy of the book is up to them. The instructor will give feedback after reviewing the grading rubric (Appendix B) and the uploaded fairytale as shared in the students link.
Foster
30
Technology Tool
Student personal computer School computers Personal devices Blurb and Blurb BookSmart (Blurb - Make your own book. Make it great, 2013) Instructor personal computer Overhead projector and screen connected to the instructors computer
Foster
31
and materials to her by Wednesday, May 1, 2013. Her feedback will be returned by Sunday, May 5, 2013. Questions to be answered by the SME: Are the materials age-appropriate? If not, what would you change? Is the expected use of technology realistic for learners? If not, what needs to be addressed? Are the goals and objectives realistic for learners? If not, which ones are questionable? Are there sufficient samples for instructor use? If not, how many would you recommend? Is the instructors guide easy to follow? If not, what were the sticking points? Is enough information given to help instructors who are unfamiliar with Blurb BookSmart become familiar with the program? If not, what other information might be added? Is the time allotted sufficient for completion of the instruction? If not, how much time would you suggest? Other suggestions?
Were the goals clear on what was expected of them during the instruction? Why or why not? Were the directions easily understood? If not, with which ones did they have difficulties? Was there sufficient time given to practice using the tools in Blurb BookSmart? If not, how much time would they have needed? Was too much time given for practice? Was the Blurb BookSmart program intuitive to them? What was the most difficult tool to use? Which was the easiest?
After receiving feedback from the instructor and the learners, the designer would revise those things that were confusing or difficult to grasp.
Were they able to follow the instructors directions easily? If not, what was difficult for them? What did they like the best about the activity? What did they like the least? Would they recommend the designer change anything about the instruction? If so, what and why?
Foster
35
2. Is the expected use of technology realistic for learners? If not, what needs to be addressed?
3. Are the goals and objectives realistic for learners? If not, which ones are questionable?
4. Are there sufficient samples for instructor use? If not, how many would you recommend?
5. Is the instructors guide easy to follow? If not, what were the sticking points?
6. Is enough information given to help instructors who are unfamiliar with Blurb BookSmart become familiar with the program? If not, what other information might be added?
7. Is the time allotted sufficient for completion of the instruction? If not, how much time would you suggest?
8. Other suggestions?
Foster
36
Grading Rubric
Using Blurb to Publish a Spanish Fairytale Storybook Did student complete a fairytale storybook, including illustrations, based on the checklist developed by the class? Yes (10 points) Partial No (0 points)
20 points Storybook is complete. Illustrations are present. Class developed checklist is followed.
5-15 points Storybook is complete. Some illustrations are present. Some points from checklist are followed.
Did student upload a final version of their storybook to Blurb? Did student share the link to their fairytale storybook with the instructor?
10 points
N/A
0 points
10 points
N/A
0 points
Did student complete a reflection based on their experiences using Blurb BookSmart?
10 points
N/A
0 points
students. 2. Is the expected use of technology realistic for learners? If not, what needs to be addressed? Yes - visit website - download - continue working on project. View demonstration and examples on classroom projector. 3. Are the goals and objectives realistic for learners? If not, which ones are questionable? According to your survey results, students are not familiar with second language keyboard configurations. Is there time during instruction when learners will receive instruction or practice? 4. Are there sufficient samples for instructor use? If not, how many would you recommend? Yes, there are sufficient examples of Blurb books and practice evaluation books. 5. Is the instructors guide easy to follow? If not, what were the sticking points? Yes, the guide is easy to follow. While I was reading the activity of ranking the sample books, I realized that each group would have a different list of categories to evaluate. Is that correct or will the class decide together on 4-5 categories? With regards Assessment rubric, is each section worth 10 points? Perhaps the first category of "creating the book" could be worth more points since it requires more time and effort. 6. Is enough information given to help instructors who are unfamiliar with Blurb BookSmart become familiar with the program? If not, what other information might be added? Yes, while there are many steps to follow, each is organized in a logical manner. 7. Is the time allotted sufficient for completion of the instruction? If not, how much time would you suggest? The Introduction section includes many activities. I do not know if they will take place before the first lesson and if 10 minutes is sufficient time. 8. Other suggestions? The edges of the charts in Section 2D were cut off on my copy.
Foster
38
Foster
39
X ID Project X ID Project
4.3 Delivery System Management 4.4 Information Management Standard 5: EVALUATION 5.1 Problem Analysis 5.2 Criterion-Referenced Measurement 5.3 Formative and Summative Evaluation 5.4 Long-Range Planning
X ID Project X ID Project X
Foster
41
Foster
42
ii.
Identify methods and materials for communicating subject matter that are contextually relevant
b. Describe the rationale for and processes associated with creating design documents (objectives, motivation, etc.) i. ii. iii. Construct clear instructional goals and objectives Develop a motivational design for a specific instructional task Develop assessments that accurately measure performance objectives
c. Select and implement instructional strategies for selected learning tasks i. Select appropriate media tools that support instructional design decisions
d. Describe the rationale and processes associated with the formative evaluation of instructional products i. Create a plan for formative evaluation
12. Identify and use technology resources to enable and empower learners with diverse backgrounds, characteristics, and abilities. 13. Apply state and national content standards to the development of instructional products 14. Meet selected professional standards developed by the Association for Educational Communications and Technology 15. Use various technological tools for instructional and professional communication
Foster
43
Foster
44
1.4 Learner Characteristics 1.4.a Identify a broad range of observed and hypothetical learner characteristics for their particular area(s) of preparation. 1.4.b Describe and/or document specific learner characteristics which influence the selection of instructional strategies. 1.4.c Describe and/or document specific learner characteristics which influence the implementation of instructional strategies.
2.0 Development
2.0.1 Select appropriate media to produce effective learning environments using technology resources. 2.0.2 Use appropriate analog and digital productivity tools to develop instructional and professional products. 2.0.3 Apply instructional design principles to select appropriate technological tools for the development of instructional and professional products. 2.0.4 Apply appropriate learning and psychological theories to the selection of appropriate technological tools and to the development of instructional and professional products. 2.0.5 Apply appropriate evaluation strategies and techniques for assessing effectiveness of instructional and professional products. 2.0.6 Use the results of evaluation methods and techniques to revise and update instructional and professional products. 2.0.7 Contribute to a professional portfolio by developing and selecting a variety of productions for inclusion in the portfolio. 2.1 Print Technologies 2.1.3 Use presentation application software to produce presentations and supplementary materials for instructional and professional purposes. 2.1.4 Produce instructional and professional products using various aspects of integrated application programs. 2.3 Computer-Based Technologies 2.3.2 Design, produce, and use digital information with computer-based technologies.
3.0 Utilization
3.1 Media Utilization 3.1.1 Identify key factors in selecting and using technologies appropriate for learning situations specified in the instructional design process.
3.1.2 Use educational communications and instructional technology (SMETS) resources in a variety of learning contexts.
3.3 Implementation and Institutionalization 3.3.1 Use appropriate instructional materials and strategies in various learning contexts. 3.3.2 Identify and apply techniques for integrating SMETS innovations in various learning contexts.
Foster
45
4.0 Management
(None specifically addressed in 503)
5.0 Evaluation
5.1 Problem Analysis
5.1.1 Identify and apply problem analysis skills in appropriate school media and educational technology (SMET) contexts (e.g., conduct needs assessments, identify and define problems, identify constraints, identify resources, define learner characteristics, define goals and objectives in instructional systems design, media development and utilization, program management, and evaluation).
5.2 Criterion-referenced Measurement 5.2.1 Develop and apply criterion-referenced measures in a variety of SMET contexts. 5.3 Formative and Summative Evaluation 5.3.1 Develop and apply formative and summative evaluation strategies in a variety of SMET contexts.
Foster
46
Appendices
Appendix A Needs Analysis Survey Appendix B Subject Matter Expert Evaluation
Foster
47
Please answer questions 1 14c with a check mark in the appropriate column. Please answer question 15 with a brief sentence or two. Publishing 1. Have you ever written a story or article that you would like to publish? 2. Have you ever published anything? Spanish Keyboard Configuration: 3. Are you familiar with different language configurations on your computer keyboard? 4. If so, do you know how to convert your keyboard from an English configuration to a Spanish configuration? 5. Can you type using a keyboard configured for Spanish punctuation and letters? Computer Software: 6. Do you know how to locate new software on the Web? 7. Are you familiar with Web-based self-publishing software? a. If so, which one(s)? 2013 Shannon D. Foster
Foster
48
______________________________________ 8. Do you know how to download applications from the Web to your own computer for personal use? 9. Are you familiar with how to edit written work using computer software? 10. Do you know how to use page design templates? 11. Can you modify a page design template to reflect your personal style? Illustrations, pictures, and graphics 12. Do you know how to find or create illustrations, pictures, or graphics on your computer or on the Web? 13. Do you know how to save illustrations, pictures, or graphics to a file on your computer for future retrieval? 14. Do you know how to find and import illustrations, pictures, or graphics from your computer to different applications? 15. How would a professionally published work of your own benefit your senior portfolio and showcase? ________________________________________________________________ ________________________________________________________________ ________________________________________________________________ ________________________________________________________________ ________________________________________________________________
Thank you for taking time to complete this survey. For further questions please contact me at shannonfoster@u.boisestate.edu. Shannon Foster EdTech 503 - Instructional Design M.E.T program Boise State University 2013 Shannon D. Foster Foster 49
20 points Storybook is complete. Illustrations are present. Class developed checklist is followed.
5-15 points Storybook is complete. Some illustrations are present. Some points from checklist are followed.
Did student upload a final version of their storybook to Blurb? Did student share the link to their fairytale storybook with the instructor?
10 points
N/A
0 points
10 points
N/A
0 points
Did student complete a reflection based on their experiences using Blurb BookSmart?
10 points
N/A
0 points
Foster
50
References
Blurb - Make your own book. Make it great. (2013). Blurb. Retrieved February 20, 2013, from http://www.blurb.com Smith, P. L., & Ragan, T. J. (2005). Instructional design (3rd ed.). Hoboken, N.J.: J. Wiley & Sons. Work and Jobs in Hobson, Montana (MT) Detailed Stats: Occupations, Industries, Unemployment, Workers, Commute. (n.d.). Retrieved April 13, 2013, from http://www.city-data.com/work/work-HobsonMontana.html#mostCommonOccupations
Foster
51