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1.0 Overview-------------------------------------------------------------------------------- 1
IntroDuCtion................................................................................................................................... 1 Overall masterplan..................................................................................................................... 2 Existing Conditions...................................................................................................................... 3
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1.0 Overview
Discussion In 2005 the G Group of Companies received zoning approval from the City of Kelowna, B.C. for Vintage Landing, referred here as the McKinley Resort. The subject property covers 202 acres located within the 869-acre McKinley area property. The site is located on the northern boundary of the City of Kelowna and is characterized by steep, undulating slopes, granite outcroppings, coniferous forests and upland meadows. The overall property plans to include: 202 acre Health and Wellness Village 190 acre 18 hole golf course 600 ton working winery with 40 acres of vineyard Future Mixed-Use neighbourhoods located within urban reserves on the remainder of the property 25-30 km trail system 1 km of lake front with a 123 slip marina This document describes the design vision for the 202 acre Health and Wellness Village, and includes comprehensive design guidelines to guide implementation. Vision Synopsis Originally envisioned as simply a Health & Wellness Resort, the plan has grown in complexity, opportunity, and vision. The core vision is to create a comprehensive sustainable resort development that preserves significant natural spaces through the creation of compact, mixed-use, walkable neighbourhoods. The design of the village area is guided by progressive urban design and town planning techniques as pioneered by the Congress for the New Urbanism, and propelled by the Sustainable Urbanism movement. Design principals are recognized through various LEED programs, particularly the new pilot LEED for Neighbourhood Development that recognizes the sustainability of sustainable neighbourhood design, high performance infrastructure, and high performance building systems. The Master Plan is centered by a compact mixed use village inspired by European Hilltown urbanism. This core village represents a dynamic health and wellness resort village including accommodation units, a streetoriented retail shopping and entertainment environment, and various wellness-related medical commercial. Integrated with the village is a technology village component that relieves Kelownas significant demand for its growing technology sector through the creation of a dynamic mixed use environment that exemplifies the industrys desire for new economy towns and the creative class that demands mixed uses, diverse public spaces, and a high quality of life. Downhill from the Hilltown Village are hillside bungalows integrated into the natural landscape, a Winery Village set on the edge of a working vineyard, and a marina and Marina Village inspired by much-loved European waterfront villages. All these components are integrated into a unified village plan the exemplifies sustainable settlement patterns. The Village Master Plan This document describes the vision for the McKinley Resort - a 202 acre area encompassed by the approved CD-18 Vintage Landing Comprehensive Resort Development zoning. This document is organized into the following sections: 1.0 Overview: describing the project background 2.0 Village Plan: describing the vision for physical design 3.0 Village Design Code: providing design guidelines for implementation of the vision 4.0 Village Architecture: providing principles and vision for a unified architectural expression. Changes to this Document and Plan This document represents a principle and intentiondriven design vision for the Village. In order to accommodate new opportunities, ensure market flexibility, and respond to detail design on difficult sloped sites, the plan will necessarily change and evolve. This vision represents the intentions and current physical manifestation of the village. The vision and intention will be the responsibility of the Master Developer to uphold.
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IntroDuCtion
1. 0 O ve r vi e w 1
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Mckinley reservoir
Future development
Future development
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Okanagan lake
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Overall masterplan
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Scale: 1 to 10000
Illustrative Plan
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Legend 0% - 10% Slope 10% - 20% Slope 20% - 30% Slope 30% - 40% Slope 40% - 100% Slope McKinley Resort Boundary Village Zoning Boundaries McKinley Area Property Boundary
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Okanagan Lake
Scale: 1 to 10000
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Existing Conditions
1. 0 O ve r vi e w 3
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Introduction
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Future Technology Outdoor Recreation Building Seating Built into Hillside Offsite Village Parking Multi-Use Sports Field Field House Helicopter Pad Location Gateway Building Bridge Running Creek & Park
Gateway Tower
Live/Work with Retail* Incubating Live/Work* Upper Lookout Square Incubating Live/Work*
Formal Avenue with Pleached Trees** Civic Meeting Hall Potential Conference Centre/Hotel Village Wall (Typ.) Vineyard and/or Natural Forest Penetrate Village as Fingers Lookout & Trailhead
Chapel/Church or other Civic Building Technology Office Gondola Terminal & Recreation Centre Hotel Hotel Hotel Hotel Hilltop Village Lookout Natural Ampitheatre Technology Village
(Okanagan Technology Innovation Centre)
*The Live component of the Live/Work are restricted to employee and resort accommodations as per the CD-18 Zoning. Scale: 1 to 3000 This plan is illustrative only and is subject to change.
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Illustrative Plan
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Retail Shopfronts Retail Area : app. 5688 m2 (61,234sf) Mixed Use - Minor Retail Pedestrian Friendly Commercial/ Office Frontages/ Flex-Retail
Scale: 1 to 3000
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Descriptive Plan
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View to South
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Exclusive Hotel
Suspension Bridge
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Winery Village
Illustrative Plan
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Hotel
Gondola ROW & Pathway Iconic Tower Element Gondola Terminal Boat Launch Gas Station With-in-lake Pool Plaza-Turnaround Bridge Multi-Level Plaza Hotel
Dock Slips Parkade Lined with Retail and Accommodations Boardwalk Pathway
Scale: 1 to 3000
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Illustrative Plan
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View to East
2. 0 Vi l l ag e Pl an 1 5
Definitions
The Municipality The City of Kelowna. Master Developer The title-holding land developer for the entirety of the McKinley Resort site, the Master Developer retains rights through the execution of development agreements and other contracts as subdivided property is sold or leased. Development Review Committee (DRC) A committee established by the Master Developer with the intntion of administering and implementation the Village Plan and Design Code. The Village Master Plan The current version of this document in its entirety. Also referred to as The Plan. The Village Design Code Chapter 3.0 (this chapter) of the Village Master Plan specifically. Also refereed to as The Code. Clustered Land Development (CLD) A community type where development is clustered into small walkable settlements for the purpose of preserving significant open space. Traditional Neighbourhood Development (TND) The conception of the neighbourhood unit as a compact (little wasted space), complete (a mix of uses), and walkable (connected network of pedestrian-oriented streets and paths), as generally bound by a 5-minute walk (roughly 400m). Regional Centre Development (RCD) An intensified TND serving regional land uses and with a significant transportation hub.
Credits The Village Master Plan is principally authored by Placemaker Canada Inc, (Formerly T-Six Urbanists Inc.) with contributions from Coast Architectural Group, Site 360, the Master Developer, and others. This Village Design Code is based on an interpretation of the SmartCode V.9.0. The SmartCode and associated graphics are Duany Plater-Zyberk & Co. More information can be found at www.smartcodecentral.com
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Introduction
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Discussion This Village Master Plan and review process is enforced through the establishment of development agreements and other contracts executed between the Master Developer and purchasers/lessees of subdivided parcels. The Master Developer will establish/appoint a Development Review Committee (DRC) with the task of administering this design review process. The DRC may be composed of a representative from the Master Developer, Design Consultants, Municipal representatives and/or others as required. Fees The Design Review fee exacted by this process is used to pay for fees and disbursements generated by the DRC, and a portion may be retained as a deposit for sufficient completion of construction. Municipal fees and fees associated with consultants engaged by the owner/lessee are the sole responsibility of the owner/ lessee. The fee is based on expected expenses. Additional expenses above and beyond the normal expected review process will be exacted before those expenses are incurred. The fees will vary by the complexity of the project and are established as part of the current DRC Review Application form. Authority This Plan and Code are administered by the Master Developer who reserves the right to change, update, and expand the Plan and Code as is consistent with the intent set forth in this document. This Code is not intended to supersede any municipal regulations or processes, and may be used by the Municipality as a reference for their review process. It is the responsibility of the Landowner and/or lessee to secure necessary municipal approvals. Where there is a discrepancy between this Village Master Plan and municipal requirements as per the CD 18 zoning, and/or the executed Development Agreement, the municipal requirements and/or executed Development Agreement shall take precedence.
Design Review Process Step 1: Execute Development Agreement Upon securing a property, a Development Agreement enacts the Design Review process. The Development Agreement establishes site boundaries, allocated densities by square footage for accommodations and commercial, and other requirements/rights. Step 2: Initiate the Design Review Process A Design Review Application form is submitted A fee is exacted, as per the Design Review Application form, for the purpose of the costs associated with the Design Review Process and as a deposit for timely compliance. A base plan of the parcel in .dwg format and other relevant background information is provided to the owner/lessee A preliminary meeting may be held with the DRC as part of the due diligence process to discuss the Village Master Plan, site constraints, initial sketches/concepts, and to investigate municipal requirements. Step 3: Schematic Design Submittal The design consultant representatives for the Owner develop schematic designs for their property. An initial schematic design is presented within a collaborative design session where the DRC may work with the owner prior to more detailed design work. The schematic design presentation can include hand sketches, CAD drawings, computer models, precedent photos, and other materials as needed. All drawings should be to scale. At a minimum, the presentation should include the following preliminary schematic drawings: A Site Plan Preliminary Floor Plans Building and site sections Elevations showing the building character/style Building Massing (note that computer masses do not sufficiently describe the building character/style) Location of ESA areas Comments, ideas, and directions from the DRC will be provided to the client and must be addressed in the subsequent design. More complex sites may require a more engaged process and regular meetings.
Step 4: Design Development Submittal Responding to the comments from the DRC schematic design review, the design consultant representatives are to progress into design development. A design development package may be submitted to the DRC and may not require a meeting. After review, the DRC will assemble comments and will decide whether a further meeting is required. Upon acceptance of sufficient design development progress, a letter of acceptance and approval will be submitted to the Owner to proceed with the final design. This letter may be conditional. Application for a municipal Development Permit is recommended at this time to allow changes to be integrated into the final plan submittal. Step 5: Final Plan Submittal Upon design completion, the owner is to submit three (3) compete copies of a Building Permit equivalent set of drawings to the DRC. The DRC will commence final review. Upon final acceptance, a letter will be issued to the Owner and the Municipality, endorsing the final design and releasing the owner from the requirements set forth within the Development Agreement. All changes requested by the municipal process will also require input and acceptance from the DRC. If a conflict arises, a meeting may be called between affected parties to establish a solution. Upon final acceptance from the DRC, and necessary permits are obtained from the municipality, construction must commence along the provisions set forth within the Development Agreement. Step 6: Construction and Site Review Prior to construction, a Construction Start-Up meeting will be established including members of the DRC, the Owner, and the construction manager. This meeting will cover: Development location, proposed construction plan, and possible material stockpile/storage areas, Mitigation of external site disturbance Plants and natural areas to be protected/retained. Discussion of concerns or site issues related to construction. Period construction review by members of the DRC will ensure adherence to the provisions of the accepted plan and the Village Master Plan. The Owner is responsible to ensure that all construction is con-
ducted in conformance to the approved plans. The Owner is responsible for all necessary municipal inspections and certificates. Step 7: Final Review Upon sufficient construction completion, a letter of construction approval-architecture will be issued. Upon sufficient completion of site works and landscaping, a letter of construction approval-SWL will be issued. Upon establishment of necessary building governance/management, and prior to move-in, final acceptance will be granted by way returning the deposit portion of the DRC fee as per the Development Agreement. Final Plan Submittal Checklist-Minimum Requirements Comprehensive site plan locating all natural areas, landscaped areas, building entries, proposed buildings and other structures, grading and point elevations (existing/proposed), utilities locations, completed elevation and grade information. Consideration to ESA areas and other sustainability requirements. Roof plan and floor plans showing all roof and wall attachments, wall sections, foundations, and all habitable levels. Exterior elevations for all sides, from building edge to building edge clearly indicating materials, windows and door locations and schedules, at the same scale as the floor plans. Sections through the site from property line to property line, a minimum of two unless significant slope conditions warrant more. Landscape plan including location and sizes of existing and proposed vegetation, location and specification of all paving areas, specification and location of all walls and vertical landscape elements, all decorative features, areas to be irrigated, exterior landscape lighting. Construction limits and plan showing location of temporary fences, material storage, portable toilets, recycling bins, garbage facilities, and plan showing the limits/remediation of affected natural areas. Exterior lighting and signage including a fixture schedule. Colour and material board clearly indicating materials specified on the elevations. Perspective drawings demonstrating the streetscape treatment of key elevations. Construction schedule including approximate dates for start and completion, finalization of landscaping, and anticipated occupancy date.
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CD-18 ZOning Summary The Village area currently has a CD-18 zoning. The zoning establishes baseline by-right development parameters including principal and secondary uses, density allocations, and basic form parameters such as height and setbacks. The zoning is the basis for the Village Plan and Design Code. The design code provides further guidance and restrictions to achieve specific form and character. The following parameters are established by the CD-18 zone: Total Density Resort Accommodation: 187,500m2 Resort Accommodation Types: Type A: 97,500m2 attached units Type B: 90,000m2 detached/semi-detached (4 units or less) Commercial: 65,000m2 Employee Accommodation: 19,000m2 Area I: Wellness Village Resort Accommodation: 63,750m2 (up to 11,250m2 Type B) Commercial: 56,000m2 Building Height: 8.5 storeys, 38.25m Area II: Winery and Resort Accommodation Resort Accommodation: 26,250m2 (up to 11,250m2 Type B) Commercial: 2,000m2 Building Height: 6.5 storeys, 29.5m Area III: Hillside Resort Accommodation Resort Accommodation: 45,000m2 (all Type B) Commercial: 1,000m2 Building Height: 2.5 storeys, 11.5m Area IV: Waterfront Resort Accommodation Resort Accommodation: 52,500m2 (up to 22,500m2 Type B) Commercial: 6,000m2 Building Height: 6.5 storeys, 29.5m
Scale: 1 to 6500
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Zoning Summary
3. 0 Vi l l ag e D e s i g n Co d e 1 8
The Transect Based on the study of ecology, the Transect has emerged as a pragmatic means to understanding complex human settlement patterns. The Transect is a continuum from the most rural/natural to the most urban that when divided into tiers, lends itself to zones that can be regulated as distinct environments with specific character. Where separate-use zoning has failed to adequately regulate complex, fine-grained human environments, The McKinley Resort Transect T1 T2
T-1 Natural/T-2 Rural General Character: Building Placement: Frontage Types: Typical Building Height: Type of Civic Space:
The Transect Generalized the Transect organizes the parameters of all elements of the built environment into appropriate context-sensitive transect zones. Used in a regulatory code, the Transect allows the intuitive regulation of the built environment to achieve the flexibility and complexity of organic human settlement, while envisioning a specific physical outcome.
More Natural
Transect
Natural landscape with some agricultural use (vineyard and orchards)/ Primarily agricultural with forest & wetland, scattered buildings Variable Setbacks Not applicable 1- to 2-Storey Parks, Greenways
T3
T-3 Village Edge General Character: Building Placement: Frontage Types: Typical Building Height: Type of Civic Space:
Predominantly detached or multi-unit hillside bungalows (unit type B) with the natural landscape permeating; pedestrians occasionally Shallow front setbacks reduce impact on natural grade, otherwise large and variable front and side yard setbacks Natural Yard, Dooryard, naturalistic tree planting 1- to 2-Storey with max 7.0m podium Parks, Greenways
T4
Building Placement: Frontage Types: Typical Building Height: Type of Civic Space:
Predominantly attached units. Mixed detached, duplex, row, mixed use, and shared entry accommodations. Commercial activity is scattered; lower unit height with emphasis on shaping public streets and spaces; presence of pedestrians Zero to shallow front setbacks, zero to medium side yard setbacks All except Natural Yard, 3- to 4.5-Storey with a few taller mixed use buildings Squares, Plazas, Greens
T5
Building Placement: Frontage Types: Typical Building Height: Type of Civic Space:
Predominantly mixed-use with commercial or retail at the base, accommodations and commercial above. Buildings are typically attached along the ridge line, parking underground with T-4 lining the lower slope of compound blocks; Substantial pedestrian activity. Shallow setbacks or none; buildings oriented to street defining a street wall; buildings are typically part of a compound block Grand Entry, Arcade, Planter/Kneewall, Shopfront 4- to 6-Storey with some variation, up to 8.5 Storeys Parks, Plazas and Squares, median landscaping
More Urban
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Discussion The Regulating Plan is a regulatory map that forms the basis for the Village Design Code. The map floats above the underlying zoning, adding additional regulations to define a specific form and character. The regulating plan locates transect zones, civic spaces, and other form-related elements such as retail frontages and important building terminations.
Legend T1 T3 T4 T5
T1/T2 Natural/Rural Zone T3 Village Edge Zone T4 Village General Zone T5 Village Centre Zone Civic Space Outdoor public space designed as per the Civic Spaces specifications according to their Transect zone context. Civic Building A building operated by not-for-profit organizations dedicated to arts, culture, education, recreation, government, transit, and municipal parking. Terminated Vista An important location at the axial viewshed of a thoroughfare. Building articulation should respond architecturally through vertical elements and/or other features in order to add wayfinding and character to the public realm. Frontage Line The line where front setbacks and allowable building frontages are applied. Required Shopfront In order to create cohesive, mutually supportive retail, required shopfront frontages ensure a critical mass of pedestrian-oriented retail. Hotel lobbies (grand entries) and entries may be integrated within shopfront frontages. Recommended Shopfront
* *
* *
Standalone T4 Blanketed T4 reserved for standalone accommodation and/or other uses. Rather than streetscape, the emphasis is on views to and from the structure(s) with surface parking shielded within treed areas. Sites are comprehensively designed and should have a humanly scaled pedestrian/entry sequence.
*This regulating plan is subject to change, refinement, and updating as directed by the Master Developer and the DRC.
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Discussion The underlying zoning allows considerable flexibility for building configuration and massing on the site. This section provides parameters for building siting based on the appropriate Transect context. Intent At the more natural end of the Transect, buildings are increasingly detached. More generous setbacks allow the natural landscape to permeate.
T3 Village Edge
T4 Village General
T5 Village Centre
Front 0m min., 5.5m max. Front 0m min., 5.5m max. Rear 1.0m min Corner Lot Condition
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At the more urban end of the Transect, buildings are typically attached at their side. Attached buildings form complex urban blocks that clearly delineate the public and private property. Shallow setbacks allow building frontages to shape an active public realm.
Front 0m min. Front - min. Match Principal Corner Lot Condition Front 6m min. +Principal Setback Mid-Block Condition Rear 1.0m min Side 0m min. 3rd Layer Corner Lot Condition
Mid-Block Condition
The setback for primary facades and attached entry/ deck structures are as shown above. The Principal Building is the primary accommodation unit. The Secondary Building is an optional outbuilding for parking, cart storage, a workshop, or some other noninhabitable structure and is limited to 41m2 and a single storey. Secondary Buildings are restricted for parcels without secondary access from the rear or side. A private, walled courtyard may be connected to the building and may not exceed 60 m2.
The setback for primary facades and attached entry/ deck structures are as shown above. The Principal Building is the Primary accommodation unit. The Secondary Building is an optional outbuilding for parking, cart storage, a workshop, or some other noninhabitable structure and is limited to 41m2 and a single storey. Secondary Buildings are restricted for parcels without secondary access from the rear or side. Building facades should be aligned to their principal frontage. Frontages may encroach into private thoroughfares as allowed within the thoroughfare standards.
The setback for primary facades are as shown above. Front setbacks should be defined by one of the following: hard paving to serve as building entry and/or sidewalk cafe space, or a knee wall/planter built at the property line. Ground level landscaping is not allowed within setbacks. T5 buildings are typically associated with a compound block that combines other transect zones and parkade structures at the rear. T5 buildings that are not part of a compound block should meet the ground with a pedestrian scaled facility such as a pathway, buildings, and surface articulation of the wall. Parkade structures should typically be shielded from pubic view by other habitable space. Buildings exceeding 6.5 storeys are required to shield a minimum of 60% of exposed parking structure with habitable space. Secondary Buildings are not applicable. Buildings facades should be aligned to their principal frontage.
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Building COnfiguration
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Discussion Measuring and regulating building height on a sloped site creates some difficulty. While it should be reaffirmed that the underlying intention of this Plan and Code is to create a walkable, compact, and highly attractive hillside resort, this section provides additional guidance and a rationale for calculating building height.
Max Height 2.5 Storeys, 11.5.m from deck elevation.
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Building Height Notes 1. Building Height allowances are as shown on these diagrams. 2. Storeys may not exceed 4.5m in height from finished floor to finished ceiling, except for a first floor Commercial function which must be a minimum of 3.5m with no maximum. 3. A single floor level exceeding 4.5m, or 7.5m at ground level, shall be counted as 2 Storeys. Mezzanines extending beyond 33% of the floor area shall be counted as an additional floor. 4. In a parking structure or garage, each level counts as a single Storey regardless of its relationship to habitable storeys. 5. Height limits do not apply to attics or raised basements, masts, belfries, clock towers, chimney flues, water tanks, or elevator bulkheads.
Max Height 6.5 Storeys, 29.5.m (except Area III) Reserved for special vertical elements and by special exception Min. 2.0m Stepback Required Except for Vertical Tower Elements Typ. Max. Height 4 Storeys (Max 2.5 Storeys in Area III) Max 2.5 Storeys in Area III
6 5 4 3 2 1
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Supportive Structure max. 7.0m measured from downslope. May have some habitatable space such as an entry/mudroom, storage, and parking.
Enfronting Thoroughfare
T3 Village Edge
T4 Village General
Viewed from afar, Italys much-loved Cinqua Terre hill towns reveal numerous storeys. However, a human scale is communicated by their intimate streets where actual building elevation rarely exceeds 3 storeys.
Max Height 8.5 Storeys, 38.25m (Area I) Reserved for special vertical elements and by special exception Min. 2.0m Stepback Required Except for Vertical Tower Elements Typ. Max. Height 6 Storeys (Max 6.5 Storeys in Area IV) Typ. Min. Height 3 Storeys
CD-18 Section 1.3 (m) i: Height is measured midway along the Front Building Faade.
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Intent At the more natural end of the Transect, buildings are typically freestanding. On a sloped site, their height viewed from afar reveals all levels. This requires height to be considered from the lowest point of the slope.
More Natural More Urban
At the more urban end of the Transect, buildings are typically attached as part of complex blocks. As long as these blocks do not reveal themselves as a single building, and that their edges are along a publicly accessible thoroughfare, height should be measured from the enfronting thoroughfare. This focuses on the creation of good streets and public spaces.
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Parkade T4 Liner (1) Compound Block Numerous, diverse facades are encouraged. Buildings that divide facades into architecturally distinct elevations, both in character and elevation, may measure height at the midpoint of each individual facade. Height is measured from the primary Building Frontage midway along the Front Building Facade. Buildings may be attached on the sides and rear to define a perimeter block. In this case, building height shall be measured along each Front Building Faade.
On a building that is not masked from public view on the downslope side by attached buildings, or buildings separated by a courtyard or service alley, height shall be measured from the downslope faade of the building.
T5 Village Centre
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Building Height
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CD-18 Section 1.3 (m) ii The Front Building Faade (Shown in Red) is the side of a building built along the property line that abuts a public street or passageway, or a publicly accessible private condominium street or passageway, and is intended as the main pedestrian egress and ingress to the building.
Block Face A
cly A Publi
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Block Face B
Section View While building masses are connected (as shown in the section view above), and the entire block may be constructed at once, this urban perimeter block is composed of numerous facades. Uphill facades are masked by lower ones from the downslope view. In the case of a perimeter block, each distinct facade is measured for height as shown to the right (in red). Dashed arrows indicate measurement of height. Block Face B
CD-18 Section 1.3 (m) iii In the case of an urban perimeter block where multiple buildings are attached at the sides and/or rear, multiple Front Building Faades at the perimeter shall express separate buildings distinct in character and elevation. Each distinct elevation shall be measured individually for building height. A perimeter block creates a number of Block Faces, as indicated, each with multiple Front Facades (in red).
Block Face C
Public Street
CD-18 Section 1.3 (m) iv On a building that is not masked from public view on the downslope side by attached buildings, or buildings separated by a courtyard or service alley, height shall be measured from the downslope faade of the building. In the absence of a perimeter block, the rear facade is left exposed to downslope view.
Front Elevation Although this is the Front Facade, the rear facade exposes additional stories at the rear, and therefore must be measured on the downslope side, regardless of the location of the public street or front facade.
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Commercial
T4 T5 Mixed Use: RetaiL Base, Grand Entry TO Accommodations or Office Office, T5 Shared Courtyard/ Parkade Direct Entry Units-T4
T4 T5
ComPound Block
The compound block is a compact perimeter block where multiple buildings are joined at the perimeter and the rear. Each building faces onto a private or public thoroughfare at the front. At the rear, buildings are joined by shared courts and parkade structures. These blocks typically form the ridgeline of the Hilltown Village with T5 buildings on the up-slope, and T4 buildings ringing the remaining block. In this way, the larger buildings command views at the top, while smaller buildings shield parking and form public space. Compound blocks combine building and frontage types.
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3. 0 Vi l l ag e D e s i g n Co d e 2 4
Shallow Entry
Retail-Shopfront
T4 T5 Forward Stoop
T3 T4 Natural Yard
T4 T5 Planter/Kneewall
T5 Shopfront
T4 T5 Side Stoop
T3 T4 Dooryard
T4 T5 Inset Stoop
T4 T5 Arcade
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Discussion The underlying McKinley Resort CD-18 zoning provides basic parking and loading provisions. The Village is intended to embody walkability, a unique resort character, and sustainability. There are a number of ways to reduce the impact of car parking facilities. In more urban transect zones, this may be easily handled by parkades imbedded into compound blocks, and the careful use of on-street parking. In less urban transect zones, it will be more challenging as it is more more difficult to hide individual garages while at the same time, lower density areas make walking a less desirable alternative. This page presents methods to reduce parking impact and quantity. Reduced Parking Standards & Shared Parking The two tables below provide a guideline to first reduce parking requirements, and then use multiplication factors to further reduce requirements through shared parking facilities.
REDUCED PARKING STANDARDS
Parking Guidelines Parking demand may be reduced by the following: An interconnected network of walkable thoroughfares and pathways that encourage walking A permeable block structure that allows multiple, direct routes to destinations for pedestrians Frequent bicycle facilities such as lockers and bike racksone bike rack per 10 parking stalls is recommended. Integration with the Kelowna transit particularly at central civic spaces and the Villages central square Inclusion of on-street parking for adjacent uses Allowance for off-site parking and shuttle service Adoption of alternative vehicles such as golf-cart scaled vehicles Limiting of parking quantity to reduce demand. Visual impact of parking facilities are reduced by: Locating parkade entries on building sides and less active streets. Reducing driveways to minimum standards - 3.0m at frontage in T3-T4, 7.0m at T5. Replacing Car Garages with Cart Garages and Terraces. Using Tandem Garages Considering use of grass entrained permeable pavers. For detached units, consider paving only wheel tracks to garage. Designing parking entries/drives as a small plaza. Shielding drives and garage doors from the public realm first with building mass, then with decorative walls, and finally with landscaping. Prohibiting double-width garage doors except for T5.
Parking Location
Secondary Frontage Secondary Frontage Principal Frontage Principal Frontage
6.0m
3.0m max.
Driveway/Terrace
1st Layer
(Front Setback)
2nd Layer
(6.0m)
3rd Layer
(Remaining Depth)
1st Layer
(Front Setback)
2nd Layer
(6.0m)
3rd Layer
(Remaining Depth)
T3 Village Edge
1st Layer: Cart terrace only, max2.5m depth, 3.0m width; or driveway max 3.0m width at frontage 2nd Layer: One surface space only (includes driveway), Single width side-load garage allowed. 3rd Layer: Garages and other structures, max two (2) single width garage doors, garbage and recycling facilities.
T4 Village General
1st Layer: Cart terrace only, max2.5m depth, 3.0m width; or driveway max 3.0m width at frontage 2nd Layer: Min. 6.0m habitable space, max 3.0m width parkade/garage entry if no rear/side parking access. No individual garages if part of compound block. Cart garages considered on individual basis. 3rd Layer: Garages and other structures, max two (2) single width garage doors, garbage and recycling facilities.
T3
Accommodation Commercial Civic 1.0 / suite 2.0 / 100 m2 GFA TBD
T4
1.0 / suite 2.0 / 100 m2 GFA TBD
T5
1.0 / suite 2.0 / 100 m2 GFA TBD
Rear Facade
with
1st Layer
(Front Setback)
2nd Layer
(6.0m)
3rd Layer
(Remaining Depth)
T5 Village Centre
1st Layer: Driveways discouraged, No Parking Allowed 2nd Layer: 6.0m min. Habitable space for all fully exposed floors. 2nd Layer, Secondary Frontage: Min 4.0m habitable space at floor levels at and above the ground floor level of the Principal Frontage at the corner. Exception for exposed sub-grade parkades- reviewed on individual merit. Buildings over 6.5 storeys require 60% of the exposed parkade structure to be shielded by habitable space. 7.0m max. parkade driveway allowed. 3rd Layer: Parkade internal to block. Rear Facade: No requirements if shielded by habitable space, otherwise refer to 2nd Layer, Secondary Frontage.
Calculating Shared Parking Starting with the area of commercial uses and accommodation suites, determine the total required spaces and divide by the sharing factor to determined actual required spaces. Starting with the available parking, multiply available spaces by sharing factor for two uses. Multiply this by 50 m2 (2.0/100m2GFA) to determine allowable commercial/retail. Subtract 50 m2 for each accommodation suite.
Parking Strategies: T4&T3 The use of alternative golf-cart scaled vehicles are strongly encouraged with off-site parking provided elsewhere. These vehicles can be parked in Cart Terraces which are in effect open sided shelters that appear as a small at-grade terrace when not occupied, and can be integrated with the building entry. Terraces generally have paver stone surfaces, with columns supporting a roof or pergola structure. The style matches the principal residence. From most desirable, to least desirable, the following list describes possible parking strategies: Cart Terrace/Cart Garage Only, Off-site Car Storage Alley/Rear Loaded Garage Side Loaded Garage Tandem Garage, Side Loaded (parallel with street) Double Garage, setback and shielded from the street in the 3rd layer, individual doors Tandem Garage, Single Door Front Loaded Not Allowed: Front loaded garages with double-wide doors.
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3. 0 Vi l l ag e D e s i g n Co d e 2 6
Discussion Thoroughfares include the full spectrum of transportation corridors from regional highways to narrow hillside pathways. Village streets should be designed to reflect capacity and character. Streets should serve the movement and safety of pedestrians first. Minimum width standards reduce speeds, reduce impervious surfaces, and increase walkability. The thoroughfare design shown here reflect both sections designed around current municipal standards that are intended to remain as public rights-of way, and custom thoroughfare designs that may be public, but are more likely private. These custom streets are designed for a specific character and to match the intentions of the plan. Thoroughfares should change character with their adjacent transect context, thus effectively linking transportation with land use.
Urban Village-Commercial
T5
Village Connector*
T4 Village Connector*
T3 T2
T1
Rural Connector*
T3 T2
T1
Intent At the more natural end of the Transect, streets have a soft edge-often a swale; edge plantings are naturalistic; pedestrian facilities include sidewalks-often on only one side of the street, winding pathways, or sharing of the carriageway. Bicycles may be accommodated by dedicated lanes or the road edge.
More Natural More Urban Transect
At the more urban end of the Transect, streets are more intensely used for vehicle and pedestrian movement. Street edges are raised curb to confine vehicles, and have on-street parking to serve nearby land uses, slow traffic, and create a barrier for pedestrians. Pedestrian facilities are generous sidewalksoften from the edge of pavement to the building. Street trees are aligned and regularly planted. Bicycles are accommodated in traffic lanes as a bike route.
Notes: 1. This is not a complete list 2. Current standards for pavement widths along RD 20-9 are too wide and will encourage speeding, reduce walkability, increase and impervious surface. A total width of 7.0m (3.5m for each direction) is recommended as maximum throughout the village.
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Thoroughfare Design
Municipal Streets
3. 0 Vi l l ag e D e s i g n Co d e 2 7
Description These street sections are typically private/publicly accessible thoroughfares designed for a specific character. These sections are intrinsically linked to abutting buildings- typically T4, that form the streets as high-quality public spaces.
B. Avenue (Vehicular)
1.5m
1.0m
C. C.
B. A. A. A.
D.
A.
A.
4.0m Sidewalk
3.0m Sidewalk
5.0m Median
3.0m Sidewalk
A.
B.
C. A. Street Trees are Square-Pleached B. Median Accommodates Stormwater C. Setback is for hard paved entry, stoop, or must be (May be Public) defined by a knee-wall and planter. A. Commercial Frontage B. Residential Frontage
A.
B.
(May be Public)
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A. 2.0m Frontage Zone: Stoop May Encroach to within 0.5m of Drive B. 2.0m Frontage Zone: Permanent elements (stairs, knee walls, planters, etc.) may encroach 1.0m, Non-permanent elements (planters,etc.) may encroach full 2.0m kelowna, british columbia C. Common Paving Building-Building.
Fina Zone: 1.0m encroachment area for stairs, movable planters, and overhead elements such as balconies and lights. A. Common Paving Building-Building
Fina Zone: 1.0m encroachment area for stairs, movable planters, and overhead elements such as balconies and lights. A. Common Paving Building-Building
Thoroughfare Design
6.0m Drive
6.0m Drive
Discussion Landscape design includes both landscaping on private property and in the public realm. In either case, landscape treatments are generally in character with their transect zone and/or abutting transect zone. Landscaping includes all horizontal surfaces, plant material, decorative walls and fences, and other decorative elements. In the private realm, landscaping includes landscaping within frontages, on balconies, and foliage attached to the building. In the public realm, it generally includes all surface treatments within public rights of ways including thoroughfares and other civic spaces, and in private, publicly accessible thoroughfares and civic spaces. Landscape Character The McKinley Resort embodies an important landscape duality: Firstly, the character of the natural hillside forest including the many native plants, coniferous trees, and the naturally occurring granite, and secondly, the character of the Okanagan countryside, famous for vineyards and orchards. Each of these characters finds its place along the transect.
Landscape Character Summary T1/T2 Natural, indigenous character Natural areas are preserved, enhanced, and managed Parks are naturalistic Winding pathways, seating areas, and rustic garden structures are widely dispersed. Agricultural clusters of vineyards and orchards are interspersed T3 Natural landscape flows through yards Perimeter fencing is prohibited. Small wall-enclosed courtyards allow for non-indigenous planting. Pathways and modest sidewalks create pedestrian links Walls and paving match character of principal building. Greens, playgrounds, and parks are naturalistic. Streets have informal, naturalistic street trees retained on edges. T4 Landscape is concentrated in modest planters and gardens and may be more formalized. Decorative plantings are acceptable. Low walls enclose courtyards and small planters Vines and planters are present on buildings, patios, porches, balconies and within allowed thoroughfare encroachments. Sidewalks and walks are linear, accommodating two adults abreast. Squares and Plazas are hard-paved with optional trees and raised planters T5 Landscape is concentrated in the streetscape and public spaces. Plantings and streetscape are more formal and aligned Vines and planters are present on buildings, patios, porches, and balconies Low walls enclose raised planters on building frontages Squares and plazas are hard-paved with optional trees and raised planters Sidewalks extend from street edge to building.
T1 T2 T3
Park A natural preserve available for unstructured recreation. A Park may be independent of surrounding building frontages. Its landscape consists of paths and trails, meadows, waterbodies, woodland and open shelters, all naturalistically disposed. Parks may also include recreational facilities and playgrounds. Parks may be lineal, following the trajectories of natural corridors. The minimum size should be 8 acres.
T3 T4
Green An open space available for unstructured recreation. A green may be spatially defined by landscaping rather than building frontages. Its landscape consists of lawn and trees, naturalistically disposed. Greens may accommodate playgrounds. The minimum size should be 1/2 acre and the maximum should be 8 acres.
T4 T5
Square An open space available for unstructured recreation and civic purposes. A square is spatially defined by building frontages. Its landscape consists of paths, lawns and trees, formally disposed. Squares are located at the intersection of important thoroughfares. The minimum size is 1/2 acre and the maximum size is 4 acres.
Intent At the more natural end of the Transect, the existing natural landscape is predominant. Natural areas are left intact or enhanced for long term viability and health. The emphasis is on locally occurring plant species and materials. Production vineyards and orchards may also be found interspersed, creating a rich and diverse landscape. Surfaces are left natural interspersed with pathways, sitting areas, and garden structures.
More Natural More Urban Transect
T4 T5
Plaza An open space available for civic purposes and commercial activities. A plaza is spatially defined by building frontages. Its landscape consists primarily of pavement. Trees are optional. The minimum size is 1/4 acre and the maximum is 1 acre.
At the more urban end of the Transect, landscaping serves the needs of pedestrians. Shade trees, edible landscaping, sitable walls and decorative walls, and hard paving predominate. There is a preference for local species, but other non-invasive, climate-appropriate species may be used. Vines and plants are present on buildings, balconies, and some rooftops.
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Landscape Design
General
3. 0 Vi l l ag e D e s i g n Co d e 2 9
Commercial Streetscape
Paving Material Pathways, drives, and walks may be constructed of concrete pavers, interlocking stone, asphalt, and indigenous compactable gravel. Paved areas in private areas such as courtyards, patios, and walks may be constructed of concrete pavers, interlocking stone, indigenous compactable gravel, and other materials as approved by the DRC. Paved public areas such as squares, plazas, sidewalks, and streets may be constructed of concrete pavers, interlocking stone, indigenous compactable gravel, concrete, and asphalt. Configuration Permeable surfaces are encouraged on all paved surfaces. In private areas, exposed joints between pavers or stones should be planted with a suitable ground cover. Stone should form an interlocking pattern suitable for regular traffic. Paving configuration should reflect the natural, rustic nature of the site.
Public LiGhting
T1
Cobra Head
T2
T3
T4
T5
Specifications
TBD
Pipe
TBD
Post
Lighting Lighting shall be limited within the construction envelope. No illumination of natural areas is permitted. Low intensity non-glare fixtures intended to provide illumination for safety and aesthetic enhancement are permitted. Uncovered fixtures and non-focussed, non-downward lighting are not allowed. Lighting shall be limited to those required for adequate safety and aesthetic needs and shall not be superfluous. Dark-skies lighting is required for all lighting fixtures. Public lighting shall be applied according to the table to the right and shall be to a common standard.
TBD
Column
TBD
Double Column
TBD
Building Sconce
TBD
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Walls and Fences Material Fence and wall materials should be consistent with the character and materials of the principal building architecture. Privacy, screening and knee walls may be composed of masonry faced with smooth-finish floated cementitous stucco, concrete, site-derived granite (or exact duplicate) facing, granite, or a combination. Privacy and screening walls may also incorporate wrought iron, or be composed as a living wall. Fences in T2 may be composed of wood, wrought iron, living walls, and may use masonry/stone piers. T2 fences and are to be of a common design standard. Fences in T3 are generally discouraged and are limited to wrought iron or living walls . In T3-T4, wire fences are permitted in the rear yard only provided that they are supported by wood posts and integrated with a climbing plant, or a living fence. Gates may be constructed of wrought iron or wood. Configuration Generally, walls in T4-T5 are more refined, and walls in T2-T3 are simpler and/or more rustic. Fence and wall designs must be submitted to the DRC for approval. Fences and walls are permitted only for the purposes of providing privacy within courtyards and patios and are limited to within the construction envelope only. Perimeter walls and fences may be used in T2 but must be of a common design standard. Wall height is generally not to exceed 6 in height. Masonry walls shall be a minimum 8 thick. Frontage and perimeter fences/walls of any kind are not allowed in T3 or T5. Perimeter walls within T4 may be built along side and rear property lines to define yards. Board on board and shadowbox type fences are not allowed. Arbours, trellis, and partial roof features are encouraged. The knee wall frontage requires a wall height between .5m and .75m, with a sitable cap of no less than 0.3m in depth.
Retaining Walls Material In T1-T3 retaining walls may be constructed of stone, masonry, concrete, or boulders. In T4-T5 retaining walls may be constructed of stone, masonry, or concrete. Treated timber, railway ties, and river-rock facing are not allowed. Retaining walls are to be constructed to a common design standard. Configuration Two retaining wall types are allowed: architectural walls and landscape walls. Architectural walls serve as an urban-natural boundary and are typically integrated with building masses and/or publicly accessible pathways and streets. Architectural walls may be up to 12.0m high without stepping. Landscape walls accommodate site grading with a more naturalistic character. Landscape walls may be up to 12.0 total height with a minimum 2.0m step at 6.0m. Landscape walls are constructed to a common design standard and are restricted to T4-T5 In T1-T3, landscape walls shall be designed to blend into the landscape and natural contours, and are allowable only within the construction envelope. Design of all walls above 1.2m require a qualified registered Professional Engineer. Stamped drawings must be submitted to the DRC. The aesthetic character of all walls are to be of a common, coordinated design. Guardrails for vehicle and pedestrian safety are to be provided in accordance with provincial code requirements and should be designed to reflect the character of the architecture.
CENTER NATURAL GENERAL URBAN Drainage & Water Best Practices-A Transect T1 management T2 RURAL T3 SUB-URBAN T4 Reference T5 URBAN T6 ZONE ZONE ZONE ZONE ZONE
a. PAVING Compacted Earth Wood Planks McAdam Stone/Tar Plastic Mesh/Geomat Crushed Stone/Shell Cast/Pressed Concrete Paver Block Grassed Cellular Plastic Grassed Cellular Concrete Pervious Asphalt Asphalt Concrete Stamped Asphalt Stamped Concrete Pea Gravel Stone Paving Blocks Wood Paving Blocks on Concrete Asphalt Paving Blocks b. CHANNEL Natural Creek Terracing Vegetative Swale Drainage Ditch Stone/Rip Rap Channels Vegetative/Stone Swale Grassed Cellular Concrete Grassed Cellular Plastic Soakaway Trench Slope Avenue French Drain Concrete Pipe Gutter Masonry Trough Planting Strip Trench Canal Sculpted Watercourse, ie cascades Concrete Trough Shallow Channel Footpath/Rainwater Conveyor Archimedian Screw c. STORAGE Irrigation Pond Retention Basin with Sloping Bank Retention Basin with Fence Retention Hollow Detention Pond Vegetative Purification Bed
SD SPECIAL DISTRICT
$ $$$ $ $$ $ $$ $$$ $$$ $$$ $$ $$$ $$ $$$ $ $$$ $$$ $$ $ $ $ $ $$ $ $$$ $$$ $$$ $$$ $ $$ $$ $$$ $ $$$ $$$ $$ $$$ $$$
T1
T2
T3
T4
T5
$ $ $$ $ $ $
Source, DPZ & Co. Light Imprint New Urbanism - Reference Only
Flowing Park Retention Pond Landscaped Tree Wells Pool/Fountain Grated Tree Wells Underground Vault/Pipe/Cistern-Corrugated Metal Underground Vault/Pipe/Cistern-Precast Concrete Underground Vault/Pipe/Cistern-Cast in Place Concrete Underground Vault/Pipe/Cistern-Plastic Paved Basin d. FILTRATION Wetland/Swamp Filtration Ponds Shallow Marsh Surface Landscape Natural Vegetation Green Finger Bio-Retention Swale Purification Biotope Roof Garden Rain Garden Detention Pond Grassed Cellular Concrete Grassed Cellular Plastic Waterscapes
$$$ $ $$ $$$ $$$ $$ $$$ $$$ $$ $$$ $ $$ $ $ $ $$ $$ $$$ $$$ $$ $ $$$ $$$ $$$
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3. 0 Vi l l ag e D e s i g n Co d e 3 1
Vines on Wall
Railing TBD
Use of wall vs. fill allows trees to be preserved near roadway. This provides a mask.
Wall rock and rock on site are matched; allowing wall to blend in
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3. 0 Vi l l ag e D e s i g n Co d e 3 2
Wall design and materials have common design standard throughout the site.
Building structure built into the wall. 9.0 Metre Wall section to balcony. 9.0 Metre Wall section with vines.
Public walkway along wall. Unit bridges over walkway, ties into wall. Stepping used to break up massing.
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3. 0 Vi l l ag e D e s i g n Co d e 3 3
Natural Areas Environmentally Sensitive Areas (ESA) are mapped for the village site and are regulated by policies within the approved Vintage Landing Area Structure Plan. Natural Areas include not only these ESAs, but also natural open spaces established by the Master Plan and include the natural landscape surrounding T3 lots. Natural Areas are to be preserved indefinitely in their natural state. Use of temporary fencing and erosion control devices during construction are required. Management and enhancement should follow common practices utilized through the McKinley Resort area. Stockpiling is prohibited within natural areas. Artificial management such as irrigation systems, weed spraying, and the use of other chemicals are permitted only by central resort operations. Raking of leaves, removal of fallen and dead vegetation, and removal of any vegetation within the Natural Areas is prohibited, unless approved as part of a comprehensive natural areas management plan. Excavation Near Natural Areas To protect significant trees, a 1.5 metre radius outside of the drip-line should restrict material stockpiling, traffic, and other disturbances. Prior to and following excavation, reduce potential stress by watering thoroughly and by applying a water soluble root promoting fertilizer. The limits of excavation should be clearly marked on-site with adequate protection through fencing, erosion control, and by other measures. Avoid direct chopping or severing of roots during excavation. Roots are to be pruned by following horticultural best practices. Root ends should not be exposed to sun or otherwise dried. Root ends should be protected by some means. For significant trees, excavation should be by hand around major roots, pruned by hand when necessary. Exposed cut areas should be treated with an appropriate product such as Tree Kote. Coniferous trees with shallow roots structures should be externally supported. Pruning should follow horticultural best practices. Excavation is allowed only when necessary, such as for the installation of utilities & pathways.
Private Planting Standards T1-T3 New planting within T1-T3 areas should be designed to integrate with the existing landscape. The following standards apply to new planting: New trees shall be planted within setbacks to match the immediate context of trees. Generally one tree per 7.5 linear metres of frontage shall be required in the front yard, forward of the front facade. Significant, healthy trees existing in the front yard may be counted toward this requirement. Required new trees shall be taller than 2.5m for conifers and a minimum .05m (2) caliper for deciduous species. Deciduous species may not count for more than 50% of required new trees. New planting should be indigenous when possible, common to McKinley Resort. New planting clusters shall be designed to extend existing stands or clustered in natural groupings, as apropriate for each species. Plantings for erosion control shall establish immediate surface stabilization. Diverse, self sustaining plant species should be planted in sufficient number to provide 80% surface cover within one growing season. Exposed non-indigenous lawns are not permitted. Enhancement of the native ground cover is preferred. Small lawn areas screened within outdoor courtyards are allowed, but should be watered using on-site retention. All proposed landscaping shall be clearly indicated on the landscape plan. Landscaping within screened courtyards may be designed to suit. Private Planting Standards T4-T5 New planting within T4-T5 areas should not cause negative impact on the surrounding natural landscape. The following standards apply to new planting: Indigenous species should be considered first, before a considering non-native cultivars. Plantings should generally be within contained gardens and planters. The use of wall-climbing vines and shade trees are stronly encouraged to shade structures and add to the character of the Village. Trees and planting should not, at any point in time, negatively impact neighbouring structures or viewsheds. It is strongly recommended that all plantings be watered by site-retained water facilities including rainwater harvesting and/or greywater systems.
By Exception
By Exception
Street Trees
Open Use
Open Use
By Exception
By Exception
Shaped Trees May be used as special street tree or public space treatment. Includes towers, and pleached (shaped by pruning) trees Orchard/Edible Fruit Fruit Trees and Shrubs
Not Allowed
By Exception
Vines & Climbing Plants Grape plants and other noninvasive species
Vitis vinifera - Grape Varieties Celastrus scandens Hedera helix Baltica Lonicera hirsuta x sempervirens Clematis spp. * Iris spp Berginea Liatris Lavender Eupatorium Filipendula * Symphoricarpos albus * Amelanchier alnifolia * Philadelphus lewisii * Cornus stolonlifera * Mahonia aquifolium * Rosa nutkana/apicularis * Arctostaphylos uva-ursi T1/T2/T3 * Juniper spp. T1/T2/T3 Pachysandra teminalis Hypericum reptans Cotoneaster apiculatus Tom Thumb
Ornamental/Planters
Not Allowed By Exception on decks, stoops, and within private courtyards. Open use in private yards and allowed encroachments Open use within allowed setbacks and in urban Civic Spaces
Understorey/Hedge
Native Species unless otherwise approved Native Species unless otherwise approved Open Use Open Use
Groundcover
Native Species unless otherwise approved Native Species unless otherwise approved Open Use Open Use
Notes: This list is representative only- a more complete list is available from the DRC. By Exception means generally not allowed, but may be allowed upon review of the merits of individual landscape design proposals. (*) indicates site-found native species.
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Planting
3. 0 Vi l l ag e D e s i g n Co d e 3 4
Discussion As a resort property, McKinley Resort is intended to exemplify current sustainability criteria. At the basis of this strategy is triple-bottom-line sustainability that includes social, economic, and environmental sustainability. Currently, this criteria is embodied in the new pilot LEED for Neighbourhood Development (LEEDND) rating system, and more broadly through the sustainable urbanism movement that integrates sustainability neighbourhood design with high performance infrastructure and high performance building techniques. The follow list is a a topical overview only, and represents a more comprehensive sustainability strategy that will be developed and evolve as the project is built. Sustainable NEighBorhood Design Build Neighbourhoods: All human settlements, including resorts, should be built in the conception of a neighbourhood. Build Compact Neighbourhoods (higher density) allowing the preservation of contiguous greenspace. Build Complete Neighbourhoods (mixed use): neighbourhoods should include all the needs of daily lives within close proximity, and a diverse mix of unit/accommodation types. Build Walkable Neighbourhoods: a dense network of connected thoroughfares allows multiple, direct destinations for pedestrians and vehicles. Create small block perimeters. Build defined neighbourhoods with a clear edge (typically measured by a 5-minute walk from centre to edge) and a clear centre (often defined by increased intensity and a public space). Create social centres and gathering spaces including passive civic spaces and commercial third places Build to support transit Promote safety by well defined, well surveilled public spaces and thoroughfares. Avoid single use enclaves- block structure allows change over time. Integrate transportation and land-use Define connected natural greenway corridors. Preserve environmentally sensitive areas, or replace at at least a 1:2 ratio. Promote jobs/housing balance with on-site worker housing
Promote and preserve local agricultural uses. Create a diversity of public spaces Place civic institutions and public art in prominent locations and public spaces. High Performance Infrastructure High performance infrastructure is implemented at the scale of a block, neighborhood, or region, and includes the following: District Heating Geothermal and heat storage technologies Investment of alternative energy sources Low-impact storm water best management practices keyed to the appropriate context Reduction of surface parking Cogeneration Provide a comprehensive recycling program. Use water collection for watering of municipal streets trees and public space. In hillside roadway and building construction, avoid fills Use minimum roadway width standards Preserve/enhance wetlands. Use regionally provided materials Reduce light pollution Produce and sell agricultural products within or adjacent to the neighbourhood. Support Local Business first. High Performance Building High performance building is implemented at the scale of the block and building, and includes the following: Pursue LEED, LEED residential, and BuiltGreen standards for building construction Use passive technologies first, for both heating and cooling. Build to a high insulation value- minimum R17 for walls, R22 for roofs. Build to last- concrete, masonry and other technologies are encouraged. Use rammed-earth and other green building materials Utilize recycled materials wherever possible. Reduce construction waste through design, reuse, and recycling.
Promote water conservation through low-flow receptacles, water metering, and Encourage full life-cycle analysis of site construction Promote green-roofs and rooftop gardens. Employ living walls Use cross ventilation, operable windows and mechanical fresh air ventilation. Use Low E windows Use LED lights in corridors and compact fluorescents throughout Use motion sensor/ auto-off lights Use heat recovery technology on ventilation to capture exhausted heat Maximize daylighting Specify Energy Star appliances Use greywater systems Monitor building sustainability Use flash hot-water systems Use green-roofs and rooftop gardens 100% Fresh air into each unit Use low or no VOC emitting Materials Paints, Sealants, and Adhesives Use non-urea formaldehyde composite wood products Use low-emitting carpets, or renewable/recycled flooring materials Employ permanent entryway systems to capture dirt, particulates, etc. from entering buildings at high volume entries Promote use of eco-friendly cleaning products Meet LEED requirements of installation of operable windows and lighting control zones.
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3. 0 Vi l l ag e D e s i g n Co d e 3 5
Instructions to Architects The principles, standards, and examples shown here form a foundation for architectural design within the Village. There are two additional rules:
1. Architects must respond through emulation or some other means to existing buildings found within the Village. 2. Buildings must be designed in consideration of the greater context, and in their proper roles as either a background or foreground building.
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Introduction
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Expressive Chimneys Varied Rooflines Openings Inset into Block/Smooth Finish Wall Intimate Courtyards Rooftop Gardens and Trellis Vertical Proportioning Awnings and Shading Devices
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Illustrative View
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Architectural Design Principles These principles represent instructions for basic architectural composition in a village context. Exceptions to these principles should be supported by a concise rationale, and are at the discretion of the DRC. Gable Flat, Parapet Hipped
Clerestorey Rooflines Light Materials Above (Window Walls and Terraces Capture Views) Materials Change Along Horizontal Line (Windows are inset into facade to create interior space, balconies interface externally) Stepped Buildings Form Blocks With Interior Courtyards and Exterior Frontages Urban Structure Heavy Base (Windows and Doors Interface with Street)
Shed Dormer
Gables Prohibited Varied, Simple Rooflines Roofline Composition No Visual Interest Too Busy
Trees
Inset Window
Awning
Roof Overhang
Shutter
Mechanical Shutter
Facades: Sunshading
No Visual Interest
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Composition Principles
Overview The McKinley Resort Style and subsequent composition principles describe the intentions and basic components for architectural design and urbanism as they relate to character and aesthetics. The Architectural Standards represent minimum requirements for architectural design as they related to the materials and configuration of specific building elements. These standards may be superceded if the architect or designer provides a detailed justification, and provided the proposed alternative standard is approved by the DRC. Additional green building standards may be required as specified within the MRD Sustainability Manual. Walls The building wall materials shall express heavy materaials at the ground storey, and lighter materials above. Building walls shall show no more than two materials in addition to the basement or undercroft, and window assemblies. Materials shall change only along a horizontal line. Undercrofts shall be enclosed Ground Storey and foundation materials may be concrete, granite or other site-found stone, and block with smooth-finish parging. Smooth-finish cementitious stucco over a rigid substrate allowed by exception. Upper storey materials may be metal, concrete, smoothfinish concrete stucco, stone, wood, or glass. Stucco shall be cementitious and may be integral color or painted. Finish shall be smooth sand-finish, Stucco walls should express depth to at least 6 on ground storey walls. Stone walls should reflect a load-bearing pattern and demonstrate a thickness to at least 6 Stone walls shall be of site-quarried stone. Cultured and off-site stone must be indistinquishable from site-found stone to when view from arms length, and must be approved by the DRC. EIFS and other foam substrates are prohibited. Arches and piers shall match the building walls. Arches and piers of masonry shall be no less that 12 x 12 inches. Columns and posts shall be made of wood, fiberglass, metal, or matched to the ground storey material. Posts shall be no less than 6 x 6 inches. Frontage Walls and Stoops shall match the associated buildings. Colours shall be selected from an approved colour board. Green materials are highly recommended including Par-
allel Strand Lumber (PSL), Fly-ash architectural concrete has high quality of finish and colour, Cor-ten steel and locally sourced sawn timber. Building design and construction should minimize waste. Building design should maximize passive environmental systems. Openings Windows shall be made of painted aluminum, wood or vinyl and shall have clear glass. Windows shall be single, double, triple-hung, or operable casements. Window openings shall be rectangular with a vertical, horizontal, or square proportion. Windows shall be vertically proportioned, but may utilize horizontally proportioned muntins, and may be placed within horizontally proportioned openings. Muntins shall be true divided panes or fixed on the interior and exterior surfaces. Panes shall be similar proportions, throughout the building. Multiple windows in the same rough opening shall be separated by a 4 inch minimum post (mullion). The centerline of the window sash shall align within the centerline of the wall (there shall be no flush mounted windows). Bay Windows shall extend to the floor inside and to the ground outside, or be supported by visible brackets. North and east facing windows should be equiped with a suitable shading device. Doors (including garage doors) shall be painted or stained wood, composite wood, metal, or glass. Paneled (Colonial/Victorian) doors prohibited. Ground storey doors (except garage doors) shall be side hinged (no sliders). Storm Windows and Screens, if provided, shall cover the entire window area. Storefronts, not including building piers and foundation, shall be made of painted wood, metal, and glass. Shutters shall be made of painted wood, Hardiplank, or metal. Pressed aluminum and vinyl is prohibited. Shutters shall be either louvered or paneled, sized and shaped to match the associated openings, and except for upper storey doors, shall be top-mounted. Traditional colonial shutters are prohibited. Garage doors facing a frontage shall be a maximum of 3.5m wide. Interior environments maximize natural lighting via clerestoreys, tall glazing, light shelves, skylights or light tubes.
Roofs Sloped roofs shall be a shade of warm-gray (except for natural metal) and shall be clad in slate, galvanized metal, concrete tile, or fiberglass shingles from samples selected from and approved list. Flat roofs shall be commercial type roofing or green roof. Gutters, downspouts and projecting drainpipes shall be made of galvanized metal or painted aluminum and shall be half-round. Principal roofs, where sloped, shall be a symmetrical gable or hip between to a maximum of 8:12. Flat roofs shall be surrounded by a horizontal parapet wall no less than 1.25m high from the roof deck. Vaulted roofs of any type are permitted. Ancillary roofs may be sheds angled no less than 3:12. Overlapping gables are permitted only when the smaller gable is associated with a balcony, porch or entrance on the facade. Shed dormers shall be habitable and placed a minimum of 1.0m from side building walls. Other dormers are prohibited. Eaves shall be as deep and continuous as possible. Eaves which overhang less than .3m may have a closed soffit. Roof penetrations, including vent stacks, shall not be placed on the frontage roof slope and shall match the color of the roof. Skylights shall be flat. Attachments Chimneys shall extend to the ground and have a projecting cap. Chimneys, where visible, shall be concrete, stone, smooth-finish stucco. Flues may be black painted or galvanized metal. Railings shall have top and bottom rails centered on the balusters. Bottom rails shall clear the floor. Awnings shall be sloping rectangles without side or bottom soffit panels, and shall be configured as a light metal armature stretching a non-translucent canvas membrane. Rigid, cantilevered awnings shall be of steel, glass, or concrete. Keystones and quoins shall not be permitted, unless integral to masonry construction. Yard equipment, including HVAC, utility meters, clotheslines, satellite dishes, play equipment, hot tubs, and the like shall be permitted at rear yards only. Trash containers shall be located within permanent enclosures when not within an alley or lane. Outbuildings shall be equipped with outside lights with
motion detectors. Balconies and railings shall be made of wood, metal, or glass. Signs Except for postal numbers, signs are limited to T5 and T4 with commercial bases. Postal numbers shall be placed on the principal building facades and on the alley and rear lanes. Facade signs shall be designed integrally with storefronts. One blade sign for each business may be permanently installed perpendicular to the Facade. Such a sign shall not exceed a total of .6sm and shall clear 2.5m above the sidewalk. For retail shopfronts, a single external permanent sign band may be applied to the facade of each building, providing that such sign not exceed 1.0m in height and by any length. Signs shall be made of wood or metal. Shopfront signage shall be opaque and externally illuminated, except that signage within the shopfront glazing may be neon lit. Metal letter and logo cut-outs may be backlit. Commercial non-retail ground storeys may utilize a single eye-level sign placard not to exceed .4sm, and a logo sign constructed of metal raised letter/logo and/or letter/logo cutouts not to exceed 1.0m in height and 3.0m in width. All signs to be located at or near the main entry to the building. Signage above the ground storey is not permitted, unless be special exception for larger tenants. Upper storey signage is to be evaluated on an individual basis and in context of the intent of this Master Plan.
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Architectural Standards
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ARCHITECTURE Materials
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